Jason graduated from Yale University with the music and then received his master's degree in composition from Columbia University. Music has been performed by groups such as the American composers orchestra and the SO percussion group and his interactive installations and software art has been exhibited at the Lincoln Center Festival in New York the Boston cyber art festival and has been featured in The New York Times and on National Public Radio. We're very lucky today. Jason is going to talk to us about composer performer. Thank you. Thanks very much. Laura I really appreciate the invitation to come and speak here today and also thanks to Christine for facilitating this well I mean talk about a few different pieces of mind today that show some of the sort of ideas that I've had about music and its creation performance and dissemination over the last few years of the before I do that. I just want to make a few observations. Just share a few right. Thoughts with you that I've had recently and the first one is that I kind of suck and I mean this in a very specific way. I think I'm actually a fundamentally a pretty decent person but I don't really subscribe to this whole composer is genius idea you know I went to Laurie allude to. I went to some very traditional music programs to receive my education. But this idea of the composer is genius is one that really kind of difficult for me to stomach and I'm not the only one who has trouble with this in French Schubert said famously you know who can compose music in the shadow of Beethoven Actually I was in Vienna a number of years ago at the central fried off where thirty two B. all the famous composers are buried there. It's actually quite unusual all the composers are in this one area of the cemetery because they moved the seven. Out of town they wanted people to be like OK with being buried there. So they moved all the composers there. So they're all right next to each other and literally like this you know this statue coming up above Beethoven's grave the day I was there cast a shadow on the Schubert three of so so so this is not just figurative it's also quite literal and more recently composers like a Terry Riley. For instance one. You know composers music I admire greatly American who was one of the sort of founding fathers of minimalism and music. So I'm not good at telling people what to do. That's sort of what a composer was always supposed to do I joke to people on the ask me you know what I do I say I'm a musician. So what do you play and I say I don't really you know play an instrument very much anymore I used to play saxophone I used to play piano but now I just tell other musicians what to do. That's sort of what a composer does but. It's a little weird here because this is sort of how I think progress is there's like this moment of divine inspiration or something that comes down into Beethoven's brain and he like translates that into this score and then performers translate that score and a sound that we listeners hear sitting in the audience but this is kind of a there's a separation here between what the composer is doing what the performers are doing versus what the audience or is doing these are fundamentally very active activities writing down music going to piece of paper playing your instrument to interpret it in performance and the audience does it can be a fairly passive activity you can just be sort of sitting there listening on your i Pod or listening in a live concert hall or wherever hearing this music and you can be very engaged in that process and you can actively try to come to an understanding of what that music means to you but nothing that you do in that sort of process of listening ends up affecting what the composer do or what performers are doing you know that is a story I sort of always tell is. How many of you have been to the orchestra concert in the last five years a lot of you. It's great. I like orchestra concerts too but it was a little funny in fact there was just an article in a web blog I read I read a lot this morning that I was looking at and it was yet another tirade against people coughing at a concert. OK And you know they hand you cough drops on your way in to try to limit this but you know someone coughs or sneezes or something everyone kind of looks at you and it's like you know who do you think you are to interrupt this sacred moment in music history and that sort of just hints of the dynamic here that you're a spectator when you're coming. You're witnessing something happening on stage and something really special and amazing. But there's this barrier is sort of between what's going on on stage and what's happening with your experience of taking that in what you do unless you sneeze or cough or something like that or yell fire I don't know what doesn't really go back and affect what's happening on stage. This is particularly so in classical music in particular orchestral performances you think of going to a jazz club or something. It might be a little different. You applause you're talking to people. There's a real kind of vibe in the room the performers may pick up on music we've kind of shot away from that a law. So anyway as I said I don't get divine inspiration. And I'm not a genius. So it's kind of hard for me to. So you know to look at that whole. The whole chain from composer to performer to listener in the way I just put it up on stage. So it's crazy to observations too which is that you may not suck I don't actually know I only know like three people in this room so I really don't want to jump to conclusions here but. I'm a pretty optimistic person I think that most of you are really creative that your musical even if you claim that your tone deaf. You have some innate musicality. And you have something to contribute to musical experience other than sitting there of worrying that you might cough or sneeze or that you might applaud between movements when you're not supposed to or something like that so any. Way The basic idea that's driven a lot of my work over the last seven or eight years is shouldn't we try to make some music together. Shouldn't I try to include listeners in the compositional process in the performance of processes. So we take this kind of feed forward network. Just hit OK there. I'm not sure what just happened. I'm not even on the internet but it's giving me an error here. There we go. Thank you so take this process of going from composer to performer and audience and two hundred more into a feedback loop. You can imagine during a concert music is being created performers are interpreted not music the audience is responding to it and then somehow their response is feeding back into the music itself it's shaping or affecting the music through what the audience is doing. And says word Georgia Tech here. I'm sorry I have one more slide first. So this all goes back to one of my heroes American composer named John Cage how many of you have heard of John Cage show of hands. What's John Cage's most famous piece anyone. Yes it's a piece called four minutes and thirty three seconds and the pianist comes up on stage and sit down and. Then after Foreman's thirty of his aims they get up to about it and everything so. So you can thinking this is a joke. You can think of it as an extreme statement about what music is but if you think about in terms of this cage quote I think it's going. Another thing so he was composing is one thing performing is another listenings the third what can they have to do with each other and for Cage these are very distinct processes as a composer in that piece for example. He's creating a framework within which to experience sound the performer