I am I'm Nancy greenly associate dean of the for research of the College of Design there I want to welcome you to the fifth distinguished lecture on robots and jobs Kelly distinguished sure that is funded by a generous donor the lecture series is a collaborative effort of Iran and the College of Design it would not be been possible without the support of Dr Clinton Kelly who's with us today and who has a strong interest in how our increasingly robot Assayas world will be affecting the world of work and already is Dr Clinton Kelly has have a just highly distinguished career of leadership and management and research and advanced technology projects in both industry and government and was at the forefront of the U.S. strategic computing initiatives I'll just mention a few highlights for you he served as director of the U.S. strategic computing program the national fifth generation High Performance Computing Research Initiative at the Defense Advanced Research Projects Agency or as we call it DARPA he also directed DARPA engineering applications office overseeing research programs that included robotics an autonomous systems and especially one feature he's very proud of our accomplishment there was starting the autonomous ground because program in one thousand nine hundred four before that he directed the U.S. Department of Defense to study on Japanese manufacturing technology. He. And he also served on the committee for the national carrier science or some unmanned ground period goals. He serves and he has served on the board of no less advisory board no less than seven universities so he has had a bear in this is just highlights of his career but it's a very long and distinguished one so please join me in thanking Dr Kelly for making. Thank you. It looks all right. With. My. Group that I go way back many years ago she was behind me I was fortunate enough to have her as my partner said she's actually personally shaped a lot of mathematics for a year and I think that in addition to her academic or she hoped founder and chief experience officer to get us back to the Jeep which is what should become. The TIME magazine recently selected. Seventeen driving out. Of her work so simply access right here. Actually she was doing a try well before I was to do it before anybody knew what was going to be able to write today to research the design technical innovation investigation of the impact of social robots and human behavior attitudes in our past and what that translates to a lot of research but let me get out from research into the wild wanted to know and really looking at how. Well being and help in various human populations is really trying to change the world. So because it recognizes. For all of this work. The United Nations is the speaker on education for everyone so it is very fortunate for us to have her here are like thank. YOU THANK YOU Well it's a it's a pleasure to be here it's. De. I wanted to talk both about the research side of my work but also the commercialization and I have to say it's been somewhat I have to say a life's journey of seeing Star Wars as a kid in these droids and it wasn't just about how cool they were in the things they could do but that the experience and the relationships that people had with them was part of why the world fell in love with these that idea of a robot back then so much of my work is about trying to make that actually happen so I wanted to touch both a lot of the science and the research of what I think is actually differentiated about the social robot technology and why I think it actually does have the potential to shape the world around us but then also the path to getting it out in the world that's a whole other adventure so you're going to see both sides of that in this talk I actually I did bring. I don't know if I have time to demo during the talk but during the reception I'm going to set him up with a couple of the fun toys and that way you guys can play around and interact with him. So is in the House he's just not out of the box. So you know these days this is really a big question that I think about every day both on the research scientific side as well as on the commercialization side and just to acknowledge that we all know the AI is pervading I mean so many aspects of our society but there's been a real shift you know I you know just recent years of who interacts with AI and what context right so with devices like Google home young children seniors I mean you name it people can talk to these intelligent devices now when I get talks they say today's children are not just digital natives they're AI natives they're growing up in a world where they've always been able to talk to intelligent machines and we actually know very little about that and now of course I got to show this kind of promo video of the world is continuing to change and evolve. With new technology is coming fast. So spectrum is getting faster. There's going to be billions of connected devices in the next few years somebody is going to power the stuff that's why spectrum is accelerating internet speeds across their fiber powered network. To keep everything. That means everything connected are you ready for what's next spectrum so this is in our lab just to say that you know the social robots now are also coming so as we think about digital systems that we can talk to to desktop social robots to robots that but contentiously roll around your house and manipulation. Robotics has been a field where we keep feeling like the time has come or it's going to become ubiquitous technology I actually think now is the time we're actually getting a little with that could that could really happen so these technologies are coming into the marketplace but if we look at the research side of the House actually very little is known about how these technologies are going to impact us as part of our daily lives right it's one thing to bring people into the lab and do a randomized controlled trial it's another thing to put them in a specific work context where professional has a stake in using a tool to make better decisions or to do a specific task it's completely the other thing when it's just part of the fabric of our daily life and our families and so this is just a slide this was a review article written on the number of longtitude in all human robot interaction studies Don And the punch line is very few have been done is because this is very hard research to do it's hard to collect the data it's hard to run these kinds of longitudinal studies part of that because there aren't robust capable social robot platforms out on the market which is a big reason why I wanted to do as a company but a lot of it also involves a very little study of long term interaction with innovative algorithms I mean a lot of these studies have been just taking the product as it is like a room bunch of studying in the home maybe of a. Period of months or even a year but it's just the robot as it's not pushing the on below of the capabilities of these technologies so we're at this point now we're able to live with these technologies are coming into our homes and we really need to push the field. To these directions right we need to build for increasing levels of autonomy we need to deploy them in real world environments where that's the home or hospitals or schools we really need to study them in real life context with real life stakeholders and we need to look at over longer term studies and impact and evaluations this is really where the field needs to go in at the very very very beginnings of this part of this is going to be enabling the community with the right tools to do this kind of work again it's extremely difficult to do this work right now and then there's a whole other theme I'm going to talk about in this presentation which is again there are populations now interacting with these technologies that could have important impacts on how they develop how they you know with ageing population how the Asian place all these kinds of impacts on the fabric of society I think we're all getting a sense of the plus side in the downside of social media you know they're been launching shouldn't all studies now of empathy measured in college graduate students over thirty year showing a decline empathy since the year two thousand technology media a lot of things are being attributed to this decline so we know that how we interact of these technologies can impact our behaviors and how we interact with one another this is a particular demographic that we know very little about and you'll see a lot of my research is really trying to understand this because I think that the profound societal need just to highlight that you know there are companies who are trying to create technologies for a wide range of demographics you know the less mainstream early adopter but to everyone and I don't know how many of you followed this story a must tell who wanted to create an Alexa like device targeting you know parents of very young children so skills related to ordering diapers and things like that but also being able to have children talk to the device and the punch line is they went very very far down the pipe in getting ready to law. Launched this technology and kind of in the eleventh hour they decided to pull it from the market and not release it at all and this was based on you know parent Abbott ski groups concerns about lawmakers you know a lot of concern about we don't understand the implications of this