So and how we use them and then things. So Karen who was here in my interactive television crew and went on to where first in and back on and your current traveling is going to Burning Man and going back to Turner can't you know it's like summer and yet crowd has had a beer York as an artist this time to get ice cream and doing wall installation and tractor. And I have told them Barry is also now in Turner. I've heard him here for a little boring and he said his wife didn't want to live in Atlanta and they did it because it was when I knew you were a New Englander and now you're working with Casey was sitting here talking merging technology merging technology building prototypes with the new applications across through roster and formally her first Emad it's right leading me into health and then I kept leasing Grace who found their professional partnership here and in the program and have a company rival industry and you can be showing stuff during the lunch break. Right. You know you've got the book so now I'm going to ask. And so let me also reflect for a moment before we begin on the efforts we need. In Rita signing the mantras program we wanted to make something that did not have a horse named director but that would give people the principles to work over their careers in a field where we knew that the platforms were going to change and there were two things that we did that were really crucial to healing that we had purchased and what the program should be One was that we looked at the next steps and he said these have to be central to their experience and we had to decide as a group. What made it ministers project and people have to stand up and defend them in public when they meet and where I whole arc of the program is that our students do not necessarily joining an existing project and they never join a project and then just do the usability. Danny on it the way one often does and A.C.I. ministers program but they conceive of a project and carry it out themselves and then they kept the resource of their own high level of skill. I was very diverse skills in the program to make that project and then the other thing that we did was that we made this introductory course whole computer as an expressive medium and I think that that has always been a touchstone for us and then doing just what it was that we were doing in this and we'd always had. A lot has been imperialist been a lot of change in the job title that our students to have. And it was what we service is what are the job titles you know is it information architect is it creates there is it interaction design variance designer but one thing that's been a constant has been the idea long and network and the support of the alumni network. So OK with that as a practice. I want to ask you each what you remember of your time in program. So what I remember most of the program is actually the very first thing I noticed about it which is truly the diversity and interdisciplinary which are there. I remember walking into our orientation and here I was coming from an English literature background and I had taught myself web design and web development and there was a philosophy major There are engineers of every kind. There is a school teacher advertising copywriter chemist and it was just this one where we are a mix of people and truly when you put together that many people who are genuinely excited and curious about the world and you and the seller told you that we have it really amazing things amazing things can happen and that to me was the most valuable part of the program to do this it really opened my eyes as far as seeing that everything in the world is connected and truly so much innovation comes out of throwing people like that in a room together a lot of the conference I go to for work. Now the big ideas conferences like Potteiger time or Aspen Ideas Festival. They're replicating that exact same idea right by bringing people who are passionate from every field team and together and see what happens and we were you know realize how lucky we were to be in that environment. Every single day. So a couple of concrete examples I. Really remember last night to politics and media. It was with Diana Milo who sadly doesn't teach anymore but I don't remember that I you know got it. Anyway And we had to acknowledge it for the period of a story telling a narrative and so we ended up coming up with a project that told stories that were location based so you know for example if you were in a location. You were there for a reason you had a story to tell and other people who were there or you heard their stories or if you think about it. Different Place a story to tell you know what. How would it. How would you answer the stories of how ejector So the idea of love this makes our time. Now don't you know seven or eight years later and certainly I mean that you know. Journalism things I've seen a lot of it was a lot of back then it was a pretty new idea and was feasible because we had people who could complete every part of the project make it in and out of a small group of us got a grant from the city of Atlanta to install it and we don't part and then a couple years later our repricing idea and got a much larger grant in the form of the nation to install all of the Lantus So that was something that can directly out of course I did and then of course Jenna's E.T.V. a lot of which I spent the majority of my time and focused on I did my master's thesis and television and in a lot of ways that plays me you know tragically and indirectly. It made me an expert Turner for a number of years because I had spent so much time thinking about best practices for interactive television what was happening abroad. You know great examples from the U.K. and Australia and kind of the design was also much Honor's it worked really well for and for years and years. You know and it still isn't something that's really truly arrived for lots of reasons. When you have that certainly as I turn Irving and television company. It's a topic that comes up all. Or Never again and it's something that really made me an ex for a lot of ways any great before and then more importantly I think in the right way and positioned me as someone