is I guess executing that framework but then your experience as a listener is to just be there in the space instead of listening to. The pianist is playing said Listen to what you're being told you know this is what's important. I'm walking you through this piece step by step. Here's the introduction. Here's the development section here's the recapitulation so on and so forth. You're listening to that and the sounds in the concert maybe there's an ambulance driving by in the street. Maybe the air conditioner or in this room maybe the projector is making a lot of noise or there is something coming out of the fluorescent light bulbs at a steady frequency and so on. If you you pause from and you listen to all these sounds. You can try to interpret them and make sense out of them as a musical composition in and of themselves. So that when. Cage is really trying to do is to in a lot of ways empower his listeners to develop their own idea about a piece of music their own interpretation of it. And not to show people this is you know me walking you through and this is how it's all supposed to work. So anyway like I was saying before the third observation I want to make is kind of specific to being a Georgia Tech here which is that this feedback loop I was talking about is kind of connected to the way people write software. And people the way people use computer software. So in the speed back loop composer writes music performers before music audience reacts to music goes around and around and around during a performance. I mean think of a developer write software which creates output the user response to that output in some way creates new input and goes around and around and around it. Basic level you're using Microsoft word you type in the letter A the letter A shows up on screen you say OK now I'm going to type in the next line eventually you type in your documentary whatever you can also think of using a graphics program drawing things manipulating things in different ways. Adding plug ins in effects and so on and so forth. As you sort of see what the computer does as you tell it to execute all these different operations see how it comes out and sort of shape the. You know the draw. That you're making or whatever over time. There's lots of different ways to think about this feedback loop where different has a connection to the feedback loop what I'm thinking about in terms of law of musical performance. So for music the input into this interface is some kind of musical interface it may be me singing it may be me running around the room maybe me waving a light stick or you for that matter. It may be taping on a keyboard or using a mouse. But some kind of interface it generates input into the software system on the software consists of some kind of real time algorithm that analyzes that data that's coming in and it transforms in some way it maps it onto another Jimmy it creates some kind of musical output which could be electronic sound that comes out of speakers. It could be music notation. That's generated for musicians to play on that could be video. It could be control messages that controlled robot like of one of my colleagues a log. It could be basically anything is eventually going to lead to the creation of music either directly or through speakers or kind of indirectly through some other mediator and the user of the software is you as the listener and audience and a group of people in a lot of situations as well. So it's sort of how I'm thinking about all of this. That's a good question. I'm not even sure sometimes if composer is the right word anymore or software developer or interaction designer or something is a better term and I think that varies a lot from piece to piece. In this sense the developer who write the composer is the one who writes the software. So you can think of like something this is what's happening during the performance before the performance the composer created that software instead of creating a score. They created the software. Yes. Yes So there's definitely a sense of a shared authorship here. Between whoever develop software or whoever's using it. And again it's kind of a continuum in some cases the authorship may lie primarily with the software developer slash composers or you might think of it. Traditionally and sometimes it may lie almost entirely with the users. I mean you know no one would say if you made a photograph in Photoshop that. It was created by the people that wrote Photoshop. It was created by you. But you can think of. Some other interfaces where you don't have nearly as much control as a user and much more the program is exerting itself on you. There's a wonderful program called all those shop by this software artist named Adrian ward and it kind of. It makes it very very hard to use. It looks like Photoshop on the surface but as you start putting things in like you click the text object and you go to put in text and you can actually control what goes in there. It's to cast a CLI generates the text in the phone and all this other stuff it. You know when you insert like a selection rectangle or something. It takes something from your desktop and it puts it in there. And sometimes I'll just start you know. Generating plugins and doing processing and stuff in it's own way you have no control over it and just like mangoes you're drawing beyond any. Any point of recognition from where you started or where you intended to go. So I said bugs that crawl across it and things. All kinds of crazy stuff but a lot of artists actually like to use it because it helps them generate stuff. They might not have thought to do otherwise they can sort of extract it and work with it. So there's a very problematic authorship situation because the software is making it difficult for you to do what you want and really exerting its own control over you. But you're still having some influence of the much more of a shared authorship there. So the other is a really complicated question. So what I'm going to talk. About today are three recent pieces of mine. And the first one of the piece called Glimmer that I wrote in two thousand and four is actually my doctoral dissertation and it was for a twenty five player Chamber Orchestra and audience participation. Using late sticks. The second piece I don't talk about is one that was just premiered in December called Flock it's for a Saxophone Quartet audience participation dancers. Electronic sound and video and the final piece on talk about is called Graph Theory which has a slightly different direction moving away from live performance moving towards online environments. And as for solo violin there's a Web component goes along with that. So that's sort of where I'm going today. Are there any other questions or anything anyone wants to to say before I move on. OK but feel free to interrupt me anytime I have a tendency to talk kind of quickly. And I know these pieces very well. So if I leave out any critical details and you're confused or you just have something you want to ask just interrupt me any time. So whoever or chamber orchestra audience. Is take this idea of this feedback loop. I was talking about before and realizes that in this way so that everyone in the audience is given a light stick just from these handheld battery operated light sticks like you know you're used to seeing around that people wave around and they make funny like patterns and stuff. So everyone gets one of those and they wave them back and forth during the course of the piece there and I'll get into more details about what that actually does in a minute. There are four video cameras in the hall that capture images of the whole audience and a