Title:
Shape Machine: From software to practice

dc.contributor.author Economou, Athanassios
dc.date.accessioned 2023-10-25T13:38:12Z
dc.date.available 2023-10-25T13:38:12Z
dc.date.issued 2023-09-07
dc.description Presented on September 7, 2023 at 12:30 p.m. in the Centergy One Building, Hodges Room.
dc.description Athanassios (Thanos) Economou is a Professor at the School of Architecture in the College of Design and an Adjunct Professor at the School of Interactive Computing at the Georgia Institute of Technology. Dr. Economou’s teaching and research are in shape grammars, computational design, computer-aided design, and design theory, with over sixty published papers in these areas. He is the Director of the Shape Computation Lab, a research group that explores how the visual nature of shape can be formally implemented with new technologies to enable new paradigms in CAD, design automation, visual scripting, and creative design.
dc.description Runtime: 34:42 minutes
dc.description Due to technical issues, there is only a partial recording of this event.
dc.description.abstract What would it mean if we could select any part (shape) of a CAD model and use it to find (⌘F) all its geometrical instances in the model (or other CAD models for that matter) – same size, larger, smaller, rotated, reflected or transformed in some way? What would it mean if we could edit this part and use it to replace (⌘R) all its geometrical instances in the model? Why is that the Find and Replace (⌘F/⌘R) operations that are so essential in Word or Excel have yet to be implemented in CAD? And what would happen if we could seamlessly use these shape-based Find and Replace (⌘F/⌘R) operations in a logical processing framework using states, loops, jumps and conditionals to literally write programming code by drawing shapes? How would this affect our current view of computation and what would it mean for design? The talk discusses the current state of the Shape Machine, a shape-rewrite computational system that features shape-based Find and Replace (⌘F/⌘R) operations for lines and arcs in 2D vector graphics and a logical processing framework including familiar control flow constructs (looping and branching), to allow write programming code by drawing shapes. Shape Machine is developed at the Shape Computation Lab at the Georgia Institute of Technology and currently is integrated within Rhinoceros, a NURBS 2D/3D CAD software. Several applications drawn from architectural design, industrial design, game design, circuit design, mathematics and other fields showcase the potential impact of this new technology in various domains.
dc.format.extent 34:42 minutes
dc.identifier.uri https://hdl.handle.net/1853/72909
dc.language en
dc.publisher Georgia Institute of Technology
dc.relation.ispartofseries GVU Brown Bag Seminars
dc.rights.metadata https://creativecommons.org/publicdomain/zero/1.0/
dc.subject Shape computation
dc.subject Shape embedding
dc.subject Shape grammars
dc.title Shape Machine: From software to practice
dc.type Moving Image
dc.type.genre Lecture
dspace.entity.type Publication
local.contributor.author Economou, Athanassios
local.contributor.corporatename School of Architecture
local.contributor.corporatename GVU Center
local.relation.ispartofseries GVU Brown Bag Seminars
relation.isAuthorOfPublication 27950927-27a7-4ddb-bb68-33f94e39b98c
relation.isOrgUnitOfPublication 0533a423-c95b-41cf-8e27-2faee06278ad
relation.isOrgUnitOfPublication d5666874-cf8d-45f6-8017-3781c955500f
relation.isSeriesOfPublication 34739bfe-749f-4bc5-a716-21883cd1bbd0
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