who was really passionate thinking about each other and innovation and being in a role now that didn't exist until I came in here with something like that and you were present when the project manager here right here in the thing that made you say you're right. Yes yes yes yes. So one of the things I remember the most being a professor not myself not to repeat what's already been said but the mixture of the theory of practice and every class especially my commentates with teaching the computer is an expressive medium class that's been mentioned and this is very you know really important stuff squeezing that and a lot of coding skills into one semester is a really tough task and this is true that I could still use to this day like in my everyday work and then two projects that particular stand out in my mind. Not because they were quite as successful as Karen's and got grants to stuff it because they really taught me a lot with the first one was in my command tases interactive fiction class and our task was to take the Neverwinter Nights game engine some of you might be familiar with the then and you know use it to do tell an interactive story and what we ended up doing was we didn't like that we were limited to the sort of medieval environment that the Neverwinter Nights is based. And so instead we made it based on a renaissance fair and how to be this totally modern story about this guy who gets down to the Renaissance Fair and how he can either avoid that or steer into it and I guess I just got me thinking about how do you know the limitations of certain media and how you and therefore this is and how you can kind of steer around them. So I really like that project and then in DNS class where we took classic poetry and translate it into games which brings up a really interesting course ideas even so when that we never would have come up with that never winter nights idea if it weren't for that kind of structure this class never would have written a game about because keep homes. I know which was both violent and raunchy and all the great things about the cascade So yeah and both of those cases also I worked with too. To my classmates and really got a feel for what it's like to collaborate on these kind of interactive projects is the other thing that was very valuable and a lot of what I want to say has already been said but I'll focus on some of the others salient points of the of the program. I was always very much a tools person so Photoshop Illustrator director and so when I came to the program really wasn't sure how to make things with them. I knew how to use them. I knew how to teach them and I remember that you know one of the first classes where you go around and you say who you are what you are being so impressed with the caliber of students and their previous accomplishments and I had read blogs from people who were in the program and faculty members and university and writers and artists and just the the degree to which people would share their own passion their own skill. So that I felt what I brought also had weight and and importance to the rest of the program. I think one of the key aspects of the program is that the first year is very much. The sixth thing. And sieve. So much you're taking in so much you're kind of going. You're going very wide in the course load that you take and then you do that very critical internship. That was really the the the key moment for me in my career I went to Boston and I did an internship with Bright Cove and what it showed me was that I really need to define what it is I wanted to do I spent the first year sort of exploring and then you got that halfway point. And so that the second year was really hard. Now I'm going to refine I remember one of the first interviews I went on to the person that I interviewed said What is the you want to do and I didn't really have a good answer. I wanted to design or create experiences and so that in turn chip really helped me focus health meat on Define also the the ability or the the experiences that we had in the T.V. lab working with industry folks where you got to see you know. Great minds like Dale Harris sad. Some of the amazing creative directors at design agencies to show their thought process and even practical things like how do you communicate in a way that is the sayings and clear and and communicative to sell an idea that's us but it's kind of a skill you don't learn unless you're actually in in the process of doing it for where there are real deliverables and not tangible results required so that. So the project that we did with Cartoon Network and then ten again where it was really like eyeopening for me and I think it was good I mention this. It's like OK you have these you have this controller and you have this content but how does the interaction add some meaning. To the game itself or to the OR to the viewing experience itself. And so those are kind of the key moments in the two years that I said OK so I came to Georgia Tech with a pretty strong design background. I had been doing graphic design professionally for six or seven years of the time and you know back in the late ninety's early two thousand people were throwing words like media convergence around and nobody really knew what that man you know back then he was like who is an interactive CD Wow play. But I was just really really interested in pushing myself beyond print and when I got here say I was kind of surprised to be here but in addition to the cultural diversity. I felt like the group my group was probably usually the most intelligent group of people I'd ever had the you know the chance to work with and that was great and the program. I guess it's the single most positive thing I said skipping ahead but the most positive thing that came out of it for me was I was very process oriented and you know my work was about all of pushing pixels late into the night and not doing a lot of talking so little being around a lot of theorists really pushed me to start thinking critically about what I was doing and that that made a big difference for me and very well being at the end of the line. Everybody's kind of still running from the target but that car. It was the one of the more defining