Exploring the Feasibility of Haptic Feedback for Low-Vision Users in Virtual Reality

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Ninan, Maria
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Virtual reality (VR) environments are currently highly visual experiences, limiting accessibility of this software to those with visual impairments. HaptX gloves are wearable VR devices that provide tactile feedback to the user to replicate realistic touch sensations. In this study, we aimed to evaluate the effectiveness of these gloves and whether hand dominance affected task completion. Participants (n = 16) completed the same three tasks in VR and real-life with their dominant and non-dominant hands while wearing the HaptX gloves. We expected to see longer task completion times in VR than in real life due to issues with the realism of the experience. Condition (real-life or VR) had a significant effect on task completion times, which corroborated subjective data from the questionnaires in which participants reported that the VR tasks was less realistic and more difficult to complete than the real-life versions. Future studies should investigate whether learning improves presence and immersion with the HaptX gloves.
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