Title:
reNotate: The Crowdsourcing and Gamification of Symbolic Music Encoding

dc.contributor.author Taylor, Benjamin
dc.contributor.author Shanahan, Daniel
dc.contributor.author Wolf, Matthew
dc.contributor.author Allison, Jesse
dc.contributor.author Baker, David John
dc.contributor.corporatename Louisiana State University. Center for Computation & Technology en_US
dc.date.accessioned 2016-03-24T14:23:44Z
dc.date.available 2016-03-24T14:23:44Z
dc.date.issued 2016-04
dc.description Presented at the 2nd Web Audio Conference (WAC), April 4-6, 2016, Atlanta, Georgia. en_US
dc.description.abstract Musicologists and music theorists have, for quite some time, hoped to be able to make use of computational methods to examine large corpora of music. As far back as the 1940s, an IBM card-sorter was used to implement patternfinding in traditional British folk songs (Bronson 1949, 1959). Alan Lomax famously implemented statistical methods in his Cantometrics project (Lomax, 1968), which sought to collate a large corpus of folk music from across many cultures. In the 1980s and 90s, a number of encoding projects were instituted in an attempt to be able to make searchable music notation on a large scale. The Essen Folksong Collection (Schaffrath, 1995) collected ethnographic transcriptions, whereas projects at the Center for Computer Assisted Research in the Humanities (CCARH) focused on scores in the Western Art Music tradition (Bach chorales, Mozart sonatas, instrumental themes, etc.). Recently, scholars have focused on improving Optical Music Recognition, in the hopes of facilitating the acquisition of large numbers of musical scores (Fujinaga, et al., 2014), but non-notated music, such as improvisational jazz, is often overlooked. While there have been many advances in music information retrieval in recent years, parameters that would facilitate in-depth musicological analysis are still out of reach (for example, stream segregation to examine specific melodic lines, or the analysis of harmony at a resolution that would allow for an analysis of specific chord voicings). Our project seeks to implement methods similar to those used in CAPTCHA and RECAPTCHA technology to crowdsource the symbolic encoding of musical information through a web-based gaming interface. The introductory levels ask participants to tap along with an audio recording's tempo, giving us an approximate BPM, while the second level asks for participants to tap with onsets. The third level asks them to match a contour of a three-note segment, and the final stage asks for specific note matching within that contour. A social-gaming interface allows for users to compete against one another. It is our hope that this work can be generalized to many types of musical genres, and that a web-based framework might facilitate the encoding of musicological and music-theoretic datasets that might be underrepresented by current MIR work. en_US
dc.embargo.terms null en_US
dc.identifier.citation Taylor, B., et al. "reNotate: The Crowdsourcing and Gamification of Symbolic Music Encoding" (ABSTRACT). In Jason Freeman, Alexander Lerch, Matthew Paradis (Eds.), Proceedings of the 2nd Web Audio Conference (WAC-2016), Atlanta, 2016. ISBN: 978-0-692-61973-5 en_US
dc.identifier.isbn 978-0-692-61973-5
dc.identifier.uri http://hdl.handle.net/1853/54658
dc.publisher Georgia Institute of Technology en_US
dc.relation.ispartofseries Web Audio Conference ; 2016
dc.rights Licensed under a Creative Commons Attribution 4.0 International License (CC BY 4.0).
dc.rights.uri http://creativecommons.org/licenses/by/4.0/
dc.subject Web audio en_US
dc.subject Symbolic encoding en_US
dc.subject Gaming interface en_US
dc.subject Music encoding en_US
dc.title reNotate: The Crowdsourcing and Gamification of Symbolic Music Encoding en_US
dc.type Text
dc.type Moving Image
dc.type.genre Abstract
dc.type.genre Proceedings
dc.type.genre Presentation
dspace.entity.type Publication
local.contributor.corporatename School of Music
local.contributor.corporatename College of Design
local.relation.ispartofseries Web Audio Conference
relation.isOrgUnitOfPublication 92d2daaa-80f2-4d99-b464-ab7c1125fc55
relation.isOrgUnitOfPublication c997b6a0-7e87-4a6f-b6fc-932d776ba8d0
relation.isSeriesOfPublication 9254e016-2352-47b3-9b98-bc01c2fbe242
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