Title:
Teaching American Sign Language to Hearing Parents of Deaf Children with Games

dc.contributor.advisor Starner, Thad
dc.contributor.author Goebel, Madeleine Elizabeth
dc.contributor.committeeMember Randall, Dana
dc.contributor.department Computer Science
dc.date.accessioned 2019-05-30T16:24:01Z
dc.date.available 2019-05-30T16:24:01Z
dc.date.created 2019-05
dc.date.issued 2019-05
dc.date.submitted May 2019
dc.date.updated 2019-05-30T16:24:01Z
dc.description.abstract More than 95% of deaf children in the United States are born to hearing parents (Mitchell & Karchmer 2004). With the majority of hearing parents having little to no exposure to American Sign Language (ASL) prior to the birth of their deaf child, many struggle to learn sign language while also beginning to use it to communicate with their new infant. The language deprivation experienced by deaf children as a result of their parents’ inability to communicate delays their development (Kusche 1984). With the advent of smartphones and the rising popularity of movements such as BabySign, many different portable ASL lessons have been developed. It has been shown that these lessons are more effective at teaching vocabulary than classroom lessons (Lu 2008). However, these lessons struggle with a high attrition rate of students after a few weeks (Summet 2010). Recent developments in student-centered education indicate that incorporating achievement goals leads to a lower attrition rate in language classes (Oberg & Daniels 2013). To reduce the rate of attrition, I used a popular, multi-level game as a framework for the lessons and incorporated ASL phrases into the game play.
dc.description.degree Undergraduate
dc.format.mimetype application/pdf
dc.identifier.uri http://hdl.handle.net/1853/61400
dc.language.iso en_US
dc.publisher Georgia Institute of Technology
dc.subject ASL
dc.subject American Sign Language
dc.subject Mobile computing
dc.subject Teaching
dc.subject Games
dc.subject Gaming
dc.subject Human-computer interaction
dc.subject Deaf
dc.title Teaching American Sign Language to Hearing Parents of Deaf Children with Games
dc.type Text
dc.type.genre Undergraduate Thesis
dspace.entity.type Publication
local.contributor.advisor Starner, Thad
local.contributor.corporatename College of Computing
local.contributor.corporatename School of Computer Science
local.contributor.corporatename Undergraduate Research Opportunities Program
local.relation.ispartofseries Undergraduate Research Option Theses
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thesis.degree.level Undergraduate
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