Title:
3D sound can have a negative impact on the perception of visual content in audiovisual reproductions

dc.contributor.author Mendonça, Catarina
dc.contributor.author Rummukainen, Olli
dc.contributor.author Pulkki, Ville
dc.contributor.corporatename International Community for Auditory Display
dc.contributor.corporatename Aalto University. Department Processing and Acoustics
dc.date.accessioned 2015-10-23T17:30:42Z
dc.date.available 2015-10-23T17:30:42Z
dc.date.issued 2015-07
dc.description Presented at the 21st International Conference on Auditory Display (ICAD2015), July 6-10, 2015, Graz, Styria, Austria. en_US
dc.description Presented at the 21st International Conference on Auditory Display (ICAD2015), July 6-10, 2015, Graz, Styria, Austria.
dc.description.abstract There is reason to believe that sound interacts with visual attention mechanisms. Practical implications of that interaction have never been analyzed in the context of spatial sound design for audiovisual reproduction. The study reported here aimed to test if sound spatialization could affect eye movements and the processing of visual events in audiovisual scenes. We presented participants with audiovisual scenes of a metro station. The sound was either mono, stereo, or 3D. Participants wore eye tracking glasses during the experiment and their task was to count how many people entered the metro. In the divided attention task, participants had to count people entering 3 doors of the metro. In the selective attention task, participants had to count how many people entered the middle door alone. It was found that sound spatialization did not affect the divided attention task. But in the selective attention task participants counted less visual events with 3D sound. In that condition, the number of eye fixations and time spent in the visual area of interest were smaller. It is hypothesized that, in the case of divided attention, the attention is already disengaged and fluctuating, which could explain why sound did not have any additional effect. In the selective attention task, participants must remain concentrated in only one visual area and competing well-spatialized sounds in peripheral areas might have a negative impact. These results should be taken into consideration when designing sound spatialization algorithms and soundtracks. en_US
dc.embargo.terms null en_US
dc.identifier.citation Mendonça, C., Rummukainen, O., & Pulkki, V. "3d sound can have a negative impact on the perception of visual content in audiovisual reproductions". In K. Vogt, A. Andreopoulou, & V. Goudarzi, eds. Proceedings of the 21st International Conference on Auditory Display (ICAD 2015). July 6-10, 2015, Graz, Styria, Austria. en_US
dc.identifier.isbn 978-3-902949-01-1
dc.identifier.uri http://hdl.handle.net/1853/54119
dc.language.iso en_US en_US
dc.publisher Georgia Institute of Technology en_US
dc.publisher Georgia Institute of Technology
dc.publisher.original University of Music and Performing Arts Graz. Institute of Electronic Music and Acoustics
dc.publisher.original International Community for Auditory Display (ICAD)
dc.relation.ispartofseries International Conference on Auditory Display (ICAD)
dc.rights This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License..
dc.rights.uri http://creativecommons.org/licenses/by-nc/4.0/
dc.subject Auditory display en_US
dc.subject Sound spatialization en_US
dc.subject 3D en_US
dc.subject Visual events en_US
dc.title 3D sound can have a negative impact on the perception of visual content in audiovisual reproductions en_US
dc.type Text
dc.type.genre Proceedings
dspace.entity.type Publication
local.contributor.corporatename Sonification Lab
local.relation.ispartofseries International Conference on Auditory Display (ICAD)
relation.isOrgUnitOfPublication 2727c3e6-abb7-4df0-877f-9f218987b22a
relation.isSeriesOfPublication 6cb90d00-3311-4767-954d-415c9341a358
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