technology especially our young children yet and I think that the punch line for me here is really do we really know enough to make an informed decision and as I talk to Noora scientists and development psychologists The bottom line is these policies are being made with a dearth of science we're not making these decisions and policies from the vantage point of being well informed so this might have been the right decision or not the problem is we just don't know enough to actually make these these these these calls right so that's just the state of the world we live in today and this is again this is shaping a lot of the research that I'm doing right now the other side of this is really just appreciating a has become obviously this pervasive technology it's pervading our work practices are institutions and our home life so much of it is around the fish and sea and productivity and decision making which is fantastic of course from the commercial kind of business side of this but I also worry and think a lot about this question for me I don't think it will truly achieve its full potential if it can't be designed to also help us Flora we as human beings are experience who we aspire to be can I help us do these things as well so the task isn't building something where something externally rolled in some sense the object to be impacted is the person themselves and a personal goal they're trying to achieve to live a better life either for themselves or for their family and as we look at you know frameworks for Flora we see that wellbeing is certainly at the Intersect of not just cognitive aspects but deeply social emotional and relational So if you want to create technologies that can really help support us in these critical areas as well we have to design technology in a eyes that address a much more. Human experience and so much of the work I'm going to talk about today is exactly that kind of digging deep not only into these cognitive aspects that kind of dominates how we think about AI today but when you talk about AI's that need to dovetail with human behavior and in our how we think and how we learn how we experience life with each other in these technologies you really need to come up with a much more holistic framing and investigation of the impact and dovetailing of all of these aspects and it has a profound impact on the nature of algorithms you design right so it's not just about the human factors the human factors deeply inform the design of the algorithms themselves in the behaviors of the these technologies themselves which again impact human behavior so it's this coupled system that we really need to understand so I'm going to highlight kind of a few themes from the research side I'm not going to dive deep into the algorithmic science what I really want to highlight for you is the impact on people because I feel this is a side of work that people don't learn about enough or don't hear about enough and it's again profound when you think about the future of our life with these kinds of technologies so when I first mentioned as we first started this field of human robot interaction it's Holmes twenty years ago believe it or not. We started to try to publish work on social robots robots actually interacting with people and we would try to apply to traditional human computer interaction conferences and the papers would get rejected outright because it was done on a robot they wouldn't even pay attention kind of like the science that was done it was about why would you ever do this on a robot robots are more expensive you know they take longer to get things out in the war all of you know they're brutal like we just put it on a digital age and a graphical agent just put it out on the Internet like that's all you ever need to do right so the few. You know we believe there's actually something interesting about robots and robots can do things that digital agents can't and so we had to basically start justifying our existence by doing systematic randomized controlled trials comparing the impact of a. Simple co-president social robot to a graphical agent to a just somebody talking agent you name across all these different conditions. And so one of the things that we've discovered is there's a different quality of the emotional lift I called emotional lift from this physical social co-presidents and I want to highlight a particular use case. That we've been working with Boston Children's Hospital this is a pediatric context that we just finished a clinical trial and we've been working with child life specialists so these are the professionals in a hospital whose job it is to do with kind of the emotional wellbeing and coping of children when there's a stressful situation of being in a hospital one important thing that you'll see again and again in this work is that right now the recommended ratio of a child life specialist to patients is about one child left to roughly like fifteen pediatric patients the reality reality is it's like one child like professional to forty pediatric patients so what does that mean there are many many children whose needs are not being served to the extent that everyone would like to see that done so this opportunity to create a technology that can engage children and their kind of emotional needs becomes very interesting to specialise as a way of having continuous monitoring of the child's emotional experience Dr Peter Weinstock talks about emotion is the fourth vital sign because simply you know emotion is the one thing we can't continuously measure we have all these issue must measure all these other you know biophysical heart rate breathing rate you name it but emotion is the thing that pervades everything about the hospital what it does from the quality of care and education of the patient to the compliance to the recovery rates to the ability of like the longer it takes a child to give you their arm in order to draw blood that's like that's time that's dollars right even the efficiency of the hospital to customer satisfaction of parents wanted to bring the child back to the hospital like it's pervasive and yet we have no way of continuously monitoring and child like Specialist have no way of using that information to prioritize. And when to engage patients so having the social robot that's kind of part of their team of extending the quality of their intervention is very very very interesting them so I'm going to show a video clip just to put this in context. Which I love because Dr Dude or Logan is actually talking about the case for social robots you're hearing it from the standpoint of a practitioner and the opportunities that they see a life it's got a chronic. Can you hear that. Can you hear that it's. Really. One offered It's like one. To see OK where they are in what's otherwise a really stressful experience but I think there's a way of connecting with tense that's different from what grownups can offer. Credible imagine and they can really suspend disbelief and there can be a relationship that develops the teen huggable and addition. To. Eat. Was. I. Was. Trying. To learn. That right even. When it's like us. OK So you see the case of a child specialist was actually to Child Left specialists in this study often when you start a new project or use this was the Wizard of Oz technology right this technique where we allow one child life specialist to be the huggable certainly for a clinical trial the hospitals are very concerned about the behavior of this intervention and then you have a child life specialist in the room so in the study the child life specialists used one of these three technologies to the best of her ability to deliver her service to the child a second child specialist in the case of the robot or a virtual agent on a tablet basically was the huggable bear we capture all of the data all the interaction data and this becomes an important datasets for us to develop autonomy around these capabilities so this is again a early exploration the first pilot we offer compared it to a physical clash which to you know the trial of specialist is also animating right so each of these cases the intervention is a socially interactive experience whether it's one of these three and so the question is if you're a child life specialist you have the patient in the room and you have even family members in the room what is the impact of the difference of embodiment in all three given that they're being brought to life in very similar ways so we looked at a number of measures So again we recorded everything about the interaction recorder what the robot said or the social agent with the child specialist and with the child that even with the family said we wanted to facial expressions body language physical touch all of these different modalities to try to understand is there something different or is an opportunity here that distinguishes this physicality of intervention and we looked at children from the age of four to ten across a wide range of conditions from oncology to surgical to you name it because again we're trying to understand from this the initial vantage point where is the sweet spot of opportunity for intervention the punch line here is often when you talk about engagement of the child patient the social emotional engagement is really important you want them to have positive emotional experiences in the hospital you want them to be so. Gauge with the child life specialists you want because that can lead to greater parents you want them