computer run software that analyzes the video images to extract information about what those audience members are actually doing with their light sticks basically looks at different groups of audience members and figures out how quickly they're waving them back and forth. Then that. That then gets mapped onto music notation of sorts for the orchestra to play. Each musician has a little colored light to go on their music stand this computer control in the color of that light and the brightness of it tells them what note to play and how loud to play it. Is also a little video projection that helps the audience figure out what is going on. So the orchestra response to the lights they don't really have a score that they play off of they just responding to the lights the audience hears with the orchestra plays they respond to each other they respond to video projection so on they change the way that waving their light sticks and we begin in other iteration through this whole loop so I want to go through each of these stages in a little bit more detail now. The light sticks of there are four inches long. They're actually marketed as a novelty cocktail stirrers like it was to put them in a drink at a bar and their lights up the whole drinking is cool but they were the cheapest thing we could find. So three years it will action shot here people waving them around. So everyone gets one of those and I'm to divide into groups. We've done this performance a couple different times and the sizes of the audience are varied a lot or six hundred people when we premiered it in New York. There were fewer when we did it in Israel a couple years ago but basically we divide the audience into five six seven groups something like that. So there's around fifty sixty people in each group and each group serve alternates what color sticks they have so there's a blue group over here in a red group you've heard so on and so forth. And then we divide the orchestra up into groups as well. And actually orchestra sits in a very unconventional way. Now with these clumps of players around the stage. Instead of traditional seating in a semicircle or something like that. So there will be the first violins will be sitting there in the second violins will be sitting there and there are another third by the violas and the cellos in the double. Bases. You know and so on and so forth. So each group is kind of this clump of three or four musicians sitting together and they're linked to one of these groups of audience members. So what happens from there. And I like I said the organ each orchestra musician has a light and every musician actually plays four different notes over the course of the piece it's pretty minimalistic music but the color of the Light tells them which note to play and the brightness tells them how loud to play it and there are some flashes that tell them when to accent or you know get ready to play and stuff like that. But this is basically all that they get in terms of a printed music. It just tells them how to interpret the light. So to speak briefly about how this gives it generated by the software. We can talk about more later. If you're interested but they're basically two ways of the they're waving good mapped to to the notes of the musicians play. One is this kind of direct mapping so everyone in the group waves their light sticks really fast back and forth that group of musicians will play much louder and if they slow down they'll play much softer. And then there's also this kind of competition that goes on among all the audience groups and so. The problem that I had when I was in design is pieces of you want your group to be loud so you can hear them and everything so everyone is going to wave their light sticks all the time. That's not going to be so interesting. So I want to groups to be able to work together to sort of change what their group is doing over time and so look at the derivative is basically the change over time in this light stick waving a balance and when groups are successful in changing as a group so everyone stops then everyone starts then everyone stops again that kind of thing they're rewarded. And when they don't do such a good job of that they're they're basically punished. So what do. Happens is when your group. When your group has run these dramatic changes the musicians change the note they're playing your group the scaling of the dynamics gets higher so they become louder relative to all the other groups and so on and have doesn't do so well they get quieter they don't change what they're doing as much and they also eventually drop out of the piece all together on the video clip of players from the end of the piece where one by one the groups kind of get knocked out of the piece to this one like winning group left and you hear people are kind of screaming at each other and getting in here and stuff so that's the basics of how this math thing works. So here's a shot of the the light that the musician each musician has on their music stand. Giving them cues and here's a video so if you wouldn't mind clicking on the video on this is just the last couple minutes of the performance. The boy with the new on the be the was OK you get the picture. So I kind of like a fighter having my accident. You know when musicians light goes on that the stage is dark. Otherwise it sort of lights them off and you can see the instrument as a airplane engine It's very pretty and performance that doesn't really come across on the video. The premiere was by the American composers orchestra of the commission the piece in August in New York. That is far as you might imagine dedicated solely to performing music of American composers and they their one of the ensembles in residence at Carnegie Hall from your residence and Kohol which is the new undergrounds face at Carnegie. And there were six hundred people in the audience there twenty five players on stage. The video screen there. It was showing the the audience basically. As each group waved their sticks faster. There was a box representing their group and it got brighter and. Also showed them how their competitive element was doing he was in first place. He was moving stuff like that the other performers were gay was in Jerusalem and it was with in a much smaller space it only had about two hundred two hundred fifty people and we we had fifteen musicians who were students of the conservatory in Jerusalem play at that show any other questions before and move on the yeah the music is different every time I mean it's it's different. Within a range of possibilities. So you know the overall arch of it remains the same because there are some structural things and some harmonic things that I've written in the software but the specific notes are different every time then yeah and it has the same problems in successive some democracies as well. Yeah and that's what I'm going to be getting to you more in the next thing that I think you're definitely right. So there are some great things about these performances in this piece. I thought people had a lot of fun and I think as you probably got that out of the video they were screaming cheering it and so on. They got really into this competition this year which was kind of unexpected on my part I don't know why I should realize that of and they did some creative things in New York people did the wave with their lights take sort of hearing him back and forth in Israel. People just took charge you know they would stand. Updates started yelling at everyone in their group stop start so and you could really see you know some coherent group collaboration New Yorkers are not as good that don't know what that says for the