It's my pleasure today to welcome Professor Becca Kramer particularly will visiting us from Yale University where she's an assistant professor of mechanical engineering and materials science. Rebecca I will tell you in a minute how I came to know about Rebecca but before I let her tell you about or exciting work in software body aches and materials I should say that if you are looking to become a faculty member and looking to become a successful faculty member you can do no worse than getting your Ph D. at Harvard University with Rob Wood and then going off and getting more awards and I could write down so I brought my phone including the zero in our young investigator award the A F S Our young investigator awarded the Forbes thirty Under thirty award for manufacturing in two thousand and fifteen and N.S.F. early career award a NASA early career award and I think that's enough that all list without embarrassing her more the record is clearly already a very accomplished scientists an engineer and I should just note personally I heard of her when a post aka My went off to a conference living machines conference and came back and said My gosh there is a person who's doing the coolest stuff and we have to meet them and collaborate with that person and even invite her out for a talk and it was Rebecca and what I found so exciting is that the work we do My name is Dan Goldin by the way Seth told me at a dinner myself. As we study how animals move on in complex environments and try to make robot models of those those organisms and what we're realizing is that we have very limited understanding how organisms stress organisms like snakes use skin scents and mold their bodies to interesting and complicated virus and this is a real gap in our understanding of principles and I think a gap which which. It does not permit us to make robots which have the abilities of the organisms were interested in so that's my personal connection Rebecca but pleased to welcome her day to give our i room seminar and I'll let her take it away. Thank you. OK never hear me. Thank you so much for that introduction I really hope I can live up to the House thank you so much for inviting me here I'm thrilled to have the opportunity to share my labs work with this group this is a lovely attendance and I have heard that there is why of range of backgrounds in this room so I'm hoping that I can touch on a few different areas materials manufacturing robotics and kind of sweeping across some interests that might be represented in here so today I'm going to talk specifically about our work on robotics skins that turn into objects into multi-functional robots but before I dive into that I want to talk about where we are with robots today so mainstream robots I'm sure this being a robotic seminar you probably see some pictures like this very very often automated robots manufacturing robots This is what's typical in commercial robots today these robots are extremely good at what they've been designed to do they're fast they're precise and they're very very strong but what they're not is interacting with their environment they're not doing anything particularly predictable or in unpredictable environments I should say and they're not working alongside humans they're not very safe for working alongside humans I used to say in this particular image that there were no humans in the photo but then over time it was like a Where's Waldo some people started pointing out this guy are here and I think there's I think there's at least one more person in this photo so I was proved wrong on that but there are no people working alongside the robots so this is where we are with robots today now there are people working on this problem the idea of robots interacting within unstructured environments human created environments are a lot of people working on it and that includes people here at Georgia Tech I believe there was a team here that participated in the DARPA Robotics Challenge it's fairly unfair of me to show this blooper reel because I don't build robots like that. But I. I love to show this video because it demonstrates a really challenging problem interacting with the environment and these robots were so successful this is the state of the are in robotics and they were incredibly successful at what they were doing but you can see at times they did fail doing what we consider to be simple tasks things like turning a door knob walking up stairs even just walking forward as I'm walking along I don't just spontaneously fall over or sometimes I do but that's a blip. So I think when we imagine robots for the future most of out there picturing something more like this real animals something more like ourselves things that interact with the environment seamlessly can switch between tatts go from manipulation tasks to locomotion things that switching between environments and what there's a few of these this one's jumping out of the water and into the air I think the next one hopefully is a frog that does the same thing jumping out of the water into the air changing environments right we interact with the water very differently than we interact with the hair and so changing between these different mediums we actually adjust our own bodies stiffness in the way that we behave in order to interact with the mediums it's a really really difficult thing but it's not something we actively think about so it's a problem that that I've started thinking about and how do we make robots that can do something like this Well to answer that question I actually actually asked that question to Barry trimmer toughs number of years ago and he brought this plot to my attention which I'm going to show you now so this is a plot of all the known species in the world it's pretty old at this point so there's probably more about a million represented here but what's interesting about this is that every known species every known animal in the world is at least partially soft there are no known animals that are completely rigid and more even more interestingly more than half of the known species in the world are completely soft with no rigid components now there is some environment. Here are things that are completely software typically supported by their environment so they're either in the water like the octopus or squid fish will fish have a skeletal structure but are very very soft more soft than we are also things like worms that are supported by their environment when they're in the dirt are completely soft but this is really something clicked in me when I saw this for the first time because I thought if every known species to least partially soft and over half the known species are completely stopped maybe material actually has something to do with our ability to interact with our environment maybe it's something as simple as just material properties so I became really interested in soccer about so I'm going to go through some of the advantages of soft robots what I believe are the striking features of software what's moving forward before I talk a little bit specifically about our work so these are a few examples I love this one this is the mesh worm This was originally developed by a song make him when he was a post-doc in my lab at Harvard we overlapped a bit and I worked on this a little bit with him and then he's now a faculty MIT you think this is a really simple system there's an