to be able to engage in shared attention behaviors you can you want them to feel very engaged with a child special when their room so the question is which of these interventions provides the most impact so that one of the plots here I can't I guess I don't want to but this one looks at valence of the utterance of the child's utterances over time you see that overall with the interactive agent being the virtual agent or the robot it's higher overall than the plush but in the case of the physical robot you see the valence the positive valence going up over time the child's utterances where you actually see it start to decrease with the virtual agent when you look at shared attention so social interpersonal engagement you don't want children just staring at the robot right you want them engaging in shared attention with the child specialists and the agent right you see way more shared attention behaviors with the physical robot than the virtual agent than the plus when you look at just the number of utterances into every question you see that children just tend to be more verbal when the physical robot's in them they just say more and you can control for the number of other instances of the huggable as well as of the child life specialists children are just more verbal shows and look at a level of engagement when you look at the cooperative so we looked at used Watson sentiment to characterize the cooperative of the utterances again more cooperate or says for the robot and for the digital agent from the plush but if you do regression analysis you still see the tend to be more cooperative and it's with the robot and then when you look at touch and you're going to see in these videos especially with people of all ages honestly social touch becomes a kind of an important aspect of interaction with these physical technology is just done in this very if fairly it of almost sometimes affection like companion animal way we see in the case of the robot versus the Avatar versus all aspects of touch all the touch with the robot as a social relational touch versus a topping the tablet or even just throwing the plush across the room right so very very interesting so this is just an example as a highlight if you look at between the year of two thousand. One to twenty sixteen and I mentioned all of these randomized control trials comparing physical robots to a virtual agent of the same robot like you saw in the study or a physical robot to a video of a robot that you know was real but just doesn't happen to be in the physical room with you to disembark voices exciter etc There's been many many many studies done over these last many many years interesting of what you're finding is that the physical presence of the robot actually matters in the depth of engagement so when you look at the studies of the significance of this is sickle significance of the results for the robot higher trust higher affection enjoyment higher empathy hiring gauge meant higher persuasiveness preference performance you name it so again there's something about the physicality of CO presence of these relational technologies that shifting Gage kids people of all ages honestly differently in an impactful way so that's a funding that's actually quite robust around the field and it's important for us to keep in mind because these are not these are both performance outcome measures as well as interpersonal working alliance measures when we talk about creating an age when that's going to collaborate with someone else and other not just be used as a tool these social perception engagement models are really important for the quality of nature of teamwork that you can try to create with such a technology. The second thing I want to talk about is this notion of Allied engagement with this that the neighbor by this interpersonal user interface it's not just what you say but the non-verbal communication that's happening between people so we know in just human communication people will say so up to sixty to eighty percent of what we communicate we communicate nonverbally and it's not just the semantics of what we say it's communicating things like am I an ally of yours can you trust me do we feel a feeling did you know it's all of these social judgments again all of these are being communicated through our bodies through a dynamic regulated interaction and a lot of this is done subconsciously for people so when you design these technologies what we're finding is that people are reading these non-verbal cues and. The agent in these ways whether you intend them to or not is like this is the way our brains work right as a social species those social neural specialist structures of our brains are pulling out that information right so it's really important to think about how you design to support that and that's a really important to think about in designing agents that are much more seen as a partner a collaborator versus a tool so let's talk about a lot of work that we've been focusing on particularly in the demographic of early childhood Now why are we looking at early childhood there's a lot of reasons why this is really interesting the first issue is that this is a huge issue in the United States right the quality preschool education we know it's really critical to start children off in kindergarten ready to learn there's been very very many new studies showing that if children don't even start kindergarten ready to learn they don't catch up because their peers who start really learn to stay ahead we see that these children are more risk of dropping out of school of teenage pregnancy of drugs of all of these things so this is like it gets down to a social justice question right how can you create a technology that can support young learners in this case often in the home because a lot of kids are going to preschool they're going to daycares or they're staying at home and things like that to really help all children ready to learn there's also been a lot of economic argument saying that of all ages that gives the biggest bang for your buck in intervention it's zero to five so huge societal need the other thing is children from zero to five learn differently then kids when they're in high school or college right they're not going to sit behind a computer they're not going to read a book they learn through interaction they learn through play they learn from play in the physical world where these social emotional physical qualities really matter there's been a lot of science showing that young children tend to learn from friendly support of others so how do you create a social robot that can engage children as a peer like companion that is portrayed as an attentive friendly in gauging other is part of the challenge before us right we also know that again kids can learn a lot of things from social robots so when. Not only about again with the competence of say vocabulary or angle or language development early. There's also attitudes towards learning like having a growth mindset or curiosity there's also a sense of does a robot build that affiliation that children feeling gauge to sustain their engagement over repeated encounters to keep that engagement to keep propelling the learning Forth so there's a lot of human factors things you need to design these algorithms to optimize and support for a demographic that is very understudied right so we hear a lot about deep learning we hear a lot about all the data that exists and that's also there's almost no data for this right so there's a lot of opportunity here to capture data so the question here is how do children learn and engage from one another as peers we know that children learn a lot from their peers right but it's highly multiple we're finding that similar to the case in speech recognition there was a sumption that you know as we've commercialized speech technologies that those models for adults also work well for children they don't and we're starting to find from the science that children actually communicate nonverbally different than adults so even the mall of adults for models don't necessarily pertain to children of this age right so again just highlighting that as we expand the design of these systems to different demographics don't assume it's a one size fits all as you move demographic demographic you may find out that those models need to be customized need to be different right so this is just a video that kind of shows a soup to nuts process so they can have two children will come when you know you're tired and a. School that I. Can see all they're going. To. Apply machine learning Perceptor classifiers to annotate and expressions on a conference and then try to model that right so we have occasion to kill them and we want to have and they want to do a lot of that and want. That we can put that little in there was kind of it and you want to thank you very well but before you get to how many I want it down the line I guess so in this case it's actually really fascinating we've published in the works where these social robots become a really interesting psychological tool to under something understand something about human behavior so in this case for instance you can't tell another child the pure light companion child OK What we want to do is control your behavior in this very specific way with this child but then do these behaviors with this other child children we just can't do that but with the robot you can control those signals and really get a lot more nuance