Teleoperation for a Ballcatching Task with Significant Dynamics
Author(s)
Advisor(s)
Editor(s)
Collections
Supplementary to:
Permanent Link
Abstract
In this paper we present ongoing work on how
to incorporate human motion models into the design of a
high performance teleoperation platform. A short description of
human motion models used for ballcatching is followed by a more
detailed study of a teleoperation platform on which to conduct
experiments. Also, a pilot study using minimum jerk theory to
explain user input behavior in teleoperated catching is presented.
Sponsor
Date
2008-05
Extent
Resource Type
Text
Resource Subtype
Article