Title:
A 3D real time rendering engine for binaural sound reproduction

dc.contributor.author Noisternig, Markus
dc.contributor.author Musil, Thomas
dc.contributor.author Sontacchi, Alois
dc.contributor.author Höldrich, Robert
dc.contributor.corporatename International Community for Auditory Display
dc.contributor.corporatename University of Music and Performing Arts Graz. Institute of Electronic Music and Acoustics
dc.date.accessioned 2014-01-14T16:41:31Z
dc.date.available 2014-01-14T16:41:31Z
dc.date.issued 2003-07
dc.description Proceedings of the 9th International Conference on Auditory Display (ICAD), Boston, MA, July 7-9, 2003. en_US
dc.description Presented at the 9th International Conference on Auditory Display (ICAD), Boston, MA, July 7-9, 2003.
dc.description.abstract A method of computationally efficient 3D sound reproduction via headphones is presented using a virtual Ambisonic approach. Previous studies have shown that incorporating head tracking as well as room simulation is important to improve sound source localization capabilities. The simulation of virtual acoustic space requires to filter the stimuli with head related transfer functions (HRTFs). In time-varying systems this yields the problem of high quality interpolation between different HRTFs. The proposed model states that encoding signals into Ambisonic domain results in time-invariant HRTF filters. The proposed system is implemented on a usual notebook using Pure Data (PD), a graphically based open source real time computer music software. en_US
dc.embargo.terms null en_US
dc.identifier.citation Proceedings of the 9th International Conference on Auditory Display (ICAD2003), Boston, MA, July 7-9, 2003. Eds. Eoin Brazil and Barbara Shinn-Cunningham. International Community for Auditory Display, 2003. en_US
dc.identifier.uri http://hdl.handle.net/1853/50440
dc.language.iso en_US en_US
dc.publisher Georgia Institute of Technology en_US
dc.publisher Georgia Institute of Technology
dc.publisher.original International Community on Auditory Display en_US
dc.publisher.original International Community for Auditory Display (ICAD)
dc.relation.ispartofseries International Conference on Auditory Display (ICAD)
dc.subject Auditory display en_US
dc.subject 3D audio en_US
dc.subject Binaural technology en_US
dc.title A 3D real time rendering engine for binaural sound reproduction en_US
dc.type Text
dc.type.genre Proceedings
dspace.entity.type Publication
local.contributor.corporatename Sonification Lab
local.relation.ispartofseries International Conference on Auditory Display (ICAD)
relation.isOrgUnitOfPublication 2727c3e6-abb7-4df0-877f-9f218987b22a
relation.isSeriesOfPublication 6cb90d00-3311-4767-954d-415c9341a358
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