and insight into what the mechanisms are that propelling Gage meant that propel learning outcomes so again these social robots become Then body model for our computational models and trying to understand how does she mean behavior work what influences human behavior so. I want to highlight one study looking at expressiveness So this again is another example where we want to ask these questions How do you optimizing gauge when a behavior robot to propel the learning of a child what facial expressions what body animations what relational models in this case we look at just the question that expressiveness a voice right so again you can't tell a child speak in a neutral tone in this situation to your friend and now you emotionally president tone of voice you have to do this through a system so we do a lot of work in gauging the Boston public schools we specifically go to schools where we have high English language learner populations it turns out that one of the fastest growing demographics in our public schools are children coming into kindergarten not speaking English as a native language and that's an issue because they're not necessarily starting you know at the level of their native English speaking peers so we're looking at these social robots as an intervention trying to show that we can help boost the oral language development vocabulary of English language learners to help propel them again to get them ready to learn to read so in this situation we have a robot in the storytelling context. Where the robot tells a story it's shows pictures on additional tablet to a child the robot that the puppet here pretends it falls asleep and then wakes up at the end of the story we invite the child to retell the story to the puppet and it's in that retail that we're analyzing children's or language production and there's a target very coded in the robots telling the story one and we want to see how much of that talk of a cavalry is captured in the child's We tell it would you propose testing all of a capital or so we're looking at for Cabul or looking at oral language development so I'm going to show you a quick video you're going to think. You can see to put it in. The water not a good stressor probably the leading into a lot more social touching and. Through the future. All right yes so here is the punch line OK so. What we're finding as a robust phenomenon again and again is because these children perceive and engage these social robots as peer like companions you see a lot of social processes of how we learn from each other naturally begin coded in children's behavior one of the ones we see again and again is. Social modeling so children tend to socially model what robots do this is important social children tend to socially model what these robots too so this is an interesting thing because if you can have the robot model slightly more sophisticated or a language the hope is that the child is going to emulate the robot it's going to pull them along the developmental trajectory right. In this case what we're seeing is that children when they have the robot it's more expressive they tend to model the robot's language more than when it's a neutral expression so the more socially engaged with the work's positive you see more of the social modeling happen so not only do you see more social modeling you see longer stories in the retail so they're more deeply engaged they tend to retain more of the story and immediately tell they tend to court and code more of the target Cavaleri in their retail and then even in a post test we see that when they're engaged and do the social modeling more and this continues there's also a lot of dialogic storytelling so the robots asking questions during the stories well the children who don't my logic answering also tend to retain more of a copy Larry but the punch or kick line here is that after a month delayed post test where we go back into the school later and we have children retell the same story we see a significant difference in children's stories are longer in the case of the expressive robot so there's more retention more staying power and they still capture a lot of the phrasing that the robot side so again we look at a delayed post as you see a marked difference in children's behavior. Another psychological finding That's interesting so we said OK so we can look at this in the case of like vocabulary or a language what about attitudes right if children are socially modeling this attitude how far can you push that so we started looking at what about mindset and curiosity if a child plays a challenging game with a robot that models of their pure procuress behaviors or a growth mindset do you start to see children themselves self identify with having a growth mindset and you actually see that affect their behavior do they start to. More persevere and more great on challenging tasks when they play with a growth mindset robot versus one that say has a neutral mindset this is particularly interesting because we know from the psychological literature these attitudes force learning are socially shaped there's a lot of conversation about how teachers and parents need to praise their children you don't praise them because they're smart you praise their effort because these attitudes are shaped socially it's never been shown to be shaped necessarily by technological intervention right so again now we're looking at the case of a social robot that can play a game challenge instead of in this case ten puzzle solving games with a child and we actually develop an architecture by which the robot is actually really solving puzzles and based on its own progress in solving the puzzles it's uttering these. Problems to the child in the case of the neutral mind so that the robot was just factual comments this puzzle is taking more moves than the last one just facts will compensate the neutral one but in the growth mindset the robot may say things like this this puzzle is harder but that's good because that's how I learn right so we can praising effort growth mindset or into utterances. The robot is using the same cognitive model that when the child is solving the ground tracking the child's progress so the robot makes similar comments as the child solves it too so we're going to take turns in solving these these these ten puzzles there's a series of five puzzles the fourth puzzle is a challenge to ask where they are it's an unsolvable puzzle so the child is essentially forced to fail and then the following is a perseverance task or it's a harder puzzle and we want to see how long they stick with it right cuddle and stick with it so I'm going to play just a quick video so you can get a sense of the kind of utterances that are made. Right there is also the case that you know there's three puzzles to pick from how challenging does the robot choose its puzzles when is it a growth mindset percentage and similarly how hard are the puzzles of the chart. This case the robot solving the puzzle he's making comments again based on the solver. Measuring its own progress. The. Robot fails. But says hey it's OK This is how we learn. And you see kids are really engaged right now it's a child's turned child. So this is always the growth mindset condition down. So we're looking out how heart of a how hard a child challenge themselves in the puzzle if they choose and then we have the failure condition. Try. And then perseverance sixteenths right so we see again we see this relational dynamic again touch a lot of social affiliate of touch so the punch line here is we prepare. Pretty impose test children's attitudes on standardized measures of mindset we see that for the kids who interact with the growth mindset robot in the post test they self identify more with having a growth mindset themselves but the most interesting we thing we see is on that challenge task children actually persevere longer they try harder they try more things frequently when they interact with a growth mindset robot than the neutral mindset robot So again just a provocative finding shows again how these social agents can influence our behavior through these social mechanisms right the last thing I want to touch on of course is the opportunity around personalization so if we're living with these AI's over time there's an opportunity to really get to know people to be able to develop personalized models to them to really optimize the benefit or the outcome that these systems can achieve for people over time and as the system start to pervade our schools and homes and so forth that this is a really interesting research question an opportunity to potentially become a game changer right so I want to touch on two projects one is looking at again emotion right so the first question is modeling how does the system how well can a system actually predict the skill level or mastery of a child in a task in this case this is a word reading task where we're trying to learn things such as if a child chooses a word in a string of words how often do they get the first letter write the last letter write the number of syllables right in the full word correct right so we're trying to model these skills obviously the more a robot can model these things accurately the better it can personalize over time so this is the classic challenge for any personalized learning system the question we had is if you have a social robot first of all if you're looking at emotion as an input because that actually help you have more predictive