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School of Interactive Computing

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From HCI to ACI: User-centered and Participatory design in Canine ACI

2014-10-26 , Valentin, Giancarlo

As is the case with new scientific disciplines, Animal-Computer Interaction (ACI) has motivated the re-examination of solved and unsolved issues in the philosophy of science. Using canine-human interaction as an example, these challenges are traced back to their roots in existing disciplines. We argue that, as long as research adheres to minimal standards, it should be considered ACI regardless of its stance on these debates.

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Canine Reachability of Snout-based Wearable Inputs

2014-09 , Valentin, Giancarlo , Alcaidinho, Joelle , Friel, Larry , Zeagler, Clint , Jackson, Melody Moore , Starner, Thad

We designed an experiment with the goal of assessing wearable reachability for canines. We investigated the effect of placement on the ability of dogs to reach on-body interfaces with their snouts. In our pilot study, seven placements along the front legs, rib cage, hip and chest are tested with six dogs. The results showed that the front leg placements are reachable with the least amount of training and are also the most invariant to small changes in location. With training, the lower half of the rib cage area had the fastest access times across subjects. We hope that these results may be useful in mapping the constraint space of placements for snout interactions.

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Facilitating Interactions for Dogs with Occupations: Wearable Dog - Activated Interfaces

2013-09 , Jackson, Melody Moore , Zeagler, Clint , Valentin, Giancarlo , Martin, Alex , Martin, Vincent , Delawalla, Adil , Blount, Wendy , Eiring, Sarah , Hollis, Ryan , Kshirsagar, Yash , Starner, Thad

Working dogs have improved the lives of thousands of people. However, communication between human and canine partners is currently limited. The main goal of the FIDO project is to research fundamental aspects of wearable technologies to support communication between working dogs and their handlers. In this pilot study, the FIDO team investigated on-body interfaces for assistance dogs in the form of wearable technology integrated into assistance dog vests. We created four different sensors that dogs could activate (based on biting, tugging, and nose gestures) and tested them on-body with three assistance-trained dogs. We were able to demonstrate that it is possible to create wearable sensors that dogs can reliably activate on command.