Title:
Interaction Design Principles for Interactive Television

dc.contributor.advisor Murray, Janet H.
dc.contributor.author Lu, Karyn Y. en_US
dc.contributor.committeeMember Allison Dollar
dc.contributor.committeeMember John Stasko
dc.contributor.committeeMember McGuire, Peter
dc.contributor.department Information Design and Technology en_US
dc.date.accessioned 2005-07-28T18:06:07Z
dc.date.available 2005-07-28T18:06:07Z
dc.date.issued 2005-05-02 en_US
dc.description.abstract Interactive television (iTV) is an umbrella term used to cover the convergence of television with digital media technologies such as computers, personal video recorders, game consoles, and mobile devices, enabling user interactivity. Increasingly, viewers are moving away from a "lean back" model of viewing to a more active "lean forward" one. When fully realized on a widespread scale in the United States, our current experience of watching television will be dramatically transformed. Because iTV is a new medium in its own right, however, standards for iTV programming and interaction in the United States remain undefined. This document identifies and articulates interaction design principles for interactive television programming in the United States. Chapter one presents a brief survey of the field as it stands in 2005. In chapters two and three, I categorize iTV by platforms and by persistent television genres, and present representative examples for each category. In chapter four, I provide an overview of existing design standards in related areas. Insights from chapters two, three, and four all serve to inform chapter five, in which I propose principles for iTV interaction design by looking closely at existing designs (both deployed and prototyped), conventions, and patterns of interaction. My analyses are rooted in visual culture and human-computer interaction design principles, and the design principles I offer are abstracted from the applications I analyze within this framework. Finally, in chapter six, I offer some conclusions and thoughts for future directions. en_US
dc.description.degree M.S. en_US
dc.format.extent 7035289 bytes
dc.format.mimetype application/pdf
dc.identifier.uri http://hdl.handle.net/1853/6962
dc.language.iso en_US
dc.publisher Georgia Institute of Technology en_US
dc.subject Interactive television en_US
dc.subject Enhanced television
dc.subject Interaction design
dc.subject Design
dc.subject Design principles
dc.subject ITV
dc.subject Television
dc.subject ETV
dc.title Interaction Design Principles for Interactive Television en_US
dc.type Text
dc.type.genre Thesis
dspace.entity.type Publication
local.contributor.advisor Murray, Janet H.
local.contributor.corporatename School of Literature, Media, and Communication
local.contributor.corporatename Ivan Allen College of Liberal Arts
relation.isAdvisorOfPublication 295e1ece-310a-452b-8037-99a50b56b82f
relation.isOrgUnitOfPublication 43c73fdb-8114-4ef3-a162-dfddd66e3da5
relation.isOrgUnitOfPublication b1049ff1-5166-442c-9e14-ad804b064e38
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