Title:
Measuring the effect of user experience and engagement on learning using interactive simulations

dc.contributor.advisor Walker, Bruce N.
dc.contributor.author Tomlinson, Brianna J.
dc.contributor.committeeMember DiSalvo, Betsy
dc.contributor.committeeMember Coleman, Maribeth
dc.contributor.committeeMember Usselman, Marion
dc.contributor.committeeMember Moore, Emily B.
dc.contributor.department Interactive Computing
dc.date.accessioned 2020-09-08T12:47:41Z
dc.date.available 2020-09-08T12:47:41Z
dc.date.created 2020-08
dc.date.issued 2020-07-21
dc.date.submitted August 2020
dc.date.updated 2020-09-08T12:47:41Z
dc.description.abstract Previous studies have explored the best methods to measure emotional, cognitive, and physical engagement, but these methods have not been applied to fully understand the impact of multimodal interactive simulations on student learning. Technologies like Virtual Reality can provide a novel means for supporting interactive simulations for student learning. However, the full impact of these new systems and modalities on learning and engagement is unclear. This study investigated different versions of interactive simulations for astronomy education. The dissertation included the design and evaluation of the sonification model for the solar system, which was then embedded within two different simulation versions. It evaluated a variety of tools for measuring and comparing user experience, engagement, affect, and learning, and compared qualitative differences between learner interaction in the four conditions. Other factors investigated included science anxiety, motivation, and technology experience, and their effect on a student’s ease of use and comfort in using newer technologies for education. The study found significant differences between the virtual reality (VR) and PC conditions and between the audio and no-audio conditions, with the VR and audio supporting better learning opportunities than the PC or no-audio conditions.
dc.description.degree Ph.D.
dc.format.mimetype application/pdf
dc.identifier.uri http://hdl.handle.net/1853/63656
dc.language.iso en_US
dc.publisher Georgia Institute of Technology
dc.subject Virtual reality (VR)
dc.subject Simulations
dc.subject Sonification
dc.subject Auditory displays
dc.subject Multimedia
dc.title Measuring the effect of user experience and engagement on learning using interactive simulations
dc.type Text
dc.type.genre Dissertation
dspace.entity.type Publication
local.contributor.advisor Walker, Bruce N.
local.contributor.corporatename College of Computing
local.contributor.corporatename School of Interactive Computing
relation.isAdvisorOfPublication 5bedf397-416e-498e-aa60-c67c0ee43473
relation.isOrgUnitOfPublication c8892b3c-8db6-4b7b-a33a-1b67f7db2021
relation.isOrgUnitOfPublication aac3f010-e629-4d08-8276-81143eeaf5cc
thesis.degree.level Doctoral
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