1 00:00:05,980 --> 00:00:10,200 We treat material not as a limitation it's more like a jump off point into our 2 00:00:10,200 --> 00:00:15,130 discussion so very often folks do things around a material but 3 00:00:15,130 --> 00:00:21,460 they might do practices that reach beyond it so it seem to day that touch on. 4 00:00:22,791 --> 00:00:29,370 Craft and fibers but my Ph beyond dolls helping us to explore this beyond 5 00:00:29,370 --> 00:00:34,489 us is really a big leap there comes from all the right places so she has a Ph D. 6 00:00:34,489 --> 00:00:39,049 in computer science but has a background from Boulder and has got a better in 7 00:00:39,049 --> 00:00:45,520 theater and before that and came out of Boulder and into MIT Media Lab. 8 00:00:46,570 --> 00:00:47,980 As the inventor of the Leap Pad and 9 00:00:47,980 --> 00:00:52,090 continuing that work in the Halo group at MIT She worked 10 00:00:52,090 --> 00:00:56,060 with all the right people she published with MS Resnick just make up by. 11 00:00:57,750 --> 00:01:01,849 I'm it's only talked about today and she produced all the right people I just 12 00:01:01,849 --> 00:01:07,590 talked to she creates Fantastics humans hung up on of us and is one of them and. 13 00:01:10,150 --> 00:01:14,751 It's another amazing soon that came out of group by David Mehlis So 14 00:01:14,751 --> 00:01:19,001 it's great to see that there's so much connections between pc's to us because 15 00:01:19,001 --> 00:01:22,480 we had some of them here already and some of us connected to them already but 16 00:01:22,480 --> 00:01:25,120 also on the level of the faculty and it's great to have her back here. 17 00:01:26,311 --> 00:01:32,311 I met her in a conference I forgot the year when we were struggling and trying to 18 00:01:34,331 --> 00:01:39,520 push or we're recording a piece in the end we both lost you know it is because 19 00:01:39,520 --> 00:01:44,001 I was doing this both left and mighty but it was a good moment to connect but 20 00:01:44,001 --> 00:01:47,701 it's been a while so it's great to have her back and to catch up and 21 00:01:47,701 --> 00:01:52,451 see what you'll be doing ever since and see what hand in the machine 22 00:01:52,451 --> 00:01:56,381 means to her so please work on with me they obviously teachers it thank you. 23 00:02:03,059 --> 00:02:04,429 Michael and thank you all for. 24 00:02:05,889 --> 00:02:13,179 For coming today it's a treat to be at such a fantastic institution so 25 00:02:13,179 --> 00:02:18,138 many rich connections here to all sorts of different parts so 26 00:02:18,138 --> 00:02:22,469 today I'm on a talk about really about craft and 27 00:02:22,469 --> 00:02:26,578 craftsmanship that's going to be kind of the focus of my X. 28 00:02:26,578 --> 00:02:30,299 exploration and discussion and so I'll just dive right in. 29 00:02:31,658 --> 00:02:35,889 So I wanted to give you some context for me I guess and for 30 00:02:35,889 --> 00:02:41,329 where I'm coming from in kind of the foundation of my career so 31 00:02:41,329 --> 00:02:46,829 I grew up in a really rural area this is a snapshot of the house I grew up and 32 00:02:46,829 --> 00:02:48,239 it's a house there on the left. 33 00:02:50,049 --> 00:02:54,309 So yeah kind of how in the middle of nowhere which was a wonderful and 34 00:02:54,309 --> 00:02:56,008 really interesting place to grow up. 35 00:02:58,319 --> 00:03:02,988 One of the things that characterise this place was a place that was kind of 36 00:03:02,988 --> 00:03:05,958 challenging to make a living there so 37 00:03:05,958 --> 00:03:09,139 what do you do when you live in the middle of nowhere so 38 00:03:09,139 --> 00:03:14,699 my family's answered that question is that you work as a craftsperson So 39 00:03:14,699 --> 00:03:19,849 my mom and dad together collaboratively starting from when I was a kid. 40 00:03:21,538 --> 00:03:26,369 Founded a furniture making business where they design and build fine for 41 00:03:26,369 --> 00:03:32,458 nature so this is one of their recent pieces but 42 00:03:32,458 --> 00:03:36,809 but I wanted to give you this context for a few reasons one I just love to 43 00:03:36,809 --> 00:03:41,919 celebrate their work because I think it's awesome so they've been 44 00:03:41,919 --> 00:03:46,778 running this business kind of having this practice for about forty years now. 45 00:03:48,059 --> 00:03:53,809 And they're still at it it's a small studio and they hand build furniture. 46 00:03:54,818 --> 00:03:57,849 And yeah it's really marvelous and 47 00:03:57,849 --> 00:04:02,519 so I I really grew up in mashed in craft in the world. 48 00:04:02,519 --> 00:04:06,268 Of design and also the work of like hand production and 49 00:04:06,268 --> 00:04:10,169 care surrounded kind of by tools and art supplies and all of that so. 50 00:04:11,259 --> 00:04:15,339 So this is just a big part of who I am I feel like and 51 00:04:15,339 --> 00:04:18,639 kind of what my history is and what I'm drawn to and feel connected 52 00:04:21,319 --> 00:04:27,429 OK so getting more to the heart of the matter I wanted to start by talking about. 53 00:04:28,908 --> 00:04:33,668 What I have done now professionally for the past twenty years or so 54 00:04:33,668 --> 00:04:39,769 fifteen years so I think I think of my the professional work that 55 00:04:39,769 --> 00:04:44,789 I do now is really starting in graduate school so I was in graduate school. 56 00:04:46,199 --> 00:04:51,778 I connected what had been up until then really two separate strains of my life and 57 00:04:51,778 --> 00:04:56,549 my interests so one was an interest in science and technology and 58 00:04:56,549 --> 00:05:01,519 mathematics and the other was an interest in art and design and craft and 59 00:05:01,519 --> 00:05:06,449 these that seemed kind of very separate kind of things to me but 60 00:05:06,449 --> 00:05:12,149 I arrived in graduate school to study computer science really intending and 61 00:05:12,149 --> 00:05:16,059 expecting to be a fairly traditional computer scientist I figured I would 62 00:05:16,059 --> 00:05:20,879 be a software engineer but there I discovered it was actually that 63 00:05:20,879 --> 00:05:25,839 there were communities of people who were kind of interim grading work from art and 64 00:05:25,839 --> 00:05:31,199 design and craft and the work worlds of engineering and mathematics and 65 00:05:31,199 --> 00:05:36,419 science so one particularly revel atory moment for 66 00:05:36,419 --> 00:05:41,068 me in graduate school was learning how to work with and build electronics so 67 00:05:41,068 --> 00:05:46,689 that was just a delight so learning essentially a craft that kind of 68 00:05:46,689 --> 00:05:51,638 connected to what I was studying computer science that was fantastic I have to. 69 00:05:52,659 --> 00:05:56,439 I remain forever grateful to a wonderful kind of 70 00:05:56,439 --> 00:05:59,469 colleague of mine no want to illumine is a who essentially kind of 71 00:05:59,469 --> 00:06:02,748 taught me everything I know about electronics He was awesome. 72 00:06:03,969 --> 00:06:07,869 The other revelation for me in graduate school was stumbling upon. 73 00:06:08,979 --> 00:06:14,008 Completely in chanting body of materials in particular 74 00:06:14,008 --> 00:06:16,739 fabrics and threads that were made. 75 00:06:18,019 --> 00:06:20,869 Made out of metal so constructed out of metal and of course I. 76 00:06:20,869 --> 00:06:25,539 I was also just learning how to work with electronics and and 77 00:06:25,539 --> 00:06:30,509 it was seemed marvelous to me that you could kind of combine these 78 00:06:30,509 --> 00:06:34,449 universes you could use these gorgeous kind of decorative threads and 79 00:06:34,449 --> 00:06:39,218 fabrics as a lector coal objects and 80 00:06:39,218 --> 00:06:44,909 you could construct electronics on textiles so I became infatuated with this 81 00:06:44,909 --> 00:06:49,728 discipline of electronic textiles and began to do work in that space. 82 00:06:51,249 --> 00:06:51,749 So. 83 00:06:53,069 --> 00:06:59,438 So my approach was to initially explore the space for myself so I built 84 00:06:59,438 --> 00:07:04,639 a lot of garments and other textiles just kind of playing with techniques and 85 00:07:04,639 --> 00:07:09,179 materials that you could use to actually mash up the world of electronics and 86 00:07:09,179 --> 00:07:13,738 textiles so that was that initial approach was kind of explore the space for 87 00:07:13,738 --> 00:07:18,659 myself as a designer engineer and practitioner so this is 88 00:07:18,659 --> 00:07:22,938 one example kind of early project that I made a series of kind of garments and 89 00:07:22,938 --> 00:07:27,579 other things that were had L.E.D. displays stitched into them that you could 90 00:07:27,579 --> 00:07:32,478 program and do these kind of animating mathematical patterns and shapes on. 91 00:07:34,609 --> 00:07:40,658 But I was also interested then in sharing my experience of this 92 00:07:40,658 --> 00:07:47,239 rich kind of beautiful new domain with other people so the next step for 93 00:07:47,239 --> 00:07:52,419 me was kind of developing a set of tools to make this domain accessible and 94 00:07:52,419 --> 00:07:57,679 engaging to others and so that's took the form of creating a construction kit. 95 00:07:59,009 --> 00:08:05,389 Of so of all computers and Sobel sensors and output device where you see here is. 96 00:08:06,438 --> 00:08:11,389 A little so of all computers so there's a tiny microcontroller in the red blob 97 00:08:11,389 --> 00:08:16,099 in the center there and each of the pedals in that flower shape could be 98 00:08:16,099 --> 00:08:21,318 used to control something like a sensor or a light or a motor. 99 00:08:21,318 --> 00:08:24,339 So I built this kit and 100 00:08:24,339 --> 00:08:29,329 began kind of introducing other people to computing and electronics 101 00:08:29,329 --> 00:08:34,069 through this medium of electronic textiles that I had found so in chanting. 102 00:08:36,429 --> 00:08:42,119 That kit then I collaborated with some friends and 103 00:08:42,119 --> 00:08:47,369 colleagues at Spark Fun electronics a small company then in Boulder to create 104 00:08:47,369 --> 00:08:52,169 a commercial version of the kit which came out in two thousand and seven so 105 00:08:52,169 --> 00:08:57,979 waxed October was our ten ten year anniversary which is pretty cool so 106 00:08:57,979 --> 00:09:01,899 this is the commercial version of the kit called the lily pad we know you see there 107 00:09:01,899 --> 00:09:06,209 a little sold Sobel computer and then different sensors and at Leidy's and 108 00:09:06,209 --> 00:09:12,299 a little battery along with a spool of conduct and 109 00:09:12,299 --> 00:09:17,099 so what has been kind of the most remarkable and 110 00:09:17,099 --> 00:09:22,189 fun part of this process for me has really been then 111 00:09:22,189 --> 00:09:27,268 seeing what other people all did with with the kit So 112 00:09:27,268 --> 00:09:32,539 here here's a snapshot of just a couple of my favorite projects over the years. 113 00:09:33,718 --> 00:09:37,688 Yeah linger there but yeah you can find more 114 00:09:37,688 --> 00:09:41,489 documentation of all of these projects on line each of them is just really lovely. 115 00:09:44,899 --> 00:09:49,628 I was then as Michael mentioned fortunate enough to go to 116 00:09:49,628 --> 00:09:55,059 MIT after I finished graduate school where I founded 117 00:09:55,059 --> 00:09:59,089 a group called High Low tech kind of and the. 118 00:10:01,439 --> 00:10:07,449 Impetus for the group was to kind of explore similar and 119 00:10:07,449 --> 00:10:12,909 other integrations of arts and technology design and craft and 120 00:10:12,909 --> 00:10:18,338 to also kind of hopefully make those integrations accessible and 121 00:10:18,338 --> 00:10:23,318 engaging to lots of other people and to think about taking the kind of 122 00:10:23,318 --> 00:10:29,809 generalizing this approach to it have an impact I'm changing both the culture 123 00:10:29,809 --> 00:10:35,769 of technology and kind of technology spaces and also the culture of art and 124 00:10:35,769 --> 00:10:40,178 design so trying to bring those worlds together and disrupt kind of cultural 125 00:10:40,178 --> 00:10:45,568 patterns that seemed more accidental then really fundamental. 126 00:10:46,869 --> 00:10:52,258 So I'm not going to go into detail about the work that I did at high low tech but 127 00:10:52,258 --> 00:10:58,809 I will just say I love this work so much as Michael alluded to I have the great for 128 00:10:58,809 --> 00:11:03,129 fortune of working with just like amazingly brilliant wonderful people and 129 00:11:03,129 --> 00:11:05,858 their work I'm so proud of. 130 00:11:07,119 --> 00:11:12,059 In the amort of the work that my students did that we worked on together while I 131 00:11:12,059 --> 00:11:16,209 was there so here's a snapshot just showing a handful of our projects. 132 00:11:21,399 --> 00:11:26,439 OK so what I wanted to spend the bulk of my talk today talking about 133 00:11:26,439 --> 00:11:32,138 is my experiences and explorations really since I've left MIT in particular. 134 00:11:33,668 --> 00:11:38,659 Set of very new work that that I've been working on maybe just for the past year or 135 00:11:38,659 --> 00:11:41,549 so that feels like it's still really in its infancy. 136 00:11:42,579 --> 00:11:46,799 And I'm excited to have a discussion with you about it so this is kind of part two. 137 00:11:48,278 --> 00:11:51,818 And part two I think of in certain ways as 138 00:11:51,818 --> 00:11:56,158 craftsmanship as like a way of life so I had. 139 00:11:57,199 --> 00:11:58,848 Up until I left M.I.T.. 140 00:12:00,139 --> 00:12:03,548 I had thought of myself in certain ways as a crafts person. 141 00:12:07,059 --> 00:12:11,369 In many ways that identity that part of my life was subsumed by other so 142 00:12:11,369 --> 00:12:14,379 I was also an academic I was a researcher I was a scientist. 143 00:12:15,789 --> 00:12:22,979 But since I've left my academic position now I'm kind of only a craftsperson 144 00:12:22,979 --> 00:12:26,179 I mean that's not entirely tiredly true but that's one way to look at it. 145 00:12:27,399 --> 00:12:30,519 So I've been thinking about well what does that mean to be a craft person. 146 00:12:33,499 --> 00:12:38,510 To me it has many facets so the first is an economic 147 00:12:38,510 --> 00:12:44,140 one that means to me that like my parents before me I earn my living 148 00:12:44,140 --> 00:12:48,989 as a craftsperson and I there are lots of different ways to structure your 149 00:12:48,989 --> 00:12:53,579 life as a cross person I think many kind of honorable interesting paths but for 150 00:12:53,579 --> 00:12:59,540 me the most straightforward and kind of honorable one is a simple one which 151 00:12:59,540 --> 00:13:04,870 is like I make stuff and I sell it to you so I like I make goods and you pay me for 152 00:13:04,870 --> 00:13:09,890 them and that is like the foundation upon which I hope to build my life so. 153 00:13:10,920 --> 00:13:11,789 That has many. 154 00:13:12,949 --> 00:13:16,410 That imposes upon you certain constraints and limitations but I will talk 155 00:13:16,410 --> 00:13:21,109 about those later but there is so there's an economic aspect to be an craftsperson. 156 00:13:22,379 --> 00:13:23,440 There's an ascetic one. 157 00:13:24,800 --> 00:13:28,800 So for me what it has been the driving force of a lot of my work is just. 158 00:13:30,190 --> 00:13:33,199 I love beautiful things I'm drawn to beautiful things. 159 00:13:34,260 --> 00:13:40,579 I I I want to reinvigorate and 160 00:13:40,579 --> 00:13:44,759 and prioritize kind of the role that beauty plays in all of our lives I think 161 00:13:44,759 --> 00:13:50,450 that's a worthwhile and important part of being a person so 162 00:13:50,450 --> 00:13:53,549 I embrace like beauty as an end in and of itself 163 00:13:56,700 --> 00:14:00,090 there's an intellectual aspect so I think it's important that. 164 00:14:01,760 --> 00:14:06,160 For me it at least and I think for almost anyone that your your work is not only. 165 00:14:07,760 --> 00:14:12,460 Not only kind of put pleasing to the eye but also engaging and 166 00:14:12,460 --> 00:14:17,610 pleasing to the mind and for me that means that I hope that some part 167 00:14:17,610 --> 00:14:22,840 of my practice is always exploring territory that hasn't been explored before 168 00:14:26,189 --> 00:14:31,299 and finally I think craft is a physical engagement I mean part of what I love 169 00:14:31,299 --> 00:14:36,619 about craft is making stuff with my hands with my 170 00:14:36,619 --> 00:14:42,189 body that it's not purely an intellectual activity that it always engages the body 171 00:14:44,239 --> 00:14:47,078 so that's to me what it means to be a crafts person. 172 00:14:51,079 --> 00:14:56,159 This has taken the form a new kind of design and 173 00:14:56,159 --> 00:14:59,659 craft firm that I've started called Rural digital. 174 00:15:01,309 --> 00:15:06,609 I should mention in honor of the fact that I have returned to my home state of 175 00:15:06,609 --> 00:15:12,149 New Mexico so I'm not living quite as in the middle of nowhere nowhere as I grew up 176 00:15:12,149 --> 00:15:16,419 but I have returned in some sense to my rural roots and so hence. 177 00:15:20,750 --> 00:15:24,260 So I wanted to focus on a project that I've been working on for about the past. 178 00:15:25,479 --> 00:15:30,300 Year or so like I mentioned So this project started with a course that I 179 00:15:30,300 --> 00:15:35,940 taught at a local maker space in New Mexico 180 00:15:35,940 --> 00:15:40,110 around computational design and fashion so thinking about computation. 181 00:15:41,169 --> 00:15:46,489 Design kind of fabrication and the body and 182 00:15:46,489 --> 00:15:51,430 this was hard to a group of people who didn't have any particular experience in 183 00:15:51,430 --> 00:15:56,330 those areas and so we started with some simple examples and. 184 00:15:58,850 --> 00:16:03,230 Where I began kind of is I began with the work of 185 00:16:03,230 --> 00:16:08,600 the great artist in the space so Lou it was actually work kind of predates. 