better predictive models of what children mastery is and also. Overtly are children more expressive when interacting with a social robot because if they're more expressive it helps you develop those computational models to be more active in the prediction to do better personalization so this is the question right so we look at the effect of computing inputs this is facial expression. Not only having the child interact with this educational game the social robot we're constantly measuring their their facial expressions and we're looking at incorporating that into basing knowledge tracing right so this is a well known algorithm in intelligent tutoring systems where competence of a model is model is an H.M.O. The output observables are whether you get a question right or wrong and the hidden state is basically mastery right so the question we're asking is if you know that's a pretty heavy lift on inferring that from a got the question right or wrong sort of paradigm what if you supplement it with these other behavioral cues so confusion smiling things like that can that help you gain a greater prediction because you're able to ground out things like if a child got a question wrong because they look disengaged maybe their mind was watering versus a child got a question wrong and highly engaged which might indicate they actually have a conceptual disconnect right so here's the interaction we did we compared both a physical presence social robot versus we literally put a box of the robots and I can call the condition of talking boxes. But the game is that so there's a story maker game where children can drag these digital stick puppets along the screen a sentence is generated in this case the purple dragon roars whatever the robot disposition does appear who is learning it wants to learn how to read so OK sure the rebel asked a child can you show me the word dragon in which case the child can touch the word and that's like the input did they get it right or wrong so we do it in both of these situations where the robot is physically present versus where it's basically just a talking box and we measure the affectation of computing the facial expressions between these two conditions and what in fact we do find is when the social robot is there children are more expressive they're more. Expressive in their facial expressions so that alone is interesting right the second question then is can you incorporate this information we're looking at the facial expressions of children five seconds before and after the making a selection and those that actually improve the predictive power of what we call now the effect of B. Katie algorithm and the bottom line is yes we can actually show that this emotion this input now can actually take even more accurate predictions of child's competence so this is some of the first work to show emotion as an input for building more predictive models is actually really interesting. The last thing I want to touch on then is let's say you can model competence of a child what about personalization So again looking at these long term encounters with three much interaction in the real world this is you know it's hard research to do it's hard to do it in real context of schools especially with populations where you can only see them once a week but we've been doing this research over a number of years now and this is one of this is the last study we've done that's really provocative so three months an interaction sixty six bilingual yourself students where we're actually trying to learn reinforcement learning to learn to personalize policy for storytelling interactions I'm going to show you a video on the explain to you what the algorithms doing a little bit. Actually she says she can't eat for centuries for buying a cat and saying. There's a story tablet or thereabout computing technology the robot just hack to build relationships I don't. Care here I don't allow any. Starry. La. Toya. So this dialogue storytelling is actually really critical that's been scientifically shown again and again to be super effective for kids so now the robot can demonstrate can ask questions but that's characteristic of the interaction next the child then tells the story to the robot we record their story telling we analyze it using mechanical turk we look at again the sentence structure we have a syntactic tool called it's in that we've digitized to run over all of the stories so we know the oral language complexity of the stories in the robot's repertoire about one hundred stories we also have a read on the child syntactic complexity and then of course recording for Cabaye Larry in that as well so we're looking at a lot of different signals. We apply reinforcement learning right so deep learning is amazing in a lot of context when you're wanting to develop personalized models you have to learn from interaction right so the robot is learning to personalize what is the optimal story for me to tell this child right now based on the estimates of the child competence and knowledge as well as their engagement right so we're looking engagement as well as performance this part over here is basically just the confusion matrix showing that the similarity in policies across all the children the personalized condition definitely there's differences going on so if there's something happening under the hood that these policies are R R R R valving differently using reinforcement learning but of course the proof is in the putting So the question is these may be different policies but are they actually moving the needle for these children so this is comparing the personalized. Versus one that follows the true fixed curriculum and we're seeing that the first time a child demonstrates a new oral language. Skill happens faster with the personalized robot than with the non personalized robot and we look at pre post around the cabbie Larry learning we see that children learning more McAbee Larry with the person system the non-person system so again this work it's really the first of its kind of working with a population this young in this real world you know where again AI is really rubbing against these children in a real real life situation and it's important to be able to show that you know not only these systems personalize it it's actually making a real impact on children's behavior and what they're learning so that's just again kind of a highlighting of a number of projects showing how they are you design needs to be deeply informed by the cognitive social emotional engagement of the population and how that shapes the behavior they are in order to really move the needle for the stakeholder and for us all of this work is fundamentally about making a difference in that person's life it's not just what the robot does it's how that impacts the person's how it benefits the person so starting to then kind of give a highlight there so we live in a time right now we're AI in the home is very transactional in a lot of ways it's like command control voice interface to an information chaos going to thing that can characterize a lot of what we're seeing today what I'm talking about now is kind of a whole new trajectory of call it relational AI where these systems are deeply engaging the social and emotional intelligence capacities of human beings to engage and move the needle for those people further and faster than if it was just a transactional interaction so I like to say it's more high touch me high tech what we're seeing again and again and I'm going to show some movies again with different populations but certainly you've seen that with the children the relationship with these robots it's a different kind of relationship right there's a lot of discussion around fear of replacing people with intelligent machines I think in this work you can see that there are aspects of the relationship that are like a motivating ally having a support of other appear like companion. These robots can be connected to the Internet and digital back and just like anything else so they're certainly aspects of a cloud connected tool but then importantly there's this whole other dimension of this affective companion and when you're talking about that means like learning or hall where you don't want to appear to be a bad student or a bad patient where having this non judge mental support of other is actually really important for the nature of engagement and relationship that can be really beneficial to people so we're seeing this again and again so when I think about where this is all going right we've seen this trajectory of intelligent smart devices along this useful tool paradigm right so from the internet to social media Syrian smartphones wearables you name it now Alexa and many of these cases the technology is viewed as a useful tool and it's really been I'm out the dog democratization of access to information and networks which has been amazing and it's changed the world right but what I'm talking about is there a lot of hugely important societal challenges where you need social emotional engagement to get the best outcomes so we've talked a lot about education we've touched on health aging in place is another one veterans of P.T.S.D. I mean the list goes on and on and on and on right so here it's really the power of emotional social connection that allows people to more fully invest in the interaction and bring more of our human ways of knowing and understanding and engaging and not surprisingly often people tend to