Title:
PDRRTs: Integrating Graph-Based and Cell-Based Planning

dc.contributor.author Ranganathan, Ananth
dc.contributor.author Koenig, Sven
dc.date.accessioned 2004-07-27T20:22:32Z
dc.date.available 2004-07-27T20:22:32Z
dc.date.issued 2004
dc.description.abstract Motion-planning problems can be solved by discretizing the continuous configuration space, for example with graph-based or cell-based techniques. We study rapidly exploring random trees (RRTs) as an example of graph-based techniques and the parti-game method as an example of cell-based techniques. We then propose partigame directed RRTs (PDRRTs) as a novel technique that combines them. PDRRTs are based on the parti-game method but use RRTs as local controllers rather than the simplistic controllers used by the parti-game method. Our experimental results show that PDRRTs plan faster and solve more motion-planning problems than RRTs and plan faster and with less memory than the parti-game method. en
dc.format.extent 727300 bytes
dc.format.mimetype application/pdf
dc.identifier.uri http://hdl.handle.net/1853/59
dc.language.iso en
dc.publisher Georgia Institute of Technology en
dc.relation.ispartofseries GVU Technical Report;GIT-GVU-04-10
dc.subject Motion planning en
dc.subject Sample-based en
dc.subject Cell-based en
dc.subject Parti-game en
dc.subject RRT en
dc.title PDRRTs: Integrating Graph-Based and Cell-Based Planning en
dc.type Text
dc.type.genre Technical Report
dspace.entity.type Publication
local.contributor.corporatename GVU Center
local.relation.ispartofseries GVU Technical Report Series
relation.isOrgUnitOfPublication d5666874-cf8d-45f6-8017-3781c955500f
relation.isSeriesOfPublication a13d1649-8f8b-4a59-9dec-d602fa26bc32
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