internal balloon there is a finger trap toys a memory alley actuators just wrapped around it causing peristaltic locomotion and you can see hitting it with a mallet and it just keeps on doing its thing. Another pretty famous example is this iteration of the softer robot there was a smaller version of this that didn't that was tethered didn't have any on board Air Supply this one is untethered you can see there a car rolls over it you could certainly comment that the car rolled over just the soft legs and not the internal structure but in general I think it speaks to the resilience of soft robots that they're resilient to impact and stretching stressing mission environments so other benefits of soft robots they can change shape and they can change their size potentially access denied spaces you hear a little bit of military speak there and this is a this is something that I think a lot of people are becoming really interested in more figure robots now the video showing here is not a robot Unfortunately this is the real octopus trapped in a bottle and you can see it coming out of the bottle but you can see at the length scales of this animal are larger than that bottle whole and it's able to squeeze itself through it's just amazing what it's capable of doing and if you actually if you go on youtube and just look up octopus moving through to there's some really amazing videos of this of the octopus going through these long complex two patterns and the way they can change their body side and manipulate themselves is just unbelievable so major motivation for wanting to create robots that could potentially do these things. Soft robots could potentially be made safe for human interaction and handling diverse and fragile objects so the video here is highlighting that second point handling fragile objects this is a robot made by softer by the sink based out of Cambridge Massachusetts and here it's using a pneumatically inflated gripper to grasp very fragile and cooked eggs you can see it's very successful at doing so in the image below you see a grasping tomatoes and this is actually huge market for softer radix now using these soft grippers to manipulate fruits and vegetables without bruising them huge huge market into agriculture. They also have the potential for interfacing with biological tissues and wearables there's a lot of examples of these the. Types of examples like this these days but the want to highlight here is one from Connor Walsh's group at Harvard where they've put sensors all over a human and they've actually coordinated those with actuators and they've been really really successful at augmenting load capacity at actually increasing the efficiency and reducing energy output from the wearer by coordinating these sensors and actually has to fire the actuators at just the right time so it's been been really successful interesting work to follow. And I lump these two last categories together soft robots could potentially be very cheap to produce and they can also be extremely lightweight and I really attribute this again to the materials that soft robots are potentially made out of very soft to last summer's and phones very lightweight materials so when you imagine trying to make a typical manufacturing robot like we saw the automated automotive manufacturing robots in the first slide they're very very heavy and they're all metallic So they're certainly not lightweight here we can see the video played again. So you can see this is the activity that came out of Jennifer Lewis's group I think about two years ago hopefully that's accurate where they've completely printed an autonomous robot the first fully autonomous robot and it doesn't actually locomotive very well it just kind of moves its limbs up and down but it's completely materially controlled and they use this really really unique fluidic control system imbedded with it and the thing is entirely printed so I think it opens up a lot of opportunities for soft robots could go so with the benefits in mind I hope that I can at least rely that you see the advantages of a softer so with the feasibility of Dr Watson the benefits of soft robots just accepted I started to think about a problem within the softer about expats and that is multi-function ality So all of the robots I showed you were designed for a very specific purpose this locomotion robot was designed to look about and you could see it being hit but it was so local noting the manipulation the gripper you saw was designed specifically to grip an object but it wouldn't be very good for locomotion the wearables are designed to be wearable but they can't locomotion their own they can't grasp objects on their own so none of these things can go between these different functions without a complete redesign of the fabrication So the question I wanted to ask is Is there a more flexible design approach for softer robots can we make something that can actually do multiple tasks like week so all the interact with the interacting with the environment something that can look about that can manipulate potentially be used for wearables and accomplish all of these tasks using the same hardware. So when I was asking this question this was several years ago and around the same time there was a solicitation from NASA so Dan mentioned NASA E.C.F. award and there was this solicitation saying hey we're interested in soft robotics technology how can soft robotics potentially benefit space missions and space applications and so I started thinking about some of these same questions how can we repurpose hardware you know if specifically for space applications it's incredibly expensive to send things up things that are heavy things that are bulky are very very expensive so if you need to perform multiple tasks of an unknown environment you need to make an exploratory locomotion robot that can go out and collect data from an unknown environment and then you want a manipulation robot continue manipulator maybe they can collect samples from that environment if you need suits to help promote blood. Within the astronauts that are out in space you would have to send specific hardware for each of those purposes it's very costly so I started to apply the same question to specific NASA contacts can we create repurpose for hardware that can do all of these functions and the idea that I had was robotic skin and so the concept of a robotic skin is that it's a skin like planar conformable material with embedded actually action and something and we can wrap it around inert to form bodies to impart motion onto those bodies so we can take the skin we can wrap it around something like foam or an inflatable and perform some task and then reoriented to pick a different motion perform a different task even take it off put it on a totally different body to go for a different task so in the in the cartoon you see here this is an idea of a robotic skin that has maybe linear actuators that contract and we wrap it around this balloon which kind of looks like a good one orientation and it really contracts you can imagine putting links of these together to get something like peristaltic locomotion then we can take that exact same skin take it off turn it ninety degrees put it back on now the actuators are oriented along the length of the body and we can track them we get bending motion and you can imagine putting several links of these together we