but anyway. So yeah there was some good stuff here. And I thought visually it was interesting. A lot of the time to see the stick movements and see the lights on stage and all that going on. And sometimes good music came out of it. There were moments I thought were really beautiful. There were moments I thought were not as beautiful as you. But that's part of the. The risk. I guess but it was not perfect of there were too many people in this whole thing six hundred people in the audience twenty five musicians on stage and there was too little time my contract with the orchestra when they commissioned this was that the piece could be no longer than ten minutes. So it was exactly ten minutes but you know I think that six hundred people are going to walk into a concert hall and I explain to people how things work for five or six minutes first and then we're going to play this piece together and have ten minutes to figure it all out and practice it in no practice and expect great music to come out of it. Would be kind of I leave and you had a point here was more that it was about being part of the process than creating a piece of music that you don't want to like so on a CD. It was about being part of this and being a part of the experience and shaping what was going on building this community with your peers but given these constraints. Unfortunately you know I didn't think that you know the product of what came out of it was as good as it. It might have been and the other constraint was that a orchestras are unionized and I'm not saying anything for against unions but this was a problem for me I had one hour of her soul with the orchestra and that's not unusual. That's how you know you get a piece premiered by the Atlanta Symphony. It's probably a similar situation. And the orchestra musicians came from a classical background and so I couldn't really ask them to improvise or do anything to really you know put their own interpretive stamp on this getting back to what you were saying before what if someone started collects all this feedback and does something really. You know interesting to come by. It's kind of intuitively or musically Well you've got twenty five players on stage. Who are used to just playing the score in front of them and you know one hour of rehearsal. It wasn't really possible. I didn't think under those circumstances to tell them to really you know be creative in interpret ing so much. What was coming through or turning it into something different. So they played just the notes that were in front of them. And so there was that limitation there they didn't really have a chance. So much of a chance to respond in this feedback loop the audience was responding to the music the orchestra was really just creating the music they want so much responding to the audience. It was just the algorithm sitting between them was doing that. So you know there was good and bad about this piece of the I thought that I could do better. And so right around the time I got to Georgia Tech two and a half years ago I got a commission from Big Art Center in Miami to create a full evening piece for them and what I came up with was this piece called flock. For Saxophone Quartet electronic sound video dancers and audience and Q. and a half years later it finally premiered in December big sigh of relief. So I want to show you actually I haven't really shown anyone this piece I think is the first talk of you in about this piece since it premiered so this will be kind of fun. So the basic idea here is you've got the sax on quartet go for dancers and we actually worked at college dance students in Miami is the dance of the saxophonist were all great jazz musicians taught at University of Miami an audience of one hundred people an hour for the performance approximately So in C. already I'm. Trying to play around with some of the limitations from glimmer here working with far fewer musicians fewer audience members and a lot more time and I chose saxophonists because saxophonist usually have a background in Cosco music and in jazz and so they're really good at improvising and doing sort of weird things and much more open mind say violinists you know just to throw out a broad stereotype there I don't want to offend anyone in the room but of. So if that was in the reasons I work with saxophones There's also the instrument I used to play back when I played so it. I've always had a soft spot for her saxophone and Saxophone Quartet. So all the way the venue was set up. You can see from this diagram it was a big room about the four times the size of this room maybe it was an experimental black box space space of the art center and so we took all the fixed seating alum and we put chairs around the edges. So the audience sat sort of in this this big rectangle on the edges of the space there were four big projection screens and the four walls and then. Everything in the middle was the performance space. And the reason for this is that the interface here was not waving light sticks around there something like that but was actually getting up and moving around. So we tracked the locations of people as they moved around the space the performers the dancers and the audience members and use that to generate all the music and video that was going on in the performance. So if you look at this kind of feedback loop here. The audience is living around location data is collected by our computers out about where everyone is in the given time. It maps that on to performance instructions for the musicians who didn't interpret that to create music the audience hears the sound changes what they're doing and removed this feedback loop. And how it's a lot more complicated in that there's all kinds of other connections between people. There's a visual element people are responding to the eyes phones to each other so on and so forth. The basic idea that feedback loop and all these connections is still there. So I walk through these elements step by step here. So the first thing is. We've got to figure out where everybody is. And we do that with computer vision started off working with a wonderful professor in college a computing friend to layer a couple of his students here. And then one of my students in the Masters of Science program in the other technology sort of went off running with but they started out and we developed this stuff that takes an image from a single overhead video camera mounted on the ceiling looking down that captures a video of the entire performance space and takes people's takes people's. The images of people in that image and figures out through an X. Y. coordinate of where everyone standing. So being one direction of the floor being the other we don't care if people are jumping up and down or one person six feet tall on the ones five foot two or something. We just want to know where they're standing or. On. The musicians instead of seeing flashing lights or something like this on glimmer I want an interface to convey some more information to them and so they actually have these Pocket P.C. P.T.A.'s that are mounted on their saxophones using marching band equipment. So when you go see the Georgia Tech band play at half time we borrowed a few of their liars and used a lot of ball current and just stuck that on so so that way as the musicians are moving around. They can see this image of music notation. I'll show you what the notation looks like here. So you can you click on this first. Image there. So sometimes the notation looks pretty straight forward like this it's not exactly like traditional notation but you've got trouble club. You've got no heads and accidentals and stuff and the way this works of the