Communities. So he started his lab as an assistant professor in the Department of neurosurgery at Emory, just across the town. And before coming to Emory, he was he did his post-doc at Columbia with Randy burnout. Before that he did his PhD. His PhD at Berkeley with my toys are aware he was focusing on auditory cortex, but then during the postdoc, he moved on to somatosensory cortex. So he is working on all different sensory cortices. And yeah, so with that, I like to yeah. So let's give him another big applause. Thank you. All right. I hope everybody can hear me. Okay, I've got my my God. We're sharing screen on Zoom and let me know if there's any issues. It's great to be here. Thanks especially to the Ming for assisting me here today and being so welcoming. And I see a lot of familiar faces in the audience who have been really, really grateful to be part of this community. And I felt very supported in my relatively short time here in Atlanta, looking forward to working together with everybody for a long time. And then again, my name is Chris Rogers. I'm in the Department of neurosurgery at Emory University. We'll start out by saying, my central scientific question is this. How can we control the motion of our bodies in order to better learn about and perceive and explore the world around us. You can see an example of that in this picture that I have on my cover slide of a cat clearly very interested in something, almost certainly food. And you can tell that the reason, the reason you can tell it's soaking interested is that it's looking up at that object. It's directing its eyes and ears and even its whiskers towards that thing that it wants to learn more about. I think this presents the brain with twin computational challenges. The first is the motor control problem. How do you move these sensors, eyes, ears, and whiskers to efficiently sample the space. And second is the signal processing problem. How do you make sense of that sensory input that's coming in? And importantly, how do you use it to direct your sensors at the next time step, where you wanna go. And I'm gonna, I'm gonna try to argue today that both of these challenges I think are really important for understanding natural behavior. And they also provide potentially a new and interesting way to think about brain disorders. In this classic experiments that I'm going to tell you about his motivation, Alfred Yarbus asked humans subject to look at this painting, the painting that you see on the left. In order to give those subjects and task, he asked him questions about the painting and I'll ask those questions again now. And I encourage you to think about the answers and think about what you find yourself doing as you try to answer the questions. The first thing he asked them was, how old are the people in this painting? When you ask them that these white lines show you where the eye movements of the subjects land. So they looked at the bases in the painting. That's how they made that decision. But if you instead ask them, how much money does this family has, then the subject is found themselves looking at their clothing and their possessions. That's how they made that. A judge. I like this one when you ask them how long has this family been separated from one another? Then the subject's eyes follow the lines of gaze that connect the faces in the painting. What this tells us is that perception isn't actually just about what's out there in the external world. It's actually about what we internally wants to know, what we choose to do at any given time and what we're trying to accomplish in doing. So. This is sometimes called active sensing, but they don't actually like that term too much because it kind of suggests something niche are really specialized like echolocation and fats and cool things like that. Whereas I actually want to argue that almost everything that you do is you go about your daily business every single day is a form of active perception. So for instance, let's say you come down to your kitchen in the morning and you're trying to make coffee, or are you going to go about that? Well, maybe the first thing you do is you open up your pantry and you scan all the items in there to find the bag of coffee beans. So that's you physically moving your eyeballs in search of a particular visual stimulus that you're looking for. Then you see the coffee grinder on the shelf. You want to pick it up, what do you do? You reach out for it. And that's not a pre-programmed reach to some specified physical coordinate. What you're actually doing, what you're literally doing is you reach out until you feel the touch of the object. And that's what causes you to terminate their reach because you know that you have have gone, gotten your hand to where it needs to be. Grant the coffee beans. You push the button and you expected here that really awful grinding noise. That expectation is built in that you don't even necessarily think about it until one day the coffee machine is broken, you don't hear that sound. And that absence of a stimulus is actually quite off-putting and surprising. That's how strong you've formed at auditory expectation, event and motor action. Then finally, if you're like me, what do you do once it's grounds? You hold your nose up to it and you inhale and you expect the smell. The deans, and I know that you all can imagine that just looking at this image. What would the way that I think about these things is that you're really taking these actions because you're trying to achieve some kind of sensory result. And so on this slide I want to present to kind of standard typical models of the brain. So in this first one, we tend to think of the brain in this model is an input-output machine, a feed forward processing things. Sensory stimuli come in and elicit some kind of motor response. And I think Wikipedia has this low information from the sense organs it's collected in the brain. The brain processes that raw data. Finally, on the basis of those results that generates motor response patterns. So a very kind of cereal view of the brain works. And I think a lot of the examples I gave on the previous slide don't really fit into this kind of picture of what the brain is doing. But we do see this model very frequently in neuroscience, and indeed in any paper that separates a trial structure into a sensory stimulus delay period, and motor response. They're making the assumption that in this case we have the brain. So instead I favor this recurrent or closed loop model. In this model, it's recognized that the brain and the world are locked in an eternal dialogue. They are there. The brain is engaging the world through bodily action. And then the world is impinging on the brain through sensory perception. And neither of those things is first, one causes the other. It's very much a loop. And of course I'm not the first-person far from the first-person to make this claim. There's John Dewey in 18 96 circuit, the motor response determines that stimulus just as truly as the stimulus determines the movement. I think as engineers, we also recognize that, that feedback of this form, perceptual feedback in this case, is essential for any, any real system to have smooth and coordinated interaction with the world around us, with a real-world. So the goal of my lab is really to understand how computations in the brain might regulate this feedback loop to enable naturally. Alright, so here's what we're going to talk about today. First, we'll talk about how mice can use their sense of touch in order to recognize objects around them, as you see the wrap here doing on the way that results in this part, all come from my postdoctoral research at Columbia. It's all published, So I'm going to try to go very quickly through it. It made me emphasize some of the things that didn't really make it into the paper. Some of the kind of unexpected stuff which motivates everything that I'm doing in my own lab. And that's what we're going to talk about in part to a way of studying active sensing. And in this case, in the auditory system, which is critical for both humans and animals. So let's start off by discussing what I learned about active sensing in the whisker system. This is really cool. Video of an act has touched lab that shows how ras can identify objects by coordinated motion of their head, their whiskers, our body onto it around these objects in order to recognize them. Super complex behavior. We've gotten motion of multiple body parts all working together, tightly regulated by sensory feedback, in this case from the