get something like ensured locomotion so we can get different modes of action we can get different modes different gaits different forms of locomotion using the same hardware just reconfigured on the surface of a soft body so that's getting this point here you can turn any deformable in animal object into a robot I pull a balloon out I wrap a robotic skin around it turn it into a robot also because we're doing everything from the surface we can measure state really well so it's as opposed to embedding sensors within a body we do everything from the surface and finally we can utilize additive and text how many factoring approaches to make these things the fact that we make everything in two D. really opens up the manufacturing space so now we can use printing technologies put everything into T. and worry about conforming it to three D.. So to start I'm going to focus on the second two points about fencing and manufacturing approaches for the fences. So right when this project started we happened to be working with liquid metal based resistance sensors so the idea is really simple we take a conductive fluid and we put it in my car channels within a thin elastomer sheet and then by straining our pushing are bending the micro channels it changes the resistance across the channels and we can map to the defamation the particular liquid metal we were using is gallium Indian alloy for those of you not familiar with this it's a wonderful very interesting material as you can see in the image here this is an image taken by Michael Dickey and state and it's so galley even you alloy it has about a third the kind of to be a copper it's liquid at room temperature. And sorry this is someone else's pointers I'm still getting used to it you can see here that it has these really interesting kind of solid like properties even though it's a liquid so Gallia oxidize is very readily in any option containing environment so gallium. You put it into this environment in the gallium oxidizes and it creates this oxide that allows you to print three dimensional structures using a liquid metal onto a surface so here this is three dimensional it's holding itself very very well but if you were to just tap on it put any kind of pressure on it or even shake the table the whole thing would collapse into a puddle very very interesting material to work with lots of. But extremely hard to manufacture with so it's kind of like trying to print with honey even though it doesn't have the same properties it's very viscous in this case we have an artificially high surface tension induced by this Galleon oxide formation on the surface so the combination of the viscosity and surface tension density of the fluid makes it non-printable and it's made of condition so we had to an idea to try to break it up so we did as we've put the liquid metal into a vial we filled the file with a care. You're solvent so we used to tell you in ethanol water this could be many many different things and we just applied a ton of energy with the tips on a caterer and we broke it up into these nano particles that are suspended in the carrier cell bit and this is now principle because the printing properties take on those of the carrier solvent but it's carrying all these liquid metal nano particles with it and each particle is isolated from the others because they're all coded in this gallium oxide skin so I don't recall a spontaneously so interestingly this works so you can see printing onto a nitrile gloves and if we zoom in on this you can see our beautiful nanoparticles on the surface we put down droplets of the carrier solvent containing the nano particles to carry solvent evaporates away and we're left with films of these nano particles on the surface now for the same reason that they don't spontaneously coalesce the is also don't create automatically conductive films the gallium oxide isn't very conductive very noncommittal slightly conductive but there's too many electrical losses between all these particles given the semiconductor Vittie of the oxide we just don't see any resistance through the through the film so we have to do is apply pressure we found that if again we just tap on the surface it'll break all of these open so they're kind of like balloons carrying the conductive material on the inside and we just break each balloon and they flow together and create these nice conductive channels. So you can see the glove that we created but unfortunately as much as this seems beautiful this one didn't actually work. So we printed string gauges onto it we have contact pads here and we can get any kind activity out of it now it turns out there's a couple of reasons this is actually on the cover of advance material. And so people often ask about the glove and I have to admit it didn't actually work it just showed that we could print the material. But there's a couple of reasons for why it didn't work and one of those reasons. Has to do with the fluid dynamics of the printing process so. I'm going to make you interact with this in the second here but we it turns out so printing into printing in particular is a drop in the man process meaning if I want to make a lot I can all of you in the back kind of see me because I'm actually great if I want to make a line a printed line and I put a drop here and then I put a drop here and I go back and put a drop here in put it up here so it's not it's not a linear process you don't put a drop here and then keep doing it in a row you actually go around this is called Print mass design that has to do with how fast the carrier solvent is evaporating away you want to drop here and then you want the carrier solvent to completely evaporate before you put an adjacent drop next to it so that the particles don't migrate into the next drop so it makes sense yeah so we started looking at this and we said OK we want our sensors to have this geometry we want them to be beautiful rectangles but unfortunately when we look at them from across section we see geometry like this and we see geometries like this and then we started looking at individual droplets and how the particles are settling on the surface and we realise that depending on the carrier cell that we were using and the surface we're printing on the particles were all aggregating on the outside or piling into the middle and I know why this would happen surface tension is part of it with my grand attempt to interact with my audience. Yeah they hear men going. Yet that's exactly right OK so that's even more specific than I was looking for as they say internal droplet flow the yeah so this I don't know about these prior to doing this process there's some fluid dynamics person in the room that's great. So it turns out there's these internal droplets flows when you deposit drops onto a surface you know they're so small we put these drops out on the surface and depending on again the carrier solvent and the substrate we were on it was either concentration driven or thermally driven and that would derive that would drive the direction of these internal droplet flows called meringue. So in this case we would have meringue only flows going to the outside all the particles would just settle the outside in this case we would have meringue on inflows forcing them in words and they would all pile in the inside either way we are ending up with these printed traces that had just clumps of particles that