moments of discovery of who my classmates were in the writing of industry is that everybody brought to the program. I was pretty focused when I came on the program on animation. I know has been kind of the stuff artists who was building components to go indie games are part of interactive media but probably the most one of the most useful things I remember about her film was getting that exposure to other disciplines and learning from all the folks from other industries and their different perspectives really kind of opened or horizons in terms of how we saw how to handle the other possibilities of what you do with it. How other groups in other industries would do similar things but would get to totally different ideas or perspectives from I think that we have I like to think that Geoff and I kind of push forward our own interests on the program we'll still be involved because we were interested in virtual space and we wanted to see who are more things talked about or the more theory could be brought over our first year talking to Michael Moore like with years and later on when he joined I think we got a lot out of those discussions of space down this. Let's talk to you. There's a lot we gained a lot out of that even though I came to the program with a lot of professional experience there was it was good to gain a lot or go from the experience of others that was probably the most wonderful thing that I got and I remember I used to say to people regularly the fairest way people would come to me and say I don't belong here. That and I think no no no you're saying to this person that you're a programmer on this case is the degree aren't they do you each have your out of state their so. And clearly people there are probably more than one in that they're better than from back at least as much as the faculty were great to you because if you could I think a lot of us had different ideas about maybe we could come to the program with things that were requested in the old maid who were just coming pretty open looking for work up communities in the world but if you had a particular interest or something that you wanted to see more of I think the faculty especially Diane even before I started would drag me around to meet faculty from other partner. It's starrer to live with you. Ski and eventually went to work part time probably at school of architecture good visualization that was for me I didn't feel like. So in a way I could actually I think he looks like but we're like we are and you guys did something good by and we have really improved which was a joint master project and yes to those kind of interesting men of the time I remember you guys made it really difficult worth a damn long they made us put everything down on paper Grace is going to do this just going to do that and I really resent I mean honestly I resented it at the time because I was like this was going to do this thing and but then you know looking back on it now are realise we're going to do when you were just trying to make us clearly defined the workload sort of that you know we don't end up pulling each other's hair out or whatever fighting over it or not to carry my load talking about whatever so. So that was it was a stressful little thing part of it but I guess it was no free will and you don't need that kind of discipline down and you will know if I hear that every man that upstanding leverage in their company here will be and is still struggle with they were still defining boundaries for her and for going over the bridge. Those are part of the process. Yeah well I know you said that you set the example that then other people could be proved to do that. Have there ever been. I find I don't think did I think they're mad then one unsuccessful read that I don't think that but perhaps hearing that you're here. Your experience inspired the next. So out. Let me ask you what and some of you very touched on it maybe briefly what what you took away from the program. Can I. So did not work. Certainly and we always joked that I'm just curious the best thing they got out of the program with each other. Heading and meeting and you know our friends and colleagues that we've stayed in touch with are the years. Certainly there's a an amazing night when I go along my own little world and particularly for those of us who've stayed with him and how we kind of advice each other. Career over the years. That's been really valuable. I would say something really valuable I took out of the program as a result of the forces that we hired was I learned it translated shooting an ability to speak the language of a lot of different kinds of people so and the street has laid it to me being able to talk to designers talk to developers and project managers to get hers and that's something that's right. Played out in my experience programming that we turn to an industry being able to communicate across all of those different silo disciplines. So actually and really really important and valuable something else I would say is that it has. This that we got presenting never you and I going and going to and as a marriage thing it is as it is to remember myself presenting some of my crazy ideas a demo day and how completely not feasible. They were hurt. But I think that you know being in the street you often have to cosign kind of that sell through Nadya's you're passionate about having got this from seven days and you know I was. That was really really valuable and again just the sound so truly understanding that innovation comes from very unexpected sources. I want people who are experts field that you wouldn't even think of said for example most people I would say in street don't realize that there are these things happening at the intersection of like action and technology right or design and biology when you bring that back to the workplace. It really is an eye opening in a lot of ways I think that a lot of the hallway conversations we had hoped we were here houses we were in and then those are things that you know types of conversations we had and things we were exposed to those are things that we sort of easily took for granted in this world that in this year are actually kind of young so this is kind of specific but