186 00:16:09,730 --> 00:16:11,810 Computers and in certain ways. 187 00:16:13,240 --> 00:16:18,879 This is but it's very algorithmic very conceptually connected to algorithms and 188 00:16:18,879 --> 00:16:24,420 math and so on so this is one of his pieces this is a page of text and 189 00:16:24,420 --> 00:16:27,990 here he is circled all occurences of ifs ands or 190 00:16:27,990 --> 00:16:32,090 buts on the page and connected them with straight lines so that's that's the piece. 191 00:16:33,130 --> 00:16:37,380 If you're familiar with his work he's done just well he's a wonderful artist but 192 00:16:37,380 --> 00:16:41,430 there are very similar architectural pieces that he's worked on kind of 193 00:16:41,430 --> 00:16:46,110 connecting architectural elements of a room with string and so on anyway so 194 00:16:46,110 --> 00:16:50,710 he's used this as a starting out point and I built some simple software that let you 195 00:16:50,710 --> 00:16:53,860 kind of place dots and then kind of connected them with winds and 196 00:16:53,860 --> 00:16:58,130 you could move stuff around and kind of choose the pattern that you liked and 197 00:16:58,130 --> 00:17:03,210 then I made some physical examples as well so the like a laptop bag that I made just 198 00:17:03,210 --> 00:17:08,681 points in lines connected together so 199 00:17:08,681 --> 00:17:12,550 earrings are fun using the same. 200 00:17:13,679 --> 00:17:18,771 Set of simple algorithms and so. 201 00:17:19,890 --> 00:17:24,780 One of the things that I found kind of most compelling in chanting about this 202 00:17:24,780 --> 00:17:28,131 early set of explorations was actually just the materials. 203 00:17:29,180 --> 00:17:34,131 Of the materials that you are that you can work with in the space of this is dyed 204 00:17:34,131 --> 00:17:38,941 wood veneer so both both of these are made out of kind of 205 00:17:38,941 --> 00:17:43,241 dyed would be near here it's applied to a sheet of felt. 206 00:17:45,340 --> 00:17:50,911 And here it's simply laser I should say that both of these are kind of laser cut 207 00:17:54,261 --> 00:18:00,251 so the material aspect the ways in which I could use 208 00:18:00,251 --> 00:18:05,421 the computational process computation plus fabrication but 209 00:18:05,421 --> 00:18:10,211 but still engaged kind of a rich set of physical materials was really interesting 210 00:18:13,052 --> 00:18:17,951 so that was the starting starting point for some of these Explorer explorations. 211 00:18:19,281 --> 00:18:21,682 I then kind of took that starting point and. 212 00:18:23,372 --> 00:18:27,022 Started to work on a whole whole series that were essentially based about based 213 00:18:27,022 --> 00:18:32,042 around compositions that I could make with these really simple funded fundamental 214 00:18:32,042 --> 00:18:34,902 geometric shapes namely circles and 215 00:18:34,902 --> 00:18:39,682 lines so I just started playing around with ways that you could combine circles 216 00:18:42,111 --> 00:18:47,941 I was particularly inspired by the designs of Mari MECO So 217 00:18:47,941 --> 00:18:54,092 a wonderful textile design firm one of their textile patterns. 218 00:18:55,372 --> 00:18:56,102 Where. 219 00:18:59,092 --> 00:19:03,822 Their work is very simple or an organic 220 00:19:03,822 --> 00:19:08,641 they work with these like simple organic shapes just really resonated. 221 00:19:10,219 --> 00:19:14,999 So the first thing that I wanted to do was just draw circles that 222 00:19:14,999 --> 00:19:19,158 like were irregular circles a really simple thing to do computationally and 223 00:19:19,158 --> 00:19:22,789 it's easy to write a script that can draw kind of irregular circles. 224 00:19:24,868 --> 00:19:28,829 Then the next thing I did would just play with like layering irregular circles 225 00:19:30,628 --> 00:19:33,048 seem to me kind of pleasing designs. 226 00:19:34,268 --> 00:19:36,618 Once you have of course the software written it's really 227 00:19:39,559 --> 00:19:42,669 permutations of this basic basic thing. 228 00:19:44,179 --> 00:19:49,479 And then here again are laser cut versions of these layered circles 229 00:19:49,479 --> 00:19:53,649 these are cut again in the died kind of wood near and 230 00:19:53,649 --> 00:19:59,479 then gold leather the. 231 00:20:01,169 --> 00:20:04,538 Next step was kind of adding in that was a kind of just circles 232 00:20:04,538 --> 00:20:07,128 the next step was adding in line and 233 00:20:07,128 --> 00:20:10,858 so I started to just make a whole bunch of different combinations of circles and 234 00:20:10,858 --> 00:20:17,088 lines all family a little like Point animal creatures made out of circles or 235 00:20:21,249 --> 00:20:25,979 here a couple of those expire and then turning those into objects so 236 00:20:25,979 --> 00:20:30,979 here's a pair of earrings again cut out of the dyed wood when you're black 237 00:20:34,599 --> 00:20:36,589 then playing with other material so these are. 238 00:20:37,659 --> 00:20:38,859 Some of those figures. 239 00:20:40,019 --> 00:20:44,989 Out of stainless steel so a different fabrication process so 240 00:20:47,348 --> 00:20:51,356 essentially almost like a photographic process to pursue birth and 241 00:20:54,626 --> 00:21:00,767 going back to the body where I tend to kind of always return T. 242 00:21:00,767 --> 00:21:06,307 shirts and then they start to play with compositions of these structures 243 00:21:06,307 --> 00:21:13,327 into a larger design so this is just laser cut from paper from black paper 244 00:21:17,717 --> 00:21:20,916 this is laser cut from white paper and 245 00:21:20,916 --> 00:21:26,327 the white does a wonderful thing of reminding you of lace and 246 00:21:26,327 --> 00:21:30,306 a craft traditions of lace which I've always been really attracted to 247 00:21:34,426 --> 00:21:37,666 here this is laser cut paper or 248 00:21:37,666 --> 00:21:42,115 in a couple of layers like a handmade paper that then I've been. 249 00:21:43,296 --> 00:21:47,526 Paint with different dials and water colors again kind of bringing 250 00:21:47,526 --> 00:21:51,236 the role of the hand and a bra back into constructing these objects. 251 00:21:55,508 --> 00:22:00,559 Here playing with different materials again this is a laser cut out of Thai Rak. 252 00:22:01,809 --> 00:22:07,479 Which is a an interesting material in large part because it can withstand all 253 00:22:07,479 --> 00:22:14,129 sorts of abuse so this is a curtain that has been outside on my patio for 254 00:22:14,129 --> 00:22:19,719 the last I don't know four months or for five months or so so 255 00:22:19,719 --> 00:22:25,018 kind of makes this going to enables you to bring this kind that these kind is and 256 00:22:25,018 --> 00:22:32,479 all sorts of environments and speak and then this is a felt curtain. 257 00:22:33,809 --> 00:22:36,059 Two layers of white felt 258 00:22:43,379 --> 00:22:43,930 or more. 259 00:22:49,630 --> 00:22:51,880 More recently I've kind of come back to. 260 00:22:53,360 --> 00:22:58,360 The simple circle again so I've found myself as I've made 261 00:22:58,360 --> 00:23:03,369 more of these pieces wanting to actually take away more and more of the complexity 262 00:23:03,369 --> 00:23:08,100 like the most interesting part I think is the negative space and 263 00:23:08,100 --> 00:23:11,720 kind of delicate lace like qualities so initially I thought. 264 00:23:13,229 --> 00:23:19,190 The most complex shapes and forms were would be the most exciting or 265 00:23:19,190 --> 00:23:21,899 compelling but gradually just kind of taking away more and 266 00:23:21,899 --> 00:23:25,609 more kind of come back around to just the simple circle again as being. 267 00:23:26,960 --> 00:23:33,999 Compelling and interesting algorithmically generated drawings. 268 00:23:42,169 --> 00:23:47,739 And then I have been working on a series of rugs actually so this is a again laser 269 00:23:47,739 --> 00:23:54,289 cut felt multiple layers of it kind of it here together to make rugs 270 00:23:59,419 --> 00:24:03,809 so that's that is a little bit of what I've been working on for 271 00:24:03,809 --> 00:24:08,079 the past year or so again feels like a project kind of in its infancy. 272 00:24:09,289 --> 00:24:12,969 When But it's been a delightful exploration for 273 00:24:12,969 --> 00:24:16,719 me I now wanted to step back and just talk a bit about. 274 00:24:17,779 --> 00:24:18,889 Reflects on like. 275 00:24:20,088 --> 00:24:23,829 The experience of trying to be a crafts person who works with. 276 00:24:25,499 --> 00:24:28,688 Computation who works with fabrication and 277 00:24:28,688 --> 00:24:31,419 also Also with more kind of traditional craft. 278 00:24:33,650 --> 00:24:37,290 The first thing I want to talk a bit about is complexity so 279 00:24:37,290 --> 00:24:41,039 if you're familiar with the universe of computational design. 280 00:24:43,260 --> 00:24:50,610 Right now it's a really vibrant super interesting exciting field particularly 281 00:24:50,610 --> 00:24:54,890 I would say in architecture and in fashion like just amazing stuff is happening. 282 00:24:56,240 --> 00:25:01,009 But most of what you see is like spectacularly complex and 283 00:25:01,009 --> 00:25:03,589 this work is gorgeous like so this is a piece 284 00:25:03,589 --> 00:25:08,470 that is done by one my former MIT colleagues Oxman She's awesome so 285 00:25:08,470 --> 00:25:11,320 he should know her work if you're interested in the space she's great. 286 00:25:12,410 --> 00:25:18,450 So so and she is a really I think a wonderful example of the work. 287 00:25:20,090 --> 00:25:26,860 That is happening in this space again incredibly rich complex 288 00:25:26,860 --> 00:25:32,279 very sophisticated algorithms tend to drive the design. 289 00:25:35,540 --> 00:25:39,280 But one of the things that has motivated my own explorations. 290 00:25:40,690 --> 00:25:46,710 Is thinking that well the work that is really driven by a kind of new and 291 00:25:46,710 --> 00:25:50,110 very sophisticated kind of complex computation. 292 00:25:51,150 --> 00:25:58,070 Is wonderful that work is wonderful There's a lot of space for much simpler 293 00:25:58,070 --> 00:26:03,040 explorations of computer so this is a piece by. 294 00:26:04,651 --> 00:26:09,461 One of the pioneers of computer art so awesome Hungary an artist 295 00:26:09,461 --> 00:26:14,430 this is a piece of hers from the late sixty's this is a computer 296 00:26:14,430 --> 00:26:19,281 generated drawing that then is fabricated with an X.-Y. 297 00:26:19,281 --> 00:26:23,220 plotter So a essentially like a pen that draws out kind of 298 00:26:23,220 --> 00:26:28,201 automatically draws out her design so her work Also I encourage you to check out so. 299 00:26:29,430 --> 00:26:33,790 As tends to happen the women who are pioneers in these field tend to kind of 300 00:26:33,790 --> 00:26:37,651 disappear into the shadows over time and the men who gained prominence but 301 00:26:37,651 --> 00:26:41,131 actually many of like the most interesting. 302 00:26:42,430 --> 00:26:45,380 Early artists who worked with computers were women and 303 00:26:45,380 --> 00:26:51,061 he was she's one of the pioneers and just a beautiful body of work that you 304 00:26:51,061 --> 00:26:56,291 can that you can explore actually a lot of this is online and really well documented 305 00:26:56,291 --> 00:27:01,391 documented but one of the things that I find striking when I look at this work and 306 00:27:01,391 --> 00:27:05,061 others from the time period is how like resin and 307 00:27:05,061 --> 00:27:07,690 timely it feels like this is a space that. 308 00:27:08,830 --> 00:27:13,761 Hasn't been fully explored yet there's I think. 309 00:27:15,830 --> 00:27:18,660 While the this work is is striking and 310 00:27:18,660 --> 00:27:23,611 gorgeous so is this in its own way so a much much simpler. 311 00:27:25,050 --> 00:27:27,401 Algorithmically but still really rich and. 312 00:27:29,709 --> 00:27:31,249 There's another reason that I. 313 00:27:32,339 --> 00:27:35,939 Advocate for kind of filling out the landscape of 314 00:27:35,939 --> 00:27:40,449 white computational complexity here and that is I think that. 315 00:27:42,359 --> 00:27:47,499 Computational design and fabrication can be a tremendously powerful and 316 00:27:47,499 --> 00:27:51,959 of pathway for different people into kind of learning about our 317 00:27:51,959 --> 00:27:57,499 computational world so this is a project that I'm for. 318 00:27:58,659 --> 00:28:03,799 That I worked on with my former student a wonderful wonderful 319 00:28:03,799 --> 00:28:09,058 student Jennifer Jacobs and she developed a programming tool that let kids 320 00:28:09,058 --> 00:28:14,419 combine elements of kind of freehand drawing with writing programs and 321 00:28:14,419 --> 00:28:19,069 this is a snapshot from a workshop that she taught where kids use that tool to 322 00:28:19,069 --> 00:28:22,108 create their own drawings and then screen printed kind of T. 323 00:28:22,108 --> 00:28:27,579 shirts with those designs and what I want to say about this I guess is just this is 324 00:28:27,579 --> 00:28:33,749 Wasn't this isn't like a computationally super sophisticated or complex design but 325 00:28:33,749 --> 00:28:38,499 it's like it's gorgeous it's great it's gorgeous and it was something that this. 326 00:28:39,798 --> 00:28:42,629 This kid was like felt really proud about and 327 00:28:42,629 --> 00:28:47,659 really engaged in and interested about so so we should be exploring 328 00:28:47,659 --> 00:28:51,209 the whole landscape of possibilities and computational design and 329 00:28:51,209 --> 00:28:56,059 I just think there's a ton of space here that hasn't been explored so yeah 330 00:28:59,809 --> 00:29:04,569 so the other thing I wanted to talk about is the relationships between like. 331 00:29:05,639 --> 00:29:11,349 Computation and craft in particular the relationships between kind of 332 00:29:11,349 --> 00:29:16,858 automated production and hand production that happen in these spaces. 333 00:29:18,919 --> 00:29:19,578 So. 334 00:29:20,699 --> 00:29:25,839 Here I think there's a very interesting kind of continuum that's possible 335 00:29:25,839 --> 00:29:31,218 when you work in computational design in in many ways I think. 336 00:29:32,229 --> 00:29:37,419 The ideal that is articulated and perhaps most like widely recognized and 337 00:29:37,419 --> 00:29:42,008 thought about is an ideal well where all of the design happens on the computer 338 00:29:42,008 --> 00:29:44,819 all of the design kind of happens in the design of the algorithm or 339 00:29:44,819 --> 00:29:49,829 the software and then the physical are the production of the physical artifact 340 00:29:49,829 --> 00:29:53,939 is like totally automated and there's really wonderful work in that space so 341 00:29:53,939 --> 00:29:58,799 near he who I mentioned earlier her work and it has that character but 342 00:29:58,799 --> 00:30:01,229 also one of my favorite design teams. 343 00:30:03,309 --> 00:30:07,039 Nervous of their work and I would say also follows that paradigm so 344 00:30:07,039 --> 00:30:12,209 their design the kind of creative work is entirely on the computer and 345 00:30:12,209 --> 00:30:14,219 then the production is fully automated. 346 00:30:15,429 --> 00:30:18,768 Just stop for a moment and explain this piece because it's really delightful So 347 00:30:18,768 --> 00:30:20,529 this is a three D. 348 00:30:20,529 --> 00:30:25,029 printed dress so in the way that this was made. 349 00:30:26,169 --> 00:30:30,729 Is there software lets you take a scan of a body and 350 00:30:30,729 --> 00:30:36,649 then well you can kind of create a dress that's made out of these 351 00:30:36,649 --> 00:30:41,749 interlocking kind of like the ball interlocking three D. 352 00:30:41,749 --> 00:30:44,829 printed pieces I should say it's made out of hard plastic. 353 00:30:48,960 --> 00:30:53,960 This fluid fabric like structure but that's made out of hard fabric and 354 00:30:53,960 --> 00:30:59,309 their computational software computational model accounts for not only the shape and 355 00:30:59,309 --> 00:31:03,260 design of the dress but also the mechanics of how the thing needs to like fold and 356 00:31:03,260 --> 00:31:06,300 bend to like actually work as a fabric. 357 00:31:07,340 --> 00:31:11,369 So you you design it then this is like a huge thing 358 00:31:11,369 --> 00:31:14,310 body size thing how do you like print it so 359 00:31:14,310 --> 00:31:18,630 the other thing that their software can do that's totally delightful is like you can 360 00:31:18,630 --> 00:31:23,870 then crunch up that dress like computationally into like a small volume 361 00:31:23,870 --> 00:31:28,690 it isn't printed and then you kind of take it out of the country and you have your. 362 00:31:29,889 --> 00:31:33,400 So you can see just a gorgeous video of this whole process online 363 00:31:33,400 --> 00:31:38,280 there's like kind of amazing and spectacular So 364 00:31:38,280 --> 00:31:43,490 that is some of their work but again the physical construction is entirely 365 00:31:43,490 --> 00:31:46,869 out of meat it's just three printed comes out of the printer and you're done 366 00:31:50,799 --> 00:31:58,599 another designer who I really admire is Travis Fitch he's in this mode as well so 367 00:31:58,599 --> 00:32:03,029 he designs these mathematical structures entirely on screen and 368 00:32:03,029 --> 00:32:06,479 then they're printed in different materials this is a ceramic. 369 00:32:07,589 --> 00:32:08,479 Three D. printer so 370 00:32:08,479 --> 00:32:10,428 one of the wonderful things about three D. 371 00:32:10,428 --> 00:32:11,288 printing is or. 372 00:32:12,638 --> 00:32:16,989 Were able to work with like an ever expanding set of materials including like 373 00:32:16,989 --> 00:32:20,939 ceramics and saw flexible materials and tools with all sorts of different colors. 374 00:32:22,458 --> 00:32:28,089 But but yeah his work is really wonderful she mentioned he also works 375 00:32:28,089 --> 00:32:32,288 with the design collective called three As for that does gorgeous like. 376 00:32:33,379 --> 00:32:36,178 Fashion Design in this space so they're also great. 