weren't really well connected and things were not working as we were trying to print these devices. So I had a very clever post-doc at the time well bully who is now a faculty member at Boston University and he introduced this concept of CO solvent so we mixed water and ethanol together so previously we had only been considering the carrier solvent as a single salt it would be like water tell you in here we mixed to have different evaporation rates and something really interesting happens when you do this you put the drop down on the surface and the two solvents segregate from each other so in this case ethanol evaporates faster than water so when we put the drop down in the surface ethanol comes out to the surface of the droplet water stays in the middle of a water in which core and then we coated all of our liquid metal particles with us hydrophobic so we wanted to follow the ethanol they didn't want to be in the water so after we put the drop down all the particles would go up to the surface get trapped by surface tension and if we are clever with our concentrations of how many particles are in each drop they would all come up to the surface congregate there and as a drop of operates just settle down nicely. Into this beautiful uniform film. And this turned out to work really well. So we were able to make nice model layers and multiple stacked layers of particles they interestingly worked really well as mares and filters and they also worked really well as principal sensors so this was the follow on of that work we were able to print very very nice uniform layers of liquid metal and then we wanted to make an all printable process really leveraging this idea that we can make. Me in two D. and then wrap them around three D. objects later we wanted to really dive into this all principle idea so we made our printer first print the particles and then we put down a little bit of. Elastomer and let it completely cure there so it had this kind of a last summer tip on it and then we use that to tap out the conductive pattern that we wanted to actually isolate so we were able to fully print the last really on the bottom fully print the conduct of particles over it top out the pattern that we want and then encapsulate the pattern after we had tapped it out so here after we printed the last more layer on the top it was really nice because the elastomer would actually filter in through the particles and make it so that they could never be coalesced so the particles that were not coalesced by the printer were permanently That way the particles that had been tapped out in this pattern were permanently that way and these sensors were quite successful so we made a few different types of sensors out of these this is a pressure sensor you can see so just putting light pressure on the surface changes the resistance. And here we are able to make long conductors that were much larger than the scale of the printer that we were actually printing on so we had a stage that was about this big but by making the spiral patterns we could make really really long conductors by stretching them out and then finally we were able to get really intricate patterns so here you can see Sponge Bob and as an interest. This paper was published in advance materials if you actually go and look up this paper you won't find this image in there we tried to submit it but after accepting the advance Carol came back and said that we didn't have copyright permission to use the Sponge Bob image. So I e-mailed the colonia and asked if we could have permission to print in a technical publication I never got a response. And so if you actually go look up this paper you'll see an image of a world map instead. OK And then to really round out this work most recently we've been looking at Laser centering so you probably saw from the video just there that tapping out the pattern and applying this mechanical centering process is quite slow and we wanted to speed this up get really small features and make it more precise so we introduced laser centering we now just put these printed substrates in a laser and we can get really more complex intricate patterns as is this is the fabric Tori gear my lab is called the fabric in this is our lab logo you can see the nonsense turn and centered patterns in a more intricate pattern here with medical it he said just applied to the box that we can use it like a wearable and we've been able to create really really small things so this was actually centered in focus I am beam enough. So there's no thermal effect here we're trying to isolate the relative effect of a thermal effects of the laser. And then we can also make a multi-path turned things so if we take a film of the liquid metal nano particles we center the surface then there's some non-conductive layer underneath there and so we can actually put another print another layer of the particles and center again and create isolated or preferentially connected electrical circuits multilayered circuits so this paper just came out and A.C.S. a five inch interface faces a couple weeks ago. OK So we've done a deep dive into liquid metal particles and using them as sensors and trying to apply. Printing techniques this robotic skin concept so I'm going to take us back now and actually talk about how we use this how we use these devices as sensors in the robotics team concept so we're going to start with just sensory scans and ignore actuation for a little bit longer Here's some first iteration of our sensory skins made with the liquid metal So here is just a triangular module we have liquid metal strain sensors along each edge of the module we pull the nodes each of these stretches and we're able to reconstruct what the module looks like we can patch many of these together we can reconstruct state insert information across an entire surface and one of the things that I really love about these particular sensors is that they're independent of the material properties that they're actually in cased with so typically resistive sensors if any of you work with conductive composites you have a big problem because the electrical properties are tied to the mechanical properties of the elastic or here because we have liquid metal encased in elastomer there's actually a difference between those two things. So to prove this we were looking at stress relaxation in particular so we took the sensors and we strained them and then we just left them strange for a really long period of time and here we see this really standard stress relaxation occurring in the material the elastomer That's in case what then but the sensory signal stays the same because that the same length the entire time so it really showing isolation of the electrical properties from the mechanical properties of the encasing material and a real advantage of working with this particular sensor technology now one of the disadvantages however comes back to that gallium oxide keeps coming back to haunt us so we in case these things and we strain them and then we put them on a robot and we string them over and over and over again and we were losing state information and we're wondering why so we looked at this in more detail we ran it over hundreds of cycles and we were able to see a significant signal draft OK So what's causing this just stressing over time the gauge factor is drifting makes it really hard for us to actually use these