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Audio games: Fun for all? All for fun!

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Targett, Sue
Fernstrom, Mikael
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Abstract
In this paper we investigate if it is possible to create entertaining computer games that use only non-speech aural feedback and if such games could be used for skills acquisition or in therapeutic applications. To answer these questions we developed two computer games, Os & Xs (Tic Tac Toe) and Mastermind, representing all necessary information through auditory display. User testing confirmed that the games were playable and early indications are that the games can be entertaining, particularly for the blind community. Testing also suggested that playing audio games could assist in increasing both memory and ability to concentrate, thus showing potential for both skills acquisition and therapeutic applications.
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2003-07
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Proceedings
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