Drawing Basics and Video Game Art: Classic to Cutting-Edge Art Techniques for Winning Video Game Design
Author(s)
Solarski, Chris
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Abstract
Chris Solarski
presents key concepts from his book—'Drawing Basics and Video Game Art:
Classic to Cutting Edge Art Techniques for Winning Video Game Design' (Watson
Guptill 2012)—exploring links between classical art and video games;
enabling developers to increase their creative scope, and design more
expressive and varied emotional experiences in games. Although the talk is
primarily aimed at video game developers, it is equally accessible to those
interested to learn about gaming’s future, and potential as an artistic
medium.
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Date
2012-10-01
Extent
54:42 minutes
Resource Type
Moving Image
Resource Subtype
Lecture