Title:
Making it difficult: modernist poetry as applied to game design analysis

dc.contributor.advisor Bogost, Ian
dc.contributor.author Asad, Mariam en_US
dc.contributor.committeeMember Engberg, Maria
dc.contributor.committeeMember Murray, Janet
dc.contributor.committeeMember Pearce, Celia
dc.contributor.department Literature, Communication, and Culture en_US
dc.date.accessioned 2011-07-06T16:49:01Z
dc.date.available 2011-07-06T16:49:01Z
dc.date.issued 2011-04-05 en_US
dc.description.abstract The process of reading a modernist poem is just as much a process of deconstructing it: the language is designed to make meaning through inefficient means, like the aforementioned fragmentation and assemblage. The reader must decode the text. This is what I want to extract as a point of entry to my videogame analysis. The process of reading is not unlike the process of playing. Instead of linguistic structures, a player must navigate a game‟s internal rule system. The pleasure for both the reader and player comes from decoding the poem and game, respectively. I am not making claims that relationships between modernist poetry and videogames are inherent or innate. Similarly, I am not providing a framework to apply one medium to the other. Instead I want to investigate how each medium uses its affordances to take advantage of its potential for creative expression. I do not consider poetry or literature to be superior to videogames, nor am I invoking the argument that videogames should imitate earlier media. My goal is to compare specific modernist poems and videogames to see how each medium makes meaning through its respective processes. en_US
dc.description.degree M.S. en_US
dc.identifier.uri http://hdl.handle.net/1853/39617
dc.publisher Georgia Institute of Technology en_US
dc.subject Game studies en_US
dc.subject Game design en_US
dc.subject Close reading en_US
dc.subject Modernism en_US
dc.subject Poetics en_US
dc.subject Poetry en_US
dc.subject.lcsh Games
dc.subject.lcsh Video games
dc.subject.lcsh Video games Design
dc.subject.lcsh Video games in art
dc.title Making it difficult: modernist poetry as applied to game design analysis en_US
dc.type Text
dc.type.genre Thesis
dspace.entity.type Publication
local.contributor.corporatename School of Literature, Media, and Communication
local.contributor.corporatename Ivan Allen College of Liberal Arts
relation.isOrgUnitOfPublication 43c73fdb-8114-4ef3-a162-dfddd66e3da5
relation.isOrgUnitOfPublication b1049ff1-5166-442c-9e14-ad804b064e38
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