whiskers. So how can we go about understanding something that's still complex? So here's the approach that I took to understanding sensory processing by whiskers. Now, this is a work that I did as a postdoc and Randy Bruno is lab at Columbia. We started out by developing a new behavioral task for mice. These mice are head fixed. Do you see their head fixed in this little house here? And their job is to use their whiskers to identify which of these two orange colored shapes they're being presented with on any given trial, concave or convex. And the way they indicate to us what their decision is, is there going to lick either the left windpipe or the right-click pipe in front of their face to register their decision. I want to just quickly mentioned that I did this with the invaluable assistance of two research technicians and Randy's lab, Christina Hill and agreement. On the right here will be a quick low resolution video of what this behavior looks like in action. This is all done in the dark so that the nice happy is there whiskers, you're seeing infrared illumination here which the mice, cats. On any given trial, we rotate either a concave or convex shape into position. We bring it into the mouse is Vickery field. And as you see here, the mice actively and voluntarily move their whiskers back-and-forth to make contact with the shape in order to discriminate what is curvature. So because this mouse's head fixed, which is an important design decision that I made that has repercussions we'll talk about later. But first let's talk about the advantages of a head fixed mouth so we can get really precise video of the whiskers. In this case, we're very zoomed in now the mouse's head is out of frame down here. We take this video at 200 frames per second. And what we're able to do is to track which whisker is interacting with the shape. Now, normally mice have so many Westerners that they would be overlapping and a view like this and there'd be no way to tell which one is which. But what I've done is to trim off all the whiskers other than the ones in the middle row, the C row. These whiskers are in the same and all nice. And so they actually have names. C1 is the lung blue one here, C2 is tracked in green and C3 is the sharp one track and read in the front. And the trimming off the whiskers makes it more difficult for the mice to do this task. But it also enables me to precisely identifying which whisker is which and every single touch that they make on the shape. And that's what's shown in this video. This is an example clip of high-speed video during the shape discrimination task. There's been slowed down seven times from real life. So this is a really fast behavior would be happening seven times faster. And I built some custom software tools to help us do a little bit better job tracking the whiskers as you see here. So we can track them all the way out to their very fine tips, even when they are rapidly moving or partially obscured are in contact with the shape. And that turns out to be really important for the analysis that I'm going to show you because we need to be able to detect every contact so that they make, even though those contacts are very brief on very quick and just with a fine tip, the whisker. But in doing so that then allows me to ask, okay, how do mice tingle of these sensory inputs, all these individual contacts, and put them together in order to make a decision about what shaken it. So it makes sense of these data. We developed a new analytical technique that I call behavioral decoding. And I did this in collaboration with hormone yoga, yoga, who is a post-doc in the theory Center at Columbia and now on the faculty job market. What I did briefly was to measure everything that I could run that video. So the position of the whiskers, the time of the contacts, the position of the contacts, you know, the angle between the whiskers, the duration of everything that you can measure from video. Take all of that data and put it into these decoders. Decoders job is to predict what was the stimulus on the trial. And importantly, what stimulus did the mouse think that it was concave or convex? So the reason to do that is that we can now tell exactly which of those features that I measured, duration, velocity, whatever, which of those features actually mattered for the mouse's choice in which didn't matter at all. And just as a quick spoiler, it turned out that very little of the things that could've used actually matter to their decision. And what they chose to pay attention to was in fact quite simple. You go, alright, so I'll just cut right to the punch line and tell you how that makes discriminated shape. It turns out that the key variable is which whisker touched the shape on any given trial, and how many times? So the speed is the contact or the angle or anything else. Here's how we measure that. So what I'm plotting here is weights that the decoder assigns to each whisker making contact on the shape. So positive weights means that the decoder that the shape is convex and negative weights means that the decoder, thanks for the shape is concentrated. And so even though all three of the whiskers can patch both of the shapes, there are subtle differences in the relative proportion of those contacts and that's what the decoder is picking up on. It says, all things being equal, each additional C1 contact means the shape is more likely to be convex. Traditional C3 contact means the shape is more likely to be. More abstractly what that means, it's the mice must be comparing information across whiskers in order to make their decision. Comparing the number of C1 contacts, the number of C3. Now this slide describes the dataset that I collected and barrel cortex of mice were performing this task. That is the brain region that processes input from the whiskers and the cortex. On the left is a cross-sectional view of the layers of cortex. The green thing is the electrode that I used 64 sites, so we're able to record 30 or so neurons simultaneously. The way these experiments work is that I can put it into whatever cortical column I want to record from that day. Cerebral cortex is well-known for having one vertical column for each whisker on the face. And so what I was able to do is record first from C1, then from C2, then from S3, and so on. And we recorded about 1,000 neurons total in this way, not all in the same session, but combined overall. Alright, so here's an example of what the data look like using this technique. So on the left you'll see a video like what you've seen before. And on the right is the spike trains from each simultaneously recorded. All right, so I'll go ahead and start that. Now. The audio track will be playing the spikes from one example neuron. In this particular neuron I've chosen because it mainly responds to contacts made by the C1 or green whisker. In another trial for the same neuron. Then I'm going to show you a different neuron. And this one really responds more to whisker motion. It can be hard to tell what the neurons are responding to just from a video, like it's an author you from analyses I did. But I really like to show this video because I loved the spin of data, because of the fine structure that's clearly evident in this, in these patterns of spikes. I think that everything that we feel and do and think about must be included at some level in patterns of spikes in our brains. But at the same time it's a, it's a big challenge because I think a lot of us are facing this in modern neuroscience. How do we take this kind of fine-scale behavioral data and relate it to this kind of high-dimensional neural data that we take at the same time, it's a big challenge. So let me show you one simple analysis that we did, which is kind of the punchline of the story in the paper. And then we focused here on one feature that I think matters the most for shape discrimination. And that's again which whisker made contact with the shape. So this is data from one example neuron. And I'm showing you the spikes that it emitted in response to contacts made by the C1 whisker, the C2 whisker, or the S3 here. And just by eye you can see that this neuron fires a lot more when the C1 whisker touches the shape than it does when the C2, C3 whisker Tetris shapes then affect it's pretty similar regardless of the identity of the shape that it's actually touching. It turns out this is not just a feature of this one example on their own that I've chosen. This is actually true in a broad swath of neurons that I've recorded across all different layers, excitatory and