musician. Played the green notes and then the pink notes are showing what the other musicians are playing so they can try to sort of sync things up and coordinate and the blue scrolling thing shows them where they are in the measure. And sometimes it looks a lot stranger if you can click on this one of the right here. Because I don't want the musicians to be forced to play just the notes on the page so much. And so. Squiggles in different things sort of develop over time to show gestures and occasionally there will be a pitch in there or an accent or something where they get an exact note for a lot of the time they're playing more of a gesture. It gets much crazier than that actually they are and you have got one more example here you can click on this one. Yes this is a C. on these little pocket P.C. screens that they're supposed to somehow play and so you can see. It's very nonspecific and it's deliberately nonspecific in your nice second and third examples because I didn't want them to just play what was there I wanted to force them to improvise and to use these to get ideas for gestures for register for a kind of melodic contours you know rising up falling down all kinds of stuff like that. So again they're playing the green stuff in the pink in the background the show with the other musicians are playing and we use a lot of different strategies to generate is based on the position the I was going to to much detail right now but basically you know sometimes you just say well this axis is time you know position within the measure this axis is pitch someone standing here. Well there's a note here. And then sometimes you build up crazy or textures over time like this by saying what I've not interested just in where someone standing right now. Shinn looking at where they walk over time so that whole path that they'd of go across is like a finger painting across this image and since I view some math things polar coordinates and some other stuff. It's based more on proximity of people to each other and stuff like that. And there's electronic sound that is also generated in response to other positions of audience members of various points in the performance. I won't get into the details of that right now but it's mapped in the same kinds of ways you know X. and Y. being positioned in those are in pitch. And all kinds of other parameters control aspects of the Tambour that sound of it and then the big question here was just how to structure this whole thing because you know. My my initial They have the most basic thing you could do would be to just say let people in the room have them. You know run around and do stuff for an hour put. That would get really boring pretty quickly and I don't think most people would stay for the hour and a lot of them might ask for their money back. So we came up with a lot of strategies in terms of how to engage the audience over time and one of those was that we invited these dancers to join in the performance and act as kind of facilitators to get the audience invite them to participate to show them different ways that they could move around to. Group them together in groups of people and then they also handed out these instruction cards about a dozen different instruction cards they hand out over the course of the performance to different people giving AUDIENCE MEMBERS of you know sort of their own scored a real job. These are just sheets of paper. And this is an example of one of them so they give this to someone who's in a group of people dancers it kind of created and you say you move your group towards a saxophonist so they give this to this group this group moves towards one of the saxophone is then. This card ends up going to another group that group or. Towards one of the sacraments and so on. So there's always this kind of movement going around and it's you know it's not like they're being told exactly what to do but there's a framework being provided for them. Here's another example which is obviously much more open ended. They just give it to a group of people standing in a line and say you move around with one foot stay with your group. So. There's also four screens of video as you saw in the that layout of the beginning and the video tries to take the data of where everyone is and you know where people are moving and to show it in a sort of more artistic way and I worked with this wonderful video artist named the uber Boris solve. Who's a professor at the province to two in New York and so he wrote this software that generates these for screens a video in the nation real time you click on this image somewhere. They'll show you a few things of what this looks like this is a white dots here represent audience members. There's some Aleck tronic sound going on in this section which is represented by these kind of rising pillars as people approach them that activates the sea from parts of the sound. Here's another example here. If you click on this. This is a section where only the saxophone a certain stage the audience is actually seated a saxophone This is represented by one of these colors as they move around and one of the bubble kind of lights up as one that saxophone is plays a note. And here's a more complicated thing if you could click on this one which shows the saxophone is in the white dots being the audience members and it kind of shows the connections between them as notes are being generated by an audience member for the performer to play. So getting back to this question of structure here. The basic idea was to start off with very simple things at the beginning of the hour and then she moved to. To more of those total chaos by the end. So it starts I would just a Saxophone Quartet kind of in a solo on stage and the audience is seated and and then eventually the dancers join then and serve had their solo moment with the saxophone is but it's all about service stablish ing how the mappings work how you know the piece is set up and so on. By having his very few number of people on stage and having the audience is seated and watching. And then this actually does get a well deserved rest for a few minutes the audience comes on stage and they're just generating electronic sounds and then sort of goes into various degrees of chaos first with kind of this structured movement with those cards I was telling you about and then eventually moving into more free movement where everyone is sort of on their own. To the basic idea of being you know going from highly structured of movement. Very simple mappings. So to. Much more free movement much more complicated mappings much denser musical textures and so on. So I'm going to sort of go through this pretty quickly here in terms of the details of how those work because I don't know how many of you are actually interested. Like I said there's no overhead camera that figures out where everyone is. The basic way that we do that makes it much easier if we make everybody wear a hat. Because it turns out if you're not wearing a hat. Then you know you cast a shadow and the camera sees your shadow or if you're standing right next to someone then it comes to together into one giant person and stuff like that and. You know it works reasonably well there's ways to try to deal with that stuff. It was so much easier if we just had people have that little hot with a little light on top. Plus you know people walk in the ushers give them a hat. They start laughing it's or gets them a little more relaxed and we ask them to do crazy things later in the performance or a little more open to it on the saxophone is all they were happy to each had was a different color which held the computer figure out which. Which saxophonist