sensors and input. In Taishan Like I said it comes back to that gallium oxide So it turns out what's happening is every time we strain the sensor the oxide skin in case liquid liquid metal breaks and new oxide forms and then we release the sensor and that new oxide folds back into the material then we started again same thing happens the skin breaks and you oxide forms release it it goes back into the material so with every single strand cycle we're introducing more and more oxide into the system and as I noted earlier the oxide is non-conductive so reducing the conductivity of the sensor every single time we use it unless we're simultaneously tracking the length and calculating how much oxide should be forming with every single cycle we're not able to actually track this drift so it makes it really hard to use these sensors even though they have great benefits and we've made them a principle we've struggled to actually implement them in the robotics concept so we turned to a different type of sensor technology these are conductive composite base capacitive sensors there are lots of conductive composites out there any elastomer with a conductive filler will act as a nice elastic conductor here we put them in a capacitive layout so we have our top electrode dielectric in the middle and a bottom electrode standard passively out we can track past events the particular conductive filler we used. In exposed graphite So here you see a really hot crucible and we just take our graphite and put it in there and you'll be able to see it start popping so what we've done is we've just taken flakes of graphite and we've soaked them in a solvent and then we put them in the crucible and the solvent boils which forces the flakes to pop out like popcorn so this is a graphene but they're very very thin flakes of graphite typically referred to as exposed graphite and I think it's also pretty fun to watch. So these sensors turn out to work really well in implementation they have this nice linear electrical response we see a standard standard nonlinear mechanical response but again we expect that from any elastomer and we were testing them up to one hundred thousand cycles and seeing the Pentagon how they are manufactured we see very very little drift in the gauge factor so these three colors represent different manufacturing processes and we ultimately selected the film based process which is just Rod coating due to this really almost no gauge factor just over one hundred thousand cycles and interestingly when we first did this work we actually tested I believe to ten thousand cycles which was the most that we had seen in the literature but then reviewers came back and said it wasn't enough so we we went for one hundred thousand which now I'm fairly confident so correct me if I'm wrong but I'm fairly confident that this is the mess that something is the president military. And we also looked at when they would fail we found at least two hundred fifty percent strains sometimes more again depending on the manufacturing process and we tested them in a variety of temperature thermal conditions and found that they were quite stable and between twenty two and fifty degrees Celsius we're currently testing them in different humidity conditions and currently finding that they're stable across those things too so OK we've identified a pretty good stretch sensor an elastic sensor that seems to work well that's kind of part of our That and one way that we did that is by putting them in some robots so we started this collaboration with other lab based out of San Francisco they create these really fun robots these inflatable fabric based softer robots they make them at different scales you can see some human scale ones and when they bring them to conferences in conventions it's actually really fun and they allow you to operate and you can have a little robot fights using these things and here you can see. A group are attached to an arm here that they've created and they came to us. At the right time several years ago right when we were kind of working on these sensors saying you know we need to control these robots better we have no way of controlling them because they're soft we can't use standard sensors let's try to put the sensors on the robot so we started to do exactly that here you can see a one degree of freedom arm and one of our sensors is placed over that arm and then this is the next iteration of that where the arm is underneath this white sensory sleeve we called it so there's a couple of different sensors on the sleeve there are sensors in the joints both on top and below and then we also have and I am you touched on here and motion capture markers that we could validate the sensory data that we were getting and you can see some of the hardware like the signal conditioning boards colocated with each sensor and these sensors were printed directly into the fabric so these were extrusion printed directly into the fabric and to create this fabric sensory sleeve and you can see that it's a great matching So we track the height of the end effector and we track the angle of the joy and you see great matching between both the I.M.U. and the motion capture system which validates our sensors are giving us accurate state information and the reason we track both of these characteristics both of the angle and the height of the end effector is because the system is soft so in a typical rigid so Sam if you are checking the joint angle you should be able to back out the head of the defector this is moving here so this has to be a certain height because it's a rigid link between them in our case we didn't see that especially when we loaded the system up so you can see this bar sticking out of the end oftentimes we would put out the arm and then put weights at the end of it so it was actually holding a lot of weight at the end and then when we tried to bend the arm or may have the joint emboldening we would see buckling in interesting places so we would see buckling at this joint here and also something that we were referring to as the S. curve where the arm would actually drop down at the elbow some kind of shape in the middle due to the compliance of the materials. The joints and so we do have to check those two things separately but you can see that we were able to do so with just the sensors that we had printed into the sleeve OK So we wanted to make the system a little bit more complicated so we started using. Let me move as we can here roughly a little bit OK so we started looking at a gripper also made by other lab this is a three finger you can see it grasping some objects and one of the interesting things about this is that it's packed in the ploy. So we can deflate it package or to take up a really really small volume and then deploy it when necessary this is again another NASA funded idea project where we're looking at taking up very little space during transport and then deploying when we get to a location. So we created some three sleeve began. Here you can see our sensors on the sleeve we have a long sensor that's going to be located on the outside of each finger and we have pressure sensors located the tip of each finger in the middle of each finger in order to identify what we're grasping and we just put those right over each finger. So in this video you can actually see it doing some grasping tasks that in a minute you'll see a