inhibitory, and even in different parts of the barrel cortex that are supposed to be tuned for other whiskers. We quite commonly found that neurons way more often than you would expect where tuned to respond to contacts made by the C1 whisker instead of the C2 received three whisker even when they were located in, let's say the C2, C3 columns. Now, as a control for this, we did a lot of controls in the paper, but I think the most compelling one is this. We trained mice on a different task using the same shapes. These other mice were exposed to the same exact shapes, but they didn't have to care about whether they were concave or convex. We call that a detection, test. It in those mice we see exactly what we would expect, which is that neurons on average across the population respond equally to c1, c2, and c3. Whiskers. On their rate is what we would expect from him. Decades of knowledge by the barrel cortex. This on the left was a very unexpected finding on the Bureau predicts is really Nazca Plate favorites like this and prefer, prefer one whisker over another to show this kind of bias corresponds. What does that mean? And why would they do that? And why would it be only during this one particular tasks that we've trained? And I think that we can start to answer that question if you think about the behavioral decoding results. So we now behavioral decoder didn't know anything about spikes, didn't know anything about neurons. And its job is just to tell convex and concave shapes. The way that it did that was to compare the number of contacts made by C1 whisker versus C3 whisker. What we see in the neural data is compatible with that relative enhancement of responses to the C1 whisker and a relative suppression of responses to the S3 list here. So one way of thinking about this is that the weight identify convex shapes is to look for C1 contacts and subtract out s3 contact. We think that's what the neurons have been through the process of learning this task. That's how the neurons have been reconfigured or reformat it in order to emphasize that feature that's important for detecting convex shapes. Alright, so that was the punchline of the paper. My son, a specific strategy for telling shapes apart. That rule wasn't obvious in advance. We were able to. In fact, it's not at all the rule that we thought the mice would do like at all. But we were able to quantify and discover that with this behavioral decoding approach that they were comparing across my scarce. And then also we found a result in the somatosensory cortex that was at least compatible with that kind of strategy, that kind of computation comparison between the whiskers. So there's a lot more controls and analyses and experiments in the paper that talks about these findings. But I just want to tell you today about some of the things that I was actually pretty confused about after the end of all this analysis, which is, first of all, why did this strategy even work for them? I said all like, why is this the way that they chose to do the task? We actually design this experiment thinking it would be something very different than mice would, say, compare the timing of the contacts across whiskers or compare the relative angles of the context that they're making. In fact, we tried to set it up so that all three whiskers can hit the shapes equally as you see in these images. So how are the mice somehow like hitting one shape more often with one whisker? How's that even possible? So here's what I think. This isn't a sensory task at all, even though that's how we designed it to be. The mice have, are treating this as a motor task. Mice have learned some really clever way of moving their whiskers, something that's really tuned for these particular shapes. Such that with this particular motor strategy that they've learned, the sensory readout becomes really easy. It's just comparing C1 contacts versus C3 contracts. So in other words, they've moved to the complete computational burden from the sensory side, which is what we expect it to the, to the motor side. That's what we think is happening. They'd learned a complex motor policy that permits simple sensory or beat up. You could have imagined they would do the opposite thing, and that was our original hypothesis. They would use a simple motor policy, let's just say moving all the whiskers together and a stereotype fashion. And then do some really complicated signal processing on the input that comes in to pull out like, let's say the differences in timing or angle between the contexts. I think that's it. That's a completely plausible way that they could have done the task. But it turns out that none of the mice did that at all. What I thought about this more, I think this is actually kind of similar to the way that we tell shapes too. So when I want to know what shape, let's say a mug is. The way that I can tell that shape is reaching out and grasping it. So I'm not scanning this mug like lidar and building up some 3D model of like exactly the location of where all my fingertips are. No, I'm just grasping it. And then I can introspect about what position is my hand in right now as I'm holding it, as generally curves, therefore, this must be a gently curved objects. So I think of this as a kind of an embodied computation and a way of changing interrogation about the world to introspection about the body. What position is my hand? And when I grasp of this object, the thing, the reason that's useful is because not only does it tell us what the shape of the object is, but it also tells us how we can interact with bodies. So here's a couple of pieces of evidence that support that the fact that that might be what the mice are doing. First of all, my smart or really precise, skilled and repeatable motor strategy for investigating shapes. But I'm showing you here is the example whisking on 11 different trials from 11 different mice with time on the x-axis and the mean angular position of the whiskers on the y-axis. You can see that even though these mice are all doing the same tasks on these trials, like the whisking is quite different. Now if I show you more data from the same mice, such that all the data within each column is data from one particular mouse. You can see that there's a lot of consistency within mice, even though there's a lot of variability between groups. So for instance, mouse 11, the whisker laugh early on in the trial and it tapers off. Whereas mouse one is the opposite. It starts up, it doesn't whisk it all in the beginning and it lists aggressively later on. It's like each mouse has learned this really precise exploratory motion. And then it chooses deploy that over and over and over again on every trial in order to get the information that it needs. The other thing that we found in the data is a neural observations. So I told you about the response to contacts, but we have a lot more data than just that. So we were able to figure out how each one of the neurons we recorded fired as a function of the sensory information that it, that is the contacts made by multiple whiskers potentially in complex patterns. Also the position of the whiskers at any given time. And then what I call a cognitive variables. So for instance, the choice of the animal is going to make the history of outcomes and rewards. We can put all of this information into a generalized linear model, which is basically a form of regression. And ask how that affects the firing at each individual neuron. In our dataset, we found a lot of stuff here. But the thing that I want to emphasize is that the neurons in somatosensory cortex really seem to care a lot more about what I would call motor signals than anything else. So they strongly encoded a position of the whiskers on a moment by moment basis. And they also encoded some of these cognitive variables. And if anything, the variable that is sort of the classical feature that we would expect to drive neurons in this brain area, which is whisker touch. If anything, that was like the least represented out of all the variables that we considered here. So motor signals as many other people now and have shown as well, it seemed to be really the primary signal that is driving this sensory areas, somatosensory cortex. So just to summarize this part of part one, we showed that these points are what the paper's about, how mice discriminate shape and how neurons reconfigure their responses to support that computation. But some of these observations still kinda really not any after that, the project was over. Unexpectedly find that mice are using this complicated