Title:
Player Localization Using Multiple Static Cameras for Sports Visualization

dc.contributor.author Hamid, Raffay
dc.contributor.author Kumar, Ram Krishan
dc.contributor.author Grundmann, Matthias
dc.contributor.author Kim, Kihwan
dc.contributor.author Essa, Irfan
dc.contributor.author Hodgins, Jessica K.
dc.contributor.corporatename Georgia Institute of Technology. Center for Robotics and Intelligent Machines
dc.contributor.corporatename Georgia Institute of Technology. College of Computing
dc.contributor.corporatename Disney Research
dc.date.accessioned 2011-03-28T20:02:01Z
dc.date.available 2011-03-28T20:02:01Z
dc.date.issued 2010-06
dc.description ©2010 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other users, including reprinting/ republishing this material for advertising or promotional purposes, creating new collective works for resale or redistribution to servers or lists, or reuse of any copyrighted components of this work in other works. en_US
dc.description Presented at the 2010 IEEE Conference on Computer Vision and Pattern Recognition (CVPR), 13-18 June 2010, San Francisco, CA.
dc.description DOI: 10.1109/CVPR.2010.5540142
dc.description.abstract We present a novel approach for robust localization of multiple people observed using multiple cameras. We use this location information to generate sports visualizations, which include displaying a virtual offside line in soccer games, and showing players' positions and motion patterns. Our main contribution is the modeling and analysis for the problem of fusing corresponding players' positional information as finding minimum weight K-length cycles in complete K-partite graphs. To this end, we use a dynamic programming based approach that varies over a continuum of being maximally to minimally greedy in terms of the number of paths explored at each iteration. We present an end-to-end sports visualization framework that employs our proposed algorithm-class. We demonstrate the robustness of our framework by testing it on 60,000 frames of soccer footage captured over 5 different illumination conditions, play types, and team attire. en_US
dc.identifier.citation Hamid, R., Kumar, R.K., Grundmann, M., Kim, K., Essa, I., & Hodgins, J. (2010). "Player Localization Using Multiple Static Cameras for Sports Visualization." Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition (CVPR 2010), 13-18 June 2010, 731-738. en_US
dc.identifier.issn 1063-6919
dc.identifier.uri http://hdl.handle.net/1853/38307
dc.language.iso en_US en_US
dc.publisher Georgia Institute of Technology en_US
dc.publisher.original Institute of Electrical and Electronics Engineers
dc.subject Data fusion en_US
dc.subject Multi-player sports en_US
dc.subject Multiple synchronized cameras en_US
dc.subject Sports visualization systems en_US
dc.title Player Localization Using Multiple Static Cameras for Sports Visualization en_US
dc.type Text
dc.type.genre Post-print
dc.type.genre Proceedings
dspace.entity.type Publication
local.contributor.author Essa, Irfan
local.contributor.corporatename Institute for Robotics and Intelligent Machines (IRIM)
relation.isAuthorOfPublication 84ae0044-6f5b-4733-8388-4f6427a0f817
relation.isOrgUnitOfPublication 66259949-abfd-45c2-9dcc-5a6f2c013bcf
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