pattern deploy a task here it's grasping a water bottle We're tracking both the position of the fingers and the gripping force as it's holding that water bottle. And here the system is fully packed down with the sensors on board so no red Velcro parts that's where we actually place the sensor we have a little bit of flexibility with where the sensor is placed on the finger by just building it on when the thing is packed down you see that the data is completely nonsensical so there are the sensors are slack we're not getting any information out of them as soon as they deploy up we see nice state information and then they open up completely we continue to be able to track that state information without any manual intervention. And so we did some close control with this here we have close open close open step signals and then you can see a little bit more intricate steps they will down here you can also see some offset so the blue is the target the setpoint in the red is the actual data that we're collecting we attribute this offset to the sensors actually being non optimally placed on the fingers and maybe even moving around a little bit during the deployment and so to attack this we started looking at design for control how to actually play sensors on a body in order to make them give us better tracking a set point a lot better so this is a recent paper that's actually going to appear in a few weeks and this is just by directional bending actuator So it just goes one way and then the other and it has the sensors built directly into it so the sensor is is leveraging a fabric layer those both the strain limiting layer of both actually others in order to enable the spending back and forth and then using our conductive composite to create the other electrode for the capacitive sensor we're able to create sensors and strain limiting layers that are one in the same and built into the system and we are able using just a standard controller nothing fancy going on with. The control we're able to get really really nice matching that point so this tells us that placement of the sensors within the system is actually quite important important and that building sensors and actuators and bodies and trying to put them together as an afterthought is maybe not the most advantageous way to design these types of robots rather we would want to think about control as we're designing the robot and co-locate them as much as possible to look at the components. OK so now that we have fairly good control we've proven. We can use our sensors for control and they're viable within planar things we can move to actually tracking actuation and co-locating actuators and sensors within the same robotic skin to actually achieve this vision of robotic scans that impart motion onto deformable bodies so here are some of the first prototypes that we've created. We keep the robotic skin concept pretty broad The idea is that any skin like substrate any plainer substrate that has invested actually eaten and sensing with and it can be considered a robotic scan that's not tied to any one specific type of actuator and Eve type of sensor any type of substrate or any way that those components are laid out relative to each other. So the first one that we have here is a it's a fabric skin with printed conductive composites capacitive sensors into it and then shaped memory alloy just ignore the cloud of wires coming off of it then you can see a smaller module of this again the sensors are printed directly into that fabric and you can see the nice shape memory Ali coils that are associated with it and here we have another type of robotic skin that's alas are based so it's using an elastomer substrate with McKibben style actuators in the underneath each of those actually others is our sensors again the capacitive sensors that we've created in order to track system state. And so we have this general idea that we can create them in different different shapes so we have square ones that we've created with with parallel components and those accommodate singular curvature bodies really well. Things like cylinders tubes of foam so we take the skin and we wrap it around a tube of foam by contracting the actually matters it allows the tube to compress if we then take the same thing reorient it allows the tube to Ben and then we can place them together to create more complex robots like this three segment continuum and if you later we also created this triangular robotic scan which accommodates compound curvature so if we want to put something want to put the skin to something like a ball we would need to have the actuators not just parallel to each other like you can see in this illustration and then here one of the examples we did was creating twenty of these skins and putting them on the faces of a six part time secretary and then using them to make the ten seventy ball roll. So I just want to validate that we were able to use our sensors for closed loop control of these systems here this is showing a skin that is controlling a single segment using a pneumatic McKibbin style Actually it or this one's using a shape memory alloy actually enter but both regardless of the actuation technology or the substrate material are able to track a set point extremely well. And one of the I think more interesting things that we've introduced recently this actually was presented this past April was that we can use the sensors and actuators in the skin themselves to derive materials about what they're wrapped around so we don't even need to know anything about what we're wrapping around we can take the skin in a very simple case if we know something about the morphology of what we're wrapping around so here we're assuming that we know that we're wrapping around the cylinder but that's the only real assumption that we make and then we can take it around wrap it around the cylinder produce some motions so use the actuators either compress the cylinder or to bend the cylinder track what the actuator force is actually producing with our sensors and then use that information to derive the material properties of what we put it on this is actually pretty straight forward so we can derive the bending modulus pretty well just knowing the force of the actuators again the radius that we've wrapped around the curvature that we've produced and then assuming linear properties which is valid up to about fifty percent and for most of the definitions that we're producing that's well within that range we can easily extrapolate over to Young's modulus So dividing the material properties of what we've wrapped around without actually knowing that in advance and then the skin can then build up its own control model so we can take it off of something put it onto something else have a derive the material properties and control model to control that thing and keep doing that without having to know anything about the body in advance. So with that I'm going to start showing you some of the demonstrations we've created using this robot it's going technology so I showed you this before this see this continuum road. Lot It has three robotic scans wrapped around the cylinder of foam so each robotic skin controls motion in one part of this and then we take those exact same skins remove them and put them on different things in order to get three forms of locomotion So this is a skin that's Lokomotiv on its own we call