Synchronisation for Distributed Audio Rendering over Heterogeneous Devices, in HTML5
Author(s)
Lambert, Jean-Philippe
Robaszkiewicz, Sébastien
Schnell, Norbert
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Abstract
The HTML5 standard is wide-spread on mobile devices. In combination with the Web Audio API, it allows for massively
distributed real-time audio rendering. But timing issues
exist, mainly because of the lack of standard inter-device
synchronisation. This paper proposes a synchronisation
solution based on HTML5. Using a shared reference time, we
achieved the distributed rendering of audio events with an
individual accuracy of 1 to 10 ms, 5 ms in standard deviation,
which is more accurate than the audio block duration, for
any device that we measured.
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Date
2016-04
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Licensed under a Creative Commons Attribution 4.0 International License (CC BY 4.0).