have better outcomes when they do that so social robotics for me is this capability of this deeper humanistic engagement that dovetails with our social emotional intelligence in these new ways to unlock human potential in new ways that can allow people to basically be more successful So for me if there's a huge opportunity around the use of these kinds of technologies as more of a helpful companion as a partner to really democratize access to the scalable affordable personalized services and again it's never about replacing. The nurse or the teacher it's about extending that to the home and whether I have engaged communities around even Pediatrics they say we can give them the best quality of care when the child in the hospital but we are now accountable for the quality of care when they go home and we have no way of reaching them in the aging in place communities we hear them say there is no way we can build enough the solidities to address the drug or not demand that's going to grow we have to be able to gauge people to age in place in their homes right in the education situation how can you transfer the learning that happens in the school to the home as a practice partner and especially when you talk about lower social economic situations in the home how can these social robots also help coach parents to help their children get ready to learn in the open A number of programs from that even just two visits by a practitioner to coach parents on how to read to children how to speak to their children can have important outcome so again affordable scalable intervention in the home I think is a big game changing benefits could potentially happen so that's the big big big opportunity OK so now I'm going to start talking about the other side so when you talk about from research getting out into the world of course we know this convergence is happening so we have ecosystems mobile ecosystems we have intelligent devices we have robots it's all converging right and of course you know you want to believe that of course the arrows are going to the next big thing right you know we've had the Web We have mobile have social you know this trajectory that of humanised engagement for all of these institutions or service or content providers for what they really need to solve is not just characterizing human behavior but engaging actionable changes in human behavior whether it's learning or are adhering to a health protocol you name it there's a lot of interest in the engagement side of the space so I'm going to take you back now to two thousand and twelve. When I first founded the company we're going to kind of talk about a walk through memory lane of what has taken. To kind of get this technology out into the world so this is before this is before a lot of these other technologies but this was kind of the story that I started to tell so we have the situation with robots right if you look at these dimensions right we have single purpose robots that do one thing well but they're not really emotionally gaging necessarily you have the other side of like entertainment robots that aren't particularly useful in that sense unless you want call intertainment the utility but they don't do really functional task RICE It was kind of this disparity right you can move up the sophistication to droids to thought more physically capable machines but not to the silly about the emotional engagement the humanistic again I've been talking about up up up up up maybe moving a little more to the left but there was this whole you always want to be in the upper right you always want to be the upper right corner of bringing those two things together but as a platform right so it wasn't just about creating a social robot that could do a fixed number of things it's about creating a mobile equivalent of a mobile ecosystem of developers such that now for the first time you could have a robot in the home where the killer skill was the step the few minimized engagement that was the sticky aspect of the in Gauge meant that what a lock engagement and out comes around content unlike any other technology that would that was the story. So fast forward to year so we founded the company seed funding summer of two thousand and fourteen we were told that in order to raise the Series A We had to do a crowdfunding campaign this is when the heyday of crowdfunding and we tried to avoid it because we were saying you know if we look at where our core use cases it's families they aren't necessarily early adopters it's a price point that's not you know within the typical range of crowdfunding opinions of like you know two hundred dollars or less it's it's not necessarily for you know twenty somethings right it's like it just didn't fit the profile of a crowdfunding campaign but we were basically told Look here's. The deal in reality you know you may not have the evidence of a crowdfunding campaign but the V.C. is actually saw this was was a marketing evidence that people were ready for your idea and at this point people ask the question Are people willing to talk to a machine again this was before Alexa they literally thought the mobile phone was going to be the interface to everything in the home so the point of the talking device hadn't been proven yet so they saw the evidence of the crowdfunding campaign as basically early market validation before you invested all the time and effort and truly building the product to figure out if it was going to be received so the punchline is we ended up having a very very very successful crowdfunding campaign it set records on indigo in terms of the technology category and we both wanted to test developer interest as well as consumer interest and this is really important for P.C.'s as well because we like it could be one thing if you create a platform but who's going to develop for it so this case was made and it was kind of white knuckling it all the way because it was not a foregone conclusion this is going to be successful by any means because we just was out of profile so this allowed us first of all. To get this idea of social robots just out in the public domain right so this was interesting if you look at just searching out words on Google on the term social robots you can see that it picks up right at the time of the if you go into Gogo campaign right so in terms of just communicating this idea of social robots out to the general public that crowdfunding campaign and the kind of the story's been an important part of that and I think this is also an important part of how people get ready for a new technology right when we look at just the reality of V.C. funding for startups we can see in robotics that hit a peak in two thousand and fifteen so V.C.S. were just receptive I mean this was a time where they were just kind of you know a lot of before that before that it was apps people want to want to find apps and software because obviously you could put very little money in but potentially get a lot of return but they started thinking about you know these these app ecosystems now are. So huge it's very difficult to create a new app out of the ten thousand that are out there and get any impact so they started becoming interested in platforms again and they were starting to get interested in internet of things so robots Internet of Things platforms became kind of an interesting. Cocktail so to speak that V.C. started funding more robotics companies so that's just a Mission Point point in history so G.P.O. itself is a very very capable social robot So this is literally just the tech specs but for those of you who try to build your own robots for your research and in my lab at MIT we have a long history of doing this you know how hard this is there is a lot packed into this device and there is a lot of interesting technologies that often you have to license to get kind of best in class in order for this to happen so beyond the degrees of freedom has a stereo vision system it has six microphones in the array to be able to do some localization that has a battery a housewife iconic to Vittie it's got speaker outputs it's got a full spectrum it's capable doing speech recognition song localization this wake up word recognition there speaker ID there's space ID there's space detection there's all of these things that as you can imagine and you creating them into a research robot is like that's that's a heavy lift So again part of why I wanted to do this company was to create an affordable social robot platform that would allow people start studying and investigating robots in the world as you become stuck knowledge of the field needed this in order to advance when we talk about what's different about Ti Vo so ironically I feel like when we first started this field twenty years ago we were being compared to avatars on screens now are being compared to talking speakers and I feel like Haven't we already made the case now we've already showed that when you have a visual representation of an avatar on the screen the robots can hold their own Now what makes you think that something that just talks in a tube is going to be more engaging but it just goes to show you always have to meet people where they are what's the big. In order to make your case but it is about the engagement model the thing that differentiates social robots in a product like Ebo is how would engage people so that the personality of G. It was designed to be very different the digital persona of something like an a la or a Google home it's