Title:
Creating Realistic BGP Models
Creating Realistic BGP Models
dc.contributor.author | Dimitropoulos, Christos Xenofontas A. | |
dc.contributor.author | Riley, George F. | |
dc.contributor.corporatename | Georgia Institute of Technology. School of Electrical and Computer Engineering | |
dc.date.accessioned | 2006-10-24T19:54:35Z | |
dc.date.available | 2006-10-24T19:54:35Z | |
dc.date.issued | 2003-10 | |
dc.description | ©2003 IEEE. Personal use of this material is permitted. However, permission to reprint/republish this material for advertising or promotional purposes or for creating new collective works for resale or distribution to servers or lists, or to reuse any copyrighted component of this work in other works must be obtained from the IEEE. This material is presented to ensure timely dissemination of scholarly and technical work. Copyright and all rights therein are retained by authors or by other copyright holders. All persons copying this information are expected to adhere to the terms and constraints invoked by each author's copyright. In most cases, these works may not be reposted without the explicit permission of the copyright holder. | en |
dc.description | Presented at the 11th IEEE/ACM International Symposium on Modeling, Analysis and Simulation of Computer and Telecommunication Systems (MASCOTS), October 2003 | |
dc.description.abstract | Modeling the Internet infrastructure is a challenging endeavor. Complex interactions between protocols, increasing traffic volumes and the irregular structure of the Internet lead to demanding requirements for the simulation developer. These requirements include implementation detail, memory efficiency and scalability, among others. We introduce a simulation model of the Border Gateway Protocol that we call BGP++, which is built on the popular ns-2 simulation environment. A novel development approach is presented that incorporates the public domain routing software GNU Zebra in the simulator. Most of the original software functionality is retained, while the transition to the simulation environment required a manageable amount of effort. Moreover, the discussed design inherits much of the maturity of the original software, since the later is only minimally modified. We analyze BGP++ features and highlight its potential to provide significant aid in BGP research and modeling. | en |
dc.format.extent | 297038 bytes | |
dc.format.mimetype | application/pdf | |
dc.identifier.uri | http://hdl.handle.net/1853/12284 | |
dc.language.iso | en_US | en |
dc.publisher | Georgia Institute of Technology | en |
dc.publisher.original | Institute of Electrical and Electronics Engineers, Inc., New York | |
dc.subject | Internet | en |
dc.subject | Parallel processing | en |
dc.subject | Public domain software | en |
dc.subject | Routing protocols | en |
dc.subject | Software packages | en |
dc.title | Creating Realistic BGP Models | en |
dc.type | Text | |
dc.type.genre | Proceedings | |
dspace.entity.type | Publication | |
local.contributor.corporatename | School of Electrical and Computer Engineering | |
local.contributor.corporatename | College of Engineering | |
relation.isOrgUnitOfPublication | 5b7adef2-447c-4270-b9fc-846bd76f80f2 | |
relation.isOrgUnitOfPublication | 7c022d60-21d5-497c-b552-95e489a06569 |