Title:
WiMP (Widgets, Menus, and Pointing) Design Tools for Virtual Environments
WiMP (Widgets, Menus, and Pointing) Design Tools for Virtual Environments
dc.contributor.author | Bowman, Douglas A. | |
dc.contributor.author | Hodges, Larry F. | |
dc.date.accessioned | 2004-11-11T17:58:02Z | |
dc.date.available | 2004-11-11T17:58:02Z | |
dc.date.issued | 1994 | |
dc.description.abstract | Many early virtual environment (VE) applications were simple walkthroughs. The effect was intended to be visual, with little or no direct manipulation of the space by the user. A logical next step is the creation of interfaces and tools that allow a user to design within an immersive space. In this paper we identify issues and desired attributes for immersive design tools. We also describe a preliminary design metaphor, WiMP, that combines menus, pointing, direct manipulation, and widgets to provide a useful set of design tools. | en |
dc.format.extent | 1371703 bytes | |
dc.format.mimetype | application/pdf | |
dc.identifier.uri | http://hdl.handle.net/1853/3603 | |
dc.language.iso | en_US | |
dc.publisher | Georgia Institute of Technology | en |
dc.relation.ispartofseries | GVU Technical Report;GIT-GVU-94-37 | |
dc.subject | Virtual environments | en |
dc.subject | Immersive design tools | en |
dc.subject | Menus | en |
dc.subject | Pointing | en |
dc.subject | Direct manipulation | en |
dc.subject | Widgets | en |
dc.title | WiMP (Widgets, Menus, and Pointing) Design Tools for Virtual Environments | en |
dc.type | Text | |
dc.type.genre | Technical Report | |
dspace.entity.type | Publication | |
local.contributor.corporatename | GVU Center | |
local.relation.ispartofseries | GVU Technical Report Series | |
relation.isOrgUnitOfPublication | d5666874-cf8d-45f6-8017-3781c955500f | |
relation.isSeriesOfPublication | a13d1649-8f8b-4a59-9dec-d602fa26bc32 |