was which the audience members of his were White House. So we do all kinds of filtering in stuff to take an image like this it looks very messy and just have the lights are all that are left basically once we filter everything out. So from there you can imagine it's still a little tricky but a lot easier to actually track what's going on in my student Mark Godfrey wrote some wonderful software to do all of this. This is a shot of the software. Then there's this control software I wrote and that's what does the mapping you take all this data and turn it into music and turn it into the tronic sound format his message is to generate this video and it's got a real time interface that I can use to actually control everything. During the performance and respond a little bit to what's going on to step through presets but also change all kinds of printers the algorithm on the fly. So I don't actually expect to be able to read any of this. I don't think it's particularly necessary but but basically here. You've got all the data that's coming in where everybody is where the saxophone those are and so on in this section this is harmonic information what chords are active that piece that the things are being mapped onto what are the voicings of those chords and stuff like that so that actually evolves over the pieces well up here without the notation being generated that moment and is sort of sparse or one of the right of the electronic sound being generated. And then all of this stuff here are all just parameters to control aspects of the algorithm real time there's a lot of preset settings that I step through over the course of the piece where I was just respond to what's going on. If things are getting too dense or they're not dense enough or whatever where the mappings are making sense can change things actually have a functionality in here where I can send little text messages to the performers that will show up on their on their screens and it's turned out to be really useful. Because A you know like if there's a one point you know they're playing too loud and I can't you know the balance against the electronic sound is all messed up. I send a message saying play quieter and. You know it takes them about five seconds to notice the message and everything's good. But then they play quieter and I say thank you. In there and we're set so. So there's a lot of flexibility to play with this stuff in real time thinking back to that feedback loop of you know composer performer and listener. Well you know the performers have a lot of freedom here to interpret the notation. So they're putting a lot into the audience is you have a lot of free in the move around and sounds they're playing on into it. I want to make sure that I had a chance to put things into it to use or tweak this him on earth and you know and sort of keep tabs on a during a performance and then just hit a button that said go and you know hope that everything would turn out well. So that's what this interface is really about. Yes yes yes. So as I said these displays in these Pocket P.C. issue they're Taishan musicians. They're just like you know Pocket P.C. P.D.F. like you'd buy a Circuit City. Or something like that and they just receive stuff over why five years is marching band lawyers. Electronic sound. We use a lot of different techniques and I see there's only one music technology student here so I'm not going to speak out on that too much. We're going to hire up later if anyone's interested I'll tell you I will say one thing which is that the sound comes over eight channels. So there are eight speakers around the room and you know if I'm an audience member standing here. It's going to send the mics to these eight speakers in such a way that it sounds like that note that's being played is actually coming from more of this room standing. Whereas if I were standing that corner kind of speakers over there and so on and so forth so that adds a nice dimension to the music. And the video animation I talked about already. So yeah. This brings me to the video and this is actually a kind of montage of clips from the we did five performances in Miami in December. And so these are these are bunch of different clips as about five minutes long. I don't know who played the whole thing or not. Well if you can just click on it and I'll get started. Sorry these images are so dark but it's a dark and the light. Yes he's a dancing going on here. So the music plays actually as people walk in right before the performance starts as they're walking to their seats the space is responding to the generating electronics. There's a section with just the audience dancers on stay here. I think I do hear pretty good sense when I skip ahead. There are lots of people involved in this I was going to mention a few of them. I haven't mentioned already the Adrian Irish Center for the Performing Arts is the group that commissioned it was produced by a local group in my on a call. I saw that in interdisciplinary sound arts workshop at the Miami sax far ahead of dancers from the college division your old school the arts Mark Godfrey must. And here in the a group or so. The professor probably mentioned. And just to give you a sense of what was involved in this. I've never done a sixteen minute piece before that was actually the scariest thing for me as a composer. But we develop this over two years there were seven different of Tech students involved with software development in various stages ranging from undergraduates their masters students. There's about twenty thousand lines of code just in the mapping and notation software there's a lot more if you add in the computer vision and all the other components and we did for test events at Georgia Tech over the last twelve months where we've brought in lots of students and guinea pigs and we failed miserably. And we learn from it and we went back to the drawing board and changed a bunch of things around and we're still working on it. The next performance is going to be at the. Zero one festival in San Jose in June. In San Jose making a lot of changes between now and then we distributed feedback forms there on the audience in Miami and got a lot of good feedback and we do the sort of informal Q. and A sessions with all the audiences as well. To get some some verbal feedback from them. So we're making a bunch of changes particularly not so much the technology it's all pretty stable of changing a lot of the interactive structure of what some of those instructions on the cards tell people to do. How many audience members we have on stage at a time and how the dancers sort of bring people up and put them away and back in their seats not put them away put them back in their seats and organize them into groups and show them what to do and so on. We learned a lot about what worked well and what works less well and and sort of mean a lot of changes based on that. So before I go on are there any questions about this piece. I want to show you one of these briefly to this. Oaf log so that. The idea is you know if you're if you're. I had this experience maybe five or six years ago when I was living in New York. And I lived on you know this tree with lots of tall apartment buildings and stuff that are you know on the street and there was this flock of birds and they I stood there watching them for like ten or fifteen minutes because they just you know they didn't move. You know they did they were moving and you know they weren't going anyplace they're just kind of hanging out doing their thing and you know on the corner of this intersection. But the pattern is that they were flying around and we're constantly changing everything incredibly