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Weinberg, Gil

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Now showing 1 - 6 of 6
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Robots and Drones

2017-09-28 , Gentry, T. Russell , Leigh, Nancey Green , Swarts, Matthew E. , Weinberg, Gil

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Musical Abstractions in Distributed Multi-Robot Systems

2012-10 , Albin, Aaron , Weinberg, Gil , Egerstedt, Magnus B.

In this paper, we connect local properties in a mobile planar multi-robot team to the task of creating decentralized real time algorithmic music. Using a nonlinear formation control law inspired by the consensus equation, we map the local motion parameters of robots to Euclidean rhythms with the use of sequencers. The control parameters allow a human user to direct this decentralized musical process by guiding and interfering with the robots’ motion, which subsequently affects their musical activity. We simulate such a robotic system in real time, demonstrating the expressiveness of the decentralized algorithmic musical output as well as a number of behaviors that arise out of the manipulation of the control parameters.

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Sonification of the Tohoku earthquake: Music, popularization & the auditory sublime

2015-07 , Winters, R. Michael , Weinberg, Gil

The past century has witnessed the emergence of expressive musical forms that originate in appropriated technologies and practices. In most cases, this appropriation is performed without protest— but not always. Carefully negotiating a space for sound as an objective, scientific medium, the field of sonification has cautiously guarded the term from subjective and affective endeavors. This paper explores the tensions arising in sonification popularization through a formal analysis of Sonification of the Tohoku Earthquake, a two-minute YouTube video that combined audification with a time-aligned seismograph, text and heatmap. Although the many views the video has received speak to a high public impact, the features contributing to this popularity have not been formalized, nor the extent to which these characteristics further sonifications’ scientific mission. For this purpose, a theory of popularization based upon “sublime listening experiences” is applied. The paper concludes by drawing attention to broader themes in the history of music and technology and presents guidelines for designing effective public-facing examples.

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Sonification for the Installation Drawn Together

2012-06 , Bretan, Mason , Weinberg, Gil , Freeman, Jason

This extended abstract describes Drawn Together, an interactive art installation in which a person takes turns drawing with a computer. We describe the process of the interaction and the methods used to creatively sonify the process and the animations. There are three main states in the interactive process that are sonically represented using audio samples in a mix of background and foreground sounds. The lines drawn by the computer are sonified using a set of features describing length, rate of time drawn, location, and curviness.

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Listen Like a Human, Play Like a Machine

2013-02-28 , Weinberg, Gil

We will present a number of musical instruments and robotic musicians which were designed to enrich musical performance through novel collaborations between humans and machines. We believe that instruments and robots that listen like humans (using perceptual algorithms) but play like machines (using improvisation and compositional algorithms) could inspire humans to play and think about music in new ways, pushing the envelope of music performance to new domains.

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HRI: the robotic musician - facilitating novel musical experiences and outcomes through human robot interaction

2011-11-07 , Weinberg, Gil