really designed to be more of a family oriented feel like part of the family experience and the robot is an off the counter he's always on he feels more like a pet who's always there looking around it's the very different experience for people in the home personalization as I've talked about is a huge opportunity here right so that if a system is there is able to interact with you ask you questions learn about your interest learn about your patterns of behavior gives opportunities to be able to really customize and optimize how this robot experience and gauge is you over time it's interesting that he can be proactive so we've heard anecdotally as we've talked to a lot of our our user base a lot of them have Amazon's and Amazon Alexa. Google homes and what they say is I welcome proactivity the ability for initiate I wouldn't want that for my other devices so because she was seen as part of the family is coming on and interested in you not just interesting in what he can do but interested in you people welcome practive in this becomes a really important level for keeping kind of the level of engagement higher for something like Evo than other kinds of technologies and then purposeful it's really about what's the skill What's the it what's the value add it and so this gets into the importance of the platform right so it was designed to be a platform he comes with a number of skills we're going to see a video of the highlights some of them there's a mobile app component we're starting to explore how do you go can be with you even on your mobile device or not in front of them but importantly there's also the tool kit that enable people to create their own custom skills. When we look at the impact of having the broader social robots space it's interesting that before you go I felt like everything at the. Look like a humanoid or a Roomba Now there's a striking resemblance to Tivo so this is the launch here twenty seventeen I love that you and Ray came to talk to. C.E.O.'s right but you're darn you see along a lot of social robots all of the will be developed so I feel like at the show a traction right this is an idea that's that's that's gaining momentum and then for us I mean one of the biggest con of you know icing on the cake was so you mentioned it was named one of Time magazine's best inventions but he was even put on the cover which is amazing the last time a product was put on the cover of Time magazine was two thousand and seven with the i Phone So huge obviously huge but potentially also just saying that maybe this is this is an idea whose time has come right I mean it's early days of a lot to be proven but every Septimus in and treating this about life with something that's actually a robot and not just a stationary kiosk so when we talk about how we engage people and communicate the experience of you by just wanted to show this funnel video was just like you know so we're a part where a platform we try to bring content to life in this different way so when we talk about thank you very. Very much. So it highlighted area. Thank you very very limited. Very very different is this you're starting to see Jiabao in experiential marketing places who is getting at this is about can getting out to the world you could actually order now on Amazon He's at four stars as of yesterday. So you know it's a journey but the most exciting thing for me is like he is in the world I mean we get so many posts from social media and so forth of just seeing. People what they're doing about us in the world and so much of the research that we've done around how people engage these technologies in the home dressing them up you know driving with them in the car I mean we've seen all this in research we see it again and again in the world world you know we see these you go sightings of Hugo and. Here you go there you go we just released a new skill and you know that this is a whole family doing yoga to do so again it's just incredibly exciting to see. Not just. You know the kind of people are using to but that there's an emotional a list joyful experience but you but that's such a core part of the brand and then we're starting to see being used in other context so I just want to show this was a newscast we were well by maybe because of technology and social media or look like in the twenty first century it can be actually I think sometimes lonely for people especially to the elderly but Morning Kelly discover that song This isn't looking communities here in the Bay Area or funny camaraderie and fellowship for robots. Has evolved Yes Let me put this issues. That I was wonderful already then I'll be a good living unity in San Francisco is meeting a new regular visitor here it's a robot called G.L. that's mean used as part of a pilot project among the whole Bay Area the Phillies run by Elmer Karoli And in addition to the I think you can play the radio on requests. Now photographs go that's a beautiful picture. Tell jokes what they were he was writing on the journals that. Leak and reaction to the human touch it turns one had it. He also often. Has some quirky responses to questions. What are you I am a robot but I'm not just a machine I have a heart well not a real heart but feelings well not real feelings you know what I mean Eric Parker is the researcher and art therapist who an Elder Care Alliance takes GMO with her when she meets with the seniors she says this is not a case of caretakers being replaced by automation Instead they're using it cute people technology to encourage their residents to connect with each other despite meeting different levels of care so we have that all of us are experiencing all together maybe for the first time right meeting a robot we've got a focus point where we can all meet right here in this moment and have an interaction then it breaks that right it doesn't matter that this person has dementia or this person maybe has Parkinson's and has been trouble talking we're all meeting together is human and robot is. A little late is Fanny GIGO inspired some giggles and get bogged among this group here where you get busy you should be able to look at war and war but want to go to all of us that's part of the miracle. And that's part of her whole lives lives and while gave a well again I think that that last sentence was so poignant right it is about this and most a list that I think is so different about this technology and how people are just everyday people trying to adopt new technologies to provide their services better understanding that something like a social robot doesn't have to replace people but can even foster interpersonal or actions between people engaging in face to face encounter and save shared experience so again early days but really interesting to see people are seeing what's different about this experiencing and really applying it in different ways so what's next I mean we talked about the platform and tool kit so there are two different cool kits that all. Are coming out I can't tell you when I ask if I can tell you when I'm not allowed to tell you when but they're coming out so one is the app toolkit so a lot of those. Research especially so when there's a tablet with a child so the app took its allows you to created an. Application on a IOS or Android that can remotely operate the robot so it's a way of creating experiences where you have a mold wise that's actually kind of puppeteering the robot so you can create those kinds of things I've showed you in the research you can do with the app toolkit next there's a skill toolkit which is really the kind of last set of interactions you saw about standalone skill so they are all in their way this is like the next big stage in evolution but the thing we have done just this week is we've released scratch essentially called be a maker. And so this is really important to me personally I feel like we need to democratize artificial intelligence we need to raise children with the attitude they were living with these A eyes they can understand them they can create things with them and that this is a technology they can use to create personal projects of significance for themselves so this is an air of just personal passion of mine I'm doing research in this area as well be a maker which just launched I actually with the G. bow in the app I brought that so you can play around with it I wrote two simple silly little programs and just kind of give you a little giggle about it but be a maker democratising and social robotics to everyone I think is super important. So that's what I'll show in their reception and you can just play around with people as well so just to wrap it up a lot of people involved in a lot of this work most of it is funded by the and S.F. and and I age but of course even on the corporate sense a lot of people behind behind this product and I think in so many ways people talk about these AI's as a standalone entities when I when I think about these products it's really the humanity of the people who are creating the technology that's being expressed through the experience so I really feel that's the case but the emotion. The human and the humanity of the experience people talk about it's really because the people at the company hold these as core values I want to amplify that through this technology all right I'm going to end it there thank you thank. Me. Thank you but we also. Have this notion that. Stores like us. Expressiveness is good. Yeah so I mean I think I mean first of all it's a county