Drawing Basics and Video Game Art: Classic to Cutting-Edge Art Techniques for Winning Video Game Design

Author(s)
Solarski, Chris
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Abstract
Chris Solarski presents key concepts from his book—'Drawing Basics and Video Game Art: Classic to Cutting Edge Art Techniques for Winning Video Game Design' (Watson Guptill 2012)—exploring links between classical art and video games; enabling developers to increase their creative scope, and design more expressive and varied emotional experiences in games. Although the talk is primarily aimed at video game developers, it is equally accessible to those interested to learn about gaming’s future, and potential as an artistic medium.
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Date
2012-10-01
Extent
54:42 minutes
Resource Type
Moving Image
Resource Subtype
Lecture
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