Reality (sound)bites: Audio tricks from the film and TV studio
Author(s)
Rose, Jay
Advisor(s)
Editor(s)
Collections
Supplementary to:
Permanent Link
Abstract
In the example-filled session that accompanies this paper, we'll listen to some of the ways sound designers fix–-or sometimes, break–-voices, music, and effects to help serve a director's vision. We'll start with how phoneme-level editing can change content, affect a dialect, or merge one voice with a completely different one. If time permits, we'll give some quick examples of how individual cookbook processes, such as equalization or delay, can be used in creative ways to change the nature of a sound. Finally, we'll examine how these processes are strung together in unusual ways, to simulate everything from an airplane interior to the sound of a classroom movie projector.
Sponsor
Date
2003-07
Extent
Resource Type
Text
Resource Subtype
Proceedings