motor policy that simplify the sensory readout. And most of the activity in sensory cortex was seemed to be more motor related than insensitive. And in that paper I wasn't able to really wasn't set up in this way to really seal the deal about what was going on here with these motor signals. That's why they decided that it was kinda left with a feeling of maybe missing the biggest part of the story. In my own lab, I want to refocus the experiments that I'm doing to really directly addressed these, these questions. How can the brain control the body efficiently, better perceive the world? How does sensory and motor brain regions interact to support something like this? And how can we even understand this complicated system to begin with? So that brings me to part two, which is Rehman. I tried to convince you that we could actually use the auditory system has a better way to answer these kinds of questions. Alright, so why auditoriums? I know this audience is particularly visually focused. And the reason I say that is because you're all primates. And so visual primacy is really built into the way that we think about the world. In a way that probably isn't for mice who are, who are much more olfactory driven. But auditory when it comes to auditory, we're on equal footing with the mice. It's a really, may not be our first sense that we go to, but it's a really a crucial sense for both of us, especially for things like social communication, language and records, and for identifying the approaching danger from afar. I think about this every time I'm walking down a street or biking and I hear a car coming from behind me. That's how you can first pelvis that is approaching you. A lot of people have talked about the role of motor movements, eye movements and vision, sniffing and olfaction, reaching out during touch. But the question of how to learn movements influence hearing, I think is much less looked at. I mean, that's that's something that I want to talk about today for the rest of the talk. So here's a fun video to show you an example of that. This is a red fox hunting mice that are hidden beneath the snow. The mice were making little scratching sounds like that one. And the muscles are inside the fox is going to listen very carefully and that's how it's going to identify where that mouse. And once it knows it attacks. Landing is really funny. But I couldn't think that I want to point out about this video is what happens when the fox is listening really carefully. It doesn't hold its head perfectly still, which is what you might expect. Instead, I'll show that part again. Instead it ***** its head first left, and then right. So it's actually using head motion as a way to improve its audit brand perception. And I think this might explain something that a lot of people have noticed now. And we had Chris Neil visit at the seminar series recently in talk a lot about this. A lot of people are observing motion related, movement related signals in areas that we've thought of as sunscreen. And one possibility that i'd, I'd like to explore is that the reason that's the case is because in natural behavior, when you move the head, you're moving the ears and the eyes and everything else. And so of course, that's going to change the sensory signal that you get as a result. And it would make sense that sensory areas, we'd need information about that motor action in order to correctly interpret the information that's coming in. So I think that I hypothesize that this is not just a kind of a broadcasted signal that's going everywhere, but it's actually potentially a specific signal that's giving these sensory areas the information they need in order to interpret the inputs that they're receiving at that time. But all of this might be kind of mixed up in the head fixed system that so many of us have relied on because the mice can't actually move their heads in that setup. I want to mention to you ever since I started thinking about this, I noticed this again when I'm on my bike or walking and I hear the car approaching from behind me, I actually find myself turning my head a little bit and that really allows me to better identify the angle that the car is approaching it and whether I'm saved for whether I need to jump out of the way. Even though we don't necessarily do exactly what that fox did in this video, I think head motion is really important way for us to enhance our auditory perception as well. So here's what we're going to look at that I will not be bringing those beautiful faxes into the laboratory. That's not what we're gonna do here. I'll be studying this in mice because of the extensive toolkit available for interrogating define neural circuitry in that species. And also the availability of a lot of genetic models for different kinds of brain disorders and diseases. This is the Hebrew that we've developed to study this, my vision is to move away from head fixed tasks and set the mouse screen. We put the mouse in this large octagonal arena surrounded by speakers and all sides. There's little plastic dividers that divide up this octagon into eight little chambers. The task is loosely structured into trials. So on any given trial, what happens that one of these speakers, that goal speaker starts playing sounds? The most his job is to figure out where those sounds are coming from. So over to that speaker, enter that chamber, go to that speaker and its nose into the little nose poke below the speaker and get a reward, right? So that's one trial and that just repeats for the rest of the session. But of course, with a different randomly chosen goals speaker each time. It's very loosely structured, it's very self paced. The mouse doesn't have to come back to the center and do anything to initiate the trial. Xth trial just starts whenever the most houses as long as it wants to make its decision, no matter how long it takes her, how many ports it incorrectly posts before it gets there. One last detail about the way this task works. It's not a continuous sound, like it's a stream of intermittent noise bursts. So each noise burst is ten milliseconds long. And then they are irregularly presented. We can do them slow, fast however you want. But it's usually in this irregular structure, something like that. Alright, so here's the key question about this task. What happens when the sounds start playing? How do they know where they're coming from? What's speaker is the Golf where the sounds are coming. If you pop open any neuroscience textbook, you can read about the beautiful circuitry in the brainstem, the midbrain, the animals have, all of us have to identify the location of sound. So these circuits, which if you haven't read these papers that I encourage you to do it because it's very beautiful work. These circuits are designed to pull out very small differences in the exact timing or level between the left and right ear, the sound will arrive slightly sooner at the rate, or maybe slightly larger on the higher amplitude on the rate. And the circuitry will compute those differences and in that way, identify what the location of the sound must be. If you look at those foundational papers, you'll see that the authors had to try pretty hard to make the animals hold still. Doing these experiments. Maybe they're anesthetized, maybe they're restrained and bolted down. Maybe they're trained to hold still. Maybe they just need the sounds so brief that there was no possibility for the animal to move its head during this time. If you think about it, of course they had to do that because you would never actually localize. It's not in this way. Hold perfectly still. Instead, you would move your head, you would move your body in order to figure out where that sound is coming from. So for instance, here's what we hypothesize that the mice will do. If they want to know where the sound is coming from, they can scan their head left and right. They hear more sounds on the right. Maybe they turn their head to the right. Until the sounds are roughly equal on both sides. These a motor strategy like that. One cool thing that I think about this strategy, if it's, if it's what we actually observe, is that it turns the sensory problem of auditory localization into something that's one and the same as the motor problem of orienting with it with the goals speaker in order to go over and collect your reward. So it's potentially another example of embodied company. So I'm gonna show you a video that the task, which is a little bit unexpected. So go ahead and start this. Now, this one is not sped up or slowed down