one things that really sticks with me to this day that again has to do with the emphasis on theory not so much theory but that of a grounding in the history of the medium so from our bush to Xerox PARC to Nelson temporarily all this understanding the kind of personalities and decisions that went into the technologies that we kind of take for granted these days and how most arbitrary a lot of the decisions were that got us to the person we are and I think that helped me help me realize that this is some of the completely Mel the boy and nothing is precious and technology that everything should be broken and. ACT and question think is something that's really important to me and I'm proud of this right now the I would I would really reiterate with what both Karen just said in terms of the processes that I took away from the lab lab work in terms of the very very much a lean not a lot of documentation hacking. But that ideas can come from the craziest places as long as you're willing to you know stand up at a whiteboard and and draw a map of it and get people to critique them. I've been in brainstorms where's you know somebody you throw out some idea that seems completely unfeasible but then the next person you know grabs that idea. It's been sit around and it becomes you know the solution and that was always happening in labs because of the diversity of the people that were here. I think the one of the classes that I took a lot of weight from was the principles of interaction design one of the first projects that I had at schematic was to design a widget which I had done so that you know very practical skills that I could you know immediately jump into to an industry work environment that was critical creative problem solving that to to this day is really kind of where my interest in the give away my last chance are right and you know that the nature of design thinking that you know sometimes the solution is not you know the immediate solution I have to back up and look at it from the ten thousand foot view. Certainly that was that was a process that I took of the program. I think probably the strongest thing I got out of the program was getting to work with bunch of different and with that all had different backgrounds and sort of learning to understand where they were coming from and learning to understand how how to interact with different different types of people but people who were very different spaces and that's really helped me a lot. I guess because been running a company for six years and I really understand you know sort of where every each and every person is coming from on my team that really believe with what I've got to throw Well here it terms of simple current the calumnies one of the most important things I got out of here was Pete McGuire's class of course I know that he's retired but it was you thinking that it's not really that all that interesting. But the presentation of your ideas and your concepts to other groups. I think is so essential it's critical. We discover that people will give you money. The best they can to be good right. Unless they understand like what it is a true presenting and if you can't present your concepts and your ideas clearly and effectively you get nothing. You're not going to get anywhere. And that's really the essence of what we do now as a software designers and as user experience designers is that if we're not communicating ideas effectively achieving what the objectives are limits to learn specific things work or just to understand a concept or the currents or problems or a complicated machinery even something as simple as that you don't have the right. Visuals and the right way of presenting you know you're not going to get over it and just but plus some proposals really help the subtle was we've written hundreds and hundreds of proposals since the one that has stood world leaders in the years you know we hear that from alumni last hopefully that'll Yeah well there's a bit less so we do have incorporated more data to and to do if I saw just a little bit like presentation. You know yes we hear that building here is essentially giving the interaction. I know the person you're playing for a good learning how to make the right videos the that actually reminded me of something funny enough I turned of the vision are all going to turn to Media Group one of our vision goals the CIRCE to help everybody be more digital Exactly. So they actually designed an entire course that everybody in the division is required to take. That's like here along the very first course they mine and I sit down from N.Y.U. who did like uncrushed to our course that was the exact same class with Eugene powder. Called history of digital media out there not like I was before and it was so valuable because I had a vision level they wanted everybody around that knowledge to be this really savvy and to be able to you know be an expert in this conversation for having a company you know like he should've gotten the band's placement. OK So I think I would now ask you each to say I'm really eager to hear what you're doing now and would you yourself to be sure. So right now. I turn or I am heading out. I grouped by the name of insights and inspiration. I missed really a trend watching where I really mean using job where I get to travel around and me interesting people and really look out. Foreign trials are cultural patterns are new technologies Starbucks. Anything really is an interesting new opportunity for Turner to kind of help create some first market opportunities and really inspire some innovation and it's a great place to be his Turner has so many and has the Koreans are all in one day consulting with Cartoon Network the next a C.N.N. And between all of those amazing brands are always you know an advocate who wants to try something innovative and new and lots of cars interesting conversations to be had there before that I was a U.S. designer at C.N.N. dot com for about five years and in both of those roles. You know going to us design a C.N.N. dot com of us seven years ago I was the second person like team it was kind of a brand new thing with herself really going to see action and then about a year and a half ago coming into this