it the body you body because in short without a body here we have a skin wrapped around foam with these A last summer and perhaps just pinned in you can see the pins just taking out the size this is really just designed on the fly and it's able to do a rowing locomotion so it throws these feet forward pulls itself through the fifo or hold itself and then here we have a motion with an actual body so you can see the skin wrapped around the cylinder and these feet just kind of using an elastic really just slapped onto their i don't look at modes forward. I don't know if there's sound in here is there not. You know I hold on. This dancing robot really needs need to sound. It's not. That's OK you can just imagine it's dancing. It's a short video don't worry about it. Yeah yeah it's really OK don't worry about it I think. This is yeah this is the video of what I just described the dancing road. You know we take off the scale wrap them around something else and create different locomotion robots and if you're interested in seeing the video with sound this is actually a supplemental video that's included with a publication that's coming out in Science robotics actually a week from today. So that we can take these scans and apply them to a number of different tasks so you just saw the Continuum robot you saw locomotion robots here we have a continuum manipulator So again three segments making a continuum arm and then we just have two plates and we attach the robotic skin in between them and we use it to just pinch an object and be able to move that object we created another type of grouper as well. Showing an active figure in a passive finger so this is the passive one and here there's another cylinder just put on there and we're able to create two types of papers on the fly. We show one application of a locomotion robot This one has light sensors that are attached to the front and it's programmed to follow the light so you can see it there trying to follow that flashlight. And in just a second it takes a pretty impressive turn. For what it is. So one of the things that we looked at is comparing these systems to purpose built robots so purpose built locomotion robots in particular that have been demonstrated in the literature because if you're building something on the fly the idea is that you can take these scans put them on something perform a task take them off put them on something else perform another task probably the task if if. Isn't going to be as high as if you made a robot that was specifically for that task but we actually show we're comparing two purpose built robots the literature that we get comparable locomotion speeds especially for the locomotion robots OK So this is this is one of our favorite Dimas. So this obviously is a stuffed animal. This works really well when we have tour groups coming into the lab we actually have a box of stuffed animals in the lab and when targets come in we'll let them choose one of the stuffed animals and then we'll throw the robotic skins on and robot a size that stuffed animal on the fly. So you can see our little horse stuffed animal making its way across the bench. So these are all open loop actually. Right now and they're just they're programmed to just secretly. And you can see that the whole thing is tethered. That is your question yes you know it's pneumatic is that the question yes that this is this is using the Kevin sounding matting Actually I thought you were asking about the controller. OK yeah so there's there's are. They are underneath and you can't see them because they're covered at the top layer but there's four McKibbin actuators so do you remember the parallel component square the skin so that's exactly what's wrapped around each of these and they're all oriented. Along the length of the leg so therefore actually there is in each of these skins it's wrapped around a single leg sixteen actually turns on the entire robot. OK And here's our trusty Ted thank you both so I mentioned the six bartend secretary for those of you who aren't familiar with ten secretaries. The structure is made of strengths and cables or elastic segments and if any structure where the struts don't actually touch each other and they're completely suspended by the elastic segments in our case elastic bands here so we did is we created a six part. Which is a popular time secretary can figure in robotics and there's a larger model of this being developed by NASA they call it Super Bowl bot it's huge it's about as tall as I am and they actually made it by changing the lengths of these elastic cables in between the segments here we wanted to ask the question can we do this completely from the surface can we actually attend Segarty just using membranes placed on the surface so here we made twenty different robotic skins and wrap them around this ten segregate ball and as you will see we do produce locomotion. It's a little underwhelming but. It's happening. And then we take these exact same triangular robotic scans and use them in a wearable application so this is my postdoc Joran and we've just put double sided tape on these scans and slap them on his back we have sensors are located along his spine that are tracking his posture so every time he passes a threshold the actuators pulse to communicate with him that he should sit back up. So after wearing this for a very long time he confirmed that this is indeed highly annoying. And that he felt the need to sit back up every time I am the system told him. So you can see the sensory data that we're collecting and passes that threshold pulses the actuators and you can see that they're quite plain or two from a profile. They really are not too apparent So hopefully I've convinced you of the concept of robotic scans on the multi-function ality that they can provide the idea of creating hardware that can be applied to inert soft bodies to robot assize them turn inanimate objects into robots and before you can clear it I wanted to show you some of the most recent work that we've done with this. We submitted in our paper earlier this week to lots of you do that as well as a robotics deadline. Trying to translate this robotic skin idea not just from the formal bodies but to moldable bodies so we wrap it around something like foam we bend the foam and it just goes right back if we let go but if we wrap it around something like clay we can actually use it as an active sculptor from the surface so this was our first instantiation of this concept. This is a a bunch of clay in the middle and just like a real sculptor just like an artist would sculpt clay into different shapes we can apply surface stresses and strains and pressures in order to actually remove the internal clay and put it into a different shape So here we've wrapped we're wrapping two different skins This is also showing the layering of the skins the skin that you saw wrapped around there initially has pneumatic bladders that are meant to Lokomotiv the system so after it's wrapped these pneumatic bladders will inflate and it can locomotives and this other skin is able driven and is meant to actually more the robot so here it is an application we have this thing rolling along the surface using the locomotion skin that's under the more things again it comes into an obstacle and really struggles. And then here you can see how we're able to use the skin to change the shape of the robot so