377 00:32:37,748 --> 00:32:42,349 But but these two examples again there's no like work of the head 378 00:32:44,018 --> 00:32:46,908 we could argue about whether like computer work is work of the hand but 379 00:32:46,908 --> 00:32:50,408 for my purposes we'll call it more intellectual than. 380 00:32:52,608 --> 00:32:57,519 But there are other models that are also really really successful and 381 00:32:57,519 --> 00:33:02,058 really present and I would say in many ways increasingly present in this space 382 00:33:02,058 --> 00:33:03,619 and it gives me hope for a kind of. 383 00:33:05,098 --> 00:33:08,378 For craft in the in the upcoming. 384 00:33:09,779 --> 00:33:12,569 Upcoming years so this is a beautiful piece by. 385 00:33:15,139 --> 00:33:17,938 Who I worked with when he was a Ph D. 386 00:33:17,938 --> 00:33:21,489 student at MIT He is now a professor. 387 00:33:24,139 --> 00:33:29,629 At Hebrew you National University in Jerusalem this is 388 00:33:29,629 --> 00:33:33,599 a set of bases and 389 00:33:33,599 --> 00:33:38,628 what he did here was he built a whole series of these bases 390 00:33:38,628 --> 00:33:43,918 using traditional kind of techniques from pottery. 391 00:33:45,179 --> 00:33:49,328 Or slip cast and then hand kind of glazed so all of 392 00:33:49,328 --> 00:33:53,328 the construction of the bases was done by hand he then took several of the bases and 393 00:33:53,328 --> 00:33:56,769 like intentionally broke them and then using. 394 00:33:58,039 --> 00:34:03,229 Computational to computational techniques he says he recreated 395 00:34:03,229 --> 00:34:07,589 the broken pieces in the three D. 396 00:34:07,589 --> 00:34:09,239 printed lattice and 397 00:34:09,239 --> 00:34:14,439 that's what you see kind of filling in the spaces in the two forms on the left. 398 00:34:15,998 --> 00:34:21,339 So here there are a few things going on but one is a just really interesting 399 00:34:21,339 --> 00:34:26,039 I think integration of computational and the handmade But the other thing 400 00:34:26,039 --> 00:34:30,259 that he's playing with is the notion of like uniqueness So one thing that. 401 00:34:32,589 --> 00:34:38,219 Is compelling often about handmade objects is that they're unique one of a kind like 402 00:34:38,219 --> 00:34:43,418 you know that someone's kind of individual labor went into producing them and 403 00:34:43,418 --> 00:34:47,469 that's not generally two of fabricated objects 404 00:34:47,469 --> 00:34:51,748 the notion is you can have an infinite kind of production run of them but 405 00:34:51,748 --> 00:34:55,979 here even though the pieces are fabricated they're kind of necessarily constrained 406 00:34:55,979 --> 00:35:00,529 to be unique because they replicate kind of the broken pieces of the vase. 407 00:35:02,029 --> 00:35:03,388 So playing around with that. 408 00:35:04,819 --> 00:35:06,268 Here's a more recent piece. 409 00:35:07,319 --> 00:35:11,449 From meets Lab This is a collaboration with one of his students. 410 00:35:13,628 --> 00:35:17,179 And here they did a series of pieces exploring. 411 00:35:18,248 --> 00:35:23,109 Joinery and furniture making So here the idea is you 412 00:35:23,109 --> 00:35:28,228 design a piece of furniture and you can take the joints or 413 00:35:28,228 --> 00:35:31,669 any of the joints in your piece of furniture and instead of making that by 414 00:35:31,669 --> 00:35:36,688 hand using woodworking techniques you can kind of put the design 415 00:35:36,688 --> 00:35:40,828 into the into your into their software and it will generate these three D. 416 00:35:40,828 --> 00:35:44,659 printed will and of joints for you and then you can 417 00:35:44,659 --> 00:35:48,799 put the pieces back together with a combination of wood and these three D. 418 00:35:48,799 --> 00:35:52,909 printed parts in a funny way this actually. 419 00:35:54,148 --> 00:35:59,339 Alleviates some of the the difficulty in making furniture by 420 00:35:59,339 --> 00:36:04,418 hand because the hardest part in making for sure by hand is the joinery So 421 00:36:04,418 --> 00:36:08,748 this can make your joinery task simpler while also 422 00:36:08,748 --> 00:36:13,089 adding this kind of beautiful kind of fabricated element lovely 423 00:36:14,140 --> 00:36:19,359 problem project coming up another person whose work. 424 00:36:21,249 --> 00:36:25,989 Just beautifully integrates fabrication and computation and 425 00:36:25,989 --> 00:36:29,469 craft is the fashion designer Iris and her pen. 426 00:36:30,559 --> 00:36:35,039 She's just amazing so these are photographs from her actually 427 00:36:35,039 --> 00:36:40,039 spring twenty eight hundred collection so on the left is a dress that's made out 428 00:36:40,039 --> 00:36:44,669 of laser cut pieces and on the right is addressed it's made out of three D. 429 00:36:44,669 --> 00:36:49,589 printed to pieces but in both of these cases Kay says 430 00:36:49,589 --> 00:36:53,718 it's not as though like she laser cut some fabric and called it a day or she three D. 431 00:36:53,718 --> 00:36:57,249 printed address and called it a day so on the left what she did. 432 00:36:58,349 --> 00:37:00,898 Is she laser cut a structure. 433 00:37:02,328 --> 00:37:05,629 But instead of doing what you would normally do with a laser cut structure 434 00:37:05,629 --> 00:37:12,278 which is take the whole. 435 00:37:15,418 --> 00:37:20,850 And each kind of what would normally need from a laser cut. 436 00:37:22,939 --> 00:37:29,039 Out of Billy's or cutter and it here to this sheer backing fabric so 437 00:37:29,039 --> 00:37:33,118 this is kind of like the anti lace lace dress. 438 00:37:35,879 --> 00:37:40,839 Line You can actually there's a lovely video that shows the process 439 00:37:40,839 --> 00:37:41,478 through which. 440 00:37:42,558 --> 00:37:45,909 These garments were made the garment on the right was made through 441 00:37:45,909 --> 00:37:50,579 a similar process so here like the fin like shapes are three D. 442 00:37:50,579 --> 00:37:55,658 printed but then they're painstakingly kind of it here to this. 443 00:37:58,059 --> 00:38:04,709 Lucent textile backing So a really lovely combination of kind of new technology. 444 00:38:05,799 --> 00:38:10,529 Fabrication and computation with old old traditions 445 00:38:10,529 --> 00:38:15,818 of kind of could cure hand work in fashion and 446 00:38:15,818 --> 00:38:20,079 I would also like to say about her work is that it keeps getting more and 447 00:38:20,079 --> 00:38:24,798 more interesting so one of the thing that's things that's just really marvelous 448 00:38:24,798 --> 00:38:29,598 about this space is so young and kind of she started out one of the first 449 00:38:29,598 --> 00:38:32,878 projects that she did that got a lot of attention as she made like a three D. 450 00:38:32,878 --> 00:38:36,558 printed dress and she's one of the first people to do that it was like three D. 451 00:38:36,558 --> 00:38:39,609 printed structure is really cool and beautiful and striking. 452 00:38:40,969 --> 00:38:45,649 But to my mind kind of as her work evolves and 453 00:38:45,649 --> 00:38:50,729 she integrates more traditions from craft like the work is 454 00:38:50,729 --> 00:38:53,058 more compelling and rich and interesting so. 455 00:38:54,689 --> 00:38:59,749 Yeah just a wonderful wonderful designer. 456 00:39:00,929 --> 00:39:02,508 So with that I will. 457 00:39:03,659 --> 00:39:05,578 Often say thank you very much for 458 00:39:05,578 --> 00:39:09,538 your attention and I look forward to talking about all of this more Thank you. 459 00:39:36,040 --> 00:39:39,030 You're going to crack you for your analysis with. 460 00:39:40,470 --> 00:39:40,970 This. 461 00:39:43,500 --> 00:39:44,770 We're here. 462 00:39:47,489 --> 00:39:51,780 We're in this is not necessarily you know. 463 00:39:53,240 --> 00:39:53,740 It's. 464 00:39:55,599 --> 00:40:00,540 Such an interesting question I was getting to back into. 465 00:40:02,909 --> 00:40:04,919 It deserves the. 466 00:40:06,139 --> 00:40:06,639 Crown. 467 00:40:08,529 --> 00:40:09,029 And there's. 468 00:40:11,200 --> 00:40:12,570 A wonderful intellectual work. 469 00:40:14,959 --> 00:40:16,990 By the resignation. 470 00:40:18,020 --> 00:40:22,110 Whole book kind of on this topic that's magnificent not all look it up but. 471 00:40:23,320 --> 00:40:24,759 And get back to about that but. 472 00:40:27,480 --> 00:40:32,490 I will I will answer a question part by saying and 473 00:40:32,490 --> 00:40:35,919 this seems like a detour but I think it's very related is that 474 00:40:35,919 --> 00:40:38,620 one of the another issue that I almost kind of brought up 475 00:40:38,620 --> 00:40:42,260 as an explicit discussion topic is how you document your work in the space. 476 00:40:43,310 --> 00:40:45,289 And a lot of. 477 00:40:46,340 --> 00:40:50,560 What is currently kind of missing from my documentation 478 00:40:50,560 --> 00:40:54,060 is the software side right so so. 479 00:40:55,499 --> 00:40:58,960 And that is very important and interesting topic and 480 00:40:58,960 --> 00:41:04,190 it is not necessarily it doesn't happen by itself what you often want 481 00:41:04,190 --> 00:41:10,510 to see is like animation of the algorithm kind of working right and 482 00:41:10,510 --> 00:41:16,660 animation of the structure kind of growing or being formed and 483 00:41:16,660 --> 00:41:21,380 that documentation requires thought and 484 00:41:21,380 --> 00:41:25,200 effort in and of itself and I think to me that is. 485 00:41:26,219 --> 00:41:29,800 That feels related to your question slightly different point but 486 00:41:29,800 --> 00:41:33,109 it reminds me that the software is a thing in and of a. 487 00:41:33,109 --> 00:41:38,830 Self that plays a tremendously important role in this entire process and 488 00:41:38,830 --> 00:41:44,440 I am in my own work figuring figuring that out still in the phase 489 00:41:44,440 --> 00:41:50,330 of the figuring that out so yeah like what kind of window into the software process 490 00:41:50,330 --> 00:41:54,669 do I want to provide and what does that look like and so on and so forth so yeah 491 00:41:54,669 --> 00:42:04,669 thanks. 492 00:42:08,819 --> 00:42:11,229 Very much for your were very nice. 493 00:42:12,819 --> 00:42:16,719 You really were saying how can we just. 494 00:42:17,828 --> 00:42:23,899 Say no we're not ready for now we're going to. 495 00:42:25,409 --> 00:42:27,968 Get this Saturday seen very good. 496 00:42:29,189 --> 00:42:32,829 Grades you know anything in her you know you're really 497 00:42:32,829 --> 00:42:36,069 going to be great you know when you have. 498 00:42:39,768 --> 00:42:43,878 A few things one I would say to some extent that decorative objects are. 499 00:42:45,369 --> 00:42:46,299 If not exactly. 500 00:42:48,029 --> 00:42:52,499 We could have an argument about what to what extent they are not functional so one 501 00:42:52,499 --> 00:42:57,379 of the things that I think is interesting along those lines is that jewelry for 502 00:42:57,379 --> 00:43:02,469 example requires a lot of user testing before had deployed in the world so 503 00:43:02,469 --> 00:43:06,708 one of the things that I learned is like the lovely I became so 504 00:43:06,708 --> 00:43:11,619 in chanted with a kind of wood veneer as like a material it totally breaks so 505 00:43:11,619 --> 00:43:15,079 like you could where I make it made a bunch of jewelry out of wood veneer and 506 00:43:15,079 --> 00:43:17,388 you could wear it for like a month or two and then it would break. 507 00:43:18,708 --> 00:43:21,969 So that doesn't exactly get your point but I feel like there's an interesting kernel 508 00:43:21,969 --> 00:43:26,999 there about kind of stuff perhaps functionality isn't quite the right 509 00:43:26,999 --> 00:43:32,069 distinction that stuff that you use in your everyday life and the and 510 00:43:32,069 --> 00:43:36,539 the demands that that places upon kind of craftsmanship So 511 00:43:36,539 --> 00:43:40,079 there's I think there are interesting issues there that have so 512 00:43:40,079 --> 00:43:44,869 far been a big part of my practice and I guess stepping back I would say that for 513 00:43:44,869 --> 00:43:48,009 me that has been the more interesting distinction perhaps 514 00:43:48,009 --> 00:43:52,888 stuff that you use in your everyday life versus stuff that you don't and 515 00:43:52,888 --> 00:43:58,009 a lot of the more academic work that I've done like you make 516 00:43:58,009 --> 00:44:03,069 a gorgeous dazzling thing and then you show it and then that's it and. 517 00:44:04,188 --> 00:44:04,688 And. 518 00:44:06,409 --> 00:44:06,949 And in a true. 519 00:44:06,949 --> 00:44:12,238 Traction was to try to really work hard to solve the problem of 520 00:44:12,238 --> 00:44:17,729 stuff that you could use like for a long over a long period of time like 521 00:44:17,729 --> 00:44:23,318 in your day to day quite answer question but that's maybe where I'm 522 00:44:23,318 --> 00:44:33,318 thinking. 523 00:44:41,160 --> 00:44:41,660 Maybe. 524 00:44:45,738 --> 00:44:46,718 I would say. 525 00:44:47,829 --> 00:44:49,138 Yes and no. 526 00:44:52,979 --> 00:45:00,148 It was there were no theoretical kind of constraints on what I could do mit. 527 00:45:01,808 --> 00:45:04,499 But it was tremendously. 528 00:45:05,769 --> 00:45:11,378 But I have found as any of you who have become a professor I'm so sure you are so 529 00:45:11,378 --> 00:45:15,599 intimately familiar familiar with these kinds of constraints that once you're 530 00:45:15,599 --> 00:45:21,768 an academic you are not the practitioner anymore your kind of the leader of a team 531 00:45:21,768 --> 00:45:27,478 of amazing wonderful kind of brilliant people but it can there's no 532 00:45:27,478 --> 00:45:32,679 there is not a natural space for you to have your own creative practice and 533 00:45:32,679 --> 00:45:37,368 so that was maybe the biggest thing that that. 534 00:45:38,938 --> 00:45:44,039 Felt challenging to me and I don't think that that impossible to create 535 00:45:44,039 --> 00:45:47,969 that space but it takes a tremendous amount of effort and a tremendous 536 00:45:47,969 --> 00:45:51,438 amount of like fighting against the system that doesn't give you that space but 537 00:45:51,438 --> 00:45:54,679 like Neary is a great example of someone who has made that work really well. 538 00:45:57,319 --> 00:46:00,339 So so that is a big that's. 539 00:46:27,939 --> 00:46:28,489 If you want to. 540 00:46:30,368 --> 00:46:30,868 Know. 541 00:46:32,939 --> 00:46:33,439 That. 542 00:46:38,029 --> 00:46:38,529 And that. 543 00:46:40,208 --> 00:46:40,939 Was very. 544 00:46:43,489 --> 00:46:43,989 Very. 545 00:46:46,919 --> 00:46:47,419 Very. 546 00:46:51,829 --> 00:46:53,149 Brave this is. 547 00:46:57,629 --> 00:46:58,319 How you put it. 548 00:47:00,689 --> 00:47:01,478 So interesting I. 549 00:47:04,590 --> 00:47:09,810 There there is a certain sense in which I mean I think particularly when 550 00:47:09,810 --> 00:47:14,920 that when I was at MIT which just made it very almost like like comic book clear or 551 00:47:14,920 --> 00:47:17,470 something that I had gone over to the dark side right. 552 00:47:18,830 --> 00:47:21,980 Like so there is a little bit of. 553 00:47:24,620 --> 00:47:28,870 Kind of the community that I grew up in is populated by you know really smart 554 00:47:28,870 --> 00:47:32,940 interesting and gauge people but who in many ways are in a stealth for 555 00:47:32,940 --> 00:47:37,410 in a prior time in a kind of suspicious of technology and so 556 00:47:37,410 --> 00:47:41,440 on and so forth so there's that is an element I think of there. 557 00:47:42,489 --> 00:47:47,650 Some of their response to the work that I do they're also very proud and 558 00:47:47,650 --> 00:47:50,480 parents and in a. 559 00:47:52,840 --> 00:47:59,860 I have I have not pushed the discussion 560 00:47:59,860 --> 00:48:03,590 in a way that I could that would probably be interesting but I suspect. 561 00:48:04,860 --> 00:48:08,230 I would say that my sense is they do they're not enamelled of. 562 00:48:09,760 --> 00:48:12,240 This general style of work. 563 00:48:13,580 --> 00:48:18,510 But that they are supported and interested supportive and 564 00:48:18,510 --> 00:48:20,410 interested in the work that I do because I'm a. 565 00:48:21,430 --> 00:48:26,340 Daughter so so there could be there could be an interesting like more 566 00:48:26,340 --> 00:48:29,709 contentious discussion there but it's one that I've never had so yeah. 567 00:48:46,610 --> 00:48:47,110 Right. 568 00:49:08,049 --> 00:49:09,409 Not necessarily. 569 00:49:10,710 --> 00:49:16,010 I think I think what they object to more of than the work itself is the ideology 570 00:49:16,010 --> 00:49:20,729 behind it and to the extent that the ideology is about automation and 571 00:49:20,729 --> 00:49:24,610 that the desirable and goal is to remove. 572 00:49:26,640 --> 00:49:30,660 The physical kind of engagement with materials all together and 573 00:49:30,660 --> 00:49:33,279 kind of move it to the screen I think that is. 574 00:49:34,590 --> 00:49:38,180 Almost like a philosophical kind of ideological standpoint that they 575 00:49:38,180 --> 00:49:39,100 would object to. 576 00:49:41,939 --> 00:49:47,680 And then the hybrid ground I think is more contentious So 577 00:49:47,680 --> 00:49:50,650 I think it's more about ideology than it is about. 578 00:49:52,320 --> 00:49:55,470 About the engagement with the actual materials although I think 579 00:49:55,470 --> 00:49:59,180 what the actual process is really telling an interesting right so 580 00:49:59,180 --> 00:50:03,460 what just a little anecdote about the dress so I organized. 