Geometric Considerations for Stereoscopic Virtual Environments

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Author(s)
Hodges, Larry F.
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Abstract
We examine the relationship between the different geometries implicit in a stereoscopic virtual environment. In particular, we examine in detail the relationship of retinal disparity, fixation point, binocular visual direction, and screen parallax. We introduce the concept of a volumetric spatial unit called a stereoscopic voxel. Due to the shape of stereoscopic voxels, apparent depth of points in space may be affected by their horizontal placement.
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1993
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1401969 bytes
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Text
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Technical Report
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