insights an inspirational role that also didn't exist until I came into it. I think by being part of the coming out of position all media career really plays me to be very comfortable into going into roles that are brand new and created and I'm perfectly fine and comfortable not having any idea where I'm going next. Or my next role and whether I have a chance to lead to somewhere. That's actually really exciting. I think the program for me really well and I think you know as far as being passionate about innovation future I think it's very important for industry to have strong ties to program. This one and I'm actually really high because we had a few colleagues of mine from Turner here. So right now. I kind of we're three Have I mentioned before I currently teach at Parsons for an outreach cause called Code fried which someone else mentioned I use a home a lot like the models of what I experienced it was called the time I did. T. I still want to call it that. So I teach that and I'm excited. I'm about to teach on the course going. Kuma in code about writing funny software and my second had is as a at it. My rolls are sort of starting to come together in different ways but as an artist I do installations that museums and do a lot of grant applying applications always find some things some of them up there and write different kind of software games sometimes websites that usually in the form of soup either satire or a parody of some of some sort and really trying to take a critical look at how we interact with software and then the my commercial work which right now there's a lot of demand for interactive walls I've been saying this a lot but people seem to want to get interactive walls of a very high and also a turd and recall emerging technology. It's a small or indeed group I lead a design team of one and hopefully that will grow but I we said six to eighteen months out ahead of all of the different Turner brands brands will come to us with with ideas or things that they want to try out or just as Karen mentioned kind of those hallway conversations some interesting ideas of the motherboard Karen's list will come across some say you know we have a prototype a game or a mobile application a Facebook app so we will our group our engineers will do that development I'll do the U.I. and then we'll take those learnings successes or failures back to the brands. Hopefully to save them time and money but then I also. I have been working on a budget a Series A ongoing kind of best practices in user experience and I'm still very much interested in process. So bringing in speakers bring in some of the best designers in the industry to work with our groups across Turner to do problem solving and then hopefully full those into things that actually become products. So it's a it's a exciting role I'd like Aaron to go to a lot of conferences and kind of see what is emerging. So we have kind of a hardware software group and then I'm more and they the process of merging processes and user experience. So I guess pretty much straight out of school. Grayson I kind of Powell and decided to start a company against all law it's really managed to build a nice little company for ourselves we started out doing visualization work for architecture and industry and then round about eight you know. Architecture tank all over Britain went away immediately and luckily you know we've got it already do it. Tell of the weight of your news from you. I work for local Well there was me. But we were able to transition here. You know we were able to transition from this was Asian to doing interactive television work pretty easily include we now we're kind of coming back around where we were in court. Rating. Our three D. experience with our allocation of open experience and words shifting over from a services based company to your product based company. We have a couple of products that we're working on in-house that involves the medical industry and medical visualization for doctors to express particular points of interest to their patients things like education was I guess we're looking more at developing a patient and doctor oriented something to go the next few years we're seeing a lot of interest in tablets. That's a space that we've recently recently gotten more ball but ultimately I guess the books will sell come back. Really the go back into them and continue to use Track down there. So I'd People really reinforce things that we we think that we were doing just that particularly to train you to take leadership positions in inventing the medium and getting people these immediate skill encouraging collaboration carrying good presentation skills and having the design in Illinois that are good crowds that sign thinking that the history. I had then had he weighed at least one new thing we should be doing which is interactive was the man who did the big the next thing in the plague. Allison thanks for the ninety minutes. It's really I guess I'm interested in looking at how code can be used that as a as a medium for you know critical discourse I guess some of the like Cory Archangel Or heaven Ross do a lot of work but I'm interested in the Concord game I think it's a great example. I don't honestly if I have the syllabus for but I it's not for another semester yet so I have a lot of planning to do. Well you know he did twelve point gain and then it tells me that I don't know that I'm going to have it all does that injured but he had to. Yes Yes Because I think my career has and starting here that at the Digital Media program is the requirement for somebody to stand up and start drawing is so important and people sitting at desks and you know that typical brainstorm where it's like people are throwing out ideas I think it's so important to document them because that physical you know process of writing embracing documenting there's a great book. Dave great looking storming and he talks a lot about you know the the importance of the physical illness of drawing and sketching So that's really been my specialty or my focus and I think that my lady. Whereas you had you know the Reagan legacy in the lead there right then leave you know to be playing and reading from some of you well. If you.