at all. This is real time. On each trial, the mount, one of the speakers starts playing sound as indicated by the yellow notes here. There's no audio in this video. And what you can see is that the mouse just had to figure out where that's coming from and go over it, stick its nose and in order to get reward. Now a couple of observations here. So first of all, behavior is really this animal is not standing still collecting information. And then like eliciting some, some behavioral response. Know if anything, it's constantly in motion. And that motion is at best modulated by the sensory input that the mouse is receiving at any given moment. The other thing is, what about the starting motion that you see kinda looks like maybe the mouse is like sampling each, each little room in order to know if that's good. The sound is coming from. When I saw this and when I read a book by Jennifer grow, I realized that with this reminds me of is when you have that low battery sound on your smoke alarms somewhere in your house, but you don't know what room it is. Again, you don't like kinda sit still and calculate exactly what angle that sound is coming from. You go, you go around and you stick your head in each room line at a time and you ask if the sound is louder in there. That's a really simple and an effective and adaptive strategy for solving that problem. We also see mice use other kinds of strategies too that are more similar to the head scanning motion that I mentioned on the previous slide. There is some variability in the strategy they use and it seems to be highly effective. But the structure of this environment, how long these dividers are, things like that? The other thing that I just think it's kinda cool is that the mice really like to mess around in this box that for lack of a better word. So when they're when they don't feel like working, they do something that I think can really only be described as play. Which I think is actually the most exciting motor aspect of this tests. Like what they're doing here is way more cool than what we've asked them to do. He's doing this balancing acts on top of these dividers, which are kinda rickety and wobbling around. And he's using his whiskers there to decide where to place this next step. I think I think he's also potentially using his tail as an active stabilizer like kinda like a fifth limb here. And I think that allowing the mouse to move freely really opens the door to a lot of these kinds of more naturalistic and maybe really much more interesting on motor abilities that are quite capable of and maybe better at than some of the laboratory tasks. Typically challenge them on. Not something that like to explore a little more in the future. And especially in the context of motor cortex or other motor regions that might be controlling this kind of behavior. And we'll just skip too many fun videos already. I'll just skip this last time, but that's just a mouse using another, another behavioral strategy. So a couple of quantification. So the mice learn this task pretty quickly, which is a good thing. So this is the accession number on the x-axis sessions of training, each line as a mouse. And then the number of trials increases with training and their performance according to two different metrics increases over time too. So the chance rate of performance, one out of eight is pretty low on this task. So the nicer correctly going to that gold word before any other one, even half that amount of time, it's significantly above chance. Mindful learned the task which is great, unexpected observation. The females tend to be slightly but consistently better than the males, which is not something we expected at all. And if anybody's interested in that, I can talk offline about why we think that might be. Then I want to mention also my lab manager, Roman guard Guo, who got a lot of these experiments set up and has had a hand in almost everything else that I'm Michelle you for the rest of this talk. So one aspect of behavior that we can study with this task is recovery from sensory loss. Hearing loss, probably the most common neurological disorder in the world. Common in the elderly, also common in kids. You have an ear infection. You can't hear as well on one side versus the other for a short period of time. We're just gonna understanding how the brain can overcome that. What motor strategies mice might use to compensate for sensory loss. So for instance, if the mouse, normally with your son on the right, maybe it turns to the right. But if we knock out hearing on one side, how does that affect its behavior? Is it going to overshoot to the left or something like that? And so what we'd like to model here. So we developed a surgical approach to induce hearing loss and the mice. We did this in collaboration with the residents surgeon and then your surgeon at Emory and Caitlin Brooks. And she taught me and my undergrad and Meghan Jin to do these really difficult surgeries. So you're looking into the ear canal here, or way down at the bottom there is the malleus, one of the middle ear bones. So one of the smallest bones in the mouse body. And then Megan Guy, quite good at doing the surgery and extracting the malleus. Here's one after it's been removed. That's a really controlled way for us to induce hearing loss on one or both sides of the head. It's not a complete hearing loss, it's about 30 dB reduction and sensory in. Here's what happens when we definitely mice, the mice on both sides. That's the red, the red lines, I shouldn't say deafness, so it's a partial hearing loss. But when we do it on both sides, the mice do much worse at the task. And they tend to not really recover. And maybe they recover slightly as you can see over time. But when we definitely my son just one side. First of all, it's not a partial reduction. It is a complete reduction almost a chance with unilateral hearing loss. But they retain this ability to actually recover almost to the ability that they were before. So we're really invested understanding how that's working. I mean, the malleus is not growing back great, but there's no, there's no recovery on the sensory side that's possible in this condition. And so our hypothesis is that it's a motor recovery. So maybe they learn to hold their head in a different way. Pointer healthy here at the sound, something like that. Some way that they're able to actually make up for that lack of that loss of sensory information that's not coming back. I think that's maybe a cool way to look at the plasticity and capability as motor circuits and also might have some implications for rehabilitation paradigm. So what parts of the brain are involved in this task and learning it and performing it and recovering from hearing loss. This is a view of the entire mouse brain. View. You probably never see where anterior is on the right. Dorsal is on the top and posterior is in the back. And I've chosen this view because it puts auditory cortex front and center. And that's really where we've done most of our experiments. So we're starting at auditory cortex or context. You can see some other cortical regions including visual somatosensory and motor, and then cerebellum in the back. So a lot of people were skeptical, but auditory cortex would be involved in this at all. There's a widespread belief that it's completely dispensable for auditory localization. And indeed, there are really beautiful circuits. As I mentioned, I'm in the colliculus for this. But this is a freely moving tasks. There's a motor component and we wanted to check for ourselves whether it was actually necessary. So the way we did that first course but effective. So this is a surgical lesion approach. We didn't aspiration, so we suck out brain tissue. Your auditory cortex on both sides has been removed by aspiration. This was a surgery that was done by the sum of the scene and Eliana Palliative other undergrads in the last group of mastery, this is pretty difficult surgery. We're going to ask, how does that affect their perform their ability to do this task? If they are unable to do this house, I would suggest that auditory cortex is really essential for the computations that are taking place. And in order to know where the lesions are, we aligned it with the Allen Brain Atlas or the blue here it shows you the various auditory cortical regions. We find the auditory cortex. There's some variability across animals, first of all, which we'll get into. But we believe that I was very cortex is generally necessary for this sound seeking task. So if you look first at the dark