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GVU Technical Report Series

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Now showing 1 - 3 of 3
  • Item
    Cyberguide: A Mobile Context-Aware Tour Guide
    (Georgia Institute of Technology, 1996) Abowd, Gregory D. ; Atkeson, Christopher G. ; Hong, Jason I. ; Long, Sue ; Kooper, Rob ; Pinkerton, Michael David
    Future computing environments will free the user from the constraints of the desktop. Applications for a mobile environment should take advantage of contextual information, such as position, to offer greater services to the user. In this paper, we present the Cyberguide project, in which we are building prototypes of a mobile context-aware tour guide. Knowledge of the user's current location, as well as a history of past locations, are used to provide more of the kind of services that we come to expect from a real tour guide. We describe the architecture and features of a variety of Cyberguide prototypes developed for indoor and outdoor use on a number of different hand-held platforms. We also discuss the general research issues that have emerged in our context-aware applications development in a mobile environment.
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    Classroom 2000: Enhancing Classroom Interaction and Review
    (Georgia Institute of Technology, 1996) Abowd, Gregory D. ; Atkeson, Christopher G. ; Feinstein, Ami ; Goolamabbas, Yusef ; Hmelo, Cindy E. ; Register, Scott Walker ; Sawhney, Nitin (Nick) ; Tani, Mikiya
    The classroom is a site for rich CSCW activities. We are interested in prototyping future computing environments that will enhance the classroom experience and empower both student and teacher. In this paper, we describe the Classroom 2000 project at Georgia Tech, which is integrating pen-based technology, audio services and the World-Wide Web to support the capture of in-class activity for later review and to enhance group interactions. We describe the prototype classroom system and the results of an experiment using this technology in a lecture-based course.
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    Can Electronic Notebooks Enhance the Classroom?
    (Georgia Institute of Technology, 1996) Sawhney, Nitin (Nick) ; Abowd, Gregory D. ; Atkeson, Christopher G.
    We are interested in prototyping future computing environments that will enhance the classroom experience and empower both teacher and student. In this paper, we describe the Classroom 2000 project at Georgia Tech which is integrating personal and group pen-based technology, audio services and the World-Wide Web to record in-class interactions for later review.