Title:
The serious potential of fun games: a new model for public engagement

dc.contributor.advisor French, Steven P.
dc.contributor.advisor Stiftel, Bruce
dc.contributor.author Barchers, Camille Victoria
dc.contributor.committeeMember LeDantec, Chris
dc.contributor.committeeMember Goodspeed, Rob
dc.contributor.committeeMember Gordon, Eric
dc.contributor.department City and Regional Planning
dc.date.accessioned 2022-05-18T19:19:19Z
dc.date.available 2022-05-18T19:19:19Z
dc.date.created 2020-05
dc.date.issued 2020-04-25
dc.date.submitted May 2020
dc.date.updated 2022-05-18T19:19:19Z
dc.description.abstract This dissertation examines the relationship between game playing and social learning in public participation activities and whether and to what extent participants demonstrate enhanced collaborative decision making (collective intelligence) as a result. This research highlights the potential of Internet Communication Technology (ICT) to advance public engagement activities and demonstrates how planners might practically and intentionally design small group activities to promote collaborative processes. This dissertation used an experimental research design to test the extent to which an online role-playing game created opportunities for participants to experience social learning and whether or not this intervention lead to differences in collective intelligence between control and treatment groups. Additional analysis was conducted to measure the extent to which reported social learning and collective intelligence influenced planning outcomes such as commitment, creativity and consensus. Results of this work clarify the importance of social learning as a variable of interest for planners. Treatment groups demonstrated more equal turn-taking in review of descriptive statistics and social learning was found to be positively correlated with perceptions of consensus. This research also provides new perspectives on public participation and civic engagement. The impacts of this research are important not only for planners, but for all institutions that rely on collaborative decision making and need to understand group processes.
dc.description.degree Ph.D.
dc.format.mimetype application/pdf
dc.identifier.uri http://hdl.handle.net/1853/66400
dc.language.iso en_US
dc.publisher Georgia Institute of Technology
dc.subject Public engagement
dc.subject Online
dc.subject Games
dc.subject Collaborative Planning
dc.title The serious potential of fun games: a new model for public engagement
dc.type Text
dc.type.genre Dissertation
dspace.entity.type Publication
local.contributor.advisor French, Steven P.
local.contributor.advisor Stiftel, Bruce
local.contributor.corporatename College of Design
local.contributor.corporatename School of City and Regional Planning
local.relation.ispartofseries Doctor of Philosophy with a Major in City and Regional Planning
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relation.isSeriesOfPublication df7b7c2d-cd1c-48cf-ac1b-e69f299f9774
thesis.degree.level Doctoral
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