Organizational Unit:
School of Interactive Computing

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Now showing 1 - 3 of 3
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    A Dynamic and Dual-Process Theory of Humor
    (Georgia Institute of Technology, 2015-05) Li, Boyang
    The cognitive mechanism of humor has been studied for centuries, with multiple seemingly incompatible theories proposed. Recent research in emotions suggests human emotions are tightly coupled and closely interact with other types of cognitive processes. This entangled nature contributes to the difficulty of humor research. In this paper, I attempt to provide a single, unified framework of humor, grounded in recent developments on emotion and dual-process cognition. I propose that humor comprehension consists of a four-step dynamic process: surprise, reflection, dismissal and compensation. The proposed theory provides a modern update on existing theories of humor, and is capable of explaining several phenomena that cannot be easily explained by existing theories. I also discuss the implication of the theory on creating computational systems that can create or perceive humor.
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    From HCI to ACI: User-centered and Participatory design in Canine ACI
    (Georgia Institute of Technology, 2014-10-26) Valentin, Giancarlo
    As is the case with new scientific disciplines, Animal-Computer Interaction (ACI) has motivated the re-examination of solved and unsolved issues in the philosophy of science. Using canine-human interaction as an example, these challenges are traced back to their roots in existing disciplines. We argue that, as long as research adheres to minimal standards, it should be considered ACI regardless of its stance on these debates.
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    Facilitating Interactions for Dogs with Occupations: Wearable Dog - Activated Interfaces
    (Georgia Institute of Technology, 2013-09) Jackson, Melody Moore ; Zeagler, Clint ; Valentin, Giancarlo ; Martin, Alex ; Martin, Vincent ; Delawalla, Adil ; Blount, Wendy ; Eiring, Sarah ; Hollis, Ryan ; Kshirsagar, Yash ; Starner, Thad
    Working dogs have improved the lives of thousands of people. However, communication between human and canine partners is currently limited. The main goal of the FIDO project is to research fundamental aspects of wearable technologies to support communication between working dogs and their handlers. In this pilot study, the FIDO team investigated on-body interfaces for assistance dogs in the form of wearable technology integrated into assistance dog vests. We created four different sensors that dogs could activate (based on biting, tugging, and nose gestures) and tested them on-body with three assistance-trained dogs. We were able to demonstrate that it is possible to create wearable sensors that dogs can reliably activate on command.