Title:
Stereoscopic Ray-Tracing

dc.contributor.author Adelson, Stephen Joel
dc.contributor.author Hodges, Larry F.
dc.date.accessioned 2004-12-01T20:13:06Z
dc.date.available 2004-12-01T20:13:06Z
dc.date.issued 1992
dc.description.abstract In this paper, we describe a method to create an approximate ray-traced stereoscopic pair by transforming a fully ray-traced left-eye view into an inferred right-eye view. Performance results from evaluating several random scenes are given which indicate that the second view in a stereoscopic image can be computed with as little as 5% of the effort required to fully ray-trace the first view. We also discuss worst case performance of our algorithm, and demonstrate that our technique will always be at least as efficient as two passes of a standard ray-tracer. en
dc.format.extent 108030 bytes
dc.format.mimetype application/pdf
dc.identifier.uri http://hdl.handle.net/1853/3672
dc.language.iso en_US
dc.publisher Georgia Institute of Technology en
dc.relation.ispartofseries GVU Technical Report;GIT-GVU-92-17
dc.subject Display algorithms en
dc.subject Three-dimensional graphics en
dc.subject Stereoscopic en
dc.title Stereoscopic Ray-Tracing en
dc.type Text
dc.type.genre Technical Report
dspace.entity.type Publication
local.contributor.corporatename GVU Center
local.relation.ispartofseries GVU Technical Report Series
relation.isOrgUnitOfPublication d5666874-cf8d-45f6-8017-3781c955500f
relation.isSeriesOfPublication a13d1649-8f8b-4a59-9dec-d602fa26bc32
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