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Dellaert, Frank

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Publication Search Results

Now showing 1 - 10 of 72
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    Out-of-Core Bundle Adjustment for Large-Scale 3D Reconstruction
    (Georgia Institute of Technology, 2007-10) Ni, Kai ; Steedly, Drew ; Dellaert, Frank
    Large-scale 3D reconstruction has recently received much attention from the computer vision community. Bundle adjustment is a key component of 3D reconstruction problems. However, traditional bundle adjustment algorithms require a considerable amount of memory and computational resources. In this paper, we present an extremely efficient, inherently out-of-core bundle adjustment algorithm. We decouple the original problem into several submaps that have their own local coordinate systems and can be optimized in parallel. A key contribution to our algorithm is making as much progress towards optimizing the global non-linear cost function as possible using the fragments of the reconstruction that are currently in core memory. This allows us to converge with very few global sweeps (often only two) through the entire reconstruction. We present experimental results on large-scale 3D reconstruction datasets, both synthetic and real.
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    Fast 3D Pose Estimation With Out-of-Sequence Measurements
    (Georgia Institute of Technology, 2007-10) Ranganathan, Ananth ; Kaess, Michael ; Dellaert, Frank
    We present an algorithm for pose estimation using fixed-lag smoothing. We show that fixed-lag smoothing enables inclusion of measurements from multiple asynchronous measurement sources in an optimal manner. Since robots usually have a plurality of uncoordinated sensors, our algorithm has an advantage over filtering-based estimation algorithms, which cannot incorporate delayed measurements optimally. We provide an implementation of the general fixed-lag smoothing algorithm using square root smoothing, a technique that has recently become prominent. Square root smoothing uses fast sparse matrix factorization and enables our fixed-lag pose estimation algorithm to run at upwards of 20 Hz. Our algorithm has been extensively tested over hundreds of hours of operation on a robot operating in outdoor environments. We present results based on these tests that verify our claims using wheel encoders, visual odometry, and GPS as sensors.
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    Semantic Modeling of Places using Objects
    (Georgia Institute of Technology, 2007-06) Ranganathan, Ananth ; Dellaert, Frank
    While robot mapping has seen massive strides recently, higher level abstractions in map representation are still not widespread. Maps containing semantic concepts such as objects and labels are essential for many tasks in manmade environments as well as for human-robot interaction and map communication. In keeping with this aim, we present a model for places using objects as the basic unit of representation. Our model is a 3D extension of the constellation object model, popular in computer vision, in which the objects are modeled by their appearance and shape. The 3D location of each object is maintained in a coordinate frame local to the place. The individual object models are learned in a supervised manner using roughly segmented and labeled training images. Stereo range data is used to compute 3D locations of the objects. We use the Swendsen-Wang algorithm, a cluster MCMC method, to solve the correspondence problem between image features and objects during inference. We provide a technique for building panoramic place models from multiple views of a location. An algorithm for place recognition by comparing models is also provided. Results are presented in the form of place models inferred in an indoor environment.We envision the use of our place model as a building block towards a complete object-based semantic mapping system.
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    Inferring Temporal Order of Images From 3D Structure
    (Georgia Institute of Technology, 2007-06) Schindler, Grant ; Dellaert, Frank ; Kang, Sing Bing
    In this paper, we describe a technique to temporally sort a collection of photos that span many years. By reasoning about persistence of visible structures, we show how this sorting task can be formulated as a constraint satisfaction problem (CSP). Casting this problem as a CSP allows us to efficiently find a suitable ordering of the images despite the large size of the solution space (factorial in the number of images) and the presence of occlusions. We present experimental results for photographs of a city acquired over a one hundred year period.
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    iSAM: Fast Incremental Smoothing and Mapping with Efficient Data Association
    (Georgia Institute of Technology, 2007-04) Kaess, Michael ; Ranganathan, Ananth ; Dellaert, Frank
    We introduce incremental smoothing and mapping (iSAM), a novel approach to the problem of simultaneous localization and mapping (SLAM) that addresses the data association problem and allows real-time application in large-scale environments. We employ smoothing to obtain the complete trajectory and map without the need for any approximations, exploiting the natural sparsity of the smoothing information matrix. A QR-factorization of this information matrix is at the heart of our approach. It provides efficient access to the exact covariances as well as to conservative estimates that are used for online data association. It also allows recovery of the exact trajectory and map at any given time by backsubstitution. Instead of refactoring in each step, we update the QR-factorization whenever a new measurement arrives. We analyze the effect of loops, and show how our approach extends to the non-linear case. Finally, we provide experimental validation of the overall non-linear algorithm based on the standard Victoria Park data set with unknown correspondences.
