Archival Material
Computing and Video Games

dc.contributor.archivesspaceAgent https://finding-aids.library.gatech.edu/agents/corporate_entities/1031
dc.contributor.author Ludovice, Peter J.
dc.contributor.author Gaul, Jonathan
dc.contributor.author Lefton, Lew
dc.contributor.author Leavey, Jennifer
dc.contributor.corporatename Georgia Institute of Technology. School of Chemical and Biomolecular Engineering en_US
dc.date.accessioned 2018-01-17T14:58:57Z
dc.date.available 2018-01-17T14:58:57Z
dc.date.issued 2016-11-02
dc.description.abstract Lew Lefton, from the Georgia Tech School of Mathematics joins us to talk about scientific and vector computing. Ironically, many of the fastest parallel computations use the very same graphics boards that make your avatar look cool in your favorite video game. Lew teaches parallel and vector computing at Georgia Tech and is the co-author of An Introduction to Parallel and Vector Scientific Computation. en_US
dc.identifier.archivesspaceResourceId MS470
dc.identifier.uri http://hdl.handle.net/1853/59108
dc.language.iso en_US en_US
dc.publisher Georgia Institute of Technology en_US
dc.relation.isPartOfArchivalResource https://finding-aids.library.gatech.edu/repositories/2/resources/1763
dc.subject computing en_US
dc.subject GPU en_US
dc.subject vector computing en_US
dc.subject parallel computing en_US
dc.subject graphics processing unit en_US
dc.title Computing and Video Games en_US
dc.type Audio
dc.type.genre Radio Show
dspace.entity.type ArchivalMaterial
local.contributor.author Ludovice, Peter J.
local.contributor.corporatename WREK 91.1 FM
relation.isOrgUnitOfArchivalMaterial 0602d882-2df0-4a9c-8e99-e7b5e25d62a0
relation.isPersonOfArchivalMaterial 380991df-a9bc-4529-a2b3-e34ceca3e186
relation.isSeriesOfArchivalMaterial 44306ad7-cb76-410c-8fd8-f0d54d6c51d9
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