BRIGHTNESS IS MORE EFFICIENT THAN DELAY TO INDUCE WEIGHT PERCEPTION IN AUGMENTED REALITY

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Lafuma, Louis
Bouyer, Guillaume
Didier, Jean-Yves
Goguel, Olivier
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Abstract
Multimodal feedback is used to convey various and rich information in virtual environments. It can also change users’ perceptions of the haptic properties of objects through the pseudo-haptic illusion. While visual feedback has been extensively examined to induce haptic properties like weight in virtual reality, only a handful of studies have explored the use of audio feedback, and even fewer in augmented reality. Our study aims to extend, in an augmented reality context, previous research findings that used sound to enhance the weight perception of virtual objects. Participants were asked to grab two objects that produced sounds with different audio delays and brightness and to determine which of the two was heavier. The results on 38 participants showed that while the delay did not affect weight perception, the brightness did have a significant impact. This is in line with previous studies and could be used to enhance the perception of hand interactions in AR.
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2024-06
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Proceedings
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Creative Commons Attribution Non-Commercial 4.0 International (CC BY-NC 4.0)