581 00:50:05,070 --> 00:50:09,070 A gallery show in New York a couple of years ago and and 582 00:50:09,070 --> 00:50:13,430 nervous system was going to like show that dress at the show and but 583 00:50:13,430 --> 00:50:16,620 they hadn't hadn't produced it before but that was the plan and. 584 00:50:17,680 --> 00:50:21,370 And they couldn't do it because it was like it was too hard like they didn't meet 585 00:50:21,370 --> 00:50:24,620 the deadline for the show so they had to show like a much smaller version of 586 00:50:24,620 --> 00:50:28,740 the piece but it gets at that which they obviously eventually did and 587 00:50:28,740 --> 00:50:31,990 I don't want to mean that I don't mean that as like ha ha on them or 588 00:50:31,990 --> 00:50:36,019 anything because that's an incredibly complex like sophisticated task but it was 589 00:50:36,019 --> 00:50:40,430 an interesting anecdote about how like complex the actual physicality of a like 590 00:50:40,430 --> 00:50:45,650 making that work is so so yeah I also think that's interesting and probably. 591 00:50:46,680 --> 00:50:51,810 Like it's conceptually interesting as well as like practical as well as like 592 00:50:51,810 --> 00:50:52,810 more prosaic the interest. 593 00:51:02,639 --> 00:51:03,139 Right. 594 00:51:07,238 --> 00:51:07,738 So. 595 00:51:11,538 --> 00:51:12,038 You know. 596 00:51:18,169 --> 00:51:21,308 What I'm saying but what is the perfect right. 597 00:51:26,319 --> 00:51:28,249 From what we are going to. 598 00:51:30,909 --> 00:51:31,928 Begin to learn and. 599 00:51:32,949 --> 00:51:33,739 What is the. 600 00:51:35,649 --> 00:51:38,408 I mean the answer is like there's no perfect thing right like so 601 00:51:38,408 --> 00:51:39,979 so I mean yeah I was. 602 00:51:41,789 --> 00:51:47,568 I mean well I was at MIT I was like God if I only had some time to myself and 603 00:51:47,568 --> 00:51:54,759 if I only could like have my own like kind of creative engagement like I miss that so 604 00:51:54,759 --> 00:52:01,029 much and now I'm like I if I only had amazing community that right like 605 00:52:01,029 --> 00:52:06,409 like you there's no perfect thing there's always tradeoffs and like but 606 00:52:06,409 --> 00:52:11,168 but at the same time like both experiences like incredibly rich and 607 00:52:11,168 --> 00:52:16,779 wonderful and so like yeah there's no optimal thing I don't think but you just 608 00:52:16,779 --> 00:52:22,579 have interesting as you go through life that's not answering your question but 609 00:52:22,579 --> 00:52:28,999 I mean maybe to try to attempt a more serious answer I think. 610 00:52:30,799 --> 00:52:32,149 The different structures and 611 00:52:32,149 --> 00:52:35,668 different systems just give you different constraints and 612 00:52:35,668 --> 00:52:40,588 different benefits and it's not clear that you can like have the good without. 613 00:52:51,987 --> 00:52:52,487 You. 614 00:52:54,947 --> 00:52:55,447 Do. 615 00:52:58,328 --> 00:52:58,828 So. 616 00:53:26,537 --> 00:53:27,037 If. 617 00:53:29,838 --> 00:53:30,338 You. 618 00:53:40,899 --> 00:53:41,989 So. 619 00:53:43,109 --> 00:53:47,848 I doze questions are certainly ones that like I personally struggle with 620 00:53:47,848 --> 00:53:53,548 LIKE TO WHAT TO How do you spend your time is kind of another way to frame it 621 00:53:53,548 --> 00:53:57,479 I do think that there is an there is 622 00:53:57,479 --> 00:54:02,358 like really fruitful space at the intersection so like with I me like he. 623 00:54:03,839 --> 00:54:07,229 Engaged in like learning about pottery enough so 624 00:54:07,229 --> 00:54:12,768 that he could make these pieces and is he a Master Potter like no but 625 00:54:12,768 --> 00:54:18,579 he did like spend several months like learning about the medium and 626 00:54:18,579 --> 00:54:22,189 the materials and that I think it makes it that 627 00:54:22,189 --> 00:54:26,568 his work much more interesting than he would that it would be if he didn't like 628 00:54:26,568 --> 00:54:31,189 take some time to really substantially engage with that craft practice and 629 00:54:31,189 --> 00:54:36,849 likewise with computation I think you know there's a level I think you have to. 630 00:54:37,888 --> 00:54:42,149 Know something about computation to do meaningful work and 631 00:54:42,149 --> 00:54:45,898 in that space but but I don't think you have to be an. 632 00:54:47,148 --> 00:54:50,779 Like an expert practitioner in either to do really 633 00:55:02,609 --> 00:55:03,149 started. 634 00:55:05,389 --> 00:55:05,889 Her. 635 00:55:10,009 --> 00:55:10,509 Life. 636 00:55:16,609 --> 00:55:17,109 Was. 637 00:55:20,759 --> 00:55:21,259 Working. 638 00:55:23,168 --> 00:55:24,359 There was. 639 00:55:27,159 --> 00:55:27,659 You know. 640 00:55:35,580 --> 00:55:39,489 A perch I mean so one thing that is actually. 641 00:55:41,060 --> 00:55:46,739 Motivating my work in the space is I think there is a lot of opportunities for 642 00:55:46,739 --> 00:55:51,840 like new tool design at this intersection right so there are so 643 00:55:51,840 --> 00:55:57,389 so so maybe I'll get there at some point just like what is it that you want to do 644 00:55:57,389 --> 00:56:00,139 when you're kind of designing objects with computation and 645 00:56:00,139 --> 00:56:04,670 what are what are some kind of canonical things if you're working with 646 00:56:04,670 --> 00:56:09,520 particular fabrication technologies that you'd really want and a tool that would. 647 00:56:10,600 --> 00:56:17,060 Kind of in particular be inviting to an engaging to novice practitioners so 648 00:56:17,060 --> 00:56:20,689 so one answer is like there aren't necessarily great tools yet and 649 00:56:20,689 --> 00:56:23,799 I think there's a lot of opportunity to make new tools so 650 00:56:23,799 --> 00:56:27,609 that's one answer the other answers like there are OK tools so 651 00:56:27,609 --> 00:56:32,920 like you know what is most popular certainly in architecture is like 652 00:56:32,920 --> 00:56:38,049 Rhino plus grasshopper and grasshopper is like a graphical programming 653 00:56:38,049 --> 00:56:42,880 language that isn't terribly intuitive but like but you learn and and. 654 00:56:44,479 --> 00:56:47,249 And of tinker and figure it out and I mean. 655 00:56:48,259 --> 00:56:50,459 Both the nice and like I think. 656 00:56:51,748 --> 00:56:56,688 Troublesome part of a of like that combination is that it lets you very 657 00:56:56,688 --> 00:57:01,479 quickly play with really complex things kind of the negative side of that is like. 658 00:57:02,709 --> 00:57:07,328 What you see in the spaces like let's just Voronoi diagram everything right like and 659 00:57:07,328 --> 00:57:11,799 that's like we'll call it a day because it's very beautiful so you can get stuck 660 00:57:11,799 --> 00:57:17,778 in like tropes of like somebody else built a little widget and like that's awesome 661 00:57:17,778 --> 00:57:21,719 as opposed to kind of exploring your own like Intel and intentionality and like. 662 00:57:22,819 --> 00:57:24,548 Your own expressive expressive. 663 00:57:28,020 --> 00:57:32,840 But anyway that's a wonderful place to start processing also is is quite lovely 664 00:57:32,840 --> 00:57:37,919 and there's I think what was particularly nice about both of these 665 00:57:37,919 --> 00:57:41,709 communities is that there is a community of people that you can turn to for 666 00:57:41,709 --> 00:57:45,279 kind of help and support and they're generally quite encouraging of and 667 00:57:45,279 --> 00:57:47,470 like support of newcomers. 668 00:57:51,949 --> 00:57:56,120 Those are a couple of inches all the other thing I would say is like one of the most 669 00:57:56,120 --> 00:58:01,020 exciting things is that there's a software called Beat beetle blocks which is like 670 00:58:01,020 --> 00:58:07,760 Eric Rosenbaum is at MIT Also he works with mature as an arc. 671 00:58:09,700 --> 00:58:13,570 Developed this new software where you kind of walk a turtle around 672 00:58:13,570 --> 00:58:18,710 in three dimensions and like plop down shapes as you walk and and then you can 673 00:58:18,710 --> 00:58:21,529 like print that or do whatever like fabricated in different ways and 674 00:58:21,529 --> 00:58:25,270 it's just it's a really beautiful kind of new addition to this space that I'm 675 00:58:25,270 --> 00:58:27,570 really excited about so that's another really cool 676 00:58:34,180 --> 00:58:37,210 Well it's logo So it's yeah yeah. 677 00:58:40,759 --> 00:58:46,360 To anything that's been going on in the her. 678 00:58:47,439 --> 00:58:51,500 So when we started to do this about a year we did it on pottery and Clay and 679 00:58:51,500 --> 00:58:55,599 I bumped into Diane and I didn't even mention before but 680 00:58:55,599 --> 00:58:58,970 we actually is a collaboration with Georgia State University and. 681 00:59:00,089 --> 00:59:06,319 This School of Art and Design and Darren happened last year and this year and 682 00:59:06,319 --> 00:59:12,670 very happy to manage to get it Jones to talk to us and present her work so. 683 00:59:14,120 --> 00:59:18,160 Jess has got an M.F.A. from East Tennessee and 684 00:59:18,160 --> 00:59:21,929 has been working in five of us and quilting especially for 685 00:59:21,929 --> 00:59:25,720 quite a while I look through the different exhibitions that she's been doing one was 686 00:59:25,720 --> 00:59:29,470 called Digital alchemy which is one of the what I would have laughed to see but 687 00:59:29,470 --> 00:59:35,519 a lot of her work so she said just stayed and fiber Department now but she is also. 688 00:59:37,740 --> 00:59:41,070 Associated in the gender studies and. 689 00:59:42,629 --> 00:59:44,429 A woman genetics or the studies. 690 00:59:46,040 --> 00:59:50,900 At Georgia State so that alone is already part of the question that we are trying to 691 00:59:50,900 --> 00:59:56,430 us in these events what does Kraft What does that making help us to develop to 692 00:59:56,430 --> 01:00:00,150 become when we make a what does that making do to us as we move forward 693 01:00:00,150 --> 01:00:04,970 Southlanders very interesting what is constantly an exhibition as I said already 694 01:00:04,970 --> 01:00:09,270 but what I found really exciting about it that has elements of mapping 695 01:00:09,270 --> 01:00:13,360 back on is and space and architecture so see this idea of mapping and 696 01:00:13,360 --> 01:00:18,279 communities in the world of quilting and fabrics I think it's very exciting so 697 01:00:18,279 --> 01:00:22,180 she will give fifteen minute introduction to her work then we move over to Clint's 698 01:00:22,180 --> 01:00:25,840 you to give a fifteen minute adduction and then we hopefully have 699 01:00:25,840 --> 01:00:30,540 a lack of discussions about all the and one of these work and 700 01:00:30,540 --> 01:00:36,860 gesture thank you so much 701 01:00:43,820 --> 01:00:45,919 can you guys hear me all right. 702 01:00:52,040 --> 01:00:55,769 He said I do work with mapping and 703 01:00:55,769 --> 01:00:59,200 that's actually my map otherwise I would be completely lost. 704 01:01:00,610 --> 01:01:05,179 And thank you Michael and Darien for this opportunity I knew I would probably not 705 01:01:05,179 --> 01:01:08,940 get to talk at Georgia Tech about my work because I'm definitely the most different 706 01:01:08,940 --> 01:01:13,380 out of these other two fifo and you'll see that very very quickly. 707 01:01:15,020 --> 01:01:16,899 So I'm interested in mapping and 708 01:01:16,899 --> 01:01:21,770 I'm interested in the way that my mind maps through wandering and 709 01:01:21,770 --> 01:01:28,380 I happen to base my work off of a lot of chance events and 710 01:01:28,380 --> 01:01:33,249 coincidences that I feel that are connected that are probably not so 711 01:01:33,249 --> 01:01:37,519 much like the way I find my way around Atlanta which is usually being lost and 712 01:01:37,519 --> 01:01:43,260 then finally figuring out where I am that is sort of how I produce my work as well. 713 01:01:44,370 --> 01:01:48,420 So I'm going to talk about two events that happened here in Atlanta 714 01:01:48,420 --> 01:01:53,710 that created a body of work that I'm going to show you that is some sort of digital 715 01:01:53,710 --> 01:01:55,260 there's the digital element to it. 716 01:01:56,749 --> 01:02:02,110 And one of those is that I needed a new phone and I decided in twenty fifteen that 717 01:02:02,110 --> 01:02:07,200 I was going to finally get a smartphone which is a decision I completely regret. 718 01:02:08,300 --> 01:02:13,360 And as I was putting my fingerprint into the phone which I find horrifying. 719 01:02:14,730 --> 01:02:20,090 It's mapping like just Jones Topol graffiti on my thumb and 720 01:02:20,090 --> 01:02:24,309 I thought that was really freaky like I have a little fun landscape in it's taking 721 01:02:24,309 --> 01:02:31,150 in that information and so I became really interested in that and this coincided with 722 01:02:31,150 --> 01:02:35,750 finding quilt tops in thrift stores and 723 01:02:35,750 --> 01:02:41,640 quilt tops are the parts of the quilt that you normally see they are made 724 01:02:41,640 --> 01:02:46,730 from pieces they are connected through sewing with which is a process 725 01:02:46,730 --> 01:02:52,160 called piecing so to piece a quilt means that you put these pieces together. 726 01:02:52,160 --> 01:02:57,439 And the top means that it is that front part with the puffy layer and 727 01:02:57,439 --> 01:03:02,500 with the backing so it's a piece that is unfinished. 728 01:03:03,929 --> 01:03:09,239 And I was completely amazed because every trip to the thrift store that I made 729 01:03:09,239 --> 01:03:14,270 I felt like there was one waiting there for me and I found them so 730 01:03:14,270 --> 01:03:18,350 quickly and they're all hand done like all of these are hand piece so 731 01:03:18,350 --> 01:03:22,510 they're not even done with the sewing machine which I found really remarkable 732 01:03:22,510 --> 01:03:24,210 because in my work I use is so much. 733 01:03:26,660 --> 01:03:31,640 And so thrift stores are really dangerous if you're a textile person because textile 734 01:03:31,640 --> 01:03:38,490 people think that she who dies with the most fabric wins right so. 735 01:03:39,800 --> 01:03:44,130 So this is a this is a problem and there's a fine line between being resourceful and 736 01:03:44,130 --> 01:03:45,589 just plain hoarding. 737 01:03:47,199 --> 01:03:51,999 So so I'm really careful with this so when I took these home I was like 738 01:03:51,999 --> 01:03:56,559 OK we're now committed like something's got to happen between us. 739 01:03:58,290 --> 01:04:03,960 And this became actually a large body of work that I call topo quilt 740 01:04:03,960 --> 01:04:07,669 and topo meaning to PA graffiti. 741 01:04:09,690 --> 01:04:14,650 Also means for me top of like it's a pun off top of quilt 742 01:04:14,650 --> 01:04:19,140 right so that's also what you'll see 743 01:04:19,140 --> 01:04:24,040 later is part of the kind of hidden language where I use quilt language to 744 01:04:24,040 --> 01:04:27,830 talk to quilters that are in the gallery I try to privilege that kind of information. 745 01:04:31,270 --> 01:04:36,830 And so these are unfinished quilts but what I you know because they're tops but 746 01:04:36,830 --> 01:04:41,180 I end up adding the batting and the backing and the binding around the edge 747 01:04:41,180 --> 01:04:46,840 to finish it but the thing that I do in addition to this is I add a silk overlay 748 01:04:46,840 --> 01:04:52,400 so I put black hand I'd silk organza over top of these pieces. 749 01:04:52,400 --> 01:04:57,350 And I use a digital projector to project the lines 750 01:04:57,350 --> 01:05:03,070 of topographic locations in Atlanta on to these maps 751 01:05:03,070 --> 01:05:07,660 I stitch on either side and I remove that organza So 752 01:05:07,660 --> 01:05:12,030 you'll see a detail of this on the left and you'll see my assistant Margaret 753 01:05:12,030 --> 01:05:16,840 performing quilt surgery where she's cutting off that top layer and 754 01:05:16,840 --> 01:05:21,719 revealing the brighter colors which are at the original quilt top. 755 01:05:24,530 --> 01:05:28,280 So this is the resulting piece from that this is a comparison here between 756 01:05:28,280 --> 01:05:31,769 the quilt top and the finished piece and. 757 01:05:34,598 --> 01:05:39,008 This is a piece with the topography of the Atlanta prison farm and 758 01:05:39,008 --> 01:05:44,799 I try to sometimes choose locations that play off 759 01:05:44,799 --> 01:05:50,999 of the quilt pattern in this case bars right so pattern is bars Atlanta 760 01:05:50,999 --> 01:05:56,519 prison farm along that same line this is the finished piece with the information. 761 01:05:57,568 --> 01:06:02,669 Along that same line would be a pattern of bow ties with the topographic 762 01:06:02,669 --> 01:06:07,619 information of the Claremont lounge which is a great place. 763 01:06:09,519 --> 01:06:10,079 And. 764 01:06:11,199 --> 01:06:13,489 A glorious strip club here in Atlanta. 765 01:06:16,789 --> 01:06:22,489 So because this work is unfinished. 766 01:06:23,659 --> 01:06:24,579 I would. 767 01:06:26,178 --> 01:06:27,619 I would I believe. 768 01:06:28,909 --> 01:06:34,229 That it was made locally so if you finish a quilt and you bind it and 769 01:06:34,229 --> 01:06:39,498 use it or give it away it's more likely to travel somewhere but 770 01:06:39,498 --> 01:06:44,269 if it's unfinished I believe that it was abandoned and 771 01:06:44,269 --> 01:06:47,829 so I believe that who made this quilt. 772 01:06:48,848 --> 01:06:55,928 Shares my landscape here in Atlanta right and I like to think about what 773 01:06:55,928 --> 01:07:01,068 in their world might have influenced their choice of quilt pattern so 774 01:07:01,068 --> 01:07:06,578 quilts often respond to both well you know the natural and 775 01:07:06,578 --> 01:07:10,989 the built landscape but they also respond to a social landscape so for 776 01:07:10,989 --> 01:07:17,719 example you know in quilt language triangles mean flying geese right 777 01:07:17,719 --> 01:07:21,699 or a long rectangle in a pattern is a log cabin. 778 01:07:24,369 --> 01:07:29,798 Quarter circles linked together form a drunkard's path and interlocking 779 01:07:29,798 --> 01:07:34,209 circles or a wedding ring quilt and these are all really really interesting. 