Title:
A 3D real time rendering engine for binaural sound reproduction
A 3D real time rendering engine for binaural sound reproduction
dc.contributor.author | Noisternig, Markus | |
dc.contributor.author | Musil, Thomas | |
dc.contributor.author | Sontacchi, Alois | |
dc.contributor.author | Höldrich, Robert | |
dc.contributor.corporatename | International Community for Auditory Display | |
dc.contributor.corporatename | University of Music and Performing Arts Graz. Institute of Electronic Music and Acoustics | |
dc.date.accessioned | 2014-01-14T16:41:31Z | |
dc.date.available | 2014-01-14T16:41:31Z | |
dc.date.issued | 2003-07 | |
dc.description | Proceedings of the 9th International Conference on Auditory Display (ICAD), Boston, MA, July 7-9, 2003. | en_US |
dc.description | Presented at the 9th International Conference on Auditory Display (ICAD), Boston, MA, July 7-9, 2003. | |
dc.description.abstract | A method of computationally efficient 3D sound reproduction via headphones is presented using a virtual Ambisonic approach. Previous studies have shown that incorporating head tracking as well as room simulation is important to improve sound source localization capabilities. The simulation of virtual acoustic space requires to filter the stimuli with head related transfer functions (HRTFs). In time-varying systems this yields the problem of high quality interpolation between different HRTFs. The proposed model states that encoding signals into Ambisonic domain results in time-invariant HRTF filters. The proposed system is implemented on a usual notebook using Pure Data (PD), a graphically based open source real time computer music software. | en_US |
dc.embargo.terms | null | en_US |
dc.identifier.citation | Proceedings of the 9th International Conference on Auditory Display (ICAD2003), Boston, MA, July 7-9, 2003. Eds. Eoin Brazil and Barbara Shinn-Cunningham. International Community for Auditory Display, 2003. | en_US |
dc.identifier.uri | http://hdl.handle.net/1853/50440 | |
dc.language.iso | en_US | en_US |
dc.publisher | Georgia Institute of Technology | en_US |
dc.publisher | Georgia Institute of Technology | |
dc.publisher.original | International Community on Auditory Display | en_US |
dc.publisher.original | International Community for Auditory Display (ICAD) | |
dc.relation.ispartofseries | International Conference on Auditory Display (ICAD) | |
dc.subject | Auditory display | en_US |
dc.subject | 3D audio | en_US |
dc.subject | Binaural technology | en_US |
dc.title | A 3D real time rendering engine for binaural sound reproduction | en_US |
dc.type | Text | |
dc.type.genre | Proceedings | |
dspace.entity.type | Publication | |
local.contributor.corporatename | Sonification Lab | |
local.relation.ispartofseries | International Conference on Auditory Display (ICAD) | |
relation.isOrgUnitOfPublication | 2727c3e6-abb7-4df0-877f-9f218987b22a | |
relation.isSeriesOfPublication | 6cb90d00-3311-4767-954d-415c9341a358 |