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    Tectonic SAM: Exact, Out-of-Core, Submap-Based SLAM
    (Georgia Institute of Technology, 2007-04) Ni, Kai ; Steedly, Drew ; Dellaert, Frank
    Simultaneous localization and mapping (SLAM) is a method that robots use to explore, navigate, and map an unknown environment. However, this method poses inherent problems with regard to cost and time. To lower computation costs, smoothing and mapping (SAM) approaches have shown some promise, and they also provide more accurate solutions than filtering approaches in realistic scenarios. However, in SAM approaches, updating the linearization is still the most time-consuming step. To mitigate this problem, we propose a submap-based approach, Tectonic SAM, in which the original optimization problem is solved by using a divide-and-conquer scheme. Submaps are optimized independently and parameterized relative to a local coordinate frame. During the optimization, the global position of the submap may change dramatically, but the positions of the nodes in the submap relative to the local coordinate frame do not change very much. The key contribution of this paper is to show that the linearization of the submaps can be cached and reused when they are combined into a global map. According to the results of both simulation and real experiments, Tectonic SAM drastically speeds up SAM in very large environments while still maintaining its global accuracy.
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    Fast Incremental Square Root Information Smoothing
    (Georgia Institute of Technology, 2007-01) Kaess, Michael ; Ranganathan, Ananth ; Dellaert, Frank
    We propose a novel approach to the problem of simultaneous localization and mapping (SLAM) based on incremental smoothing, that is suitable for real-time applications in large-scale environments. The main advantages over filter-based algorithms are that we solve the full SLAM problem without the need for any approximations, and that we do not suffer from linearization errors. We achieve efficiency by updating the square-root information matrix, a factored version of the naturally sparse smoothing information matrix. We can efficiently recover the exact trajectory and map at any given time by back-substitution. Furthermore, our approach allows access to the exact covariances, as it does not suffer from under-estimation of uncertainties, which is another problem inherent to filters. We present simulation-based results for the linear case, showing constant time updates for exploration tasks. We further evaluate the behavior in the presence of loops, and discuss how our approach extends to the non-linear case. Finally, we evaluate the overall non-linear algorithm on the standard Victoria Park data set.
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    4D View Synthesis: Navigating Through Time and Space
    (Georgia Institute of Technology, 2007) Sun, Mingxuan ; Schindler, Grant ; Kang, Sing Bing ; Dellaert, Frank
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    Probabilistic Topological Mapping for Mobile Robots using Urn Models
    (Georgia Institute of Technology, 2007) Ranganathan, Ananth ; Dellaert, Frank
    We present an application of Bayesian modeling and inference to topological mapping in robotics. This is a potentially difficult problem due to (a) the combinatorial nature of the state space, and (b) perceptual aliasing by which two different landmarks in the environment can appear similar to the robot's sensors. Hence, this presents a challenging approximate inference problem, complicated by the fact that the form of the prior on topologies is far from obvious. We deal with the latter problem by introducing the use of urn models, which very naturally encode prior assumptions in the domain of topological mapping. Secondly, we advance simulated tempering as the basis of two rapidly mixing approximate inference algorithms, based on Markov chain Monte Carlo (MCMC) and Sequential Importance Sampling (SIS), respectively. These algorithms converge quickly even though the posterior being estimated is highly peaked and multimodal. Experiments on real robots and in simulation demonstrate the efficiency and robustness of our technique.
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    Loopy SAM
    (Georgia Institute of Technology, 2007-01) Ranganathan, Ananth ; Kaess, Michael ; Dellaert, Frank
    Smoothing approaches to the Simultaneous Localization and Mapping (SLAM) problem in robotics are superior to the more common filtering approaches in being exact, better equipped to deal with non-linearities, and computing the entire robot trajectory. However, while filtering algorithms that perform map updates in constant time exist, no analogous smoothing method is available. We aim to rectify this situation by presenting a smoothing-based solution to SLAM using Loopy Belief Propagation (LBP) that can perform the trajectory and map updates in constant time except when a loop is closed in the environment. The SLAM problem is represented as a Gaussian Markov Random Field (GMRF) over which LBP is performed. We prove that LBP, in this case, is equivalent to Gauss-Seidel relaxation of a linear system. The inability to compute marginal covariances efficiently in a smoothing algorithm has previously been a stumbling block to their widespread use. LBP enables the efficient recovery of the marginal covariances, albeit approximately, of landmarks and poses. While the final covariances are overconfident, the ones obtained from a spanning tree of the GMRF are conservative, making them useful for data association. Experiments in simulation and using real data are presented.