780 01:07:34,209 --> 01:07:34,979 Patterns to me. 781 01:07:38,208 --> 01:07:38,719 And so 782 01:07:38,719 --> 01:07:43,829 I really like that in this piece which is the topography surrounding world of Coke. 783 01:07:45,378 --> 01:07:50,488 I can see a comparison between this Coke sign which is that five points and 784 01:07:50,488 --> 01:07:54,308 the pattern of what's called a Dresden circle which is the little sort of 785 01:07:54,308 --> 01:07:58,079 partially pieced embroidered circles that are the motif on this. 786 01:08:03,150 --> 01:08:07,390 And I think what's really interesting with this and you know I'm going to make 787 01:08:07,390 --> 01:08:14,070 a comparison here about skill and resources is that on the right you have. 788 01:08:15,660 --> 01:08:17,780 A piece that was probably made by a dressmaker. 789 01:08:19,559 --> 01:08:22,520 Each of those pieces of fabric in the original quilt top. 790 01:08:23,920 --> 01:08:30,750 Was a fabric that was too light and finicky to be sewn together and 791 01:08:30,750 --> 01:08:35,890 so what she chose to do is hand so that to a sturdier 792 01:08:35,890 --> 01:08:42,129 fabric behind it before each piece was sewn together to make it easier to sew and 793 01:08:42,129 --> 01:08:47,549 that's a skill that people typically pick up in things like dress making and 794 01:08:47,549 --> 01:08:51,060 her hand stitching actually makes me think that she was likely a dressmaker. 795 01:08:52,479 --> 01:08:58,110 The piece on the left complete opposite this is someone who found 796 01:08:58,110 --> 01:09:04,110 an upholstery sample book and decided to tear out all the pages and 797 01:09:04,110 --> 01:09:09,360 without any disturbance of those pages piece them together and 798 01:09:09,360 --> 01:09:14,090 I really really admire this because you can see all the different color ways and 799 01:09:14,090 --> 01:09:19,899 they're not particularly organized in a two dimensional design kind of way but 800 01:09:19,899 --> 01:09:23,250 I think they're really really elegant and 801 01:09:23,250 --> 01:09:26,630 to me that's that's one of the most unique pieces that I found. 802 01:09:29,769 --> 01:09:34,930 And this is a comparison here that I have between two pieces by the same 803 01:09:34,930 --> 01:09:37,790 artist so the original quilt. 804 01:09:39,070 --> 01:09:44,810 Dressmaker strikes again same thrift store months apart so 805 01:09:44,810 --> 01:09:47,700 two closets were cleaned out and 806 01:09:47,700 --> 01:09:53,150 these pieces made it to the exact same place where I found them months apart and 807 01:09:53,150 --> 01:09:57,690 it finding this kind of stuff and knowing something about 808 01:09:57,690 --> 01:10:02,510 that person leads me to believe that I'm that I'm like a quilt psychic. 809 01:10:04,330 --> 01:10:09,310 But I now I'm an insider in sort of their world that I think is kind of cool. 810 01:10:11,700 --> 01:10:16,650 And I'll make a little comparison here too this is a piece 811 01:10:16,650 --> 01:10:21,060 that was so the original piece is so exquisitely made. 812 01:10:24,020 --> 01:10:26,670 The connections between the. 813 01:10:28,200 --> 01:10:32,639 Location and the pattern aren't always a joke like it or it isn't 814 01:10:32,639 --> 01:10:37,380 always like bow ties and Claremont lounge This one's a lot more subtle and 815 01:10:37,380 --> 01:10:42,210 this one is is made from you know I decided Mason 816 01:10:42,210 --> 01:10:47,050 mill would combine with this quilt pattern because of the relationships of 817 01:10:47,050 --> 01:10:49,950 patterns in the pathways that I found there when I was hiking and 818 01:10:49,950 --> 01:10:55,030 so I put those two together so the relationship between the topography and 819 01:10:55,030 --> 01:10:59,999 the quilt pattern are kind of summer tie in summer loose so I don't want to 820 01:10:59,999 --> 01:11:03,480 be a joke and I want there to be like some flexibility with that relationship. 821 01:11:04,719 --> 01:11:08,719 But this original quilt top was just exquisitely made with a lot of 822 01:11:08,719 --> 01:11:12,840 really good material that someone invested in and 823 01:11:12,840 --> 01:11:16,340 it was all hand pieced which is an extreme time investment. 824 01:11:18,109 --> 01:11:22,139 But I want to contrast that not in quality but just in. 825 01:11:24,530 --> 01:11:26,480 In sort of material access. 826 01:11:27,520 --> 01:11:29,320 To this piece which is definitely made. 827 01:11:29,320 --> 01:11:34,300 Made out of shirt sleeves and pant legs from different garments so it's 828 01:11:34,300 --> 01:11:39,199 very very clear when you see the piece in person this was definitely exactly what 829 01:11:39,199 --> 01:11:44,710 was on hand and this person could collect these things and put them together. 830 01:11:46,020 --> 01:11:50,320 Probably with the same drive as this person 831 01:11:50,320 --> 01:11:55,509 right the same kind of motivation I think is behind that but I think what it reveals 832 01:11:55,509 --> 01:11:59,929 is a different access to material and a different access to technology and 833 01:11:59,929 --> 01:12:03,200 I think that that's something that's really important in Atlanta. 834 01:12:04,240 --> 01:12:09,299 Particularly recently with issues of gentrification and 835 01:12:09,299 --> 01:12:14,619 the way that some people have access to a lot of things over others and 836 01:12:14,619 --> 01:12:19,029 Atlanta is very very known for this and come discrepancy and 837 01:12:19,029 --> 01:12:22,270 things like that so I'm interested in that. 838 01:12:23,529 --> 01:12:28,900 Back to the fingerprint what really interests me about quilts is that they 839 01:12:28,900 --> 01:12:36,440 are themselves a landscape they sort of have their own Topol graffiti as well 840 01:12:36,440 --> 01:12:41,280 and I think they respond to the environment and 841 01:12:41,280 --> 01:12:44,700 although they're anonymous they give us clues to. 842 01:12:45,870 --> 01:12:50,980 To their maker that I think are really fascinating and one of the things that I 843 01:12:50,980 --> 01:12:56,980 really wanted to do in this series is to honor the maker and 844 01:12:56,980 --> 01:13:02,800 the original quilter here because potentially this person is a neighbor 845 01:13:02,800 --> 01:13:07,460 of mine this person could be like someone that I share the city landscape with and 846 01:13:07,460 --> 01:13:11,980 that relationship is really important to me so that's one of the reasons that 847 01:13:11,980 --> 01:13:16,730 I choose to use their language or our shared language of quilting. 848 01:13:18,350 --> 01:13:24,990 Is so that these pieces if need be could be recovered so there's 849 01:13:24,990 --> 01:13:29,320 nothing permanent that's been done to these original pieces so I'm not painting. 850 01:13:29,320 --> 01:13:33,790 In the not printing on them I'm not hardening them in any way they're still 851 01:13:33,790 --> 01:13:38,590 the same pieces just with some stitching which is easily recoverable. 852 01:13:41,340 --> 01:13:42,640 And that's my last line. 853 01:13:46,750 --> 01:13:54,801 Thank you so 854 01:13:54,801 --> 01:13:57,081 I cleaned the setting up Clancy last year Georgia Tech. 855 01:13:58,480 --> 01:13:59,861 He's a research scientist. 856 01:14:04,210 --> 01:14:08,151 Basing my neighbor for four offices down the block 857 01:14:08,151 --> 01:14:12,021 He's also the program manager of the variable computing group right. 858 01:14:13,111 --> 01:14:15,641 Center he's also connected to the. 859 01:14:16,951 --> 01:14:17,971 Center and did some. 860 01:14:20,371 --> 01:14:23,871 Fabrics and and projects with them I understand 861 01:14:23,871 --> 01:14:27,740 somehow when Ziegler is typical almost for the way G.B. 862 01:14:27,740 --> 01:14:31,821 You works it's very into this when they're used to center that because Italy and 863 01:14:31,821 --> 01:14:36,951 this is the into just in a center here at Georgia Tech that includes all kinds of 864 01:14:36,951 --> 01:14:42,660 different folks in computing liberal arts engineering public policy and 865 01:14:42,660 --> 01:14:48,651 Clint this kind of typical for this scum comes in with a background in fashion and 866 01:14:48,651 --> 01:14:54,641 now industrial design and thrive Spike combining them and doing something new and 867 01:14:54,641 --> 01:15:00,191 exciting with them so that he lives that for offices down the block from me I work 868 01:15:00,191 --> 01:15:03,951 because we're always passing each other by and see each other's work maybe one day 869 01:15:03,951 --> 01:15:07,141 somebody excited to see what he's doing at the moment and please reckon with me. 870 01:15:12,310 --> 01:15:14,520 I'm super excited to be able to talk about. 871 01:15:15,541 --> 01:15:22,560 It and some of my Actually some of my really early work Georgia Tech but I think 872 01:15:22,560 --> 01:15:27,610 it's kind of mentioned my background much like yours I grew up in a very. 873 01:15:29,930 --> 01:15:32,040 My town was a South Georgia farming. 874 01:15:34,569 --> 01:15:38,589 My grandmother owned the fabric store in town and my granddad take sewing machines 875 01:15:38,589 --> 01:15:41,839 so this is like everyone went there to buy their fabric and. 876 01:15:42,969 --> 01:15:46,179 He fix the sewing machine so I had this 877 01:15:46,179 --> 01:15:50,468 like after school I would go hang out in the back room and make paint T. 878 01:15:50,468 --> 01:15:55,198 shirts and then I would watch my grandad like tinker with so 879 01:15:55,198 --> 01:15:58,788 in machines and all these things so that's kind of how I grew up. 880 01:16:00,048 --> 01:16:06,198 Like any smart boy in Georgia who's good at math went to Georgia Tech My mom 881 01:16:06,198 --> 01:16:11,829 was like you're going to be a scientist I'm going to be a designer and now. 882 01:16:13,509 --> 01:16:18,559 I got an undergraduate degree of industrial design I went to Italy and 883 01:16:18,559 --> 01:16:22,868 went to grad program in fashion design and was Kenny and 884 01:16:22,868 --> 01:16:27,398 then came back here he can Pica tour 885 01:16:30,188 --> 01:16:34,197 and then gradually got so. 886 01:16:39,496 --> 01:16:47,316 He can Pikachu or so when I came back to Atlanta I started make it to a business. 887 01:16:48,406 --> 01:16:54,806 Where I was really interested in maybe we'll have a discussion about 888 01:16:54,806 --> 01:17:00,786 what we think of ourselves as like I do I define myself as a designer. 889 01:17:01,906 --> 01:17:03,776 With some wonder standing of craft. 890 01:17:04,805 --> 01:17:09,106 But there's a whole discussion around are like designers craftsman 891 01:17:09,106 --> 01:17:13,567 makers like that hold this conscious but 892 01:17:13,567 --> 01:17:17,897 I consider myself a designer because I was really interested in the process how do I 893 01:17:17,897 --> 01:17:22,957 take something that can become unique and look like a craft and 894 01:17:22,957 --> 01:17:28,297 each one is different but create a process where I can make. 895 01:17:29,876 --> 01:17:38,397 So we worked with we source the cotton from North Carolina design the T. 896 01:17:38,397 --> 01:17:39,057 shirts have the T. 897 01:17:39,057 --> 01:17:41,667 shirts made North Carolina and then we got the blank T. 898 01:17:41,667 --> 01:17:43,177 shirts and handed them with. 899 01:17:45,186 --> 01:17:48,787 A natural processes and hand screen printed them and 900 01:17:48,787 --> 01:17:53,456 did some embroidery I T. 901 01:17:53,456 --> 01:18:00,466 shirt I was dye with organic cotton from North Carolina was died within the get 902 01:18:06,696 --> 01:18:12,755 on top of them so that was two thousand and six to two thousand and 903 01:18:12,755 --> 01:18:18,687 nine and part of what I was most proud of with the company sustainable but 904 01:18:18,687 --> 01:18:26,268 also regionally focus to create this 905 01:18:32,138 --> 01:18:36,697 so women stop buying one hundred fifty dollar T. 906 01:18:36,697 --> 01:18:38,288 shirts in two thousand and eight. 907 01:18:44,279 --> 01:18:49,729 I started using class and wearable product design and 908 01:18:49,729 --> 01:18:53,729 that star heard about the class and was like hey can you help me T. 909 01:18:54,809 --> 01:18:57,849 It was computing class and that led into research projects. 910 01:18:58,999 --> 01:18:59,769 So this is. 911 01:19:01,469 --> 01:19:05,879 Where we started looking at embroideries using conductive thread. 912 01:19:07,268 --> 01:19:07,929 As. 913 01:19:10,960 --> 01:19:14,400 This had been done before it wasn't super novel but 914 01:19:19,239 --> 01:19:23,031 it is on our kind of kind of surround this 915 01:19:25,031 --> 01:19:29,152 is the first is the human factor surrounding that So 916 01:19:29,152 --> 01:19:33,872 how well can you find an interface because it's created by an embroidery or 917 01:19:33,872 --> 01:19:38,932 printed where should those go in the body those kinds of human factor questions so 918 01:19:38,932 --> 01:19:43,241 we looked at it how do we create interfaces are designed them so 919 01:19:43,241 --> 01:19:46,721 that they're easy to interact with on the go while you're not 920 01:19:46,721 --> 01:19:50,842 visibly looking at the interface and what do those interactions look like. 921 01:19:52,672 --> 01:19:58,412 Part of this which was this is a moment in the process that I was really happy about 922 01:19:59,901 --> 01:20:05,471 we have to in using these types of interfaces we're using capacitive it's 923 01:20:10,281 --> 01:20:19,632 on the body we decided to try 924 01:20:32,411 --> 01:20:40,431 and in doing that and by state 925 01:21:08,822 --> 01:21:10,261 it's kind of a full circle moment. 926 01:21:11,762 --> 01:21:16,793 But I just had to explain that to you over the course. 927 01:21:18,213 --> 01:21:19,953 But how do I convey this 928 01:21:52,042 --> 01:21:55,011 so what we tried to do is figure out a way. 929 01:21:56,121 --> 01:22:00,182 To talk to designers and skilled craftspeople. 930 01:22:01,441 --> 01:22:05,992 Building a skill in a way that they were used to seeing that kind of information so 931 01:22:05,992 --> 01:22:10,810 we created something called interface watch look 932 01:22:10,810 --> 01:22:14,571 these are just examples of what a normal swatch book might look like Asians 933 01:22:16,952 --> 01:22:22,042 get and play with it and see 934 01:22:24,543 --> 01:22:31,622 and then watch and example 935 01:22:34,063 --> 01:22:39,283 something that might pop up on on the edge we purposely didn't try to dictate 936 01:22:39,283 --> 01:22:45,043 specific uses So the way a swatch would be 937 01:22:57,611 --> 01:23:01,782 used for that but that we just inspired really. 938 01:23:02,972 --> 01:23:12,962 Created the 939 01:23:12,973 --> 01:23:15,463 Swatch book and we use this watch we can and 940 01:23:17,603 --> 01:23:22,833 one of them was with an Italian musician named Rowe 941 01:23:22,833 --> 01:23:25,803 where we showed him the Swatch book and we worked with him for a week. 942 01:23:27,233 --> 01:23:31,363 To create a garment that he basically as a musical controller. 943 01:23:40,778 --> 01:23:46,698 But he used it to control preset functions that he created but 944 01:23:46,698 --> 01:23:51,829 this is the one we process where we work together a musician and 945 01:23:51,829 --> 01:23:55,518 designers technicians engineers. 946 01:23:56,918 --> 01:24:00,649 And part of what we did with the Swatch book was used as a way 947 01:24:00,649 --> 01:24:03,119 to communicate between people so 948 01:24:11,577 --> 01:24:16,268 because this this is not a garment that's going to be washed really so 949 01:24:16,268 --> 01:24:20,358 we were able to create basically an art piece rather than something 950 01:24:25,317 --> 01:24:32,036 to have a moment where Rowe was able to play with the textile and 951 01:24:32,036 --> 01:24:35,846 interact with it while at this point we're able to talk to each other about what it's 952 01:24:35,846 --> 01:24:41,145 actually doing and how he actually can and 953 01:24:49,386 --> 01:24:54,195 pretty visual like how it works and 954 01:24:54,195 --> 01:25:00,366 then another project really quickly was a project that we called monstre. 955 01:25:01,936 --> 01:25:02,745 Basically that came 956 01:25:02,745 --> 01:25:12,745 from. 957 01:25:24,435 --> 01:25:29,365 We did some actual sketching together and we played with fabrics together so 958 01:25:29,365 --> 01:25:35,283 this was this was traditional type of like design which also showed her the Swatch 959 01:25:35,283 --> 01:25:38,834 book so she could understand like you can touch fabrics and control things. 960 01:25:40,514 --> 01:25:41,474 And in the end. 961 01:25:43,334 --> 01:25:45,434 We ended up making a dress with all this 962 01:26:22,623 --> 01:26:29,485 so those kinds of things you know find their way back in. 963 01:26:30,825 --> 01:26:32,525 And super quick my last project. 964 01:26:34,495 --> 01:26:40,544 That I just worked on is kind of a culmination of Whenever I work on these 965 01:26:50,346 --> 01:26:54,555 and I thought why not make that a little more formal and organize 966 01:27:05,575 --> 01:27:06,375 them so. 967 01:27:07,615 --> 01:27:12,594 Through an exhaustive literature review and that are pretty 968 01:27:12,594 --> 01:27:17,863 simple and show you where it's like for instance this 969 01:27:17,863 --> 01:27:20,984 is where you can hold more weight where you can hold less weight on the body. 970 01:27:23,603 --> 01:27:25,573 Areas of the body that have this 971 01:27:29,825 --> 01:27:35,535 is a map about active touch so we're on the body do we use our body to investigate 972 01:27:35,535 --> 01:27:39,825 through touch where on the body can we feel touch feel haptics. 