Title:
Transfer effects of playing a virtual three-dimensional auditory game: Influences on the performance in a communication task and a collision avoidance task

dc.contributor.author Honda, A.
dc.contributor.author Shibata, H.
dc.contributor.author Gyoba, J.
dc.contributor.author Iwaya, Y.
dc.contributor.author Suzuki, Y.
dc.contributor.corporatename International Community for Auditory Display
dc.contributor.corporatename Tohoku University. Graduate School of Arts and Letters. Department of Psychology
dc.contributor.corporatename Tohoku University. Research Institute of Electrical Communication
dc.date.accessioned 2014-01-21T23:29:55Z
dc.date.available 2014-01-21T23:29:55Z
dc.date.issued 2006-06
dc.description Presented at the 12th International Conference on Auditory Display (ICAD), London, UK, June 20-23, 2006. en_US
dc.description Presented at the 12th International Conference on Auditory Display (ICAD), London, UK, June 20-23, 2006.
dc.description.abstract We investigated the transfer effects of playing an auditory game with a virtual auditory display (VAD) on various auditory skills in daily life situations. To measure those effects, all blindfolded participants performed a communication task and a collision avoidance task on the first day. They were asked to perform the same tasks two weeks later. Participants of the training condition were asked to play the VAD game for seven days (30 min/day) for two weeks, whereas the control group did not play the game within that period. Results of playing the VAD game revealed that the number of face-contacts in the communication task increased significantly. In contrast, no difference was detectable in the subjectively rated levels of tension during the communication task between the two conditions. Furthermore, results showed that playing the VAD game altered the participants' avoidance behaviors. Therefore, we can conclude that the effects of playing the VAD game transfer to communication behaviors in social interaction and to avoidance behaviors from approaching objects in a real environment. en_US
dc.embargo.terms null en_US
dc.identifier.citation Proceedings of the 12th International Conference on Auditory Display (ICAD2006), London, UK, June 20-23, 2006. Eds.: Tony Stockman, Louise Valgerður Nickerson, Christopher Frauenberger, Alistair D. N. Edwards and Derek Brock. International Community for Auditory Display, 2006. en_US
dc.identifier.uri http://hdl.handle.net/1853/50690
dc.publisher Georgia Institute of Technology en_US
dc.publisher Georgia Institute of Technology
dc.publisher.original International Community on Auditory Display en_US
dc.publisher.original International Community for Auditory Display (ICAD)
dc.relation.ispartofseries International Conference on Auditory Display (ICAD)
dc.subject Auditory display en_US
dc.subject Three-dimensional en_US
dc.subject Virtual auditory game en_US
dc.subject Communication task en_US
dc.title Transfer effects of playing a virtual three-dimensional auditory game: Influences on the performance in a communication task and a collision avoidance task en_US
dc.type Text
dc.type.genre Proceedings
dspace.entity.type Publication
local.contributor.corporatename Sonification Lab
local.relation.ispartofseries International Conference on Auditory Display (ICAD)
relation.isOrgUnitOfPublication 2727c3e6-abb7-4df0-877f-9f218987b22a
relation.isSeriesOfPublication 6cb90d00-3311-4767-954d-415c9341a358
Files
Original bundle
Now showing 1 - 1 of 1
Thumbnail Image
Name:
HondaShibata2006.pdf
Size:
496 KB
Format:
Adobe Portable Document Format
Description:
License bundle
Now showing 1 - 1 of 1
No Thumbnail Available
Name:
license.txt
Size:
3.13 KB
Format:
Item-specific license agreed upon to submission
Description:
Collections