Person:
Turk, Greg

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Now showing 1 - 2 of 2
  • Item
    Vessel Segmentation Using a Shape Driven Flow
    (Georgia Institute of Technology, 2004-09) Nain, Delphine ; Yezzi, Anthony ; Turk, Greg
    We present a segmentation method for vessels using an implicit deformable model with a soft shape prior. Blood vessels are challenging structures to segment due to their branching and thinning geometry as well as the decrease in image contrast from the root of the vessel to its thin branches. Using image intensity alone to deform a model for the task of segmentation often results in leakages at areas where the image information is ambiguous. To address this problem, we combine image statistics and shape information to derive a region-based active contour that segments tubular structures and penalizes leakages. We present results on synthetic and real 2D and 3D datasets.
  • Item
    Vector Field Design on Surfaces
    (Georgia Institute of Technology, 2004) Zhang, Eugene ; Mischaikow, Konstantin Michael ; Turk, Greg
    Vector field design on surfaces is necessary for many graphics applications: example-based texture synthesis, non-photorealistic rendering, and fluid simulation. A vector field design system should allow a user to create a large variety of complex vector fields with relatively little effort. In this paper, we present a vector field design system for surfaces that allows the user to control the number of singularities in the vector field and their placement. Our system combines basis vector fields to make an initial vector field that meets the user's specifications. The initial vector field often contains unwanted singularities. Such singularities cannot always be eliminated, due to the Poincar'e-Hopf index theorem. To reduce the effect caused by these singularities, our system allows a user to move a singularity to a more favorable location or to cancel a pair of singularities. These operations provide topological guarantees for the vector field in that they only affect the user-specified singularities. Other editing operations are also provided so that the user may change the topological and geometric characteristics of the vector field. We demonstrate our vector field design system for several applications: example-based texture synthesis, painterly rendering of images, and pencil sketch illustrations of smooth surfaces.