973 01:27:41,314 --> 01:27:43,835 Different they work best on the body for 974 01:27:43,835 --> 01:27:47,394 different uses and in each one of these body maps come 975 01:27:52,654 --> 01:27:57,585 in the list of academic resources where you can find why I 976 01:27:57,585 --> 01:28:01,905 made that choice right that's available for free but as a designer 977 01:28:01,905 --> 01:28:05,145 I was most excited about this moment were active like that all the maps on high. 978 01:28:12,219 --> 01:28:13,128 To combine it. 979 01:28:17,449 --> 01:28:20,809 Kind of the general areas where wearable technology is or 980 01:28:20,809 --> 01:28:26,309 could be and all that information is available 981 01:28:43,560 --> 01:28:44,470 how am I supposed to 982 01:29:21,559 --> 01:29:24,040 thank 983 01:29:24,040 --> 01:29:34,040 you. 984 01:29:50,578 --> 01:29:52,408 So we have to. 985 01:29:55,060 --> 01:30:01,340 I think it was great that Clint ended with pictures of the body so the. 986 01:30:03,220 --> 01:30:07,240 Discussions part of these discussions of variable computers and 987 01:30:07,240 --> 01:30:11,630 fabrics and how we combine things and how we combine the. 988 01:30:12,980 --> 01:30:17,269 Digital with non digital a lot of things happening there I mean 989 01:30:17,269 --> 01:30:20,730 we have new technologies we have conductive threat we have. 990 01:30:22,540 --> 01:30:26,700 A whole screens and stuff that's on the on on our bodies but 991 01:30:26,700 --> 01:30:30,229 the bodies are still there right so it's still our. 992 01:30:32,299 --> 01:30:37,690 Input system and I'll put this still the same thing there are people also working 993 01:30:37,690 --> 01:30:41,130 on this I'm aware of that but by the at least for the topic we're talking about 994 01:30:41,130 --> 01:30:47,959 today as I just was really interesting to see how that hits this part that stays 995 01:30:47,959 --> 01:30:52,220 the same which kind of it I don't know that's a question's medical problem so. 996 01:30:54,010 --> 01:31:00,240 Is there any balancing that you see happening in that so that we have. 997 01:31:02,390 --> 01:31:04,490 A body system that is. 998 01:31:05,780 --> 01:31:09,969 X. thousands of years old and clothing system 999 01:31:09,969 --> 01:31:14,340 that is dynamic it might change with whatever the Twitter feed is or 1000 01:31:14,340 --> 01:31:19,399 that that has its own logic like you know the from the. 1001 01:31:21,179 --> 01:31:25,999 By them and almost have their own AI system so what. 1002 01:31:27,020 --> 01:31:33,999 Does that reflect back on my body or is this like a seed in this connection or 1003 01:31:33,999 --> 01:31:38,050 do things go wrong when when these things hit well for me. 1004 01:31:39,690 --> 01:31:44,339 I think in your 1005 01:31:44,339 --> 01:31:48,509 question there's another there's in your question there's another problem. 1006 01:31:49,649 --> 01:31:53,458 Which is really how different disciplines view the body. 1007 01:31:55,399 --> 01:32:00,378 And so in skill based disciplines like fashion design and 1008 01:32:00,378 --> 01:32:03,269 I call it a skill based disciplined just because. 1009 01:32:04,308 --> 01:32:05,789 The. 1010 01:32:05,789 --> 01:32:09,048 Way you learn fashion design there's all these rules like you would think by 1011 01:32:09,048 --> 01:32:14,589 watching a fashion show that it's about art and being like you know flamboyant and 1012 01:32:14,589 --> 01:32:21,499 creative but fashion is one of the most ruled in regulated 1013 01:32:21,499 --> 01:32:26,858 like engines that exist because you know there's. 1014 01:32:28,248 --> 01:32:32,149 There's ancient ways of cutting fabric 1015 01:32:32,149 --> 01:32:36,989 that make it fit on the body in a certain way so and so 1016 01:32:36,989 --> 01:32:41,409 fashion tends to start from those like regimented like pattern blocks. 1017 01:32:42,539 --> 01:32:47,259 And it's not just that it's also how often those come out and how often how often you 1018 01:32:47,259 --> 01:32:52,279 show you know what's new and what's new is regimented in time frame so. 1019 01:32:53,339 --> 01:32:57,229 It's really interested in how they deal with this idea of a constantly. 1020 01:32:58,259 --> 01:33:03,879 Changing what we think they're changing on the body where is 1021 01:33:03,879 --> 01:33:07,498 the technical people that I tend to work with and the computer scientists and 1022 01:33:07,498 --> 01:33:11,659 the people that deal in human factors are like the body is the body and 1023 01:33:11,659 --> 01:33:16,009 like we just have to figure out the best way to make this thing move right so 1024 01:33:16,009 --> 01:33:20,669 I'm like I think it's getting those people to talk to each other. 1025 01:33:22,588 --> 01:33:27,349 And work on something that sits on the body so like a short example would 1026 01:33:27,349 --> 01:33:32,499 be if I have a fashion designer they may want to cut a silhouette in a certain way 1027 01:33:32,499 --> 01:33:37,539 which means that they need to put a sensor they want to show off a person's waist so 1028 01:33:37,539 --> 01:33:41,488 they want to put the sensor like on the shoulder on the back but that particular 1029 01:33:41,488 --> 01:33:44,979 sensor the engineer sitting across from him saying no that sensor needs to be on 1030 01:33:44,979 --> 01:33:48,568 the waist because I have to read this certain thing that comes from the waist. 1031 01:33:49,789 --> 01:33:52,238 And being able to negotiate what's more important. 1032 01:33:53,839 --> 01:33:57,339 Is is why I think those kind of relationships. 1033 01:34:05,548 --> 01:34:07,839 A little about that maybe. 1034 01:34:09,579 --> 01:34:12,369 Particularly responding to kind of technology on the body. 1035 01:34:14,369 --> 01:34:17,899 So I worked for I have worked 1036 01:34:17,899 --> 01:34:22,049 many years in the space of electronic textiles and wearable computing. 1037 01:34:24,269 --> 01:34:29,349 One of the interesting things about the field that you. 1038 01:34:30,388 --> 01:34:33,859 Are one of the interesting things about that field is that there are some striking 1039 01:34:33,859 --> 01:34:39,059 retirement so some of the most interesting designers and 1040 01:34:39,059 --> 01:34:44,479 practitioners of practitioners in that space have like left the field. 1041 01:34:46,429 --> 01:34:49,709 So I take them or take a lot of Maggie orthe who is in many ways kind of 1042 01:34:49,709 --> 01:34:54,848 the founder of kind of working with electronics and textiles and 1043 01:34:54,848 --> 01:34:59,629 in kind of a design or oriented way one of the very first people to do that. 1044 01:35:00,668 --> 01:35:04,109 She no longer works in the space and there are kind of some others. 1045 01:35:05,299 --> 01:35:06,468 And that coupled with like. 1046 01:35:08,488 --> 01:35:12,059 A narrative in wearable computing where it's always about to happen 1047 01:35:12,059 --> 01:35:14,939 right this is kind of like legendary in our space like every. 1048 01:35:16,109 --> 01:35:19,969 Every so often there's like big news about wearable computing and it's like it's 1049 01:35:19,969 --> 01:35:25,548 about how to like really happened we're really about to have this mainstream 1050 01:35:25,548 --> 01:35:30,179 like wearable computer thing and somehow we we haven't yet got in there. 1051 01:35:32,429 --> 01:35:32,929 And. 1052 01:35:34,499 --> 01:35:38,518 I so that that's all kind of background I wanted 1053 01:35:38,518 --> 01:35:43,509 to I guess share some of my eyes thoughts about working in the discipline and. 1054 01:35:44,749 --> 01:35:48,919 To me these things perhaps or are interconnected so 1055 01:35:48,919 --> 01:35:53,518 I've stepped back some from working in electronic textiles. 1056 01:35:55,048 --> 01:35:55,879 Feeling. 1057 01:35:59,399 --> 01:36:01,118 Kind of an ongoing affection for 1058 01:36:01,118 --> 01:36:04,119 the space but also a certain kind of disenchantment in my. 1059 01:36:04,119 --> 01:36:08,028 Particular kind of version of disenchantment is I I have discovered that 1060 01:36:08,028 --> 01:36:14,139 like I love the materials of that space which I think I am totally infatuated with 1061 01:36:14,139 --> 01:36:19,519 like mashing up like fabric and electronics like I love the look of like 1062 01:36:19,519 --> 01:36:24,609 making a circuit on textile like that the you can do that it's gorgeous like 1063 01:36:24,609 --> 01:36:29,398 I love kind of the cultural implications of that the like this that acts that you 1064 01:36:29,398 --> 01:36:34,669 can kind of that naturally come out of that combination but 1065 01:36:34,669 --> 01:36:40,129 I'm not super interested in anything you can actually do with the technical 1066 01:36:40,129 --> 01:36:45,359 like I don't really want to record my physical movements all the time 1067 01:36:45,359 --> 01:36:50,159 like you you can do kind of a beautiful interactive like theater and 1068 01:36:50,159 --> 01:36:54,719 dance performances and that's interesting but then that's kind of what you do. 1069 01:36:57,398 --> 01:37:01,249 I don't like blinky lights and closes like fun but 1070 01:37:01,249 --> 01:37:06,269 then that's kind of that's the end of that. 1071 01:37:07,639 --> 01:37:13,919 So that is that's kind of my feeling about wearables in many ways and I. 1072 01:37:15,719 --> 01:37:19,309 So and I don't want to be too cynical about the discipline because I 1073 01:37:19,309 --> 01:37:21,118 think there's really interesting vibrant work and 1074 01:37:21,118 --> 01:37:24,309 I don't want to abandon it or say it's like not worthwhile. 1075 01:37:25,449 --> 01:37:28,179 But I've personally found kind of a dead end but 1076 01:37:28,179 --> 01:37:33,298 I wonder if my own personal that it isn't connected to the fact that that. 1077 01:37:34,478 --> 01:37:39,149 There seems to be like a hump that we haven't gotten over in that space so yeah. 1078 01:37:40,879 --> 01:37:41,999 Yeah can I call my mama. 1079 01:37:46,699 --> 01:37:50,608 Yeah I had a conversation with Maggie and I'm so 1080 01:37:50,608 --> 01:37:54,299 tired and I think I think part of it is pushing. 1081 01:37:55,419 --> 01:38:00,108 Part of it is like working for years and it's about to hit it's about. 1082 01:38:01,999 --> 01:38:06,859 Which is why I'm Which is why I'm personally really interested in 1083 01:38:06,859 --> 01:38:08,379 what I'm interested in which is. 1084 01:38:09,439 --> 01:38:14,419 How do you get the people who are responsible for creating the desirable 1085 01:38:14,419 --> 01:38:20,809 objects or brands or fashions to understand what they could do with it. 1086 01:38:22,019 --> 01:38:26,088 In a way that it's not really my responsibility to come up with the killer 1087 01:38:26,088 --> 01:38:29,838 app but I'm in but I'm able killer application. 1088 01:38:31,908 --> 01:38:34,549 I want to mention the sound sequence 1089 01:38:34,549 --> 01:38:36,799 that we created which my actually kills someone. 1090 01:38:39,299 --> 01:38:39,799 The. 1091 01:38:40,969 --> 01:38:41,569 Killer. 1092 01:38:42,858 --> 01:38:46,049 I'm probably not the person that's going to come up with that 1093 01:38:46,049 --> 01:38:49,399 like the thing that's going to hit thousands and thousands of people 1094 01:38:49,399 --> 01:38:54,279 I feel like my responsibility is more about how do I communicate these ideas and 1095 01:38:54,279 --> 01:38:59,239 processes in a way that the designers that can come up with that idea and 1096 01:38:59,239 --> 01:39:03,998 that's really interesting to me like also watching conflicts happen like between 1097 01:39:03,998 --> 01:39:09,809 like technology people and designers but but 1098 01:39:09,809 --> 01:39:14,028 so take this turn to what I was really excited about the material and 1099 01:39:14,028 --> 01:39:18,759 now you're completely in the material like like metal and paper self-made paper and 1100 01:39:18,759 --> 01:39:22,988 so you return to the rule like you said right so. 1101 01:39:24,418 --> 01:39:29,918 And I see and yes work that this is very much like return 1102 01:39:29,918 --> 01:39:34,278 to return to your state to the material you find them in fifty dollars and 1103 01:39:34,278 --> 01:39:36,738 you stay as true as you can to that material and 1104 01:39:36,738 --> 01:39:40,929 then build on top of it without digital stuff involved. 1105 01:39:43,009 --> 01:39:44,988 With a minimizing as well so 1106 01:39:44,988 --> 01:39:49,909 I'm choosing to you know I put in an application for a grant to get digital and 1107 01:39:49,909 --> 01:39:55,448 bravery machine to make that fingerprint as accurate as possible 1108 01:39:55,448 --> 01:40:01,589 thank God that didn't happen thank God that Grant failed and now I can take the. 1109 01:40:01,589 --> 01:40:05,909 Digital information and translate it to hand because I think it 1110 01:40:05,909 --> 01:40:10,709 would have weakened the work in a lot of ways in order you know and 1111 01:40:10,709 --> 01:40:16,089 I mean like there just right now there's an element of finger painting 1112 01:40:16,089 --> 01:40:21,039 with the topography that I think is a lot more genuine and interesting than 1113 01:40:21,039 --> 01:40:26,359 if that mark making were done in a really calculated hard way 1114 01:40:26,359 --> 01:40:30,898 you know you but so you don't have this this this is basically. 1115 01:40:32,289 --> 01:40:38,358 It's like the look what you can return to the actual craftsmanship. 1116 01:40:39,509 --> 01:40:42,858 And avoids what might be and it's not always isn't meant as a critique but 1117 01:40:42,858 --> 01:40:44,948 sometimes it is just gimmickry that we can. 1118 01:40:45,999 --> 01:40:49,439 Learn anything these days so it's a blink using on this part so 1119 01:40:49,439 --> 01:40:53,389 but Mike My question is almost like a continuation of what plans interest is. 1120 01:40:54,399 --> 01:40:59,538 There seemed to be potential there that it's not that sometimes brings up and 1121 01:40:59,538 --> 01:41:01,928 sometimes comes and goes and ages and 1122 01:41:01,928 --> 01:41:07,399 where people who try to push it all the time is step potential that is 1123 01:41:07,399 --> 01:41:13,098 inherent to the combination of the two right or is the potential more like 1124 01:41:13,098 --> 01:41:19,139 the collision of the two that creates some some interesting friction and then. 1125 01:41:21,269 --> 01:41:21,769 I. 1126 01:41:23,129 --> 01:41:25,569 Think you know when the killer is there but 1127 01:41:25,569 --> 01:41:29,738 that's also an interesting point of value because I was talking to a ceramicist and 1128 01:41:29,738 --> 01:41:35,708 he was telling me that he was teaching little kids how to make a coil pot and 1129 01:41:35,708 --> 01:41:41,609 you make a snake and you turn it into a pot by twisting it in a spiral and 1130 01:41:41,609 --> 01:41:44,799 one of the kids said Little kids was like it's like three D. 1131 01:41:44,799 --> 01:41:46,098 printing with your hands. 1132 01:41:48,139 --> 01:41:49,119 You know so maybe. 1133 01:41:50,528 --> 01:41:51,939 So maybe that's sort of. 1134 01:41:53,219 --> 01:41:55,649 The way that a lot of beginning to think. 1135 01:41:57,969 --> 01:41:59,659 That kind of makes me hopeful you know. 1136 01:42:01,219 --> 01:42:04,119 I don't know. All of this makes me hopeful I would like 1137 01:42:04,119 --> 01:42:09,849 preferred to see the craft part first to see that this is how 1138 01:42:09,849 --> 01:42:16,638 the clave feels before I think there is just an offspring of plastic 1139 01:42:16,638 --> 01:42:21,979 rightly so I have for me that's why I like it and also now with a. 1140 01:42:23,179 --> 01:42:26,658 Background like growing up in a community of craft so 1141 01:42:26,658 --> 01:42:31,838 I'd like you if you come out of that and you you have a roots in that from 1142 01:42:31,838 --> 01:42:37,209 the beginning that would not turn there would not lead to that statement I think 1143 01:42:37,209 --> 01:42:41,469 you would still see Clay as clay or wood as what it in metal as metal and I think 1144 01:42:41,469 --> 01:42:45,739 that it is a bit strange to communities that we create with this three D. 1145 01:42:45,739 --> 01:42:51,009 printing first but maybe it's just me I don't want to be dumb I leave it up here 1146 01:42:51,009 --> 01:42:56,099 if there is folks jumping in having burning questions peace agreement us so 1147 01:42:56,099 --> 01:43:02,719 we can we can repeat them for the camera and Sarah. 1148 01:44:15,349 --> 01:44:15,849 Yeah. 1149 01:44:16,878 --> 01:44:17,378 I mean it's. 1150 01:44:18,798 --> 01:44:20,549 So many things to say on that topic. 1151 01:44:22,099 --> 01:44:28,458 I think that there are tradeoffs in those different like life styles. 1152 01:44:29,488 --> 01:44:35,059 I would say one thing that I almost kind of included as in my talk as a topic but 1153 01:44:35,059 --> 01:44:36,489 then kind of stepped away from is. 1154 01:44:37,829 --> 01:44:42,279 A thing that it's taking me that probably seems obvious when I say it but 1155 01:44:42,279 --> 01:44:43,649 it's taken me a while to. 1156 01:44:45,239 --> 01:44:51,469 To realize in a kind of concrete way for myself is that a particular 1157 01:44:51,469 --> 01:44:57,689 pitfall of the path I've chosen is like thinking about working as a craftsperson 1158 01:44:57,689 --> 01:45:01,929 person's very direct way of making things that you use in your day to day life and 1159 01:45:01,929 --> 01:45:06,868 then that you're trying to sell that that can be intellectually constraining in very 1160 01:45:06,868 --> 01:45:11,888 he in probably quite obvious ways so I'm thinking about like how do I make 1161 01:45:11,888 --> 01:45:16,819 a pair of earrings right like OK like it's really like earrings are great but 1162 01:45:16,819 --> 01:45:21,808 that's like a perfect limiting box to be in and so 1163 01:45:21,808 --> 01:45:27,659 I think the particular danger of this path is making sure there are space for. 1164 01:45:29,169 --> 01:45:31,628 For more or. 1165 01:45:32,999 --> 01:45:38,479 Open ended kind of speculative experimental work that's like 1166 01:45:38,479 --> 01:45:43,529 what you have to be intentional about and careful to preserve in in my current life 1167 01:45:43,529 --> 01:45:49,369 whereas the almost the kind of photo ops it is true of the academic space where 1168 01:45:49,369 --> 01:45:54,719 all of the world work is quite speculative and exploratory but you can often 1169 01:45:54,719 --> 01:45:58,978 lose touch with kind of reality it right like as you say you make a project or 1170 01:45:58,978 --> 01:46:04,209 a car I feel like wave your hands and say like yeah some people liked it or 1171 01:46:04,209 --> 01:46:08,369 I don't want to be too critical because I think so much valid work happens there but 1172 01:46:08,369 --> 01:46:12,789 but you can be very disconnected from the world and and and 1173 01:46:12,789 --> 01:46:14,909 something is lost when you're disconnected from. 1174 01:46:14,909 --> 01:46:17,949 The world there's a lot of richness that comes from for 1175 01:46:17,949 --> 01:46:22,879 example I think making objects that are in use over extended periods of 1176 01:46:22,879 --> 01:46:27,759 time as opposed to in use for you know a half an hour an hour a day. 1177 01:46:28,899 --> 01:46:30,038 So so. 1178 01:46:31,159 --> 01:46:35,909 So I think each particular kind of context for work has. 1179 01:46:37,159 --> 01:46:37,799 Has. 1180 01:46:38,979 --> 01:46:40,719 Things that it emphasizes and 1181 01:46:40,719 --> 01:46:44,609 deemphasize is but all I think they're all valid ways of working but. 1182 01:46:45,649 --> 01:46:49,609 But we should be I guess aware of I think the limitations of and 1183 01:46:49,609 --> 01:46:55,299 what incentives of different how they influence the worth a. 1184 01:46:58,750 --> 01:47:02,629 I completely agree when I had my business 1185 01:47:02,629 --> 01:47:06,489 one of the reasons that I decided to close the business was because. 