complex relationships between these birds and so I guess that's why I was in the thing you want. I thought a flock was that we're looking at this you know this group of people that we're letting loose in this space seeing how they move around how their relationships with each other. Change over time and using that as a basis of generating music. Of sorry. The A.P. critic who came father was a lot of fun. She had a good time she had I'm not sure I'm not sure that she was convinced that you know this is the future of music but I'm not sure that I'm trying to say that either. It's just interesting direction to explore this. It was not as pronounced but the competitive aspect was basically that you is one audience member didn't have a ton of control. You know you were just one note of many. So the way to really influence the music was to convince other people to follow you. And so you know if you go for this one Saxons you generate one note for them to play basically if you get fifteen people to flock around the sanctions are going to start playing this incredibly dense. Complex stuff so that was the that. As a competitive aspect it was just finding in place but it was much less pronounced and slimmer I I honestly I felt like in a glimmer it kind of usurped the piece a little bit and it became too much of the focus and I wanted to be careful not to make it not to make it too dominant in the interaction in this piece. And your questions. OK but I want to show you to finish. I want to show you something completely different here. Not completely different but another question I asked myself a lot is how it take these ideas I've been talking about the last hour. It was outside of the concert hall and the reason that I ask that is because I don't know why do you how many of you have been to a concert in the last week. Well OK Last month the same people. OK last six months. OK still not a ton of it. How do you view a listen to music and why some other means in the last week and pretty much all of you. Yeah so. So it's just a fact of the world these days that most of the music that we listen to is not in my performance in concert halls we listen on our i Pods we listen in a car radio. We listen on sometimes on our stereos at home and so on and so forth. I want. I've always been interested in seeing how we can take these kinds of paradigms are thinking about these feedback relationships involving composer followers and listeners outside of just live concert performance and taking them into these contexts are people listen to music on a on a more regular basis. And so the web is a natural place to go with that. So I wanted to show you one of several projects I've done simply at some possibilities in this direction it's a piece called graph theory and a good old friend of mine a violinist my a sorority been bugging me to write a piece for her for. Several years. And we finally got the money to do it. And the money came from a commission for a piece of Internet art. So here I was writing a solo violin piece but I had to somehow make it a website and so what I did was. I sort of build this kind of model here where there is it's a combination of a live performance and a web interaction and so what you have is you have an online component where I wrote some software and I worked with a wonderful visual designer named Patricia Wrede who designed the interface for it. And so people use that software online to kind of explore their own path through this piece. So that's the that's the interactive feedback loop through portion of this whole thing but then the things that people do is they use this website actually change how the music is performed in concert the decisions people make online are collected on the server server continually generates new versions of the score and when someone goes to perform it in concert. They go to the website they hit print score and they get a score and they go on a performance and then the next time someone goes to perform or they hit print score they get a different version of the score. Well based on what people been doing more recently and they go on they perform that so there's no technology in the concert performance of this piece it's just a violinist and audience the feedback actually comes to the online interaction. So there's this kind of unfinished score that I wrote. There are sixty one and usable fragments one measure each. I was even a little bit so you can almost see them. So each of these are little fragments I just sat down I wrote them on pen and paper and then I connected them all together on this graph structure so each one of these fragments is connected to three or four other fragments on the graph. So as you're going through this. It's like a Choose Your Own Adventure or like web surfing or something. Everything. It's linked to other things. So you know there's ways to get from any place to any other place but you may have to take some intermediary steps to get there and similar things are linked directly to each other. That's sort of how I decide what to connect. And then there's web interface that Patricia designed and so you see that same graph structure there and it's hot. You see these visual representations of each of the Freidman and it's kind of piano roll style in there Taishan shows the pitches in the durations and dynamics and see here recordings of my of playing each of these and they loop in a loop in a loop and then on the right there are your choices of where to go next. So you click on whichever one you want to go to next. And that becomes the next Very where you can actually click directly on the graph to internet again. That way. You don't like what you did you go backwards and so on. So this is what I mean by the kind of choose your own adventure piece you know a video of the web interaction here and you can actually review the path that you've taken as well. And so on and so that's how it works on the web and then there's the downloadable score and since every night the server looks at all the navigation choices people made compain different votes for what order things should be in and then it prints out the score that shows all these fragments in a particular order and that's where the violin is actually plays in concert and what's interesting to me is of course it sounds fairly different in concert than on the web because someone actually thinking of these fragments in a particular order and really is your interpretation and musically I think click on that little speaker there. This is a recording out. Helen came flying this piece down Georgia State last year and so on. So you can hear the difference between just playing these audio clips and looping on the website but I mean really put that together into a musical interpretation in concert. So that's a piece I'll just have if I have a few final thoughts here and then I'll open up to any other questions your house on basically you know getting back to the question you asked at the beginning of the talk here. One of the key questions online is what does it mean to be a composer these days there is composition the act of designing software designing interfaces. Well is it writing a score that people play through from start to finish or is it designing an environment for people to explore and then what was the emphasis is it creating a finished product that ends up on a CD this or this fixed object or is it about defining a process to create such a product where the emphasis is really more on the process of creating it. And the collaboration between people involved rather than what comes out the experience of creating music rather than the experience of listening to music. What does