lines, That's the animals that had a severe impairment after auditory cortex lesion. They've built from doing pretty well with the task before being basically a chance and they don't recover with additional training. But we also see animals, that's the gray solid lines here. And where we do, what we think is the same surgery and we get very little effects in those, in those cases and mild effect. Then as a control, we also have visual cortex lesions of approximately the same size. We don t think vision is involved in this task. We don't think visual cortex is involved in this task. And those mice don't show any effect at all. So that's a control for if there's some side-effects from removing this brain tissue, which we don't see. But we do see this variability between an auditory cortex lesions. And we think we're still processing the histology here, but we think that it has to do with the size and location and the lesions. So this was work that Osama did with the summer student careers and Oregon, this is a lot of work, so we've got hundreds of slices here, is align them all with the Allen Brain Atlas and then traced out the location of the lesion and all of those different slices and related it to the cortical regions that we're looking at. And so these are just all the, all the brain slices. Again, blue is auditory cortex, pink is visual cortex. Wherever you see this stippled pattern, that's lesions, brain tissue and whether it's open and that's healthy brain tissue. So what we saw when we did all this work was that the lesions where he will only partially taken out auditory cortex, That's the ones on the left. Those are the mice that had the smallest effect. So maybe it's not sufficient. We think they're just remove primary auditory cortex. Those other auditory subfields might be capable of doing this task. So there's some redundancy there where they can cover for each other. But in Osama's case, when he was able to lesion the entire auditory cortex on both sides, primary subfields and secondary subfields. Then the mice show that really large effect. Then again as a control, we don't see any effect in visual cortex lesions even of the same size. There seems to be some redundancy redundant circuits within auditory cortex, but it does seem to be involved, if not essential, for the behavior that we're looking. And then of course, future directions here, abigail macro re-visit grad rotations student in the lab who developed a human genetic approach where we're able to have injected virus. They allow us to more reversibly inactivate activity in this brain region. We'd also like to do optogenetics approach so we can get more temporal specificity. It started to look at the role of different inputs and outputs from this brain region and understand the broader circuit is working together. That's it, That's a future direction. Alright, so in the last few minutes I want to focus on what I'm actually the most excited about. This is really kind of fresh, fresh data that we've just started collecting. And it's what we're building towards here is large-scale recordings and freely moving mice. We want to understand how computations in auditory cortex and elsewhere enabled this. Now, I know you're thinking I'm going to St. neuro pixels. But the problem here is that, and this is where we pay the price for moving to the freely moving animals. There's only so much weight that these, these little guys can carry around on their head. They're like 20 or 30 g. And neural pixels was designed essentially for rat brains. And so it's just too large for my security or at least to comfortably carry around. Another moving into primates and humans and stuff. So I don't know if they're ever going to really optimize for the freely living mouse case, but that we really care about. Now some people have been able to do it often by only using males which are bigger and stronger, male nice, and females. But of course that introduces sex bias. In any case, even if you can get them to do it through weight training regimens and everything else. You've got all these wires coming out of the head. Those wires actually put a small but kind of annoying force on the head of the animal as it's trying to do these really sophisticated head motions that we're trying to study. And so we wanted to move away from wires and everything else that's big and bulky. And so what we've done is we've got this commercially available. It's from a company called white matter systems. It's a wireless system that's capable of 256 channel recording. We're using tetrads that are chronically implanted in auditory cortex. The thing is about the size of a dime, so it fits on the top of the mouse's head. We're getting good data out of it. We can get single units and auditory cortex works well. And I'll show you a video in the next slide. And it doesn't seem to affect their ability to move at all. What we have in the works is this device is also capable of genetic manipulation with it. So the idea would be to move to a freely moving animals. We're doing wireless neural recording, wireless optogenetics and 3D tracking. I think that's how we're really going to address these, these questions. This works being led by Cedric bulb was an MD, PhD student in the lab. Help from Jessica MI and other undergrad. And Lucas Williams Center at another rotation students who did the post tracking that I'll show you in the next video. So here's the video of the mouse performing that task. So you're hearing a sound. I'm not doing that. I can watch that all day, but we only have so much time here. We're just starting to dig into this data. I don't have a lot of sophisticated analysis to show you, but I'm trying to start also with an open mind and just see where the data take me. One of the things that I see in this video maybe is that there's these kind of pause and neural activity that seems to happen just at the times when the mouse is entering one of the chambers or turning around to exit the chamber or maybe moving its head. And I think that pause might represent a time when activity is briefly synchronized because auditory perception is particularly important at that time, or something like that. And I've got one quick analysis to show you, which is all we've done so far, auditory cortex, you want to know that these neurons respond to sounds. Of course. This is the PSD shifts 20 simultaneously recorded neurons in auditory cortex. With respect to the sound onset. Remember the sounds are like seasonally is bursts. And we see this classic auditory cortex response, which is, on the one hand really big, but on the other hand, really small. Meaning it's like ten standard deviations above the baseline. But it's in such a brief window of time, it's about five to 15 milliseconds after the sound comes on that if you do the math, it works out to be zero or one additional spikes per, per neuron per sound. So thinking back to the data from the first part of the talk, I, I kinda think that the sound evoked responses aren't going to be the major player in this, in this brain area, auditory cortex. I think what might be much more important is the motion of the animal. The animal is expectations about what is going to hear next in its predictions about how its motion is going to affect those sounds. So what we'd like to do to test that as to record and motor cortex on both sides of the brain and auditory cortex on both sides of the brain using this wireless system and start to move towards understanding how these brain areas are working together. So we can use optogenetics to monitor or manipulate these, these connections between these green areas. Try to understand how is the action aligned with the sensory and how our interactions between these brain areas enabling. This is my last slide is my overall model of how the brain engages with the world through active sensing. So standard model is that sensory areas of the brain are for encoding sensory input and motor areas are for controlling motor output. What might be happening here is slightly different. I think it's sensory areas make the building and internal model of the world. That the purpose of this model would be to be able to predict the causes of our sensations, to predict what is causing out there in the world. Because sensory input that we're receiving. Then at the same time, motor is my building an internal model of the body. So something that's capable of predicting the effects of our actions. If I move my head in this way, how is that going to affect the sound that I hear? And of course they don't do these things