Organizational Unit:
Humanoid Robotics Laboratory

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Now showing 1 - 5 of 5
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Linguistic Transfer of Human Assembly Tasks to Robots

2012-10 , Dantam, Neil , Essa, Irfan , Stilman, Mike

We demonstrate the automatic transfer of an assembly task from human to robot. This work extends efforts showing the utility of linguistic models in verifiable robot control policies by now performing real visual analysis of human demonstrations to automatically extract a policy for the task. This method tokenizes each human demonstration into a sequence of object connection symbols, then transforms the set of sequences from all demonstrations into an automaton, which represents the task-language for assembling a desired object. Finally, we combine this assembly automaton with a kinematic model of a robot arm to reproduce the demonstrated task.

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Equations of Motion for Dynamically Stable Mobile Manipulators

2010-12-14 , Dantam, Neil , Kolhe, Pushkar , Stilman, Mike

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Algorithms for Linguistic Robot Policy Inference from Demonstration of Assembly Tasks

2012 , Dantam, Neil , Essa, Irfan , Stilman, Mike

We describe several algorithms used for the inference of linguistic robot policies from human demonstration. First, tracking and match objects using the Hungarian Algorithm. Then, we convert Regular Expressions to Nondeterministic Finite Automata (NFA) using the McNaughton-Yamada-Thompson Algorithm. Next, we use Subset Construction to convert to a Deterministic Finite Automaton. Finally, we minimize finite automata using either Hopcroft's Algorithm or Brzozowski's Algorithm.

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The Motion Grammar: Linguistic Perception, Planning, and Control

2010 , Dantam, Neil , Stilman, Mike

We present the Motion Grammar: a novel unified representation for task decomposition, perception, planning, and hybrid control that provides a computationally tractable way to control robots in uncertain environments with guarantees on completeness and correctness. The grammar represents a policy for the task which is parsed in real-time based on perceptual input. Branches of the syntax tree form the levels of a hierarchical decomposition, and the individual robot sensor readings are given by tokens. We implement this approach in the interactive game of Yamakuzushi on a physical robot resulting in a system that repeatably competes with a human opponent in sustained game-play for matches up to six minutes.

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Ach: IPC for Real-Time Robot Control

2011 , Dantam, Neil , Stilman, Mike

We present a new Inter-Process Communication (IPC) mechanism and library. Ach is uniquely suited for coordinating perception, control drivers, and algorithms in real-time systems that sample data from physical processes. Ach eliminates the Head-of-Line Blocking problem for applications that always require access to the newest message. Ach is efficient, robust, and formally verified. It has been tested and demonstrated on a variety of physical robotic systems. Finally, the source code for Ach is available under an Open Source BSD-style license.