1186 01:47:08,190 --> 01:47:09,210 I was so. 1187 01:47:10,579 --> 01:47:14,560 Married and excited to the process so 1188 01:47:14,560 --> 01:47:18,970 I created this process I created this like true story like and 1189 01:47:18,970 --> 01:47:23,820 I was so excited about how the shirts were made and 1190 01:47:23,820 --> 01:47:27,190 coming up with the concepts and like all of that that. 1191 01:47:29,390 --> 01:47:34,260 Unfortunately I was a bad business person there was no there was no way to 1192 01:47:34,260 --> 01:47:39,160 exponentially change right so if I hired someone to make the shirts then I wasn't 1193 01:47:39,160 --> 01:47:42,790 making money on the shirts only made some money on the shirts that I sat and 1194 01:47:42,790 --> 01:47:45,840 actually did and then I hired my friends and 1195 01:47:45,840 --> 01:47:49,730 I was like well I know he needs to make this much money to like pay his rent and 1196 01:47:49,730 --> 01:47:54,529 then it was just like I was making money I was always just breaking even and 1197 01:47:54,529 --> 01:47:57,240 then I found Akademi and where I can just come up with ideas. 1198 01:47:59,020 --> 01:48:04,260 And like I love it you know like I prove something works and I'm like OK this works 1199 01:48:04,260 --> 01:48:09,570 go go go go make money on that like that really makes me happy sad but 1200 01:48:09,570 --> 01:48:14,819 so if you talk about what community so what personal stories do making process is 1201 01:48:14,819 --> 01:48:20,650 generated by these very different stories likely a set one is speculative 1202 01:48:20,650 --> 01:48:25,569 driving full would and and see where whatever us next to could be next and 1203 01:48:25,569 --> 01:48:30,160 the other one is how could this actually be real and 1204 01:48:30,160 --> 01:48:34,340 that it's not just speculated but like be used so 1205 01:48:34,340 --> 01:48:38,969 the community of actually uses is something that is it's a. 1206 01:48:39,999 --> 01:48:41,340 Different perspective to. 1207 01:48:42,609 --> 01:48:46,730 A lot of those things and whatever hybrid craft us it's always 1208 01:48:46,730 --> 01:48:50,260 usually always prototyping and it's one piece only and 1209 01:48:50,260 --> 01:48:55,060 it's really expensive and if it works on day Monday you're lucky and and 1210 01:48:55,060 --> 01:48:57,440 that's a different idea to what's this has to be a T. 1211 01:48:57,440 --> 01:48:59,010 shirt that actually. 1212 01:48:59,010 --> 01:48:59,960 Warm on the street. 1213 01:49:00,989 --> 01:49:05,270 One thing I would say along these lines is I think there's some really 1214 01:49:05,270 --> 01:49:07,890 luminous like awesome example. 1215 01:49:09,409 --> 01:49:12,430 Of a success I mean in all spheres but 1216 01:49:12,430 --> 01:49:17,720 like I mean I talked about nervous system in my presentation but 1217 01:49:17,720 --> 01:49:23,589 they stand out to me as like a design firm that kind of 1218 01:49:23,589 --> 01:49:30,060 does a stunningly well at doing on the one hand like groundbreaking research into 1219 01:49:30,060 --> 01:49:34,250 like computational design like they're the at the forefront of that field and 1220 01:49:34,250 --> 01:49:39,160 that's like they're outside of academia and they do that and on the other hand 1221 01:49:39,160 --> 01:49:44,709 like they sell like beautiful widgets to that are affordable and 1222 01:49:44,709 --> 01:49:50,980 accessible to like that to everyone and they are successful at the business 1223 01:49:50,980 --> 01:49:56,020 part successful enough to kind of fund both the creation of these beautiful but 1224 01:49:56,020 --> 01:50:00,439 kind of prosaic artifacts as well as this is really groundbreaking research so 1225 01:50:00,439 --> 01:50:05,740 I think there are some really like there are some inspiring models out there. 1226 01:50:07,109 --> 01:50:11,170 But I do think kind of connecting 1227 01:50:11,170 --> 01:50:16,200 like the real world and doing really groundbreaking research at the same 1228 01:50:16,200 --> 01:50:20,890 time like that's a tricky nut to crack but I think you can but it's really tricky I 1229 01:50:20,890 --> 01:50:25,859 mean inside of academia I think there are also examples I mean I think for example. 1230 01:50:27,510 --> 01:50:29,780 This is jumping to a slightly different discipline but 1231 01:50:29,780 --> 01:50:34,719 again one that I know well but examples of people doing groundbreaking work that is 1232 01:50:34,719 --> 01:50:40,219 then commercialized and they can kind of connect to the real world in that way and 1233 01:50:40,219 --> 01:50:44,840 then some of that commercialisation can fall back into research around for 1234 01:50:44,840 --> 01:50:49,370 example like long term use and my cultural impact so I think. 1235 01:50:50,639 --> 01:50:53,760 You know that's what a lot of what I found most 1236 01:50:53,760 --> 01:50:58,739 interesting about the lily pad Arduino is the my ability to kind of. 1237 01:50:58,739 --> 01:51:03,910 As a product and then kind of study its impact on the world like that's really 1238 01:51:03,910 --> 01:51:08,610 interesting and my former student D.G. is now able to do kind of similar research 1239 01:51:08,610 --> 01:51:13,760 around and a paper based computing and paper based electronics so 1240 01:51:13,760 --> 01:51:18,349 to me there are there really interesting examples coming from both kind of 1241 01:51:18,349 --> 01:51:23,030 communities that managed to bridge that gap but it's a tricky one to bridge and 1242 01:51:23,030 --> 01:51:27,570 there are forces that it's not natural I think in either setting a bridge that gap. 1243 01:51:28,710 --> 01:51:31,160 There but this is really curious so it's so 1244 01:51:31,160 --> 01:51:37,990 one of the things you talk about here is critical making exciting but 1245 01:51:37,990 --> 01:51:41,480 the idea of making us an intellect is part of the intellectual a critical. 1246 01:51:42,660 --> 01:51:45,080 And counter with something that's YOUR work for 1247 01:51:45,080 --> 01:51:49,450 example with the quilts the idea of I interpret them and I critically respond 1248 01:51:49,450 --> 01:51:54,009 to them through my own practice but as a response to practice I think this could be 1249 01:51:54,009 --> 01:51:58,380 very nice to describe some of those approaches where what you're saying is you 1250 01:51:58,380 --> 01:52:01,730 know that's all very well and could be one way but at another one you would say. 1251 01:52:02,740 --> 01:52:06,960 It's almost like the economic like like almost group Reaganomics like the them 1252 01:52:06,960 --> 01:52:13,310 isolated I can't talk about economics I have never done a company 1253 01:52:13,310 --> 01:52:17,929 so I go or go ahead I don't need to very busy invalidation or 1254 01:52:17,929 --> 01:52:23,100 something all of you use a functional acceptance maybe as one where 1255 01:52:23,100 --> 01:52:27,789 I mean I don't want to cite this is the only way that I like to do work it's 1256 01:52:27,789 --> 01:52:31,830 it's a way that's particularly interesting to me I guess is. 1257 01:52:34,410 --> 01:52:36,289 Answering these questions of like. 1258 01:52:37,370 --> 01:52:41,920 Kind of everyday use in the real world and and 1259 01:52:41,920 --> 01:52:46,600 and and economics being a big part of like everyday life so 1260 01:52:46,600 --> 01:52:51,780 in terms of thinking about being a craft person like selling objects 1261 01:52:51,780 --> 01:52:55,469 is one way to do a craft but 1262 01:52:55,469 --> 01:52:58,830 to be a crafts person that I found kind of compelling and interesting so 1263 01:52:58,830 --> 01:53:04,151 I don't want to suggest that those that that be using models are the only 1264 01:53:04,151 --> 01:53:08,020 models of success I guess they're ones that I am particularly interested in 1265 01:53:08,020 --> 01:53:13,351 invested in I mean I think being much more of like life is an artist's right that 1266 01:53:20,379 --> 01:53:24,081 values and a different way so there 1267 01:53:26,961 --> 01:53:30,621 but I do think in Gage meant with like the real world 1268 01:53:32,620 --> 01:53:37,130 and selling like products is is one very interesting is an interesting one and 1269 01:53:37,130 --> 01:53:42,320 I guess maybe the articulated a bit more it's one that hasn't received 1270 01:53:42,320 --> 01:53:45,130 much academic attention but warrants it. 1271 01:53:47,198 --> 01:53:52,578 Maybe one of two Build a question out of this is because there was one 1272 01:53:52,578 --> 01:53:58,308 difference that I kind of sense at least where Clint was doing was how can we 1273 01:53:58,308 --> 01:54:03,349 communicate as well as possible to actual question 1274 01:54:03,349 --> 01:54:08,599 as I was a craft the fashion makers these new. 1275 01:54:10,219 --> 01:54:14,648 Things whatever however they might use them in environment and 1276 01:54:14,648 --> 01:54:18,639 what widely I was seeing in her talk issues were talked about 1277 01:54:18,639 --> 01:54:22,509 Disrupt cultural patterns I was one of the Senate I kind of 1278 01:54:22,509 --> 01:54:27,119 just grabbed out of context that I like A listers option but it's more it's 1279 01:54:27,119 --> 01:54:31,889 not necessarily a Smoove conversation that I would out of there was more and 1280 01:54:31,889 --> 01:54:37,529 I forgot in what context you brought it up but that very nicely what but 1281 01:54:37,529 --> 01:54:41,378 yes you mentioned when she had to scan her fingerprint or whatever eye for 1282 01:54:41,378 --> 01:54:45,719 anything zero zero is the technology this kind of. 1283 01:54:47,009 --> 01:54:50,958 It jumps to you and kind of stops you short in your tracks and 1284 01:54:50,958 --> 01:54:56,668 says I a second Wow Do what do I do with this with this thing that suddenly 1285 01:54:56,668 --> 01:55:01,729 overtricks my every move I get that feeling you know I think 1286 01:55:01,729 --> 01:55:06,829 I need to kind of find a resolution for that engagement of technology and 1287 01:55:06,829 --> 01:55:10,199 so I think that you know when you think about mapping and 1288 01:55:10,199 --> 01:55:14,399 the way that you can be tracked in that kind of stuff through a place 1289 01:55:14,399 --> 01:55:18,049 that's something that really kind of hit home with me. 1290 01:55:20,479 --> 01:55:21,130 The. 1291 01:55:22,680 --> 01:55:27,060 Question mark that opens up in my brain is whether an effective positioning 1292 01:55:27,060 --> 01:55:31,540 of technology to the craft in the case is actually not a system you know 1293 01:55:31,540 --> 01:55:36,390 it's actually not positive it's actually bad for you it kind of negative kind of 1294 01:55:36,390 --> 01:55:40,710 kind of you realize suddenly that whatever you get identity theft and 1295 01:55:40,710 --> 01:55:44,759 it's part of the digital culture as as we live in but 1296 01:55:44,759 --> 01:55:49,310 you you have this as something to respond to through whatever 1297 01:55:49,310 --> 01:55:53,540 means they can be a hybrid they can be single material and there's a question is. 1298 01:55:54,780 --> 01:55:59,559 Should be positioned as an as an obstacle to overcome almost like as an exclamation 1299 01:55:59,559 --> 01:56:04,960 mark to to deal with or helping hand to 1300 01:56:07,781 --> 01:56:11,831 go forward into a new commercial or whatever future 1301 01:56:13,720 --> 01:56:19,451 but I think maybe some of you have problem to be something 1302 01:56:26,151 --> 01:56:28,531 I know that you try to combine so you can hide. 1303 01:57:21,081 --> 01:57:23,741 And that technology wouldn't be foreign right so 1304 01:57:23,741 --> 01:57:26,381 it would be inherent in that material. 1305 01:58:16,879 --> 01:58:17,379 There. 1306 01:58:20,158 --> 01:58:24,079 Well a couple of remarks on that I mean one is just to hearken back to 1307 01:58:24,079 --> 01:58:25,469 our earlier discussion about. 1308 01:58:26,699 --> 01:58:30,579 When you work at the intersection of disciplines like to what extent 1309 01:58:30,579 --> 01:58:33,809 do you have to be like a hybrid person kind of and 1310 01:58:33,809 --> 01:58:38,849 I think to some extent you just have to and so the expectation that you can. 1311 01:58:39,889 --> 01:58:44,019 And that you cannot is perhaps a. 1312 01:58:45,369 --> 01:58:49,999 And unfruitful one so that is one comment 1313 01:58:49,999 --> 01:58:53,979 that I guess I've evolved to that point of view which isn't to say that. 1314 01:58:56,689 --> 01:59:01,129 That that you should adopt the ways of like whatever like electrical 1315 01:59:01,129 --> 01:59:05,459 engineers because what is most interesting about I think these intersections is 1316 01:59:05,459 --> 01:59:09,538 that in fact crafts people don't adopt the ways of electric and engineers but 1317 01:59:09,538 --> 01:59:13,088 they find their own ways of working kind of within that discipline and 1318 01:59:13,088 --> 01:59:18,129 it is that that strangeness that is so exciting and interesting So 1319 01:59:18,129 --> 01:59:22,309 that's one comment the other thing I would say specifically about electronic textiles 1320 01:59:22,309 --> 01:59:27,809 is that there are certain things just kind of given the the current like limits of 1321 01:59:27,809 --> 01:59:32,729 material science and that like you can do in textiles and others that you can't so 1322 01:59:32,729 --> 01:59:37,218 you can make like input devices out of textile materials and 1323 01:59:37,218 --> 01:59:40,008 you can make output devices out of textile materials 1324 01:59:40,008 --> 01:59:42,898 you can really make computers out of textile materials. 1325 01:59:44,289 --> 01:59:47,809 But there are so many I think there are just gorgeous 1326 01:59:47,809 --> 01:59:51,218 examples out there of of how to do the inputs and 1327 01:59:51,218 --> 01:59:56,629 the outputs I mean Hannah's work is like just which I assume you're quite 1328 01:59:56,629 --> 02:00:01,499 familiar with if you work in the spaces it's just a gorgeous like brilliant. 1329 02:00:02,809 --> 02:00:08,898 Kind of landscape of especially how you can construct like centers 1330 02:00:08,898 --> 02:00:13,599 using traditional textile techniques and approaches I mean it's just like so 1331 02:00:13,599 --> 02:00:18,959 awesome and and there is more limited but still really fascinating 1332 02:00:18,959 --> 02:00:23,319 work that's kind of analogous and how to make output devices so I do think that. 1333 02:00:25,340 --> 02:00:29,249 Those things I mean one of their strengths but also potential weaknesses 1334 02:00:29,249 --> 02:00:33,840 is that they're not so would you tie the bill right and so to an X. 1335 02:00:33,840 --> 02:00:37,609 they are really less about a product that you buy and 1336 02:00:37,609 --> 02:00:43,790 more about ways of working with perhaps a left excess a bill and 1337 02:00:43,790 --> 02:00:50,860 less known but anyway so those are public that I have a slightly different 1338 02:00:50,860 --> 02:00:55,000 it's not actually different at all I completely agree with everything you say. 1339 02:00:56,360 --> 02:00:58,059 And this gets back to that. 1340 02:00:59,229 --> 02:01:03,390 Crass person designer kind of conversation. 1341 02:01:05,360 --> 02:01:10,150 I think right now like if you're working in an electronic textiles and 1342 02:01:10,150 --> 02:01:12,630 you're doing amazing things like Hannah 1343 02:01:12,630 --> 02:01:16,980 like you have to be a crafts person you have to be someone who. 1344 02:01:19,008 --> 02:01:23,949 Has has a large hand in the work and also you have to be this 1345 02:01:23,949 --> 02:01:28,969 hybrid type person like I can do these things because I am a crafts person I 1346 02:01:28,969 --> 02:01:33,438 know how to be a craftsperson and I and I am a hybrid type person. 1347 02:01:34,578 --> 02:01:38,359 Getting back to your question and specifically talking about materials. 1348 02:01:39,658 --> 02:01:46,199 One of the reasons I'm so interested in being able to explain to designers 1349 02:01:46,199 --> 02:01:51,499 why this is interesting is because that's the that's it's a chicken and egg 1350 02:01:51,499 --> 02:01:56,739 thing right so if designers are wanting to design with this stuff then Tech so 1351 02:01:56,739 --> 02:02:01,108 many factures aren't going to put in effort to figure out how to make them and 1352 02:02:01,108 --> 02:02:06,029 and therefore needle manufacturers and and the people 1353 02:02:06,029 --> 02:02:11,038 that can make conductive materials are not going to start creating needles that will 1354 02:02:11,038 --> 02:02:15,419 that will run an embroidery machine with so I mean like if we walked over to my lab 1355 02:02:15,419 --> 02:02:19,399 like we replace parts on the machine to make the arms slightly different and 1356 02:02:19,399 --> 02:02:23,418 slightly different like materials so that conductive thread will like slide through 1357 02:02:23,418 --> 02:02:28,799 the machine without all this friction but and so 1358 02:02:28,799 --> 02:02:33,899 it's like a chain right so to get finally get to where like you can go to the store 1359 02:02:33,899 --> 02:02:38,579 and buy a fabric that maybe does more than just has like one conductive trace and it. 1360 02:02:40,238 --> 02:02:44,958 Requires someone that's making something for 1361 02:02:44,958 --> 02:02:49,039 Target deciding that that's important right so. 1362 02:02:50,119 --> 02:02:52,918 That's kind of where I'm sitting I'm sitting on the other side trying to 1363 02:02:52,918 --> 02:03:00,738 convince designers but I also value like secretly I love the craft 1364 02:03:00,738 --> 02:03:06,249 right I love the opportunity to have to be like I get to make it costume for 1365 02:03:06,249 --> 02:03:10,979 a designer because the soon as I say it's a costume then I'm able to 1366 02:03:10,979 --> 02:03:15,668 like let go of all the trappings of like it has to be like so 1367 02:03:15,668 --> 02:03:18,939 useful and functional and I have to know the human factors of it. 1368 02:03:18,939 --> 02:03:22,909 I can just make something that like I can spend like two or 1369 02:03:22,909 --> 02:03:27,509 three weeks like making fun like like loving the work of 1370 02:03:27,509 --> 02:03:32,438 making it right so there's this kind of turmoil. 