in isolation. The interactions between these areas are really critical for updating these internal models and allowing them to exchange information about the kinds of adaptive actions that would be informative or important to take and what the effect of those actions might be. I think that the framework of predictive processing is could be a really good way to think about these interactions. Making predictions about the future is an essential way to just survive and thrive. They have to be able to predict what's going to happen when I reach out and touch this object. What is this person going to say when I, when I say whatever, I think that's an essential computation than any intelligence system must, must be capable of. This framework of thinking about predictions and exchange with predictions could be a good way to think about cortical processing in general, and possibly neural processing and other systems as well. The last thing I want to say is that this paradigm could be a good way to think about how we could use body motion to compensate for sensory and cognitive disorders. So we talked already about hearing loss. We're also interested in looking at Alzheimer's. We have some Alzheimer's mice in the lab. We think about Alzheimer's, you think about the memory effects that you see very, very late on the progression of this disease. But they're actually preceded by several decades by sensory and motor changes as well. We'd like to think more about what those sensory motor changes might be. Maybe an opportunity to think about early diagnosis and also a way to think about how these early, potentially subtle changes in the way we move our bodies during diseases like Alzheimer's might be contributing to or relating to some of the cognitive deficits that those patients experience as well. With that, I'll just do my acknowledgements. I want to mention I think I mentioned most of the people in the lab as their contributions came up. The authors ever hear her coauthors, colleagues of mine at Columbia and rain Bruno is lab for the first part of the top whisker is part of the talk on then of course, I want to thank my funding sources and mentioned that the lab is actively recruiting graduate students and postdocs, so on. Please spread the word and thank you very much for your attention. Great Chris. So do you think that the predictions that are the predictive, Predictive Coding idea, do you think that the predictions are precise predictions of specific states like imputations of what's going to happen or if they're probabilistic. And what do you think that? Do we have some sense of the variability and we're comparing the variability of what's happening. Or do you think we're comparing in this, particularly in this auditory case, maybe the precise expectation to precisely what happens to have a precise error. Yeah. Probably a little bolus guess. I mean, in general, I would like to take a Bayesian approach to this. So to think about, it will be probable as thick, I think computations in the brain, it has some other half to be a probabilistic because the world is probabilistic or at least the way that we experience it as her sensory apparatus. Including the photo like a delay life processing isn't isn't really probabilistic? Based on the variability of me. Yes, thank you. Good point. I do expect. So. I do expect to see explicit coding of the uncertainty or probabilistic nature of it. And apparently that's by design. So that's why I have the stimuli in this task that they are probably, it is not just if it was just one sound and you orient towards it, then I think that that can be solved in, let's say like delay line type of way, kind of like an instance owls, right? But that's because there's very little uncertainty in the stimulus of self. And because I'm interested in thinking about more probablistic computations that I think the cortex might be especially good for design for. Therefore, I think that the task needs to be an inherently probabilistic two. So if we have some other versions of the tasks that really kinda pushing that direction where there's some spatial uncertainty. Maybe multiple speakers are playing sounds. Sounds that are more or less informative. So that the mice really have to integrate over space and time in order to make their decision about where to go next. I was really motivated by somewhere from being Breton and Carlos Brody from awhile ago where they, they use these Poisson stimuli. And the reason they do that is because now you have explicit control over how uncertain the stimulus is. And you can write down what the best even an ideal observer might be able to do. And I think that I didn't have time to talk about one of Lucas's project in the lab, but it was to kind of build a model that can find the Bayesian optimal solution for a noisy and probabilistic auditory localization tasks like this. So I guess my answer is, I think it will be probabilistic, but also that's because we're designing the experiment to put in that direction in the first place. I think that the colliculus would be the first place. I would look for a more kind of deterministic if you want to call it that are more, like I said, I could delay line system, hardwired. Choose the speaker, the question. Yeah. Yeah. So thanks. Great talk. I enjoyed it very much. I really like the fact you're covering different sensory modalities and kind of making us sort of think outside of the way we usually do things. I'm curious both of those sensory those senses. They are both sensory and motor. But the motor doesn't actually affect media when you hear something or when you, the whiskers are touching. There's no real interaction with the object right there. Such small forces, e.g. with the whiskers and with auditory year just receiving. And I'm wondering if you have any thoughts about. The example we used was holding your coffee mug, but you're also picking it up. And that's in some ways very different, right. And so I'm wondering if, if, if you have any thoughts about that kind of modality versus one where it's you're not really mechanically interacting with the objects we're impacting. Yeah. I mean, I think that's why the reach and grasp system is a really interesting one. Because not only is it kind of sensory adaption action, but you're also like effecting the world directly. If you're changing the world, you're deforming the object or lifting it. And that's an opportunity to really think about control of your own body, but also the external world at the same time. I think that's a really fascinating system. It's challenging to study. If you think about grasping an object, you can't really visualize what's happening between the point of contact is impossible to visualize at the time of contact. I think it's more difficult to kind of get some traction there. So I've chosen to really focus on what you might call the not passive, but where all the control problems have to do with controlling the body rather than controlling the external world. But I think it would be really cool to think about. Ultimately, of course, what we want to do is engage the world in some way. But the way I've set this up is still a little bit more of a sensory perspective where all the control is just being used to optimize signal collection. And not necessarily to change the external world, but that could be. Yeah, oh, think more about ways to engage with that because I think that's, I think that's a really interesting future directions. That was awesome, Chris. Thinking about sensory motor circuits in general. So the first part of your talk, you mentioned that in barrel cortex there is a huge weight in the GLM for movement. And how do you untangle those? Like in a linear model, it seems like with the whiskers, every movement also changes the sensory stimulus in this context as well, wherever the mouse is orienting is going to change the impulse response of its head relative to the speaker. So, are there, are there strategies you're thinking of for decoupling the sensory and motor components in this context? Or do you think your task has some way of giving you a really nice traction on this. Certainly very challenging. I think what we have to help us is that motion is generally continuous, but the sensory input is temporarily discrete units, so the contact is made at a certain time or a sound is played at a certain time. And I showed that PSD H, and it's similar in URL cortex, you get these very transient kind of quick pulsatile responses. So that might be a way we can disentangle it on the neural level. Whereas I would