Title:
The Simple Virtual Environment Library

dc.contributor.author Verlinden, Jouke C.
dc.contributor.author Kessler, Gregory Drew
dc.contributor.author Hodges, Larry F.
dc.date.accessioned 2004-11-29T14:11:44Z
dc.date.available 2004-11-29T14:11:44Z
dc.date.issued 1993
dc.description.abstract The Simple Virtual Environments C library (SVE) provides basic functions to create virtual reality applications on Silicon Graphics workstations, including load/save/render routines of (hierarchical grouped) objects and an event-callback mechanism.It also provides several default callback routines to minimize the programming effort needed for an average VR application (like walkthroughs). The functionality of the current version is rather moderate, but is easy to use and extendable to personal needs. en
dc.format.extent 134620 bytes
dc.format.mimetype application/pdf
dc.identifier.uri http://hdl.handle.net/1853/3634
dc.language.iso en_US
dc.publisher Georgia Institute of Technology en
dc.relation.ispartofseries GVU Technical Report;GIT-GVU-93-24
dc.subject Simple Virtual Environment (SVE) library en
dc.subject Callback routines en
dc.title The Simple Virtual Environment Library en
dc.type Text
dc.type.genre Technical Report
dspace.entity.type Publication
local.contributor.corporatename GVU Center
local.relation.ispartofseries GVU Technical Report Series
relation.isOrgUnitOfPublication d5666874-cf8d-45f6-8017-3781c955500f
relation.isSeriesOfPublication a13d1649-8f8b-4a59-9dec-d602fa26bc32
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