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Performing Technology: Symposium on Digital Media, Stage and Performative Applications
Performing Technology: Symposium on Digital Media, Stage and Performative Applications
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ItemRobotic Theatre(Georgia Institute of Technology, 2013-02-28) Zucker Saltz, DavidOver the past fifteen years, researchers from diverse fields including engineering, computer science, psychology, and theatre have been exploring ways to push the limits of robots' expressiveness and endow robots with more vivid, specific, and compelling personalities. This talk will offer a critical overview of this research, highlighting some of the radically different approaches to the problem, with a particular focus on recent theatrical productions that incorporate robots. The presentation will conclude with a live demonstration of Saltz's current project, Commedia Robotica.
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ItemPerforming Objects: Tangible Interaction & the Construction of Meaning(Georgia Institute of Technology, 2013-02-28) Mazalek, AliWhat lies at the intersection of the emerging area of tangible and embodied interaction and the far more established realm of performance arts? What role does movement play in our interactions with computational media? And what do you get when you mix courses in interdisciplinary design and experimental media with the performing arts? This talk will highlight some projects that explore these (and other) questions and will discuss some of the lessons learned along the way.
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Item{Digit}al {Manu}facturing... or... The D.A.M. Paradigm: Digitally Augmented Making(Georgia Institute of Technology, 2013-02-28) Al-Haddad, TristanProfessor Al-Haddad will discuss his research and creative practice via contemporary modes of digitally enabled production blended with conventional anthropomorphic modes of making. The talk will be organized around a series of architectural installations and other large scale constructs.
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ItemWhat we talk about when we talk about action(Georgia Institute of Technology, 2013-02-28) Nitsche, MichaelWe understand interactions largely as communicative acts with a different system - like a computer. But in performance, an action is much more constitutive. It not only communicates but also creates a new thing. Using some examples of the work we do in the Digital World & Image Group, this talk will bridge between these two different concepts and present some initial attempts to cross the divide in practical design and implementation.
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ItemListen Like a Human, Play Like a Machine(Georgia Institute of Technology, 2013-02-28) Weinberg, GilWe will present a number of musical instruments and robotic musicians which were designed to enrich musical performance through novel collaborations between humans and machines. We believe that instruments and robots that listen like humans (using perceptual algorithms) but play like machines (using improvisation and compositional algorithms) could inspire humans to play and think about music in new ways, pushing the envelope of music performance to new domains.
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ItemCreativity, Cognition, and Computation(Georgia Institute of Technology, 2013-02-28) Magerko, BrianThis talk will focus on the relationship between the practice of programming and creative expression within the context of performance. It will borrow from the canonical domains of improvisational theatre, pretend play, and movement studies as lenses for discussing the relationship between creative practice, computation, and cognition in both humans and machines. Several prototypes of computational systems that work within these domains will be presented that illustrate this relationship and highlight future challenges in digital performance
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ItemPerforming Technology: Welcome & Introduction(Georgia Institute of Technology, 2013-02-28) Foulger, Melissa ; Rouse, Rebecca ; Royster, Jacqueline J. ; Bobick, Aaron F.