expect signals that relate to motion to be smoother because the motion itself has smooth, it's ongoing. And so that is essentially the way we were able to disentangle it. And then also the way the GI, my first approach to those kinds of questions is always regression just because it's simple and it's interpretable. And so you can just, you don't even have to explicitly asked, but the model essentially it tells you when you make exactly the same motion and there isn't a sensory input on that whisk cycle or on that head turn. What is the difference in the neural response that you get? That would be one answer to your question and you can. Disentangling is just kinda the least squares solution on it as long as you have enough variability in your feature set, which you always done from a variability in this kind of behavior, then you can do a pretty good job of disentangling it. But I think conceptually it's more difficult than that because they just can't do it. Emotion is taken for the purpose of filtering the sensory input. So I think there's gonna be conceptual challenges ahead. I probably can directly answer that until we have the data in hand, until we really start to dig into it. Hello. So I guess my question is really in the same vein as Jeff's, but I was just wondering. So the cortex, the somatosensory cortex seems to have this signal of like a copy of the motion in that it's representing. And I was just wondering, I guess, what the proprioceptive component of that was. I think it's really the same question as Jeff. Yeah. I haven't better answer to that. 10 there are no plastic proprioceptors in the whisker system. It's just too fast. We thank for proprioceptors to make sense. It seems to be entirely efference copy. That tells the brain where the whiskers are and maybe to some extent skin stretch, like the actual skin of the face. But that would give you a relatively coarse signal about my kind of like whisking or not. But it's not fast enough to tell you exactly where the whisker is at any given time. Um, but I really just didn't think about that in the head, in the head direction signal, which is what we're actually working on now. So head direction input could come from efference copy, it could come from proprioception. And absolutely, it can even come from reference like, you know, it's where your head is pointed because of the visual input that you're getting or vestibular input, for instance. And I, so I'm going to try to take an open mind to that and think that it might be any of those things and probably is all of those things to some extent. And then yeah, I guess we might try it at some point to inactivate different brain areas like the stimulator areas versus visual areas are some things to try to break that apart. There's a really good paper, awesome visas that first down here, I think it's Adrian pay rushes lab or something where they might get navigation and the role of multi-modal inputs that are important for grounding this head direction. Because that answer your question. Yeah. Thank you. Because that was an amazing talk. I am curious about you talked a little bit about the role of compensations in the context. The second part of the talk with the malleus, remove fall. Like I actually think in the first part of the talk with the whisker trimming there there is some argument for there to be compensations and I'm curious whether or not you feel as though There's kind of a uniform set of compensations that are occurring either on the sensory side or the motor side, or whether this is something that differs by animal. Whether or not you can talk about the types of compensation swimming have observed on the motor side, or maybe things that you might expect on the sensory side. For the hearing loss case. I don't think there's really any possibility for sensory compensation. Like once you've removed that, it's kinda like blindingly. I mean, it's not a complete perfect, but I just don't think there's anything they can do two, on the sensory side. So I think it has to be entirely motor. And our current guess is that it has either holding a healthy ear towards the sound. But it could be other things too simple, like taking longer to make your decision, integrating more evidence before you decide what to do. Maybe the re-learning is just the case. It could be a cognitive compensation, I guess, sort of more aware that you have this limitation and then you compensate in other ways, which I think maybe it's interesting for the Alzheimer's cases to actually. So I would guess that in our case it's a it's never a sensory compensation. Now, the whisker case though, because that is a reversible, the whiskers fall and they grow back in all the time. That's definitely a case where I would imagine more of a role for sensory compensation. Like you said, it's only a 70% hearing loss, right? There potentially could be some sense this true Actually, yeah. Okay, That's true. That's a great point. So we want to first measure that more explicitly. They have to develop and it's kinda like the best. So you have to develop his way of measuring the brainstem response to the auditory stimulus. So we can see to what extent that the changes have been very first couple of synapses are are either constant over time, which I guess is what I'm assuming, or whether there is some some sensory recovery. But I think that even if it is, there is some recovery like it's gonna be hard, like you've removed so much that the signal that there's only so much you can really do on that side. There's only so much they filtering can really do to help you because it's such a disordered signal that's coming in and it gives you the hearing loss. And so I think that I tend to think of it more as a motor problem, but but that's a good point. I guess we won't really know until we do those ABR screener. I'm curious if you look at this task from the perspective of an accumulation, that basically the noises not from this sensory input, but it's probably wear the mask looks right. If they go to the wrong direction, then it goes down. The evidence is going down. And as they move closer, it's like it's building up. So I'm curious if that's how your new Canon, how they solve this task and that's what you choose is 1 s. Yeah, yeah. So I am definitely want to look at that more. I do think something like that is happening. Lucas and rotation projects, purely theoretical simulation-based, built the little agent to solve this task. And I think that that could be a good way to start to think about that problem. We haven't really gone any further with that and they're real data, but I want to weaken the weekend, design it such that we have total control over the amount of noise in the sensory. So presumably remaining sources of noise or motor information going the wrong direction, he's not really collecting the right and information. There's also a lot of like, I guess you'd call it cognitive noise. So when the mice get confused, they don't just kinda like sit there in the middle and stop working. They resort to this really simple strategy which is not effective, which is just going around and checking all of the parks and work. And so a lot of that when they're doing badly at the task, I don't think it's necessarily just sensory or motor, but it's actually, they've chosen to adopt this very simple strategy that is chance level. So it's really more of a behavioral stages that they go through. And I think that ends up being the major limitation on how well they can do it. But I guess what I was trying to like one is that there's this picture that you have here, that is it that we're trying to see if auditory cortex is performing some decision-making task. Here is what you're showing here that they were trying to do some printing different processing computation. And when you say cause, I guess by costuming then location here, right? So I have a little bit of difficulty also complete the mapping. This to your question. Yeah. Yeah. I mean, certainly this is not very fleshed out, so this is kinda like a roadmap for where I'd like to go to think about things. I mean, I definitely think that it's both parties involved both in decision-making and in making predictions about the world. Like making predictions about the world for the purpose of coming up with the decision. But I think that too, yeah, we're going to need the data before I can say anything more rigorous about that. Alright, if there's any more questions, feel free to approach the podium, but for now, we'll thank the speaker. Thanks so much, Chris, for a grade.