it can overcome this obstacle. MERIK. And then it's able to roll away so this is this is of course demonstration of this concept but it is proof of concept that we can potentially use the scans on multiple bodies to drastically change the morphology of what it's wrapped around and of course this is the vision we are quite far from that we can wrap the skin around a ball of clay and then morph the body on demand using just surface actuation in order to accommodate different tasks or accommodate different environments and we just received a new effort in order to pursue this idea so I'm going to shamelessly advocate that if any of you are looking for post-doc positions we are currently hiring in this particular area so if you want to come and build sculpting robots morphing robots based on robotic skins working clay definitely contact me so with that I'm going to and I want to thank my students and post-docs that did lots of this work in particular a lot of the liquid metal work was done by Shannon and a lot of the robotic skin work was done by Joran booth. Here and I particularly want to thank NASA who funded the Met majority of the robotic scans work under my NASA and I want to thank you for your attention. The book with. Both of. You back with. So the sensors connected composite sensors are fabricated but there's several ways we can print them directly into fabrics and we have to do that for using a fabric substrate the best performing sensors that we've made are made. Rock cuttings so we ride. And then we'll basically ride. Half the center and fully half so that it's a match and they were able. And they were able to laser cut out the sensor shape. Yes. Yes. I recognize the problem it's a really good question we don't have specific plans to look at that right now I'm I've been following the literature on principle planar batteries and energy sources. So most of the robots you saw in the demos the working ones were primarily using the Kevin style pneumatic actuators so for those of you who work with these types of actuators there they have a lot of advantages they're strong and really fast and so that makes for a nice you know good demos because they work at a good time scale things like shade memory alloy are advantageous because they're electrically stimulated so that's a lot easier to put an energy source on board but we have issues with how slow they are actually in. There's a host of issues with different types of actually there is so your question about having an energy having energy storage on board is highly tied to actuate or choice and so I think that that's kind of a parallel thing that we need to continue looking at is how do we choose the right Actually it is that that will do the task that we're interested in and have compatible preferred electrical stimulus so that we can have onboard power so your question. On the. Books. Will. So we're we're not using any printed circuit boards here we do have some commercial circuit boards in here so you might have seen the signal processing boards that are colocated with each sensor. We don't have very strong processing requirements so I mean really we just have the signal processing components and we keep those really really tiny and then we're just looking at our strain sensors and those are the only other conductive elements distributed throughout So if we were to integrate the controller if we needed if we're going to integrate the controller and power supply then I think we would see more need to potentially put in P.C.'s but those are usually fabricated on caps on things that are collectable but not stretchable and depending on the application in a lot of cases were really relying on the last to City of these scans the sensors are all pretty strained right so the sensor goes slack it's not giving us any information so the sensors are put on there pretty strained and they're relying on the strain of the substrate that they're on or embedded in to give us state information so not having that stretch ability and to the skin itself would really constrain how we could use the system so as your question. Goes from. There. Well. Joy. Or. Yeah we explored that a little bit so we did make an upper body posture shirt this was in collaboration with Kathleen C. and go at the University of Michigan she helped us with the user studies so we fabricated several upper body posture shirts with distributed sensors and then we had students at the University of Michigan where that and we collected data we did motion capture simultaneously to see how well our posture sure was giving the state data and pose data. In comparison to the motion referenced in the answer it was quite good so we wrote up a great script on that and it's under review right now but there's the same issues with well there's issues with all of the different options with motion capture you have it's static rates in one place you have cameras that are positioned it's hard to transport that anywhere with our posture sure we still have the colocated stable conditioning boards we have some rigid electronics that the wear has to have on them and it needs to communicate with with something that's processing with sensory information and we were just wiring using communication protocol usually eye to see. But these are still issues that are a little bit uncomfortable for the wear. Yes we do we we have we definitely have shown that. Little more than. One. To print an actuator I would love to see. So there are certainly people doing this right there's people who print actuators based on hydrogels For example I think it would be possible you know the same way we can print the passive sensors we could print elastomer actuators. But we have to get it comes back to actually need where you have a strong need for force we have a time scale that we want to operate on. And the sensors are that the actually there is that we have found to be printable don't make for very compelling robots quite yet so it's something that we're actively interested in but it's a good point we focus a lot particularly the sensors because that's within something that we can do the actuators we typically fabricate separately and integrate into the skin later. It's really very. Wall. Rich. Well. Yeah so we don't use eco flex because we have found that materials have be weak we can't manage to match the behavior of eco flex to any standard material model whereas other elastomer is do you it's very odd you might have so in the plot that I shared with stress relaxation and we tested three different types of elastomer is and two of the elastomer show beautiful stress relaxation and then one there's like one rogue line that's just a flat line at the bottom actually goes in the opposite direction if you look at it closely that's eco flex. We Ever read never been able to we've looked at a lot we've never been able to quite pinpoint that but to get your actual question I think one of I would say for this particular robotic skins in particular the idea is that there modular kind of disposable in a way so if it were to wear a break I would say just get rid of it and slap another one on. But I think more broadly for soft robotics maybe and in the wearable application in particular you know people ask why is it washable you know that kind of stuff and those are challenges that I think the community is actively aware of and working on. All right. Thank you.