values more of a conjecture than a proven theory right so you just everybody throws that term out there but you got to yeah so he actually looked at two dimensions one was the appearance of the other ones was the behavior so I almost like and I liken it to like the evolution of human characters in computer graphics there was a time when they were deep in the valley like think about tin toy you know it's like the baby in the concrete diaper as like that was seriously in the value right. But then we got to things like toys story where the humans clearly were not they didn't look like us but they had in the static in the people in their own right so I think in the technology you know even like and was to be the next example right now I think they're deep in the valley if they're still stationary and you just kind of created the appearance of a person they can do that pretty well just because of special effects but once it starts to move. All the subtlety here in the non-verbal dynamics I've talked about you have to get right they don't they don't do at the level of a person so it's setting up this level of expectation of an android like thing that you expect to move and act in the human like way there's probably specialized neural structures frankly that are firing So when you're not hearing to this expectations I think that's deep in the valley. And many of the robots that you've seen in my life. Or intentionally designed not to try to look human at all and a lot of that is just a design philosophy to say they get it's a kind of that companion animal dimension where or when you can create something that I call the almost like the Disney sidekick right it's a non-human other but it can talk and do things with you but you feel an affiliation almost like this pet like affection or relationship with it that's actually really empowering for people so when you talk about trying to move the needle for someone. In around saying gauge manana health protocol it's one thing to have the nurse bot that like you feel like it's trying to tell you what to do it's another thing to have this helpful companion other who used to feel like you've got the social status above that technology but you feel an affiliation that it's really there it's like devoted there to help you I think that's a very different relationship a model of engagement so a lot of our technologies we're really pushing that with everything about that design is pushing that right so he's small you know we talk about the Disney character to heads tall you know he. Moves in arcs you know machines tend to move in rectilinear both whole kinematic chain is about moving in arcs the accelerations and decelerations are critical for motional expression very hard to do that when you have all these ticket joins but with because of that compact in McCain He can move in all the trajectories to express emotion and really that's what he dances so well he dances better than I do right. So all of those design insights were baked into But then you can see you know the threat of that through a lot of the other robots about I been showing you so you know I don't I feel like. People need people we know that people need to feel part of the tribe welcome and valued by the tribe I don't really see why we would want to try to create robots that are trying to like look and act like us exactly because we already have people and we need people for me the interesting thing is the not quite other human relationship and how it can complement us in different ways that's to me where the design challenge and the opportunities really are and what they can do that's different from people you know and even in like again the health care area we've heard doctors say it's very hard like you know people. When you engage in a patient you know clinician dialogue people don't want to appear to be a bad patient so they're necessarily honest with you when you're asking them important information who really need to know what's going on but there's been. You know some studies showing that was social robots and other technologies people are more willing to disclose what they're really doing because they don't feel like they're being judged they don't feel like there's a losing face in front of that other technology so again there's just differences there that are really intriguing and the kind of emotional support we get from even companion animals is different from what we get from people but it's also really important valuable So again that's more of a design philosophy of the group but I think there's a whole bunch of good that we can do with that design philosophy. Yes. You know our. Start. Yeah so so I would say that intuition is actually what we're seeing in the field so you know with any sort of relationship there's many many many many kinds right so the relationship you have again with a companion animal pet or relationship you would have something with it that's position and frame to be you know he's very honest about the fact he's a robot I mean you see how we get through humor and kind of corking as he admits to his fallibility right that actually built empathy you know so there are ways of engaging people and drawing them in through the fact that you're not perfect and neither is he right so I would disagree that people expect that the bar is higher I think it depends on what is the purpose of that relationship and what is the value that it's bringing to you just need to match those so in these learning companion robots for children it's all around storytelling in this very confined kind of use case there can deliver value it's not claiming to do that for all aspects of a child's life so the framing is really important but I would say in fact people. I would say they are more forgiving so so a tool a tool is like a extension of you that you using expected to work that's a tool. Conversation is a negotiation I can't make you too good I want you to do there's there's a back and forth and again the parts of the brain that are engaged in using a tool verses social interaction are very different so with these social robots it's framing it as a collaboration interaction it's a meeting of the minds in the behavior so people actually don't expect the robot to be doing exactly what you know it's it's meant to be this other kind of experience which again has a lot of other benefits to it if you can do it well so just it's a different mental mode of engagement I would say the bar is much higher for a tool tool has to be perfect it's got to just work for you. Social interaction is a negotiation and that's part of the value in the. Emotional reward of it. Well. That's right. Or you. Know why are you like. Yeah I mean I think. Yeah I think what we're seeing again is we're such a profoundly social emotional species we want to connect and relate to other entities whether the per people are animal or even what we're finding these technologies and so you're seeing these companies kind of picking up on the entertainment factor and that there's there's something there with these funny quirky responses I think were it needs to go where it can go it's more on the research side which is you know it's not just about these one off lines but it's really about creating these AI's that can learn about you and work with you to achieve goals of personal significance that's I think the next wave I think that's when you talk about scalable affordable high quality interventions that to me is the game changing opportunity here and the social emotional dimensions of that relationship are going to be really important for a lot of these societal challenges that we face because it is about how do you move the needle for an individual how do you engage them how do you motivate them how do you make them feel supported right. So again I think it's a trajectory. I think we're starting to see N.F.L. evidence in the commercial center for even these very simple things that it's like it's just speaks of the fact that we're human beings right and so the more we can support the kind of creature we are again the more deeply we can engage that more can unlock our potential by engaging in the multiple ways we have of experiencing in understanding something and that's kind of the high level punchline is the more you can create technology that does that not surprisingly the better people do with it so whether it's social robots or something else it's just saying we need to when you're talking about dovetailing AI with people you need to first grounded in what people are and how they behave and what they do and not just assume it's cognitive because it's much more than that especially talk about the domain of the home and everyday use that's the challenge is engaging people as part of their daily lives and again that's the kind of the overarching question that's really driving a lot of what I'm trying to understand right now is living with AI as part of our daily lives over extended period of time all ages and stages what is that because there's very little you understand about. All that I life. First of all thank you so much for the wonderful thought. All robot assisted very elegant Institute for voices of machines by my goodness on the and sank Yeah so much gray there is a reception following the Word Play No there are way more into the air and we have time for questions so please take advantage of the yeah I'll start with playing with the yeah will set him up so said Jeff thank you so far for I want to thank you.