Series
GVU Technical Report Series
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Publication Search Results
Simulation of Bubbles in Foam With The Volume Control Method
FlowFixer: Using BFECC for Fluid Simulation
Finger Sculpting with Digital Clay: 3D Shape Input and Output through a Computer-Controlled Real Surface
Simulation of Bubbles and Liquid Films
Deforming 3D Shapes by Bending and Twisting a Virtual Ribbon with Both Hands
Twister: A Space-Warp Operator for the Two-Handed Editing of 3D Shapes
Advections with Significantly Reduced Dissipation and Diffusion
Bender: A Virtual Ribbon for Deforming 3D Shapes in Biomedical and Styling Applications