1371 02:03:33,469 --> 02:03:37,328 Like between the two a little bit so yes and yes. 1372 02:04:28,449 --> 02:04:35,699 I think I think they are needed and it gets back to what I was talking about but 1373 02:04:35,699 --> 02:04:41,359 as a person who's interested in textiles and also on body interfaces 1374 02:04:41,359 --> 02:04:46,709 some of the ideas that I have have come from like old world textile 1375 02:04:46,709 --> 02:04:52,129 manipulation techniques like smocking and quilting and knife pleading and 1376 02:04:52,129 --> 02:04:57,328 like these tangible like textures that you create with fabrics. 1377 02:04:58,479 --> 02:05:00,359 As humans who have had fabrics for 1378 02:05:00,359 --> 02:05:05,999 a long time we're like automatically want to touch it and feel it investigate it and 1379 02:05:05,999 --> 02:05:11,209 figure out like how does this like get put together which goes back to your mention 1380 02:05:11,209 --> 02:05:16,239 of like the phone like for my generation like there's still a lot 1381 02:05:16,239 --> 02:05:21,309 of magic about what goes on in the phone like you like touch the phone and then all 1382 02:05:21,309 --> 02:05:26,498 of a sudden it's doing what you need it to do right but you don't you're divorced 1383 02:05:26,498 --> 02:05:31,689 from how it's actually making that happen whereas when I look at a knife plea 1384 02:05:31,689 --> 02:05:36,599 I can look at it and figure out like like and feel it and want to investigate it so. 1385 02:05:38,619 --> 02:05:43,099 I feel like there will always be a need for that more humanized element. 1386 02:05:44,989 --> 02:05:49,789 Especially in as things continue to become more mass 1387 02:05:49,789 --> 02:05:53,439 produced luxury items will have more of a hand and. 1388 02:05:56,698 --> 02:05:57,969 A human element to them. 1389 02:06:02,219 --> 02:06:06,470 My mind there's this is about like foundational kind of 1390 02:06:06,470 --> 02:06:09,339 educational philosophy in many ways. 1391 02:06:13,190 --> 02:06:17,040 So just a small anecdote a really striking moment for 1392 02:06:17,040 --> 02:06:20,030 me in my in my time at MIT I was on. 1393 02:06:21,210 --> 02:06:22,300 The committee of a. 1394 02:06:23,710 --> 02:06:28,229 Material scientist animate mechanical engineering student and 1395 02:06:28,229 --> 02:06:34,319 he was working doing really interesting work around the like space suits. 1396 02:06:36,000 --> 02:06:42,739 That aren't like and 1397 02:06:42,739 --> 02:06:50,748 anyway it would be really nice for astronauts that way. 1398 02:06:53,178 --> 02:06:53,678 But 1399 02:07:04,640 --> 02:07:05,360 like shape. 1400 02:07:10,019 --> 02:07:13,140 So so anyway in his committee. 1401 02:07:14,350 --> 02:07:17,290 One of his committee meetings he was talking about all of the ways that he was 1402 02:07:17,290 --> 02:07:22,230 like a modeling like stimulating like the different physics of like different 1403 02:07:22,230 --> 02:07:26,810 ways he could construct structures out of night and talking about like 1404 02:07:26,810 --> 02:07:30,750 anyway different structures and I kind of immediately aswell 1405 02:07:30,750 --> 02:07:34,519 just build them build it like it's not so hard to build this thing just build it. 1406 02:07:35,560 --> 02:07:36,840 Another professor who is. 1407 02:07:38,250 --> 02:07:43,120 Material science professor he was like I'm going to get this not quite right but 1408 02:07:43,120 --> 02:07:48,140 but the the essence of what he says is like no you cannot build anything and 1409 02:07:48,140 --> 02:07:52,280 tell you model it like you need to understand the physics you need to be able 1410 02:07:52,280 --> 02:07:56,590 to predict exactly what's going to happen and like like to for 1411 02:07:56,590 --> 02:08:03,320 him he saw like no benefits like building with your hands and my mind. 1412 02:08:04,899 --> 02:08:09,120 I mean I think he has a valid stance but I think there are interesting. 1413 02:08:11,160 --> 02:08:16,730 Implications for education so to my mind the mind and the body are connected and 1414 02:08:16,730 --> 02:08:21,620 like we make sense of the world through our bodies as much as we do through like 1415 02:08:21,620 --> 02:08:27,930 abstract thought and to there is kind of a recurring dialogue within 1416 02:08:27,930 --> 02:08:32,480 education about to what extent everything should just be totally abstract and 1417 02:08:32,480 --> 02:08:38,060 to what extent like you should engage your body with the world and 1418 02:08:38,060 --> 02:08:41,180 I mean no surprise like I fall into the later latter camp and 1419 02:08:41,180 --> 02:08:45,800 I think there's really good evidence just from psychology and that like we 1420 02:08:45,800 --> 02:08:51,120 are bodies we are embodied people and so that engagement with the natural world is 1421 02:08:51,120 --> 02:08:55,889 provides us like the foundation of like the way we make sense of the world and so 1422 02:08:55,889 --> 02:09:02,349 to eliminate physical engagement from education is it's foolhardy and very 1423 02:09:02,349 --> 02:09:09,200 we're not going to be as capable as people acting in the world if we subtract away. 1424 02:09:09,200 --> 02:09:13,959 Like our physical connection to it so very long winded apologies but 1425 02:09:13,959 --> 02:09:19,610 I think there's there is yes it's a larger philosophical kind of debate 1426 02:09:19,610 --> 02:09:23,709 I mean I teach in textiles and I teach digital textile design but 1427 02:09:23,709 --> 02:09:27,740 I also teach how to do repeat patterns screen printing 1428 02:09:27,740 --> 02:09:32,480 completely by hand with no digital technology and 1429 02:09:32,480 --> 02:09:37,689 students that take the digital class first often feel 1430 02:09:37,689 --> 02:09:43,480 at a disadvantage when they go back to the hand and students that take the class 1431 02:09:43,480 --> 02:09:48,520 that's all hand done first they go right into that digital class and 1432 02:09:48,520 --> 02:09:53,719 it's easy and it's easier in a really interesting way because 1433 02:09:53,719 --> 02:09:58,110 they're thinking about how many color separations there are in a screen and 1434 02:09:58,110 --> 02:10:02,160 they're thinking about how it might be printed and how it might be woven and 1435 02:10:02,160 --> 02:10:06,850 that's a really really different thing than starting with the digital and so 1436 02:10:06,850 --> 02:10:11,559 Internet to your point with education I think it's absolutely fundamental for 1437 02:10:11,559 --> 02:10:14,069 processes like that and to understand. 1438 02:10:16,349 --> 02:10:17,610 I completely agree. 1439 02:10:19,800 --> 02:10:25,639 And what I'll touch on is also using the hand and making as communication so 1440 02:10:25,639 --> 02:10:30,270 when we when when we monitor or observe these like 1441 02:10:30,270 --> 02:10:35,099 groups of different types of people working together eventually very quickly. 1442 02:10:36,470 --> 02:10:42,669 They move to paper right and that's not just designers that's also engineers so 1443 02:10:42,669 --> 02:10:46,800 they can explain what they're doing and it does a number of different things right so 1444 02:10:46,800 --> 02:10:53,330 if I am a textile designer and I look at an electrical circuit 1445 02:10:53,330 --> 02:10:57,940 I may think I will that's simple it's just like lines and triangles right but 1446 02:10:57,940 --> 02:11:02,669 if I watch an engineer think about what I'm asking him to do or 1447 02:11:02,669 --> 02:11:09,170 her to do and see them draw slowly and decide how many resistors. 1448 02:11:09,170 --> 02:11:11,329 Are different types of resistors that might mean and 1449 02:11:11,329 --> 02:11:14,939 then go into like different types of compasses and 1450 02:11:14,939 --> 02:11:19,700 if I see that happen then I know that there's weight in thought 1451 02:11:19,700 --> 02:11:24,350 behind what's there right in the same way as if I'm an engineer and I watch someone 1452 02:11:24,350 --> 02:11:29,410 try to decide like where does the scene go and how does the silhouette happen that 1453 02:11:29,410 --> 02:11:33,650 that it's not just like like a dream like you just say I'm going to make a dress and 1454 02:11:33,650 --> 02:11:39,410 there's a dress right so watching that kind of collaboration and 1455 02:11:39,410 --> 02:11:43,190 that takes hand work right if I popped into a computer and 1456 02:11:43,190 --> 02:11:46,379 I saw an engineer like type a couple couple things and then and 1457 02:11:46,379 --> 02:11:51,830 then a circuit came out then that doesn't explain the same thing in that group yeah. 1458 02:11:54,628 --> 02:11:58,308 I like the question because I think it's too good to teach right so that was my 1459 02:11:58,308 --> 02:12:03,319 question to Lee I was for it like when I teach a grad class it can happen that 1460 02:12:03,319 --> 02:12:08,099 it might be a grad class on it is usually related to someone with craft and 1461 02:12:08,099 --> 02:12:11,849 something technical and digital but no matter whether we do Clay or 1462 02:12:11,849 --> 02:12:15,039 not Clay I all direct them for one day into the into the. 1463 02:12:16,069 --> 02:12:19,839 Paper and play center here GA taken everybody has to get their hands dirty 1464 02:12:19,839 --> 02:12:24,809 just for the sake of getting their hands dirty to see this is what Clay is even if 1465 02:12:24,809 --> 02:12:29,019 their project is not about Clay that's how desperate I am to see where they can 1466 02:12:29,019 --> 02:12:32,798 get disconnected because like the little kid thing you know it's three D. 1467 02:12:32,798 --> 02:12:37,548 printing with clay that is that is the education going wrong when I was least for 1468 02:12:37,548 --> 02:12:40,868 me because first I would like to understand that this material 1469 02:12:40,868 --> 02:12:44,249 comes out of the ground as ground gets water a big stick get in and 1470 02:12:44,249 --> 02:12:48,239 that's how it feels when you make it that's how it feels once it's fired so 1471 02:12:48,239 --> 02:12:53,029 get this first and then think about now how do I put a circuit on that if I need 1472 02:12:53,029 --> 02:12:57,868 to if I don't have to leave it but if I want to use whatever a cup for 1473 02:12:57,868 --> 02:13:01,349 something different how can I take it from there and 1474 02:13:01,349 --> 02:13:05,078 other than the standard it's made out of ceramics and 1475 02:13:06,618 --> 02:13:10,698 other pluck macho AIDS is then we have so 1476 02:13:10,698 --> 02:13:14,128 I'm exception here we have you hopefully have a talk about bits and 1477 02:13:14,128 --> 02:13:19,757 pieces of that So yes I would love to have an answer to the question from one from 1478 02:13:19,757 --> 02:13:24,248 the teacher's point of view to see how can I make my class allow for that and one 1479 02:13:24,248 --> 02:13:27,098 of the things we've been talking about for example is collaborate and I for example 1480 02:13:27,098 --> 02:13:31,638 Clint work with Catherine Helen Fisher one of what this strange costume and 1481 02:13:31,638 --> 02:13:33,598 Michael my glasses work also with his. 1482 02:13:34,858 --> 02:13:39,587 Autists to get the input and collaboration with them just to 1483 02:13:39,587 --> 02:13:44,197 get into the hat the different perception and this is they look at the garment. 1484 02:13:45,227 --> 02:13:53,128 Parts completely differently and how do I even get it has got lots. 1485 02:15:37,119 --> 02:15:40,608 I mean I was going to ask you where you felt fine art felt 1486 02:15:40,608 --> 02:15:44,088 in that mix because you were talking about the Crossman and 1487 02:15:44,088 --> 02:15:46,239 designers and I was going to ask you what you thought. 1488 02:15:47,308 --> 02:15:50,839 But I feel like you might as sort of position that already 1489 02:15:50,839 --> 02:15:55,209 Yeah like that that knowledge I think is is something that comes from 1490 02:15:55,209 --> 02:15:59,519 working with my hands under standing the work of the hands of others and 1491 02:15:59,519 --> 02:16:05,779 that sort of empathy that's built in to that that I really enjoy but 1492 02:16:05,779 --> 02:16:10,799 to me To me that's where fine art would shine is that type of. 1493 02:16:12,209 --> 02:16:12,768 Sort of. 1494 02:16:13,809 --> 02:16:17,219 Communication that's different with separate. 1495 02:16:18,689 --> 02:16:21,998 Interests without necessarily being tied to utility. 1496 02:16:23,129 --> 02:16:27,639 And tied to like having to think about economics in the marketplace of these 1497 02:16:27,639 --> 02:16:32,658 things and you know how do I sell them and where do they go in what test 1498 02:16:32,658 --> 02:16:37,439 is them as success you know because I don't have an answer for 1499 02:16:37,439 --> 02:16:40,448 like what tests my work is success rate like 1500 02:16:40,448 --> 02:16:45,379 I don't know that I'll ever communicate to the makers of the quilts and that's. 1501 02:16:46,609 --> 02:16:52,289 This is of the work isn't dependent on that taking place so 1502 02:16:52,289 --> 02:16:58,169 it's sort of like I'm OK with that mystery you know how do you. 1503 02:16:59,589 --> 02:17:01,618 How do you think. 1504 02:17:04,109 --> 02:17:05,499 I don't know quite how to frame that but. 1505 02:17:07,059 --> 02:17:11,979 What if you were starting from a mass produced objects like say 1506 02:17:11,979 --> 02:17:16,929 instead of finding quilts I mean in this is a certain question like mediately But 1507 02:17:16,929 --> 02:17:22,249 what I'm trying to do a thought experiment but so what is so kind of vocative and 1508 02:17:22,249 --> 02:17:26,169 powerful about the work as the fact that there is this presence of the other person 1509 02:17:26,169 --> 02:17:31,099 as you say so I'm trying to imagine like if you take that away is there 1510 02:17:31,099 --> 02:17:36,839 anything left like work with for you so like a mass produced like Target. 1511 02:17:36,839 --> 02:17:41,298 Thing or like a piece of electronics from like the sixty's or 1512 02:17:41,298 --> 02:17:47,428 something yeah not to me and right yeah I mean I I just feel like 1513 02:17:47,428 --> 02:17:52,768 that's sort of the one sort of area that fine art kind of has in this Congress. 1514 02:17:55,328 --> 02:17:59,929 You know but that seems like an interesting question I mean because it's 1515 02:17:59,929 --> 02:18:02,818 you know thinking about those objects because certainly people have 1516 02:18:03,818 --> 02:18:10,219 relationships to things in that way for a particular period or or history that. 1517 02:18:11,299 --> 02:18:15,159 Well they have a history with that style or that object or or something like that 1518 02:18:15,159 --> 02:18:19,518 and I think that that's that's a very real sentiment whether it's a quilter not 1519 02:18:19,518 --> 02:18:24,139 just carry with inherently that like high sentimentality level 1520 02:18:30,140 --> 02:18:32,340 last answer and the story have to get out. 1521 02:18:35,699 --> 02:18:36,199 Of 1522 02:19:10,810 --> 02:19:13,139 different skill levels too which is interesting 1523 02:19:54,150 --> 02:19:57,659 just to talk a little bit about that reflection which I think is so. 1524 02:19:58,839 --> 02:20:03,190 Important to keep in mind that like my experience of going to China and 1525 02:20:03,190 --> 02:20:06,550 visiting factories where people were making electronics. 1526 02:20:07,580 --> 02:20:12,020 Is so interesting and what it kind of boils down to in many ways is like there. 1527 02:20:13,440 --> 02:20:18,239 There is this other distinction of like when a human is cheated like 1528 02:20:18,239 --> 02:20:22,290 the factory worker is is you know historically. 1529 02:20:23,540 --> 02:20:26,190 It's not a very differently than the craftsperson and 1530 02:20:26,190 --> 02:20:30,629 there are accorded a lot less status in society they certainly are not 1531 02:20:30,629 --> 02:20:35,370 paid nearly as highly not as respected like there's that just the but 1532 02:20:35,370 --> 02:20:39,030 the role of IT is not as though people are absent they are. 1533 02:20:41,080 --> 02:20:47,099 Devalued and yeah and for God in trouble in ways so 1534 02:20:47,099 --> 02:20:51,099 yeah I think the politics of this is something we could have a whole nother 1535 02:20:51,099 --> 02:20:55,419 like several after the fact of the Laura said William Morris argument. 1536 02:20:57,389 --> 02:21:00,558 We want to be one so that even after a couple of hours of discussion that you 1537 02:21:00,558 --> 02:21:04,679 know first of all let me thank you very much to our panel just 1538 02:21:04,679 --> 02:21:07,868 Glenn thank you very much for coming and thank you for this cause and thank you for 1539 02:21:07,868 --> 02:21:13,589 you know me please come again March the eighth year again to have a visit and 1540 02:21:13,589 --> 02:21:16,699 you have another panel on ceramic artists so 1541 02:21:16,699 --> 02:21:19,719 if I'm your friend I thank you very much and I'll see you in a couple of weeks.