Title:
Musical swarm robot simulation strategies

dc.contributor.advisor Weinberg, Gil
dc.contributor.author Albin, Aaron Thomas en_US
dc.contributor.committeeMember Freeman, Jason
dc.contributor.committeeMember Egerstedt, Magnus
dc.contributor.department Music en_US
dc.date.accessioned 2012-02-17T19:23:48Z
dc.date.available 2012-02-17T19:23:48Z
dc.date.issued 2011-11-16 en_US
dc.description.abstract Swarm robotics for music is a relatively new way to explore algorithmic composition as well as new modes of human robot interaction. This work outlines a strategy for making music with a robotic swarm constrained by acoustic sound, rhythmic music using sequencers, motion causing changes in the music, and finally human and swarm interaction. Two novel simulation programs are created in this thesis: the first is a multi-agent simulation designed to explore suitable parameters for motion to music mappings as well as parameters for real time interaction. The second is a boid-based robotic swarm simulation that adheres to the constraints established, using derived parameters from the multi-agent simulation: orientation, number of neighbors, and speed. In addition, five interaction modes are created that vary along an axis of direct and indirect forms of human control over the swarm motion. The mappings and interaction modes of the swarm robot simulation are evaluated in a user study involving music technology students. The purpose of the study is to determine the legibility of the motion to musical mappings and evaluate user preferences for the mappings and modes of interaction in problem solving and in open-ended contexts. The findings suggest that typical users of a swarm robot system do not necessarily prefer more inherently legible mappings in open-ended contexts. Users prefer direct and intermediate modes of interaction in problem solving scenarios, but favor intermediate modes of interaction in open-ended ones. The results from this study will be used in the design and development of a new swarm robotic system for music that can be used in both contexts. en_US
dc.description.degree MS en_US
dc.identifier.uri http://hdl.handle.net/1853/42862
dc.publisher Georgia Institute of Technology en_US
dc.subject Swarm robotics en_US
dc.subject Swarm music en_US
dc.subject Music technology en_US
dc.subject Euclid algorithm en_US
dc.subject Algorithmic music en_US
dc.subject Multi-agent control theory en_US
dc.subject.lcsh Swarm intelligence
dc.subject.lcsh Robotics
dc.subject.lcsh Human-computer interaction
dc.subject.lcsh Music and technology
dc.title Musical swarm robot simulation strategies en_US
dc.type Text
dc.type.genre Thesis
dspace.entity.type Publication
local.contributor.advisor Weinberg, Gil
local.contributor.corporatename College of Design
local.contributor.corporatename Institute for Robotics and Intelligent Machines (IRIM)
local.contributor.corporatename School of Music
local.relation.ispartofseries Master of Science in Music Technology
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