it mean to be a performer. There's a line between sort of where composition ends and performance begins and that lines always been flexible. So with every piece it's a it's a challenge for me and important for the process to decide what I want to keep control over as a composer what I want to give control to the performers to interpret and what I want to give control the audience to do. And you know when does the performer really become a composer as well or compositional collaborator rather than just someone who's interpreter in the music improvisation obviously plays a big role into a lot of this as well from what are people doing. I've in concert. How is it being shaped by the notation in front of them and what I mean to be a listener. There is you know we can think of all kinds of ranges of things from you know sitting in the elevator standing in the elevator trying to tune out the music that's coming through to being at a concert where we're not doing anything else and are really focusing on that music trying to come to an understanding of what that music means to us as listeners. So there's this passive to active search continue in there but there's also an individual to social continuum. So there's that individual experience of listening to something where it's really just you know you thinking in your head versus a more collaborative way of listening to music like some of the things I've been talking about today and there's an obvious tie in to the way we share music online. You know if you look at Facebook or My Space I think it's all about what music in my listening to what music in my buying what music do I like last F. and it is even more Pandora these kind of places are even more explicitly built around musical tastes and recommendations. One of the things I'm interested in as we move on law is not just thinking about sharing listening preferences but actually sharing collaborative music making experiences online there are actually some interesting kind of fledgling commercial products in that direction and there are a lot of sort of you know more weird experimental kinds of. Things like what I just showed you with graph there is well and also how is your engaging with the music shaping that music should it be shaping that music and if so how does that to do that. So I always want to thank all the people who made these works possible glimmer as I said was commissioned by the American composers orchestra we had some foundational support behind that piece. Flocke was commissioned by the aging R. Center in Miami. And we got some support some small small support from the Georgia Tech foundation in the G.B.U. center to make some of that possible as well as a foundation and in Miami Dade County and graph theory is commissioned by Miriam performing arts for its turbulence website turbulence is one of the most interesting collections of internet based art online and I say that as a totally biased person because they have a lot of my work on it but they're wonderful people and they do a lot of good stuff and I have a couple blogs too if you're interested in any of this stuff good turbulance dot org And there's links to network performance blog and network music blog that have links to all kinds of other people doing this kind of stuff. So this point I'll just open up to any other question than eighteen out of. Yes. Who participates. I know the number of people who participate but I don't really know who they are they don't have to sign in for a username or give me any personal information. And I'm trying to remember. And I are in the numbers I had somewhere between five and ten thousand over the fifteen months or so it's been around. It's weird with these web things and sometimes I'll do a piece and I'll be here five hundred people that use it and sometimes I'll do a piece I'll be two hundred thousand to use it a lot of it depends on sort of how hip or catchy it is I did this i Tunes P.. Isa couple years ago which you know all of a sudden ended up on these social. News websites and so like in ten minutes twenty thousand people use it and so on and the several crash and and it all kind of go down but it's always hard to know what you know what was going to take off and what is not and different pieces that's more or less of a concern to me with you know with this graph here I don't really care of one hundred thousand people use it or one hundred people use it because they can all have meaningful experiences in tribute. So it's not really quality. Question. Christine. Not through the online interface because you made a decision to record everything as audio files and so you're just looping through a prerecorded audio file there's there's not very much you can do with it. In the live performance I was by those can do whatever they want. And you know it. We've done. There's a project I worked on actually with the with one of the people in back of the room here in my network music class this fall where there's a lot more control over dynamics. It's a project called fluid and it's a three D. interface with your fly a spaceship through this world and as you fly through objects you kind of pick them up and you add them to your mix. So that kind of more general way of thinking about through you playing a game online or flying through space as being a D.J. and mixing things together and there you have more dynamic control because it mixes the level of the sound file depending on how close you are to that object and so on and you can also add effects and things which which change the those prerecorded audio files for this piece it's quite long. And I'm sort of like a letter from him this half of the head that this just so you know you can't which I which I allude to the beginning which is that this extreme sort of separation between audience forming and posers is is unique in a way to classical music and it's not true. Nearly so much in jazz performance or in or I guess it in a lot of other musical styles as well but there's two things there for you. I mean first of all I'm particularly interested in in dealing with it in a closet around because that's the world that I came out of but also as people are moving more and more away from live performance and you're listening to that music on according to how you how are you getting engaged at the same layer How is it going to you. How do you get that sense of being at one of these incredible performances where everything locks into place and everyone is into it without actually being there and you have an answer that I would love to hear. Yes but it's really just their first step. At this point I think you know if I can retire and feel like I've actually made some good progress toward solving some of these problems and continue questions I'll feel good about my career. No no that sounds a little too trendy in the church or I haven't because you know we sell tickets and so it's very earth. Curve. No I didn't because you know we you know we were trying to get as many people as we could. So we took everyone but that would be really interesting to know one thing that we did ask people on the surveys we give them out to the Miami performances and we asked them all these questions and some of them were they you know on a one defied a scale or whatever it is to say how well they're you know how I guess it they were suppose a grid is here is here and I am a musician and I regularly listen to experimental music and I haven't done the correlations on the idea to the other responses but just from glancing through them. It didn't seem to have a huge effect on their responses to their questions. Anything else. OK Well thank you all for coming in. Thanks again.